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Everything posted by Galamane
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Ill have to try that thx for the tip
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Christian Bale you mean?
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Hey thx for the reply. The attack chain i have is cross punch, smite, siphon life, shadow mall or midnight grasp. Cross punch helps it feel more like a melee hero. It would be nice to change some of the animations to punches or kicks. Btw it eats End like mad lol (Dm/Bio). I just hit 40 so will see what happens when i add soul mastery.
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Any know a good rotation for Dark Melee? Any thoughts on adding cross punch to a dm/bio build?
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All this info is amazing. I thank you for all your help. I agree with you about helping others with this build.
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I'm thinking with 9 toggles i should work on my recovery and max end. Added a little damage boost and movement speed. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! BeamTime: Level 50 Technology Blaster Primary Power Set: Beam Rifle Secondary Power Set: Temporal Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: Level 1: Single Shot (A) Thunderstrike - Accuracy/Damage (3) Thunderstrike - Accuracy/Damage/Recharge (3) Thunderstrike - Damage/Recharge (5) Thunderstrike - Damage/Endurance (5) Thunderstrike - Accuracy/Damage/Endurance (25) Thunderstrike - Damage/Endurance/Recharge Level 1: Time Wall (A) Thunderstrike - Accuracy/Damage Level 2: Cutting Beam (A) Achilles' Heel - Chance for Res Debuff (7) Touch of Lady Grey - Chance for Negative Damage (9) Bombardment - Chance for Fire Damage (9) Annihilation - Chance for Res Debuff (11) Bombardment - Damage (11) HamiO:Nucleolus Exposure Level 4: Fly (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (7) Blessing of the Zephyr - Knockback Reduction (4 points) Level 6: Disintegrate (A) Superior Defiant Barrage - Accuracy/Damage (17) Superior Defiant Barrage - Damage/RechargeTime (17) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (19) Superior Defiant Barrage - Accuracy/Damage/Endurance (19) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (21) Superior Defiant Barrage - RechargeTime/+Status Level 8: Aim (A) Adjusted Targeting - To Hit Buff (29) Adjusted Targeting - Recharge Level 10: Time Stop (A) Superior Entomb - Accuracy/Hold (13) Superior Entomb - Hold/Recharge (13) Superior Entomb - Accuracy/Hold/Endurance (21) Superior Entomb - Accuracy/Hold/Endurance/Recharge (25) Superior Entomb - Recharge/Chance for +Absorb Level 12: Chronos (A) Recharge Reduction IO (27) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 14: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (15) Blessing of the Zephyr - Knockback Reduction (4 points) (29) Kismet - Accuracy +6% Level 16: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IO Level 18: Lancer Shot (A) Apocalypse - Damage (31) Apocalypse - Accuracy/Damage/Recharge (31) Apocalypse - Accuracy/Recharge (33) Apocalypse - Damage/Endurance (33) Apocalypse - Chance of Damage(Negative) Level 20: Temporal Healing (A) Numina's Convalesence - Heal/Endurance (34) Numina's Convalesence - Endurance/Recharge (34) Numina's Convalesence - Heal/Recharge (47) Numina's Convalesence - Heal/Endurance/Recharge (47) Numina's Convalesence - Heal (49) Numina's Convalesence - +Regeneration/+Recovery Level 22: Afterburner (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (23) Blessing of the Zephyr - Knockback Reduction (4 points) Level 24: Penetrating Ray (A) Sting of the Manticore - Accuracy/Damage (34) Sting of the Manticore - Damage/Endurance (36) Sting of the Manticore - Accuracy/Interrupt/Range (36) Sting of the Manticore - Damage/Endurance/Recharge (36) Sting of the Manticore - Chance of Damage(Toxic) Level 26: Boxing (A) Empty Level 28: Tough (A) Steadfast Protection - Resistance/+Def 3% (37) Reactive Armor - Endurance (37) Reactive Armor - Resistance (39) Reactive Armor - Resistance/Endurance Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Shield Wall - Defense/Endurance (40) Shield Wall - Defense (40) Shield Wall - +Res (Teleportation), +5% Res (All) Level 32: Piercing Beam (A) Superior Blaster's Wrath - Accuracy/Damage (40) Superior Blaster's Wrath - Damage/Recharge (43) Superior Blaster's Wrath - Accuracy/Damage/Recharge (43) Superior Blaster's Wrath - Accuracy/Damage/Endurance (43) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (45) Superior Blaster's Wrath - Recharge/Chance for Fire Damage Level 35: Overcharge (A) Artillery - Accuracy/Damage (45) Artillery - Damage/Endurance (45) Artillery - Damage/Recharge (46) Artillery - Accuracy/Damage/Recharge (46) Artillery - Accuracy/Recharge/Range (46) Artillery - Endurance/Recharge/Range Level 38: Time Lord (A) Gladiator's Armor - TP Protection +3% Def (All) (39) Gladiator's Armor - Resistance Level 41: Charged Armor (A) Aegis - Resistance/Endurance (42) Aegis - Psionic/Status Resistance (42) Aegis - Resistance (42) Aegis - Resistance/Recharge Level 44: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Reactive Defenses - Defense (48) Reactive Defenses - Defense/Endurance (48) Reactive Defenses - Scaling Resist Damage Level 47: Assault (A) Endurance Reduction IO Level 49: Tactics (A) Adjusted Targeting - To Hit Buff (50) Adjusted Targeting - To Hit Buff/Endurance Level 1: Defiance Level 1: Brawl
