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ShardWarrior

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Posts posted by ShardWarrior

  1. 1 hour ago, UltraAlt said:

    Missions in the AE don't have to be built to exploit the weaknesses of the foes for XP and influence increases.

    Farming exploits the system to gain increased XP and influence by purposefully creating enemies that are easily defeated.

     

    Crafting a build to take advantage of the weaknesses of various NPC enemy groups is not an exploit, it is crafting a good build for a specific purpose.  Many people I know, myself included, have alts with builds crafted for specific content at specific levels.  There are plenty of builds that are excellent at being all purpose builds that are at little to no risk running non-AE content. 

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  2. 20 minutes ago, Starforge said:

    For the record, I wasn’t asking for a link to the gold farming site. I was assuming via your post that you knew actual individuals utilizing it and could provide proof of that.

     

    I personally do not know anyone who is using RMT.  It is fairly evident they are around and have been for a while. 

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  3. 7 hours ago, Starforge said:

    Citation needed.

     

    4 hours ago, GM Widower said:

    Before you all start blowing up the old inbox, yes, we know. We ban their accounts when we can, but as far as I'm aware, we don't have a lot of options beyond that.

     

    There is your citation.  The Homecoming folk already know about these sites and are doing what they can.  It is not a good idea to post links to the various gold farming sites in this thread for all the world to see and advertise for them.  Anyone requiring proof of their own can spend the literal ten seconds using Google to do the research on their own.

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  4. 15 hours ago, UltraAlt said:

    I tolerate farming now. It doesn't stab me in the soul he way that it used to, but I really don't think it should be allowed in the AE. That's my opinion.

     

    Tolerance is a wonderful thing and the best that anyone can ask for.  Sadly, tolerance seems to be in very short supply here.  I wish more people were more tolerant of how others choose to spend their free time.

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  5. 11 hours ago, UltraAlt said:

    I still don't like farming, but farming isn't used by gold farmers to turn around and sell influence for real world dollars on Homecoming as far as I know.

     

    Oh yes they most certainly are, and there is only one CoH server this is happening on.  Other servers offer tools that render the need for gold farmers pointless. 

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  6. 15 minutes ago, Bionic_Flea said:

    It's not trolling to ask people to actually test stuff on the test server.

     

    Well yes, it is trolling when you ask these kinds of questions after I posted links to various posts I made in threads in the BETA forums. 

     

    1 hour ago, Bionic_Flea said:

    Yes.  You can answer whether you have actually logged into test server and tried anything, or just gave your opinions based on reading patch notes and other players.  A simple yes or no will suffice.

     

    Quite clearly I had logged onto the test server and tried some of the new content.  Were you to actually to do your homework and look at post history or used the search, it would have been very easy to have answered your own question.  But I think you already know I had posted in several testing threads since we can all see you posting in them.  You just wanted to make it seem like I did not test anything. 

     

    19 minutes ago, Bionic_Flea said:

    Good on you for doing so.  Also, you kinda asking for it:

     

    No problem.  You seem to be having difficulty using the search functionality on the forums, so I am happy to help where I can.

     

     

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  7. 21 minutes ago, Bionic_Flea said:

    Sure.  Knock yourself out.  All I found was a Temporal Warrior test.  So good on you for trying that out.

     

    Here is a picture of me on Brainstorm just 3 minutes ago showing that the EMP to Merit reward is removed from the Merit Vendor.  What else can I do for you?  Or would you like to continue trolling? 

     

     

    HiFlea.png

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  8. Just now, Bionic_Flea said:

    Yes.  You can answer whether you have actually logged into test server and tried anything, or just gave your opinions based on reading patch notes and other players.  A simple yes or no will suffice.

     

    Yes, I have.  Would you like links to all of the posts I made on the items I tested?  Or can you manage to use the search function on your own?  Happy to do it for you if you need me to carry you.

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  9. 5 minutes ago, Bionic_Flea said:

    No need to repeat what you said before.  As you said, I am aware of your prior posts.  But I may have missed where you actually went on test server and provided your feedback based on that experience.  I clicked on the links provided thinking that you had attached your tests or feedback, but it was just the patch notes, which I have also read.  What precisely did you test and what help did you provide?

     

    I have already provided my feedback in the Beta thread for Reward merits.  Here are just a few links to my posts there.

     

     

    What else can I do for you?

     

     

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  10. 32 minutes ago, Bionic_Flea said:

    I'll ask you as well.  Have you tried it on test?

