All of the additional things we're discussing would be added into game play ONLY as OPTIONAL difficulty options that team leaders/formers would select. The base game would still be left as is, SO builds versus IO build I think is less relevant when the new difficulty options would be OPTIONAL.
If you were talking about tacking them onto the base game, then yeah the variation in IO builds, versus Set IO Builds, versus frankeslotted builds, versus SO builds would have to be brought up MORE strongly.