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This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! BeamTime: Level 50 Technology Blaster Primary Power Set: Beam Rifle Secondary Power Set: Temporal Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: Level 1: Single Shot (A) Thunderstrike - Accuracy/Damage (3) Thunderstrike - Accuracy/Damage/Recharge (3) Thunderstrike - Damage/Recharge (5) Thunderstrike - Damage/Endurance (5) Thunderstrike - Accuracy/Damage/Endurance (25) Thunderstrike - Damage/Endurance/Recharge Level 1: Time Wall (A) Thunderstrike - Accuracy/Damage (7) Thunderstrike - Damage/Endurance (13) Thunderstrike - Damage/Recharge (13) Thunderstrike - Accuracy/Damage/Recharge (15) Thunderstrike - Accuracy/Damage/Endurance (15) Thunderstrike - Damage/Endurance/Recharge Level 2: Cutting Beam (A) Artillery - Accuracy/Damage (7) Artillery - Damage/Endurance (9) Artillery - Damage/Recharge (9) Artillery - Accuracy/Damage/Recharge (11) Artillery - Accuracy/Recharge/Range (11) Artillery - Endurance/Recharge/Range Level 4: Fly (A) Flight Speed IO Level 6: Disintegrate (A) Superior Defiant Barrage - Accuracy/Damage (17) Superior Defiant Barrage - Damage/RechargeTime (17) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (19) Superior Defiant Barrage - Accuracy/Damage/Endurance (19) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (21) Superior Defiant Barrage - RechargeTime/+Status Level 8: Aim (A) To Hit Buff IO Level 10: Time Stop (A) Superior Entomb - Accuracy/Hold (21) Superior Entomb - Hold/Recharge (23) Superior Entomb - Endurance/Recharge (23) Superior Entomb - Accuracy/Hold/Endurance (25) Superior Entomb - Accuracy/Hold/Endurance/Recharge Level 12: Chronos (A) Recharge Reduction IO (27) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 14: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Shield Wall - +Res (Teleportation), +5% Res (All) (29) Reactive Defenses - Scaling Resist Damage (29) Kismet - Accuracy +6% Level 16: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IO Level 18: Lancer Shot (A) Gladiator's Javelin - Accuracy/Damage (31) Gladiator's Javelin - Damage/Recharge (31) Gladiator's Javelin - Accuracy/Damage/End/Rech (33) Gladiator's Javelin - Chance of Damage(Toxic) (33) Gladiator's Javelin - Accuracy/Endurance/Recharge (33) Gladiator's Javelin - Damage/Endurance/Recharge Level 20: Temporal Healing (A) Numina's Convalesence - Heal/Endurance (34) Numina's Convalesence - Endurance/Recharge (34) Numina's Convalesence - Heal/Recharge (47) Numina's Convalesence - Heal/Endurance/Recharge (47) Numina's Convalesence - Heal (49) Numina's Convalesence - +Regeneration/+Recovery Level 22: Afterburner (A) Flight Speed IO Level 24: Penetrating Ray (A) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (34) Superior Winter's Bite - Accuracy/Damage/Recharge (36) Superior Winter's Bite - Accuracy/Damage/Endurance (36) Superior Winter's Bite - Damage/RechargeTime (36) Superior Winter's Bite - Accuracy/Damage (37) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 26: Boxing (A) Empty Level 28: Tough (A) Steadfast Protection - Resistance/+Def 3% (37) Reactive Armor - Endurance (37) Reactive Armor - Resistance (39) Reactive Armor - Resistance/Endurance Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Shield Wall - Defense/Endurance (40) Shield Wall - Defense (40) Shield Wall - Defense/Endurance/Recharge Level 32: Piercing Beam (A) Superior Blaster's Wrath - Accuracy/Damage (40) Superior Blaster's Wrath - Damage/Recharge (43) Superior Blaster's Wrath - Accuracy/Damage/Recharge (43) Superior Blaster's Wrath - Accuracy/Damage/Endurance (43) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (45) Superior Blaster's Wrath - Recharge/Chance for Fire Damage Level 35: Overcharge (A) Artillery - Accuracy/Damage (45) Artillery - Damage/Endurance (45) Artillery - Damage/Recharge (46) Artillery - Accuracy/Damage/Recharge (46) Artillery - Accuracy/Recharge/Range (46) Artillery - Endurance/Recharge/Range Level 38: Time Lord (A) Gladiator's Armor - TP Protection +3% Def (All) Level 41: Charged Armor (A) Aegis - Resistance/Endurance (42) Aegis - Psionic/Status Resistance (42) Aegis - Resistance (42) Aegis - Resistance/Recharge Level 44: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Shield Wall - Defense/Endurance (48) Shield Wall - Defense/Endurance/Recharge (48) Shield Wall - Defense Level 47: Assault (A) Endurance Reduction IO Level 49: Tactics (A) Adjusted Targeting - To Hit Buff Level 1: Defiance Level 1: Brawl
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Working on it now lol.
