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Heliphyn34u

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  1. I mean, if costumes were banned from even the statues, most people wouldn't want to stand under Atlas (or maybe they would?). Oh wait, cubes? Like 3D Pong, and we're the "ball"? Oof, yeah. Bad enough that the Vahz vomit on you -- let's not give them a new power . . .
  2. I was going to quote everyone saying that Galaxy City should be reimagined as a hazard zone, but there were a lot of them, so I decided there was no need. 😄 I would love for GC to be back -- actually back, rather than just as an Echo zone and a tutorial. There are still exploration badges and plaques there that one needs to complete certain accolades, and it feels weird to have to go to an Echo for those. I like the idea of GC being a new hazard zone, but my idea is more of a combo of RWZ and IP/TV, layout-wise. Have the GC City Hall area be a safe zone, but with some surrounding fortifications, like the RWZ base. City Hall would look just like it used to, and BAB can be back in his spot, but the SG base portal would be inside the hall, and new fortifications around the perimeter would be defended with police drones and Longbow. The immediate areas surrounding the central safe zone would be low-level hazard zones, primarily with Shivan enemies. Then, within the zone, there would be one or two higher level hazard zones, the way TV is inside IP. If one high level hazard zone, just 50+. If two, one could be 40+ and the other could be for incarnates. All zones (except City Hall) would have Shivan enemies at zone-appropriate levels, but could also have enemies that fit alien or alternate dimension origins, like Rikti, Rularuu, Nictus, Praetorians. There's a lot of potential for a Galaxy City refresh, but I know it would be a lot of work. Maybe someday. ❤️
  3. There are recipes I craft and convert to sell, and there are recipes I craft to use, but I tend to vend most of them. I kinda wish there was a way to store recipes in base, but I wouldn't want that to become the straw that broke the camel's back, code-wise. I vend excess salvage too, though at least I can store the rares in a base. For some reason, a build up of incarnate shards doesn't bother me. Anything that causes a category to go red because it's full does bother me -- well, except for Insps, I want my insp tray to be full. I'll vend any SOs/DOs I'm not using, and unused IOs either get stored in a base, sold or just parked on the market, or emailed to an alt. Least I can do for any new alt I make is give them some hand-me-downs. I always have new ideas for toons, but I have limited time to play, so I'll never be rolling in inf. So yeah, I'm frugal with my IOs. If you don't have room to store unused IOs, or you just don't want to, you can sell them (and/or convert them to ones that will sell better) at or below market price. As for the shards, isn't converting 10 of them to 5 threads free? I know, lower ROI, but if a big pile o' shards is bugging you, that will at least shave it down. Then again, I like buying the big insps. I guess the upshot here is don't let the accumulation of these things become the albatross that makes you not want to play. Delete things if you have to. Have that fire salad. (Yes, I initially misread "Fire sale!" as "Fire salad!" because my brain is weird.)
  4. A brand new temp power to add to the game just in time for April 1st: the Baby Gun! Does the same damage per hit as Toy Bat, but it's a wide cone AoE -- a gun that shoots out multiple Babies New Year! (After they hit you, they run away.)
  5. I love the show, but it does kinda irk me that Andor's search for his sister was just dropped. I mean, he's been through a lot, and sometimes life is just like that -- you get no answers. But this is fiction, a story told deliberately to make a point, or several. I don't need her to be fridged, I don't need a big plot arc about her, I don't even need Andor himself to find out what happened to her -- just some kind of nod to the audience about it. Like, close your parentheses, sheesh. Very much looking forward to K2S0's entrance.
  6. Disappointed at the lack of Minor Threat and Black Flag in this thread.
  7. This is correct.
  8. Would love to have tintable face tentacles, either as a unique face or a Detail 2 option, or both. Tentacles that move would be great (why should the Devoured have all the fun?), but static ones would be good too. Backpiece tentacles would be fun as well.
  9. Battenberg sponge cake, of course, but only after you finish your watercress sandwiches. *pours tea* Welcome, Victory! 😎
  10. Very exclusive VIP area, clearly. Bet they had the music bumpin'.
  11. Or Nemidon? I'm picturing a mini-Hami in the head-bubble of a Warhulk . . .
  12. Having icy surface panels to use in bases would be great, as would snowy panels (flat and hilly) -- part of the fun when Atlas Park gets its winter look is sliding on ice and the cronch-cronch sound when you run across snowy fields.
  13. I really like Air Superiority, and it's definitely more about the mitigation than the damage. Knocking enemies out of the sky is handy -- Caleb, yes, but also if I'm trying to put a Sky Skiff in range of the team tank. Knocking mobs down to sort of catch my breath in between attacks is good too, especially at lower levels when End runs out faster. And the bigger the enemy is, the longer it takes for them to get up. I can punch that Bladegrass in the ankle multiple times before it can hit me back again -- bonus! I would also probably give a higher rating to Grant Invisibility (very helpful for getting squishy teammates to the end room of a mission map when speeding) and Assault (a damage boost I only need one EndRed in? yes please!). I almost never take the Medicine pool -- the thing I never liked about it is the powers being interruptible -- so I can't offer an informed opinion about that one. Still a great guide, though! Plenty of detailed explanation of why OP rated certain powers a certain way, and the Travel Speed Comparisons are very useful.
  14. You'd make a great Dread Pirate Roberts BOSS_NAME . . .
  15. The yassification proc?
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