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Mission Architect Sunday Special: Story based teaming in AE!
ZamuelNow replied to ZamuelNow's topic in Mission Architect
Probably. So, cycling servers is something I mostly plan to do but there's quirks to that. I started with Indomitable and it has permanent spot on the first Sunday because I know people will show up. Torchbearer has a number of AE authors so it got the second Sunday. I asked around for what server events happen and that's what determined the 2-4PM Eastern time for these. But every other server is uncharted territory. And even Torchbearer didn't have anyone show up this week--which might have accidentally worked out since my internet was acting up (or at least it was a factor in my not freaking out). A far as the other shards: I actually think Everlasting will be a good fit but it'll be pure PUG and all the difficulties that entails. I have zero clue of the server culture on Victory. Reunion has the issue of time zone differences and maybe even even language barrier. The time might be fine since for people in the UK, it would be 7PM. And then we come to Excelsior. It's the one shard I worry that the server culture might be hostile to what the event is trying to do. The speed run shard vs the slower narrative team. I'd feel terrible if someone's arc got mass down voted because it got run in MASS. From discussions in other AE threads, this probably won't happen...but it's always on my mind as a possibility. Then, all of this is tempered by the fact that I'm the only one running it. If I'm sick or having internet trouble, a shard gets skipped. I'd love help but no one's volunteered. -
It's the search engine. Which, I guess means it shouldn't be mentioned in this thread since it requires dev focus as opposed to player effort but a lot of our problems stem from AE's in game search. I hear comments about difficulty finding stories too often for it not to be an issue. As far as actionable work, I'll try to search through the stickied AE suggestion thread and see if there's a suggestion about the search. If not, I'll try to make one that's worded well. EDIT: Done. Jury's out on if it's worded well but I read the 10 pages and didn't see a version of it.
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How do you set a Rescue EB to attack you after it's been rescued?
ZamuelNow replied to mO.Om's topic in Mission Architect
Has to be an Escort, not an Ally. Combat Abilities set to something other than Non Combat. Then, set Betrays on Arrival. -
I'll join with Ebony Gyro Elec/Elec Blaster. Do you need to have done the previous Valentines event to do the wedding?
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On Sunday, I'll try to keep an eye out for this. If it's an AE only bug it might have been missed due to soloing.
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On yesterday's MASS we had returning people from last month but we also had a few pug members. We ran a long, story heavy, and difficult arc but the players stuck with it the whole way and enjoyed themselves. It wasn't a full pug but I think we've got more breathing room to get the attention of non AE regulars than we might realize. Though, Everlasting will be the real test on if pugs work with story heavy arcs. One thing that helped was clearly signposting things like Inside/Outside on the nav bar for non linear maps.
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Mission Architect Sunday Special: Story based teaming in AE!
ZamuelNow replied to ZamuelNow's topic in Mission Architect
It's recurring! For today's Mission Architect Sunday Special we ran: @Valeyard's Heart of Words Part Two (54637). A psionic anomaly threatens reality! Multiple people having internet problems caused some snags that prevented us from running two arcs. Also didn't help when we ran into some difficult patches. Still, had a lot of fun. Plan to close out with part three next month. NEXT WEEK... We return to Torchbearer and the arcs we'll run will be a surprise even to me! -
Enjoyed part two but...were we supposed to fight Statesman or was that a glitch?
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Mission Architect Sunday Special: Indomitable thread
ZamuelNow replied to ZamuelNow's topic in Indomitable
Some technical difficulties and actual difficulty today but had a lot of fun. Good run, Indomitable! -
Late seeing this but take all the time you need.
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Yeah, talking to the the contact before the team exits prevents those team members from rating the arc. But the number next to the star is the number of ratings. I thought that "how to read past comments on AE arcs" was common knowledge but I can see how it might be less obvious. I might need to make a guide for it. If you go to the My Published Arcs tab, you'll see the arcs you've published. Instead of clicking the Play button, click anywhere else. The arc should expand showing all of the arc's information, like the morality and breakdowns of each mission's objectives. It will also show more buttons under Play. One of these is Comments. Clicking it will show the comments that have been left on an arc. The Comments button has two specific quirks. The first is that comments are saved to a text file. You can read this file even outside the game since it exists on it's own. I still have my comments file from before shutdown. The second is that it seems to mainly save upon login of comments made while you were offline. It seems like comments made from teammates while online often require a copy and paste from chat to a separate text program.
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Hey! I don't know how many of you visit the Mission Architect section of the forums but I'm putting a version of the Mission Architect Sunday Special thread here for awareness and any questions people might have. Still trying to figure out the timing and structure for these but it's only the second month. First Everlasting run will be the third Sunday of February on the 16th at 2PM Eastern.
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New powerset kernel: All Knockback Control set.
