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ShardWarrior

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Posts posted by ShardWarrior

  1. 1 hour ago, Jiro Ito said:

    Just wanted to throw out that you can, in fact, create any combination of primary and secondary powersets for any rank of npc in AE.  I have a species in one arc that is based on melee primaries and buffing secondaries (another server has a "guardian" AT like this, if I remember correctly).  You can also edit the data files to further customize your AE characters if you like.  I do this on most of my named bosses to give them more flavor, though that disables the experience earned on those characters, if that is important to you.

     

    I already knew this, but thank you.  The custom character creator in AE does not work quite the same as the character creator for the Paragon AT.  You can only pick one primary set and one secondary set and cannot mix and match from different primaries and different secondaries.  As you mentioned, editing the data files disables XP on those characters, and it also is not very user friendly to do in my opinion. 

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  2. There is a vent on the wall that the Thief has to click on to crawl through in the Summer Blockbuster.  Can this be made into a glowie or somehow make it more obvious that this is the vent to click on? 

     

    There is a truly surprising number of people who simply do not understand that they have to click on this vent, despite being given instructions and having it shown in the cut scene.  Many people simply walk right by it and mistake the vents with the other fan vents and such on the walls as the ones they are supposed to interact with.

     

    Hopefully this is not something difficult to do. 

     

    Thank you.

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  3. On 1/13/2025 at 8:33 PM, Oubliette_Red said:

    I actually enjoyed Enterprise until the Alien Vampire Nazis.

     

    As I remember it, the Na'khul  were not vampires and the reason they sided with the Nazis was to alter Earth history and prevent the Federation from ever existing.  I did not care for the whole temporal war arc either.  I would have preferred the writers and producers came up with something different for the post-Xindi war arc. 

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  4. As much as it pains me to say as an enormous Michelle Yeoh fan, this is probably the first work of hers that I will not see.  This looks absolutely awful.  Real Star Trek died with Enterprise back in 2005 in my opinion.  Star Trek was not always good, not always bad during the Berman era, but you could tell that the creatives back then cared about the property.

     

    Everything since then has been a hot mess of VFX spam and garbage writing.  The moment I read that Alex Kurtzman and Michael Chabon were specifically hiring "writers" who never watched a single episode of Star Trek, I knew the franchise was dead. 

     

    The one and only redeeming quality of this new garbage is that it makes anything Brannon Braga was involved with look less bad. 

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  5. 7 hours ago, Stormwalker said:

    What I was saying is that people who decided to try such a set would discover what those of us who already play Energy Blast already know.  It's not a particularly good primary.

     

    It's fun (and the KB is part of what makes it fun), but it isn't strong.

     

    I very much disagree. 

     

    I have several Energy blasters myself.  Energy Blast, like any other Blaster primary, has both strengths and weaknesses.  How well it performs is most dependent upon the player, followed by their build choices and then what enemy NPCs being fought as that defines how resistant they are to energy damage.  Energy Blast is going to do very well, decent or not so well against NPCs depending on what you are fighting.  To say it is not "strong" is not accurate. 

     

    7 hours ago, Stormwalker said:

    Also, it should be noted that the specific thing I was responding to was to a version of Energy Blast with the KB removed, not with it replaced with KD.  This means you'd lose the ability to slot Force Feedback procs in the set, which would... not help its performance.

     

    This seems to proceed from a very false assumption that Force Feedback is the only set that has valuable procs that can be slotted in Energy Blast.

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  6. I am saddened every time I see someone debating whether or not to roll a /Regen.  Please do yourself a favor, spare yourself a lot of pain and grief and go with /SR instead. 

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  7. 9 hours ago, Techwright said:

    Considering Squirrel Girl has defeated 3 of the cosmic-level villains in Marvel:  Thanos, Galactus, and Ego the Living Planet, I'm not surprised that she's "ludicrously overpowered".

     

    I am not sure I see the relevance?  Thor, Hulk, Doctor Strange and several other playable characters in the game have solo defeated cosmic level villains, in some instances several of them at once.  Their in game characters are far more balanced in terms of actual game play.   

     

    13 hours ago, biostem said:

    Besides not being a fan of PvP, I just don't like the art style. 

     

    You can play co-op PvE.

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  8. 39 minutes ago, biostem said:

    You literally said "prestige sprints", and neither ninja run nor athletic run are those.

     

    Beast Run, Ninja Run and Athletic Run are purchased from the S.T.A.R.T. Vendor listed under Prestige Powers > Travel > Movement.  That is what I was referring to, not the separate Prestige Sprints themselves.  Yes, there are whispy speed trails following your character when Athletic Run is active.   