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First Draft. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! BeamTime: Level 50 Technology Blaster Primary Power Set: Beam Rifle Secondary Power Set: Temporal Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: Level 1: Single Shot (A) Apocalypse - Damage (3) Apocalypse - Accuracy/Damage/Recharge (3) Apocalypse - Damage/Endurance (5) Apocalypse - Accuracy/Recharge Level 1: Time Wall (A) Thunderstrike - Accuracy/Damage (7) Thunderstrike - Damage/Endurance (13) Thunderstrike - Damage/Recharge (13) Thunderstrike - Accuracy/Damage/Recharge (15) Thunderstrike - Accuracy/Damage/Endurance (15) Thunderstrike - Damage/Endurance/Recharge Level 2: Cutting Beam (A) Artillery - Accuracy/Damage (7) Artillery - Damage/Endurance (9) Artillery - Damage/Recharge (9) Artillery - Accuracy/Damage/Recharge (11) Artillery - Accuracy/Recharge/Range (11) Artillery - Endurance/Recharge/Range Level 4: Fly (A) Flight Speed IO Level 6: Disintegrate (A) Superior Defiant Barrage - Accuracy/Damage (17) Superior Defiant Barrage - Damage/RechargeTime (17) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (19) Superior Defiant Barrage - Accuracy/Damage/Endurance (19) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (21) Superior Defiant Barrage - RechargeTime/+Status Level 8: Aim (A) To Hit Buff IO Level 10: Time Stop (A) Superior Entomb - Accuracy/Hold (21) Superior Entomb - Hold/Recharge (23) Superior Entomb - Endurance/Recharge (23) Superior Entomb - Accuracy/Hold/Endurance (25) Superior Entomb - Accuracy/Hold/Endurance/Recharge (25) Superior Entomb - Recharge/Chance for +Absorb Level 12: Chronos (A) Recharge Reduction IO (27) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 14: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Shield Wall - +Res (Teleportation), +5% Res (All) (29) Reactive Defenses - Scaling Resist Damage (29) Kismet - Accuracy +6% Level 16: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IO Level 18: Lancer Shot (A) Gladiator's Javelin - Accuracy/Damage (31) Gladiator's Javelin - Damage/Recharge (31) Gladiator's Javelin - Accuracy/Damage/End/Rech (33) Gladiator's Javelin - Chance of Damage(Toxic) (33) Gladiator's Javelin - Accuracy/Endurance/Recharge (33) Gladiator's Javelin - Damage/Endurance/Recharge Level 20: Temporal Healing (A) Numina's Convalesence - Heal/Endurance (34) Numina's Convalesence - Endurance/Recharge (34) Numina's Convalesence - Heal/Recharge (47) Numina's Convalesence - Heal/Endurance/Recharge (47) Numina's Convalesence - Heal (49) Numina's Convalesence - +Regeneration/+Recovery Level 22: Afterburner (A) Flight Speed IO Level 24: Penetrating Ray (A) Overwhelming Force - Accuracy/Damage (34) Overwhelming Force - Endurance/Recharge (36) Overwhelming Force - Accuracy/Damage/Endurance (36) Overwhelming Force - Damage/Endurance/Recharge (36) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (37) Apocalypse - Chance of Damage(Negative) Level 26: Boxing (A) Empty Level 28: Tough (A) Steadfast Protection - Resistance/+Def 3% (37) Reactive Armor - Endurance (37) Reactive Armor - Resistance (39) Reactive Armor - Resistance/Endurance Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Shield Wall - Defense/Endurance (40) Shield Wall - Defense (40) Shield Wall - Defense/Endurance/Recharge Level 32: Piercing Beam (A) Superior Blaster's Wrath - Accuracy/Damage (40) Superior Blaster's Wrath - Damage/Recharge (43) Superior Blaster's Wrath - Accuracy/Damage/Recharge (43) Superior Blaster's Wrath - Accuracy/Damage/Endurance (43) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (45) Superior Blaster's Wrath - Recharge/Chance for Fire Damage Level 35: Overcharge (A) Annihilation - Accuracy/Damage (45) Annihilation - Damage/RechargeTime (45) Annihilation - Accuracy/Damage/RechargeTime (46) Annihilation - Accuracy/Damage/Endurance (46) Annihilation - Accuracy/Damage/Endurance/RechargeTime (46) Annihilation - Chance for Res Debuff Level 38: Time Lord (A) Gladiator's Armor - TP Protection +3% Def (All) Level 41: Charged Armor (A) Aegis - Resistance/Endurance (42) Aegis - Psionic/Status Resistance (42) Aegis - Resistance (42) Aegis - Resistance/Recharge Level 44: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Shield Wall - Defense/Endurance (48) Shield Wall - Defense/Endurance/Recharge (48) Shield Wall - Defense Level 47: Assault (A) Endurance Reduction IO Level 49: Tactics (A) Adjusted Targeting - To Hit Buff (50) Adjusted Targeting - To Hit Buff/Endurance Level 1: Defiance Level 1: Brawl