ZamuelNow replied to Steampunkette's topic in Suggestions & Feedback
A number of control sets replace the immob with a sleep. The real problem isn't the lack of other controls since guaranteed KB is useful. Rather, the biggest issue is animation times and server ticks that would make this less fine tuned than it needs to be to function. -
trolling Make Hamidon immune to being made intangible
ZamuelNow replied to Laucianna's topic in Suggestions & Feedback
Similarly, wouldn't someone who records their chat logs also be able to record the combat log? -
I'm tentatively joining the Labyrinth run on the 1st with Ebony Gyro - Elec/Elec Blaster.
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So...I think it was pointed out to me as opposed to my discovering it on my own. Go to the sinking oil tanker, fly up, and look down. Had a bit of a 'wow' seeing the Eye of Horus in the oil spill. The instance for the Eden trial and the sheer expanse of the Shadow Shard were awe inspiring. And then, the Abandoned Sewer Trial. I was a nutcase who ran pug Abandon Sewer Trials pre shutdown. There were both failures and successes that were memorable. One of those that stuck with me was a tell I received after a completion: A woman who usually only got to play with her grandkids thanked me since that was her first time on one and she enjoyed the experience. Experiences. Mission Architect, for all its jank, is tailor made for us to give other players experiences. And an experience is something that'll stick with most players regardless of the xp. In that way, I'd say Clave's story about the "not a farm!" Christmas mission recruitment make perfect sense. Most people like to team, hate being team leader, and are willing to do something new if not aggressively hard. I think there's even breathing room for some minor complexity if the players get a heads up. A team with a good vibe will go through a lot. Solo vs Team play seems like a good mindset. Some things that are just good mission design will apply to both but as several of us saw Sunday, things can flow a fair bit different in a group despite playing the arc before. Missions with a forward flow, clear nav bar objectives, and good start/end mission popups sound like good starts but what ideas does everyone else have? Also, I think we need good ideas of what to say in LFG or General to recruit people for a story based AE arc. Homecoming might have a meta with a sizable gravitational pull but we may be able shift it in some situations with just a little MASS...
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Issue 27 Page 4 removed Astral and Empyrean Merit to Reward Merit conversion but the description for Astral Merit salvage still says "You have been awarded a reward token for completing Endgame content. Astral Merits can be spent on various Endgame Rewards, or traded for Reward Merits.". With the change, "or traded for Reward Merits" should probably be removed.
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So, I play a lot of AE, there's times the Homecoming GMs haven't gotten to me in time due to timers or real life forcing me to log off but they've always been gracious in followup communication. On the retail game that I was paying money for, if a glowie spawned inside a wall the GMs would say that they couldn't help me because it was AE. Even if I don't agree with every HC decision, consider this customer satisfied.
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Mission Architect Sunday Special: Torchbearer thread
ZamuelNow replied to ZamuelNow's topic in Torchbearer
Thanks to all who were able to show up. Updated the thread over in the Mission Architect section in case anyone who couldn't show up but would like to try the arcs we ran. -
Mission Architect Sunday Special: Story based teaming in AE!
ZamuelNow replied to ZamuelNow's topic in Mission Architect
We just concluded the first Torchbearer edition of the Mission Architect Sunday Special! Everyone had fun and just what exciting arcs were run today? @Zasani's Bricked Electronics (6625). Lowbie tech hijinks! @Metzgermeister's Family Problems (64797). An escalation of crime! With several AE authors in attendance, this event was the start of the Roll Off! Using the /em dice emote, the winner with the highest roll got to choose the second mission of the day. @JiroIto decided to play a newer arc and the author looks promising. And we got another 4 o'clock finish so two arcs looks to be right for time unless the arcs are tiny/huge. We're also smoothing out the kinks in story based teaming. NEXT MONTH... MASS returns to Indomitable for part two of the Heart of Words arc on February 2nd (first Sunday). It will return to Torchbearer on February 9th (second Sunday). On the third Sunday (February 16th), MASS will attempt it's first run on Everlasting. The Mission Architect Sunday Special will be cross server but it may be fairly asymmetrical on where it goes while things get sorted out. -
Gonna try to make this. Bringing Ebony Gyro - Elec/Elec Blaster
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Been reading the posts here and...I have thoughts. I'll ponder them some more after tomorrow's MASS because it connects to some of my thoughts on...not sure if 'the Homecoming meta' is the right term. Especially since it's perception of mindset, as opposed to the actual meta. But I guess a preview for whenever I post those thoughts is, the Abandoned Sewer Trial and the oil spill in Oil Spill...
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Mission Architect Sunday Special: Story based teaming in AE!
ZamuelNow replied to ZamuelNow's topic in Mission Architect
2PM Eastern. Tried to be after the morning but before some things that start at 4. -
The teams I was running Eden with on Live did Kill Most and it was an experience. Not really worried about speeding it up.