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Lunar Ronin last won the day on March 8 2024
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What would you do if you were a DEV?! (Fun Ideas Talks)
Lunar Ronin replied to SSR's topic in General Discussion
Revert the game back to Issue 17 as much as possible, sans new power sets, power set changes, and supergroup changes. Incarnate abilities? Gone. ATOs? Gone. Winter origin enhancements? Gone. PPM? Gone. ATs would be side-locked again. Probably a good thing that I am not a developer. -
Turn bosses on while solo. It will be the sole boss Gunslinger in the mission.
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Never played on Everlasting, but last I heard there's a good global channel called: Everlasting TFs Try joining that.
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Man, Bill Cosby really was in some bombs. There was also this gem: It was my first movie date as a teenager. ... No, no I didn't get a second date with her.
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The Homecoming population today is about what it was three years ago. It's just more divided. Excelsior's and Everlasting's populations are about the same. Amusingly, what seems to have happened is that the populations of the three lower populated shards three years ago (Torchbearer, Indomitable, and Reunion), seem to have split a bit after Victory was added, so the three lower populated shards three years ago now have a smaller population, but Victory makes up for it. The three lower populated shards became the four lower populated shards, but with the same total population. But no, overall the population is about the same as it was three years ago.
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I'd go with a mix of the incarnations, Broadsword/Invulnerability Brute.
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Yeah. I requested this several months ago. - The vanity pets are obtained from clicking the City of Heroes anniversary event glowies. I just ignore the event as a result.
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UI is hero blue even when making a villain or Praetorian
Lunar Ronin replied to Captain Fabulous's topic in Bug Reports
That's exactly what it is. My Praetorian characters always have the red villain UI because I saved it as a window option. -
introducing 4-5 rl nerd friends to homecoming and coh
Lunar Ronin replied to Relvinian's topic in General Discussion
1. Let them learn the game, but be available to answer questions that they have. Push them to do the Outbreak or Breakout tutorial, depending on which side y'all decide to play on. 2. X/Radiation Emission Corruptor. You'll be able to make mobs easier to hit with the -defense from Radiation Infection, buff your friends' damage and recharge with Accelerate Metabolism, debuff the damage that mobs do with Enervating Field, and debuff the resistance and regeneration of any AVs or GMs y'all encounter. -
Steady Indomitable Campaign Three, Looking for One Player
Lunar Ronin replied to Lunar Ronin's topic in Indomitable
Filled, thank you Indomitable.- 2 replies
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- steady indomitable
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Steady Indomitable Campaign Three, Looking for One Player
Lunar Ronin replied to Lunar Ronin's topic in Indomitable
Just a reminder that this will be in one week, and we're still looking for one person. So far we have a Super Strength/Stone Armor Brute, Beam Rifle/Radiation Armor Sentinel, Symphony Control/Marine Affinity Controller, Earth Control/Sonic Dominator, a Sentinel of some kind, Electrical Blast/Kinetics Corruptor, and my Thugs/Electrical Affinity Mastermind.- 2 replies
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- steady indomitable
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It's twenty characters.
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Combat Teleport vs Speed of Sound; Compare and Contrast
Lunar Ronin replied to Scarlet Shocker's topic in General Discussion
Speed of Sound on a Brute or Tanker lets you aggro a bunch of mobs while you're speeding through a map, and bring them with you to the final room so your teammates can enjoy. Combat Teleport does not. Therefore, Speed of Sound wins. -
Lunar Ronin started following Steady Indomitable Campaign Three, Looking for One Player
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Howdy! Steady Indomitable is about to start its third campaign on Saturday, May 3rd, at 3 P.M. ET/12 P.M. PT. The plan is to run every Saturday for approximately two to two-and-a-half hours. We will play gold side from Precinct 5 through Night Ward, and then make our way to the Rogue Isles where we will play red side through level 50. We plan to run all gold side content (both Loyalist and Resistance), pausing XP at levels seven, thirteen, and eighteen. All missions will be kill most/steamroll, there will be no speed running. We currently have seven players including myself, and we're looking for one more. Since we will be playing through all gold side content, and we're only meeting every Saturday, expect this campaign to take several months. Currently we have a Brute, Controller, Corruptor or Mastermind, Dominator, two Sentinels, and I'm up in the air. 🙂 The only four rules are: no XP boosters; no speed running; you must disable XP at levels 7, 13, and 18; and have fun! If this sounds like fun, feel free to join our Discord server here.
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- steady indomitable
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Make Galaxy City a fully Recommended Tutorial
Lunar Ronin replied to Alexander93745's topic in Suggestions & Feedback
That's exactly why the Galaxy City tutorial was de-emphasized with the Outbreak and Breakout tutorials emphasized. They both explain the game better than the Galaxy City tutorial for players who are willing to read. Plus, the Galaxy City tutorial gives new players a bad first impression of the game, thinking that the rest of the game is voiced like more modern MMOGs.- 9 replies
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- suggestion
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