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So what do you guys think about martial arts /ninjitsu /soul mastery. I'm thinking about rolling one for a theme hero.
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Yes thank you for your informative reply.
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Old build and i have no problem using Charged armor. That's why i said it's a mess lol.
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This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! BeamTime: Level 50 Technology Blaster Primary Power Set: Beam Rifle Secondary Power Set: Temporal Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: Level 1: Single Shot (A) Thunderstrike - Accuracy/Damage (3) Thunderstrike - Damage/Endurance (3) Thunderstrike - Damage/Recharge (5) Thunderstrike - Accuracy/Damage/Recharge (5) Thunderstrike - Accuracy/Damage/Endurance (7) Thunderstrike - Damage/Endurance/Recharge Level 1: Time Wall (A) Trap of the Hunter - Accuracy/Recharge (13) Trap of the Hunter - Accuracy/Endurance (13) Trap of the Hunter - Immobilize/Accuracy (15) Trap of the Hunter - Accuracy/Immobilize/Recharge (15) Trap of the Hunter - Chance of Damage(Lethal) Level 2: Cutting Beam (A) Positron's Blast - Accuracy/Damage (7) Positron's Blast - Damage/Endurance (9) Positron's Blast - Damage/Recharge (9) Positron's Blast - Damage/Range (11) Positron's Blast - Accuracy/Damage/Endurance (11) Positron's Blast - Chance of Damage(Energy) Level 4: Fly (A) Flight Speed IO Level 6: Disintegrate (A) Superior Blaster's Wrath - Accuracy/Damage (17) Superior Blaster's Wrath - Damage/Recharge (17) Superior Blaster's Wrath - Recharge/Chance for Fire Damage (19) Superior Blaster's Wrath - Accuracy/Damage/Recharge (19) Superior Blaster's Wrath - Accuracy/Damage/Endurance (21) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge Level 8: Aim (A) To Hit Buff IO Level 10: Time Stop (A) Ghost Widow's Embrace - Accuracy/Recharge (21) Ghost Widow's Embrace - Endurance/Hold (23) Ghost Widow's Embrace - Accuracy/Endurance (23) Ghost Widow's Embrace - Hold/Range (25) Ghost Widow's Embrace - Accuracy/Hold/Recharge (25) Ghost Widow's Embrace - Chance of Damage(Psionic) Level 12: Chronos (A) Recharge Reduction IO (27) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 14: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Shield Wall - +Res (Teleportation), +5% Res (All) (29) Reactive Defenses - Scaling Resist Damage (29) Kismet - Accuracy +6% Level 16: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IO Level 18: Lancer Shot (A) Gladiator's Javelin - Accuracy/Damage (31) Gladiator's Javelin - Damage/Recharge (31) Gladiator's Javelin - Accuracy/Damage/End/Rech (33) Gladiator's Javelin - Chance of Damage(Toxic) (33) Gladiator's Javelin - Accuracy/Endurance/Recharge (33) Gladiator's Javelin - Damage/Endurance/Recharge Level 20: Temporal Healing (A) Performance Shifter - Chance for +End (34) Performance Shifter - EndMod (34) Performance Shifter - EndMod/Accuracy Level 22: Afterburner (A) Flight Speed IO Level 24: Penetrating Ray (A) Overwhelming Force - Accuracy/Damage (34) Overwhelming Force - Endurance/Recharge (36) Overwhelming Force - Accuracy/Damage/Endurance (36) Overwhelming Force - Damage/Endurance/Recharge (36) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (37) Apocalypse - Chance of Damage(Negative) Level 26: