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Verfall

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  1. The answer is brute. It's always brute. There is no other AT that is so easy to play and is newbie friendly. Other ATs have sets that are newbie friendly, but pretty much every brute combo is straightforward and simple to figure out. Simple playstyle. Go punch things, damage takes care of itself. You get survivability, good damage and less complexity to ease yourself into learning, or in this case, re-learning the game. You can solo most "solo" content. You can do some tanking in teams. Fury makes the early levels a bit easier, when damage is harder to find. In the overall "meta" brutes are kinda being left behind, but for a new player a brute gives the most honest City of Heroes experience imho. The intricacies of the other sets can be a bit of a learning curve, but most people can understand "SMASH!"
  2. My memories fuzzy, but I believe the breaking point for most of us was, after reducing defensive numbers across the board and saying there was going to be "no more nerfs" we got handed ED. As an Invul tank, we went from herding maps to anything non-SL hurting a ton. Did we need reigning in? In hindsight, of course. But at the time we went from gods to street level practically over night. Now if he had done ED first, than tweaked numbers after, who knows how we would have reacted. But throwing an uppercut after a right hook, only to basically tell us we were playing his game wrong...ya...
  3. Other have already stated it, but yeah, this game never had the "Holy Trinity". It had inklings of it, but that was more of an "old mmo mindset". All the content could be done with any mix of toons. Did leaning towards trinity make some stuff more easier? Yeah. A well balanced team can make any content trivial. But the sheer beauty of the fact that I could do almost anything with a mishmash of god only knows what toons was why this game was so damn beloved. The fact any toon could solo was also an amazing thing. Were some slow to do so? Of course. But with patience and practice any toon could solo 85% of the content, probably more now. The best part of City of Heroes, the reason so many of us loved it, could be summed in one sentence, "F@k your Trinity and F@k your team, I'm a goddamn super hero!"
  4. I've always wanted a Sentinel like AT, where the primary is ranged/melee, i.e. pistol in one hand, sword in the other; and the secondary is control/armor. Basically dominator meets stalker and sentinel in a consensual relationship...
  5. Um....I'm confused. How are blaster numbers lower than corrupters? Are you sure you got those numbers right? And blaster secondary attacks are not weaker than their primaries in most cases. Often the melee attacks are the strongest attacks in a blasters arsenal.
  6. I've seen them spawn on Sunday late nights near the Talos tram many times since relaunch. Over 20 on multiple occasions. At one time, 7 of them at once. Sunday has been the most common day. The odd's of that being player driven are just not possible. I'd put money on a bored GM. And they come from multiple directions. I once racked up over 300 merits killing Kronos in Talos. Again, it is possible it's player driven. But the amount of planning to get them spawning like that for over an hour just seems not plausible.
  7. Well if you're going to get Da Beetus, might as well go all in...
  8. But you made a pretty costume only to not see it? That would be sad.....😁
  9. We're playing a nearly 20 year old subscription game, for free, with access to stuff that would have cost even more. And they're adding retail strength content every so often? This is like the antithesis to the entire gaming industry. Please devs, take your time and do things the way you want, cause we owe you wayyy more than we could probably ever repay.
  10. My main. My Invul/SS tank. Verfall himself. When COH first launched, I was in the middle of dealing with a severe back injury. Fell through a floor on a construction site. Every day was just pain, pain and more pain. Doped up to the gills on Oxycontin, trying to do rehab for a "soft tissue injury". It was hell. Herniated every disc in my lower back. Had to have 2 surgeries before 28, probably have to have one more in my 40's at some point. But this game, and that toon, saved me. I'm not even joking, if it wasn't for this game and the friends I made in it, I probably would have killed myself back then. I was in a place that no person should ever have to go to. But that toon let me be powerful when I was weak. I did perma unstoppable, I did tele tanking. I herded wolves, I herded nems on the docks in PI. I respecced very time they did something to change Invul. I got into a full on argument with States himself on the forums over what he was doing to my beloved tank. I survived ED. When homecoming came around, I remade him as a Stone/Bio brute. It was wrong. Just felt wrong. I tried to like it, but now that version is in limbo on everlasting I think. It's hard to mess with something with that much emotion tied to it. Of the dozens and dozens of toons I've made, Verfall the Invulnerability and Super Strength tank, in his red and black suit of powered armor, has had an effect on my life that only other gamers truly understand I think.
  11. I go for the merits and the dad jokes on Excel when Oklahoman runs them. Got nice collections of both. Did the last one on chocolate edibles which greatly enhanced the experience. But whatever floats boats, your mileage may something, yada yada yada.
  12. No they're warmer; https://www.theweathernetwork.com/ca/weather/saskatchewan/regina https://www.theweathernetwork.com/us/weather/alaska/fairbanks
  13. Well it is minus 39 Fahrenheit outside right now so you're probably right.
  14. One of my favorite memories of this game was jumping rooftops in Steel Canyon opening presents late Xmas eve, early Xmas morning in around 2007ish I think. I was close to getting my first back surgery which would let me get my life back together. My family was mostly healthy and happy. Life was just good, so hopping around at 2am was just icing on the cake. So when the first Xmas event started on Homecoming, and I was able to do that all over again over a decade later, I'll always owe an unpayable to debt to the folks running this game now for letting me embrace that memory once again.
  15. And the bolded and underlined part shows me you only just picked out certain things I said for the sake of argument. I never wanted a crashless rage. Never even entertained the thought. I wanted Rage blasted into the sun. Gone. Poof. Vamoose. I want SS to have a gimmick with no crash, that puts it on par with the rest of the sets. I hate double stacked rage. Do I use it? of course. Would I miss it? Probably not. Unless you're chasing DPS, rage is a giant pain in the butt. I want consistent damage, on par with the other sets, with a new gimmick. Give me something that if I put SS next to every other set, I could be in the middle to upper range of damage without twiddling my thumbs for 10 seconds, or in my case, using sands of mu or a taunt in a team. Super Strength is one of THE super hero sets. Like top 5. And yet the way it's implemented here is so bizarre. Relying on a power that imitates a minority of the SS using heroes from the media this game is based on to make a set functional is not how it should work. Hell, to put it mildly, I want SS nerfed. Nerf it to the ground, than build it up using 2021 knowledge. It is not 200whatever anymore. There's a wealth of game knowledge we can look to to make the set, a SUPER HERO DEFININING SET, much more fitting of the name. Gut it, than rebuild it.
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