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golstat2003

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Everything posted by golstat2003

  1. I wonder if there are any hard mode COH servers out there. Most of them seem to focusing on tweaking COH is some wild ways, with non I have seen so far focused on tweaking the difficulty (either up or down).
  2. I'd also be fine with this. LOL
  3. I'd be fine with this.
  4. A more targetted approach IS needed here. Broad sweeping changes NEVER end well in terms of feedback from this community. Check the beta forums for a recent example, that the devs had to immediately roll back after getting feedback. And that was just for one set. This is talking about multiple sets, multiple powers.
  5. Good point, but I've never really noticed even in those types of situations; with the two in health and two stamina I'm good. Better to save the slots elsewhere where Tri-forms desperately need it. The good thing is tri forms can be built in multiple ways. So my respect to your build options, and agree to disagree and move on. 🙂
  6. Ehhh on peacebringers maybe. But Stygian Circle pretty much means I don't have to worry about end. So can afford to lose a slot each to go somewhere else. And on a triform thost extra slots are like gold.
  7. I'd argue a warshade is most powerful when they are constantly switching forms. I can't imagine playing one as human only for any extended amount of time. It's like gimping yourself. But to each their own.
  8. I'd rather have PA stay when ported to Doms. Especially after the change they just made to make is so that the PAs can look like you, I'd call it a set defining power.
  9. Add other difficulty options that the team leader can set (or solo folks can set if they want) that buffs bosses in all the ways that are wanted (or whatever masochistic options anyone else wants). That avoids the potential issue you guys are debated and leaves the game alone for the rest of us who are fine with it is as is, as a casual game.
  10. Except it's not an MMO. It's a free game that isn't really in continuous development. I'd argue sweeping changes that affect many builds are NOT what we should be focused on. In fact I'd argue it's a waste of the limited resources this volunteer team has time to spend on. That's perfectly fine. Trying to get perfect balance on a game that is over 10 years old, doesn't have a paid team, is a fools errand. They have better time to focus their limited resources on. And that's perfectly fine to say.
  11. IOs are fine. Add more options for those that want to play difficult content. (Of which i bet you'd find very few if you didn't increase the rewards for doing so, as @Galaxy Brainalluded to earlier.) EDIT: This ancient free game isn't dark souls. And it never will be.
  12. I farm to level up new builds to try out. I have a farmer on each of my accounts. The inf and drops are icing on the cake. The other is for getting vet levels so that I can get the emp reward, which I convert to Reward Merits, and the converters, for marketing. Helps to fuel alt builds.
  13. You have to do something for veteran levels. Earn xp. Incarnating out via BAF after BAF is bloody easy.
  14. Converters pretty much mean you won't be able to do that. At least not for long even if you tried. But that's for not. LOL
  15. Pretty much this. I . . . wouldn't care if someone tried what the poster before you suggested, as I can just convert the ones that don't exist into ones that do. In fact I did that for half the set IOs in my last two level 50s. /shrug.
  16. I . . . don't think about accuracy much. Just go after what I'm aiming for in the build: permadom, high recharge, softcapped defenses, high resists, etc. The accuracy for the IO Sets that go towards that work out on their own. Also stick in one or two purple sets and good enough. Especially with the to hit buffs flying around on most teams nowadays.
  17. Gale is fine as is. I would not mind if it had better accuracy. But other than that I disagree with the OP.
  18. Or Dark Dark Dark Corrupter.
  19. For those that get sick from this I'm fine if they gave a different animation option or blocked the animation from being seen in some way. Other than that I think the animation choice is perfectly fine for what it is.
  20. Hard no. The decisions on how to run the server should be left up to the devs.
  21. Okay fine. Let's keep the aggro cap where it is. I don't think it would do anything positive for the game. There we're back on topic now. 🙂
  22. Agreed. Stats would just make thing more tedious. That's not difficulty. That's just making encounters take longer.
  23. Even 3 hours for me gets old. Especially in the dreary Shadow Shard. But glad folks are able to solo it.
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