Boxing (A) Empty Level 28: Tough (A) Steadfast Protection - Resistance/+Def 3% (37) Unbreakable Guard - Resistance (37) Unbreakable Guard - Resistance/Endurance (39) Unbreakable Guard - +Max HP (39) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Shield Wall - Defense/Endurance (40) Shield Wall - Defense (40) Shield Wall - Defense/Endurance/Recharge Level 32: Piercing Beam (A) Superior Defiant Barrage - Accuracy/Damage (40) Superior Defiant Barrage - Damage/RechargeTime (43) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (43) Superior Defiant Barrage - Accuracy/Damage/Endurance (43) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (45) Superior Defiant Barrage - RechargeTime/+Status Level 35: Overcharge (A) Annihilation - Accuracy/Damage (45) Annihilation - Damage/RechargeTime (45) Annihilation - Accuracy/Damage/RechargeTime (46) Annihilation - Accuracy/Damage/Endurance (46) Annihilation - Accuracy/Damage/Endurance/RechargeTime (46) Annihilation - Chance for Res Debuff Level 38: Time Lord (A) Gladiator's Armor - TP Protection +3% Def (All) Level 41: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Shield Wall - Defense/Endurance (42) Shield Wall - Defense (42) Shield Wall - Defense/Endurance/Recharge Level 44: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Shield Wall - Defense/Endurance (48) Shield Wall - Defense/Endurance/Recharge (48) Shield Wall - Defense Level 47: Assault (A) Endurance Reduction IO Level 49: Tactics (A) Adjusted Targeting - To Hit Buff (50) Adjusted Targeting - To Hit Buff/Endurance Level 1: Brawl (A) Empty Level 1: Defiance Level 1: Sprint
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1. Defense and Resistance's are crap 2. End seem fine because i can run ten toggles and still use all my powers with no problem. 3. Damage is not great. 4. I wouldn't mind having a single melee power for when something gets close but not a must. Its a hover blaster so staying at range works for me. 5. Cutting Beam is not a must. I would like to stream line the build to make it efficient. 6. Can't remember where i found parts of the build from but i made it worse for sure lol. 7. Thanks for any help BeamTime - Blaster (Beam Rifle).mxd
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Its a scrapper build but it might help |MxDz;1456;684;1368;HEX;||78DA6594CB4F135114C6EF74A6561E855628E529140A85E983565D6B54D4445A255||1C1572CD3F65A2699D0C9B489B274E1CE950BD1C0DAC48DFF835B9F7F843B138485||CF18AC67E67C54924EDAFC7ACFFDCEB9E7BB776E0B0F17BA5F5F7A7446283DE72DA||35E2F5E2B3B866D4BC75F30AA6659B84F80BE2307F162415A52660A86D3300DAB78||D669D4875B730BF2BE5CAFCBCC8A695976ED81744470A956B33217CDEA5AC35CAF7||67BA3BC346C1AF41F0C2AD2A9AF9976B1241B4617EB2D37217CC136CB9973B5CA46||B160D41BD2D918A44E66E8FB2C20F034FDE2932A444E13473F826F999DEFC0F7CCE||E0FCC653757416E947E8CD1DC099E0BFD62CE7F03BF33733F999B01A452AE22352F||3658610EAF820673B4049699372957E5757DEA0DC58B1D590677B8FE73D2F8B9BEE||24F0A2F36F1CAE75109F049D09C0834E911B768D8C115958E08578AED0BCF5194E6||BAA0EE9AE54A2AC582AC578370DA03A73D701A82D3DBA4ED555C7153EBBDCAB5670||ACCC415667A91399F673E9916228CDD09FFE5AE8F35C13FCC817D50F03A838F797C||87D6EBC3EEF47DE11DEBDF053759B3459A08EA472AECE9F82A688025EC5A197C43B||97D9A58A1DC28BC47E13D0EEF71788FC3FB366987B0CE10FA8FA1FF18FA9F82BF29||F898828FBB943B021F233893997E30C4D4483306CD1834396872D0BC20CD387A188||7D704BC26E0750E5EE7E075EE33EFD7756A69126FD1E436FBD7B798F7A8EE34CFA9||D3F0AFC3BF0EFFA9DFCC97412166D1E7EC53F697C259A426784D431722094D125ED||2F0928697015A33C31A9181A6447959C4B231AE35AAB56E357DDC377C5C6BDDD5E6||A2DE9A6DEA6DCA6C5B24D71639D91639D516C9B74596B4D69D178A17E90809F7D4B||D4E763A69163E9434FBD8FD1FF32931DE4BED320512C4D3FC8FF3F5701EEEE7DEE1||BC3D3E4BDF0F10FBFE0FEB97ECE7|
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Always a good to read you advice on powers and builds. Thank you for all your help. Advanced builds are always a problem for me, even with all the great info on the forums lol.
