Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.
-
Posts
1449 -
Joined
-
Last visited
-
That just turns things around and makes buzzsaw and proc-brawl the meta again and whatnot. Keep the respect of AT modifiers, and raise the chances of most/all procs to be close to 100%...but make it so that only one would fire per-target-per-power-activation. That gets things back to encouraging the use of them as part of sets, as they're designed to be part of.
-
Shirley, this has been mentioned before
Lazarillo replied to Lusiphur Malache's topic in Suggestions & Feedback
An Assault/Henchmen AT done pretty much the way you're describing, is one I suggested wayyyyyyy back when. IIRC, I called it the "Vanguard", though I realize in retrospect that's kind of a loaded term in the game. -
Some questions about Thugs/Marine (mostly /Marine)
Lazarillo replied to Lazarillo's topic in Mastermind
Thanks, this worked perfectly! I'm not sure what the "+" does on its own, but it stops me from moving once I turn to face the target and use the power. -
Lore question: Scout (possible spoilers)
Lazarillo replied to Techwright's topic in General Discussion
Nemesis apparently hates "computers", so he's gotta do a lot of workarounds to avoid them. -
There's also a rule, to my knowledge, that basically says "no creating real/historically noteworthy figures", though like all the "no [x]-type characters" rules, enforcement is pretty spotty in execution. So making a direct "tribute" to Ozzy would likely be an enforceable conduct violation. Just because of the ways the rules are presented, I'd imagine explicit parodies (the "Spazzy Spazbourne" example above would also be as likely to get acted on as other such examples. But more indirect references through lyrics or song titles are probably going to fly unless you just happen to get spotted by a GM who really hates heavy metal, or something.
-
Some questions about Thugs/Marine (mostly /Marine)
Lazarillo replied to Lazarillo's topic in Mastermind
I appreciate the responses. Just a couple other bits for clarification. Do you happen to know if there's a way to make the bind I mentioned turn me towards the target but not make my character move? I tried the one I posted and it didn't work, changed it to "Backward 1" and that makes my character auto-run backwards until I hit another direction, which is still kinda not quite what I wanna do. I managed to work it into the build, with about a 75% uptime. We'll see how it goes, thanks. These are about what I was thinking. I ended up going with the LotG and Reactive Defenses bonuses, some pieces of the Numina's set to get it close to the ED cap on the absorb. Alpha-wise, I'm currently leaning now towards Agility, for the EndMod bonuses Auroxis mentoined plus more recharge for better PotD uptime and stacking Brine. -
Yes, and then never use them so that my beautiful pattern remains in tact. Actually, though, there's a practical reason for it, too, in that by sticking an Awakening in the f5 slot, if I alt-tab to a web-browser and refresh the page there, a slip in timing doesn't end up popping an inspiration by accident.
-
I've been feeling both a strong urge to give /Marine a try, and to make yet another new Mastermind, so two points put together, and figuring out which primary I want, and I'm leaning towards Thugs with it. It feels like it could have some interesting synergies, and so if anyone's got an general comments on how they work together, consider that question 0, I guess. But more specifically I'm wondering a few things: Soothing Wave works the same as Nature Affinity's heal, correct? Just sort of a general cone in the direction I'm facing? So for situations where I wanted the power directed towards a certain target, I'm told working it into a macro/bind with /follow would work. I seem to remember binds execute in "reverse" order but also that they carry steps out simultaneously, so I'm not sure if this would work, but if I wanted to ensure my character turned towards the target and used the power, but didn't start running towards them I'm wondering if this would work: /bind b "backward$$powexec_name Soothing Wave$$follow". Anyone tried to do something like this and can speak to its effectiveness (or not)? How big is the Shifting Tides? I figure my own character is likely to play pretty close to enemies thanks to Whitecap, and obviously the Bruiser will be in close, so we're both getting the benefits regardless. I'm not sure if the otherwise-ranged t1 and t2 henchmen should also be brought into it when possible, given the risk of getting hit by enemy AoEs, but it might be possible to keep them closer to the edge? Or it might not matter at all? Power of the Depths: Is it worth it? Because it looks cool, admittedly, but also looks like kind of a dud power, with even the half of it that lasts the full duration having kind of lousy relative uptime compared with the power's Recharge, and Marine seems to be a pretty "hungry" set in terms of both "needed" powers and in terms of slotting. So this feels like a possibility to free up some room, but maybe there's something about it I'm missing. If there is something I'm missing, is there anything else that's skippable? What's more worth focusing on when slotting Barrier Reef: absorb or defense? Or should I try to split it 50/50 (or some other similar way)? Finally, any recommendations on an Alpha slot, when I get that far? Vigor's one I like for MMs just because it shores up a lot of issues henchmen seem to have, and being able to heal a little harder is also nice (also, do Healing enhancements influence the -HP in Brine? Mids shows it taking them but it's wrong on these sorts of things sometimes). I could also see an argument being made for Cardiac, Nerve, or Agility, or maybe even Spiritual or mayyybe even Resilient (and then there's the common fave of Musculature, though in this case it seems like there are so many other, potentially even more valid options that can help build into the buffs). What do other people like to use?
-
Director 11 has an actual "power" that makes him run around like a chicken with his head cut off that will supersede taunting. I wouldn't be surprised if Battle Maiden has something similar that makes her "want" to stay inside her damage zones. Both of these AVs being non-responsible to taunts is probably "working as intended", for better or worse.
-
Energy Melee Power Crash Feels Bad to Use
Lazarillo replied to Bugsydor's topic in Suggestions & Feedback
This, to me feels like the most in-tune with also boosting its (already more than sufficient given its small AoE) target cap. That or, yeah, maybe more damage against the primary target, though that feels a little banal. Either one would make it not feel like I have to hold it back during EF lest I "waste" it. I'll anti-vote the chance to KD, if only because I almost always slot it with a proc for that anyway, and I'd have to change that so I didn't knock stuff back... -
Can we go back to 1,500 players for the no multiboxing limit?
Lazarillo replied to kelika2's topic in Suggestions & Feedback
I've got no particular beef with it, though I don't log in multiple simultaneous characters particularly frequently. It'd be nice if the launcher better reflected what the current in-game status was. Excelsior's showing up as two dots right now, then you log into the game and it's at three. -
Altitis Question: Under-used Toons
Lazarillo replied to Scarlet Shocker's topic in General Discussion
I have a fair number of characters I don't play as much because they're more team-oriented, and when I jump into the game to just play a 50, I rarely have a plan, and, relatedly, don't have much interest in starting and/or finding a team. But even once I'm on and I see something forming, it's "too late" and I'm already playing whatever else was more solo friendly, even if/when I end up joining what I see. Mostly these are (non-Mastermind) support ATs and other squishies. Most notably, I have an Ice/Martial Dominator who I made as sort of P&P game tribute to CoH during the dark years, and was one of the first characters I made in the game when it went public again. But Dominators can feel like such a slog to play outside of specific setups that she never gets the attention I'd like to give her. -
The focus should probably be a matter of making it work at all (or honorably admitting defeat and rolling it back), especially since Dimensional Warder progress is effectively missing from the game right now, before they start looking into how to add more bells and whistles to something doesn't even serve its base functionality.