    Regardless of what things are called, the No VFX option in the costume editor should literally be No VFX.  Not some VFX removed. 

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  9. 2 hours ago, biostem said:

    The ninja run and athletic run powers are more stance-related than them having "FX", and athletic run was specifically added as a "No FX" alternative to ninja run, that uses a regular running animation.  The prestige sprints specifically exist as versions of sprint with other FX added.  I can see no reason why this would be needed, unless you were using them as mules for various IOs, (which, IMO, is against their intent).

     

    I know what Ninja Run and Athletic run are, thank you.  I was not referring to Prestige Sprints or slotting prestige sprints.  I specifically mentioned Athletic Run, which does in fact have VFX associated with it in the form of whispy speed trails that you cannot turn off. 

  10. When the costume editor has an option for "No VFX", it should mean there are no VFX.  Across many different sets, there are No VFX options that still have some degree of VFX options associated with the power.

     

    As an example, I love my /Ninjitsu characters, however on some of them it would be spiffy if No VFX on Shinobi-Iri option meant it does not show you transparent/stealthed.

     

    If possible, please have these No VFX options mean no VFX at all. 

     

    Also, it would be splendid if the prestige sprints like Ninja Run and Athletic run could get No VFX options as well. 

     

    Thank you.

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  11. First, allow me to express my condolences to you on selecting Regen as your secondary.   As someone who adored playing my MA/Regen scrapper back in the pre-ED days of live and then after the great ED, Regen, GDN and various other "improvements", my advice to you would be to re-roll into SR or Ninjitsu or Shield Defense.  Regen is not a set that shines against surviving huge spike damage.

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  12. On 12/15/2024 at 1:19 PM, Chris24601 said:

    Now some of this depends on the missions you’re running. It primarily crops up in the issue 0-6 missions with objectives like “rescue the police officers” (14 left to find) on an Oranbega map or a number of the Portal Corp missions in city maps, ruins, or graveyards.

     

    This happens throughout the game at all levels.  I just finished running through the Croatoa arcs and not a single hostage makes a sound even when you are in the midst of rescuing them.  I also recently ran through the A Hero's Hero story arc and none of the hostages in that awful, awful, awful city map mission where you have to rescue hostages from the Shadows say anything.  It is increasingly infuriating to run story content like this and a plays a rather large role in why I dislike running story content.

     

    It would be fantastic if NPC hostages could cry out if you are near by.

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  13. I have been playing this with my son and it is indeed fun.  Although I will say some of the characters like Iron Fist and Squirrel Girl are ludicrously overpowered!  Fun game though!

  14. 21 hours ago, ThaOGDreamWeaver said:

    And if Gunn can update the Donner-era vibe to 2024… we good.

     

    I think the Donner films should be left as the classics they are, and Hollywood should stop trying to recreate/re-imagine them.  They have never been successful at it and they never will be in my humble opinion.

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  15. I purposefully avoided most of the leaked set photos and such because I wanted to be surprised by this.  Having now seen it, I am sad to say I am thoroughly disappointed.  The costuming looks awfully cheesy and something you would expect to see at a local comic con or Halloween shop.  I am very leery that James Gunn is going to go the humorous/silly GoTG route with this film.  I will keep an open mind too, but I am unimpressed and disappointed in what I am seeing so far. 

     

    33 minutes ago, golstat2003 said:

    I kinda knew we were never going to get a Superman only film, as the mandate here seems to be building up the DCCU like they was done for early MCU.

     

    I think you are right and given the last several superhero flops from both DC and Marvel, I am not sure why they are trying again to create a whole extended universe.  Warner Brothers and DC have been trying to catch Marvel for a decade or so now with very limited, if any success at it.  I do not think this is going to work for them.

     

    2 hours ago, Excraft said:

    What makes Zimmer great is that he did just that - created something all new for Superman and it's beautiful. 

     

    As a huge Hans Zimmer fan myself, I completely agree with this.  Zimmer's work for Man of Steel - as with his other work - is beautiful and inspiring.  Zimmer is a true genius.  I am delighted to be going to see him live in February.  I cannot wait for it!

     

    Nothing at all against John Williams at all for his work on the 1978 Superman score.  It truly is a timeless classic.

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  16. I made a similar request a couple of years ago to immortalize @Heracleain Cimerora.  I can empathize with you and I am saddened to hear of your loss.  My sympathies to you and to the family of the people involved.

     

    Having made a similar request and having had time over the years to think about it, I agree with those who have said HC spending time building some kind of memorial and developing a written policy for who gets included is not a good idea.  All this will do is lead to arguments, hurt feelings and disenchantment.  There will be endless debates over who is or is not worthy of inclusion and why or why not, what said memorial should be or look like, where it should be located and so on.  You can already see from the suggestions being made here that people are going to have vastly different ideas of where and how to remember their friend or loved one(s).  We should also consider that some people may not have wanted their character immortalized in game. 