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1. Thx for coming to mine and many others aid in building Heroes. 2. I've leveled this hero and I like the powers that I have for the theme. 3. Looking for a build that can handle the end drain of the rotation I use and still "arrest" a Boss or even and Elite Boss in a timely manner. 4. I also think that my power selection order might need to change so I can exempt for lower missions. 5. Definitely want it to do +4 missions and Trials and feel like im not throwing wet noodles at enemies lol. 6. Thx
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This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Sentinel Primary Power Set: Psychic Blast Secondary Power Set: Bio Armor Power Pool: Flight Power Pool: Speed Power Pool: Fighting Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Telekinetic Blast -- Acc(A), EndRdx(3), RechRdx(3), Dmg(5), Dmg(5), Dmg(7) Level 1: Hardened Carapace -- EndRdx(A), ResDam(7), ResDam(9), ResDam(9) Level 2: Inexhaustible -- EndMod(A), EndMod(11), EndMod(11), Heal(13), Heal(13), Heal(15) Level 4: Fly -- Flight(A) Level 6: Will Domination -- Acc(A), EndRdx(15), RechRdx(17), Dmg(17), Dmg(19), Dmg(19) Level 8: Environmental Adaptation -- EndRdx(A), DefBuff(21), DefBuff(21), DefBuff(23) Level 10: Psychic Focus -- RechRdx(A), ToHit(23) Level 12: Adaptation Level 14: Hasten -- RechRdx(A), RechRdx(25), RechRdx(25) Level 16: Ablative Carapace -- Heal(A) Level 18: Psionic Tornado -- Acc(A), EndRdx(27), RechRdx(27), Dmg(29), Dmg(29), Dmg(31) Level 20: Hover -- EndRdx(A), DefBuff(31) Level 22: Rebuild DNA -- Heal(A), EndMod(31) Level 24: Kick -- Empty(A) Level 26: Scramble Thoughts -- Acc(A), EndRdx(33), RechRdx(33), Dmg(33), Dmg(34), Dmg(34) Level 28: Athletic Regulation -- Flight(A) Level 30: Tough -- EndRdx(A), ResDam(34), ResDam(36), ResDam(36) Level 32: Psychic Wail -- Acc(A), EndRdx(36), RechRdx(37), Dmg(37), Dmg(37), Dmg(39) Level 35: Weave -- EndRdx(A), DefBuff(39), DefBuff(39), DefBuff(40) Level 38: Genomic Evolution -- ResDam(A), ResDam(40), ResDam(40) Level 41: Parasitic Leech -- Acc(A), EndMod(42), Heal(42), RechRdx(42) Level 44: Mind Probe -- Acc(A), EndRdx(45), RechRdx(45), Dmg(45), Dmg(46), Dmg(46) Level 47: Dominate -- Acc(A), EndRdx(48), RechRdx(48), Dmg(48), Dmg(50), Dmg(50) Level 49: Link Minds -- DefBuff(A), ToHit(50) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Sprint -- EndRdx(A) Level 2: Rest -- RechRdx(A) Level 2: Swift -- Flight(A) Level 2: Health -- Heal(A), Heal(43), Heal(43) Level 2: Hurdle -- Jump(A) Level 2: Stamina -- EndMod(A), EndMod(43), EndMod(46) Level 12: Defensive Adaptation Level 12: Efficient Adaptation Level 12: Offensive Adaptation ------------
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This is what I have now btw. Sentinel - Psychic Blast - Bio Armor.mxd
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Anyone Have A PSI/BIO/PSI Build they can share?
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I'll have to make one. Do you have build to post?
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This one is fun for me. Try it out. |MxDz;1456;684;1368;HEX;||78DA6594CB4F135114C6EF74A6561E855628E529140A85E983565D6B54D4445A255||1C1572CD3F65A2699D0C9B489B274E1CE950BD1C0DAC48DFF835B9F7F843B138485||CF18AC67E67C54924EDAFC7ACFFDCEB9E7BB776E0B0F17BA5F5F7A7446283DE72DA||35E2F5E2B3B866D4BC75F30AA6659B84F80BE2307F162415A52660A86D3300DAB78||D669D4875B730BF2BE5CAFCBCC8A695976ED81744470A956B33217CDEA5AC35CAF7||67BA3BC346C1AF41F0C2AD2A9AF9976B1241B4617EB2D37217CC136CB9973B5CA46||B160D41BD2D918A44E66E8FB2C20F034FDE2932A444E13473F826F999DEFC0F7CCE||E0FCC653757416E947E8CD1DC099E0BFD62CE7F03BF33733F999B01A452AE22352F||3658610EAF820673B4049699372957E5757DEA0DC58B1D590677B8FE73D2F8B9BEE||24F0A2F36F1CAE75109F049D09C0834E911B768D8C115958E08578AED0BCF5194E6||BAA0EE9AE54A2AC582AC578370DA03A73D701A82D3DBA4ED555C7153EBBDCAB5670||ACCC415667A91399F673E9916228CDD09FFE5AE8F35C13FCC817D50F03A838F797C||87D6EBC3EEF47DE11DEBDF053759B3459A08EA472AECE9F82A688025EC5A197C43B||97D9A58A1DC28BC47E13D0EEF71788FC3FB366987B0CE10FA8FA1FF18FA9F82BF29||F898828FBB943B021F233893997E30C4D4483306CD1834396872D0BC20CD387A188||7D704BC26E0750E5EE7E075EE33EFD7756A69126FD1E436FBD7B798F7A8EE34CFA9||D3F0AFC3BF0EFFA9DFCC97412166D1E7EC53F697C259A426784D431722094D125ED||2F0928697015A33C31A9181A6447959C4B231AE35AAB56E357DDC377C5C6BDDD5E6||A2DE9A6DEA6DCA6C5B24D71639D91639D516C9B74596B4D69D178A17E90809F7D4B||D4E763A69163E9434FBD8FD1FF32931DE4BED320512C4D3FC8FF3F5701EEEE7DEE1||BC3D3E4BDF0F10FBFE0FEB97ECE7| Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Level 50 Magic Scrapper Primary Power Set: Martial Arts Secondary Power Set: Willpower Power Pool: Fighting Power Pool: Leaping Power Pool: zc_Leadership Ancillary Pool: Body Mastery Hero Profile: ------------ Level 1: Storm Kick SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(9), SprScrStr-Acc/Dmg(9), SprScrStr-Dmg/Rchg(11), SprScrStr-Acc/Dmg/Rchg(11), SprScrStr-Dmg/EndRdx/Rchg(13) Level 1: High Pain Tolerance StdPrt-ResDam/Def+(A), GldArm-3defTpProc(13), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(50) Level 2: Cobra Strike SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg(25), SprCrtStr-Acc/Dmg(27), SprCrtStr-Dmg/Rchg(27), SprCrtStr-Acc/Dmg/Rchg(29), SprCrtStr-Dmg/EndRdx/Rchg(29) Level 4: Fast Healing NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(7), Prv-Absorb%(7) Level 6: Focus Chi RechRdx-I(A), GssSynFr--Build%(33) Level 8: Boxing Empty(A) Level 10: Indomitable Will LucoftheG-Def/Rchg+(A), Ksm-ToHit+(34) Level 12: Super Jump Jump-I(A) Level 14: Tough UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(15), UnbGrd-ResDam/EndRdx(15), UnbGrd-Rchg/ResDam(17) Level 16: Rise to the Challenge DctWnd-Heal(A), DctWnd-Heal/Rchg(39), DctWnd-Heal/EndRdx/Rchg(40), DctWnd-Heal/EndRdx(46), DctWnd-EndRdx/Rchg(48) Level 18: Cross Punch Obl-Acc/Dmg/Rchg(A), Obl-Acc/Dmg/EndRdx/Rchg(19), Obl-Dmg(19), Obl-Dmg/Rchg(23), Obl-%Dam(23), FrcFdb-Rechg%(25) Level 20: Quick Recovery SynSck-EndMod(A), SynSck-EndMod/+RunSpeed(21), PrfShf-End%(21) Level 22: Crippling Axe Kick CrsImp-Acc/Dmg/EndRdx(A), CrsImp-Acc/Dmg(31), CrsImp-Dmg/EndRdx(31), CrsImp-Dmg/Rchg(31), CrsImp-Acc/Dmg/Rchg(33), AchHee-ResDeb%(33) Level 24: Mind Over Body UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(37), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37) Level 26: Dragon's Tail Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Dmg(34), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(36), Obl-%Dam(36), FrcFdb-Rechg%(36) Level 28: Heightened Senses LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39) Level 30: Weave LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50) Level 32: Crane Kick CrsImp-Acc/Dmg/EndRdx(A), CrsImp-Acc/Dmg(40), CrsImp-Dmg/EndRdx(40), CrsImp-Dmg/Rchg(42), CrsImp-Acc/Dmg/Rchg(42), SuddAcc--KB/+KD(42) Level 