     

    No matter how simple or easy it may seem, adding a memorial with names is work from a volunteer staff.  As an example, Cryptic added a memorial in STO for actors, producers, writers and others involved with Star Trek over the years who have passed away.  There are memorial plaques in each of the major social hubs players can click on to read the names of those who have passed on.  It is very nice, but it also requires work and maintenance, and unfortunately, there have been some rather heated debates over who should or should not be included and in what order.  As far as the existing NPCs, I agree with those who have said it should be left entirely to the discretion of the HC staff who they want to add to the game and where.  As has already been said, it is their server, not ours.

     

    2 hours ago, Kistulot said:

    No one wants a contest to prove anyone's worthiness for this.

     

    Unfortunately, this is what it is and this will happen if such a memorial and official policy are put in place.  I think if you were to look at the suggestion objectively, you would understand this is what inevitably will happen.  I do not believe it is being disrespectful or insincere to point that out.  As others have already pointed out, there is a forum specific for remembering those who have passed on.  In addition to that, players can choose an appropriate location and date/time to gather in game and hold a vigil for their fallen friends or loved ones. 

     

    48 minutes ago, Bionic_Flea said:

    I have an additional suggestion:  I would like to have a new base item called a "holo emitter" or something similar that could display a designated character's image, like the one we see at the end of Number Six's arc.  Not sure how hard it would be to do that, but I assume it's possible because of that mission and how we can copy character costumes in the AE.

     

    If there were to be any development time spent on this, I like this idea best as I agree that bases are a much better option for this kind of thing.  Players can design whatever kind of monument or memorial they would like and it does not require any HC development effort.  These bases can be made public or kept private depending on player wishes.

     

    Ultimately, I believe everyone is worth remembering.  We have all had an impact on others in our own way, and we are all worthy.

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  17. 1 hour ago, PeregrineFalcon said:

    They already do that.

     

    Actually, no, they often do not.  I run the Crimson arc a few times a week, and not one of the NPC hostages in any of those missions say a peep until after you have rescued them.  Finding Kristovich in the second mission specifically can be an enormous pain in the rear if you get unlucky.  That arc is just one example I can think of off the top of my head.  There are quite a lot of missions where having NPCs call for help would be a blessing.

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  18. Space Battleship Yamato (aka Starblazers in the US). 

     

    This one has it all.  Compelling drama, interesting, well fleshed out characters, aliens, epic space battles, and a ship among the pantheon of greatest sci-fi spaceships of all time.  I literally ran home from the bus stop when I was a kid to watch this.  At the time, it was one of the most popular English-translated anime series here in the US. 

     

     

     

    It got a live action treatment back in 2010.  It wasn't bad, but didn't quite do the story justice in my opinion.  Still very cool to watch though, especially for the absolutely stunning Meisa Kuroki who is just so gorgeous.  ❤️❤️❤️❤️

     

    https://www.youtube.com/watch?v=WoPZW1Y0A24

     

     

    And let's face it, the Wave Motion Gun is just epic!

     

     

     

    Still quite popular among Japanese anime enthusiasts!

     

     

     

    I always thought Space Battleship Yamato would make a great base for an epic MMORPG!

     

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  19. @JasperStone @ZacKing it would be wonderful if you both could grow up now and stick to the topic. 

     

    Thank you.

     

    4 hours ago, Greycat said:

    Wow, so many people can't seem to handle a simple "The devs do not know how to have the game do this currently. It may not be able to be done at all. It may be able to be done with a new technique or a rewrite of something in the systems that back up the game in the future. But currently it's unlikely to happen because of how the game's written."

     

    I have already addressed this.  I do not disagree that the game has limitations and certain things cannot be achieved due to engine limitations or developer knowledge/time.  Thank you.

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  20. I see you are intent on derailing the thread. 

     

    Again, I will respectfully ask that if you would like to offer something constructive to the discussion, please feel free to do so.  Repeating that there are game and/or engine limitations as it stands now is not helpful, nor are you telling anyone anything they do not already know. 

     

    I know full well that my idea, much like the overwhelming majority of the suggestions offered in this subforum, is very unlikely to ever be implemented. I am in no way making demands here that anything should be done just because I asked for it.  I am only offering a suggestion, whether it can or ever will be implemented is not up to me.  As far as I can see, there is no such restriction in the forum rules that states suggestions must be limited only to things the volunteer staff here can achieve. 

     

    Thank you.

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