35: Focused Accuracy RctRtc-ToHit/Rchg(A), RctRtc-ToHit(43) Level 38: Strength of Will UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(43), UnbGrd-Max HP%(45) Level 41: Physical Perfection PrfShf-EndMod(A), PrfShf-End%(45), EndMod-I(45) Level 44: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46) Level 47: Combat Jumping LucoftheG-Def/Rchg+(A) Level 49: Assault EndRdx-I(A) Level 1: Brawl Empty(A) Level 1: Critical Hit Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Pnc-Heal/+End(A), Mrc-Rcvry+(5), RgnTss-Regen+(5) Level 2: Hurdle Jump-I(A) Level 2: Stamina PwrTrns-EndMod(A), PwrTrns-+Heal(3), PrfShf-End%(3)
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This one is fun for me. Try it out. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Level 50 Magic Scrapper Primary Power Set: Martial Arts Secondary Power Set: Willpower Power Pool: Fighting Power Pool: Leaping Power Pool: zc_Leadership Ancillary Pool: Body Mastery Hero Profile: ------------ Level 1: Storm Kick SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(9), SprScrStr-Acc/Dmg(9), SprScrStr-Dmg/Rchg(11), SprScrStr-Acc/Dmg/Rchg(11), SprScrStr-Dmg/EndRdx/Rchg(13) Level 1: High Pain Tolerance StdPrt-ResDam/Def+(A), GldArm-3defTpProc(13), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(50) Level 2: Cobra Strike SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg(25), SprCrtStr-Acc/Dmg(27), SprCrtStr-Dmg/Rchg(27), SprCrtStr-Acc/Dmg/Rchg(29), SprCrtStr-Dmg/EndRdx/Rchg(29) Level 4: Fast Healing NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(7), Prv-Absorb%(7) Level 6: Focus Chi RechRdx-I(A), GssSynFr--Build%(33) Level 8: Boxing Empty(A) Level 10: Indomitable Will LucoftheG-Def/Rchg+(A), Ksm-ToHit+(34) Level 12: Super Jump Jump-I(A) Level 14: Tough UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(15), UnbGrd-ResDam/EndRdx(15), UnbGrd-Rchg/ResDam(17) Level 16: Rise to the Challenge DctWnd-Heal(A), DctWnd-Heal/Rchg(39), DctWnd-Heal/EndRdx/Rchg(40), DctWnd-Heal/EndRdx(46), DctWnd-EndRdx/Rchg(48) Level 18: Cross Punch Obl-Acc/Dmg/Rchg(A), Obl-Acc/Dmg/EndRdx/Rchg(19), Obl-Dmg(19), Obl-Dmg/Rchg(23), Obl-%Dam(23), FrcFdb-Rechg%(25) Level 20: Quick Recovery SynSck-EndMod(A), SynSck-EndMod/+RunSpeed(21), PrfShf-End%(21) Level 22: Crippling Axe Kick CrsImp-Acc/Dmg/EndRdx(A), CrsImp-Acc/Dmg(31), CrsImp-Dmg/EndRdx(31), CrsImp-Dmg/Rchg(31), CrsImp-Acc/Dmg/Rchg(33), AchHee-ResDeb%(33) Level 24: Mind Over Body UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(37), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37) Level 26: Dragon's Tail Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Dmg(34), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(36), Obl-%Dam(36), FrcFdb-Rechg%(36) Level 28: Heightened Senses LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39) Level 30: Weave LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50) Level 32: Crane Kick CrsImp-Acc/Dmg/EndRdx(A), CrsImp-Acc/Dmg(40), CrsImp-Dmg/EndRdx(40), CrsImp-Dmg/Rchg(42), CrsImp-Acc/Dmg/Rchg(42), SuddAcc--KB/+KD(42) Level 35: Focused Accuracy RctRtc-ToHit/Rchg(A), RctRtc-ToHit(43) Level 38: Strength of Will UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(43), UnbGrd-Max HP%(45) Level 41: Physical Perfection PrfShf-EndMod(A), PrfShf-End%(45), EndMod-I(45) Level 44: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46) Level 47: Combat Jumping LucoftheG-Def/Rchg+(A) Level 49: Assault EndRdx-I(A) Level 1: Brawl Empty(A) Level 1: Critical Hit Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Pnc-Heal/+End(A), Mrc-Rcvry+(5), RgnTss-Regen+(5) Level 2: Hurdle Jump-I(A) Level 2: Stamina PwrTrns-EndMod(A), PwrTrns-+Heal(3), PrfShf-End%(3)
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Hey anyone have sonic/temp hover blaster build?