     

    Yes, I have tested quite a few things on the test server to lend whatever help I can.  What exactly would you like me to test again?  Per the patch notes -

     

    On 7/18/2022 at 8:20 PM, Booper said:

    Merit Rewards

    • The Empyrean/Astral Merit to Reward Merit conversion has been removed from Reward Merit vendors.
    On 7/12/2022 at 2:17 PM, The Curator said:

    Architect Entertainment

    • Characters at Level 50 can no longer earn experience towards the Veteran Level rewards (Veteran Badges, Incarnate Threads, and Empyrean Merits) from Architect Entertainment content; this does not apply to Incarnate Slot Experience which can still be earned in AE.

    Unless either one of those things have changed, there really is no reason for me to waste the time testing any further.  I know you have read enough of my posts on this topic in various threads to understand my thoughts on these specific changes.  It is nice they added Veteran levels back, but the EMP to Merit conversion is the bigger issue for me.

     

    What other information would you like me to provide?  Do I need to repeat myself yet again?  I am certainly happy to do that if you need me to.

     

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  11. On 8/3/2022 at 3:08 PM, Krimson said:

    I like post 50 content, and I like AE, because when I play a game that is allegedly about being a Superhero though not really, I want to feel SUPER. If I want an experience that opposes the path to Superdom at every turn, I'll just play a game where I have no powers. 

     

    On 8/4/2022 at 10:41 AM, roleki said:

    Anyway, once the event is over, I go back to farming alts and I only pop out of AE to do MSRs or the occasional ITF or whatever.

     

    57 minutes ago, Neiska said:

    Warning: possible unpopular opinion.

     

    My favorite content? The AE. Why? Several reasons.

     

    1. I can go at my own pace. I have to AFK often due to real life things going on, so I can pause my farm, go do what I need to do, and come back and push on. I am also deaf IRL, which makes doing some activities difficult at times, particularly on ITFs where nothing is explained, I am never given time to read anything, and its always "gogogofasterfasterfasterhurryhurryhurry" from the random people you team with.

    2. I am not "artificially encouraged" to group with people I just soon avoid interaction with, including but not limited to - people who bring up hot topics, such as religion or politics. The "gogogogofasterfasterfaster" players, the "git gud scrub" players, or the "zomg you took THAT power?" sorts of players.

    3. I am rewarded for my invested time doing an activity that I enjoy, instead of getting a lesser reward for doing something I enjoy, OR a greater reward for something I DONT enjoy. But apparently that is going to change, at least according to some polls/claims here on the forums.

    4. I can multibox on my own without unduly interfering in the play of others.

    5. I control the context of the mission - the damage, their levels, what they are, the map, so on. All of which is very lovely when multiboxing.

    6. I can use the AE as a tool to teach others about complex builds or classes, such as Masterminds.

    7. I don't have to put up with the antics or trolling behavior from random people in order to advance my character. As an example, I was running DFB yesterday trying to get the badges. Well, 3 runs and we had one random person purposefully sabotaging it. They got booted, then they swapped characters, and did it again.

     

    And, apparently, Post 50 veteran exp/rewards are going to get nerfed in AE's. How simply wonderful. So much for "play your way." I might be willing to accept a exp penalty or something, but to be removed entirely more or less feels like a big middle finger. And personally I hope it backfires, but that's just me. Honestly it's reaching the point where more players might just move onto something else rather than be brow-beaten into activities in a game they don't particularly enjoy. AE has already been nerfed before. And they want to nerf it again? I half expect them to just remove it entirely at this point. But that won't "make" people do missions or other things. I expect people will just run PI missions. Personally I will likely do the same, the only difference is I won't be so keen on helping others or allowing random people to join my team. Especially if I have to now do that just to get my incarnate or veteran rewards. So in effect, that might make "less teaming" rather than more. Food for thought.

     

    Agree with everything @Krimson and @roleki posted above. 

     

    I completely agree with @Neiska and would add;

     

    8.  Not wanting to get buried under layer upon layer upon layer upon layer of VFX spam from other players

    9.  Being able to actually contribute something before mobs are completely annihilated by everyone else. 

     

    Nor would I call what @Neiskaposted an unpopular opinion.  The overwhelming majority of the people in the circles I run in play the same way for the same reasons.  It seems to me that the reasons people have for not wanting to be "encouraged" into teaming for "correct/right" content either gets lost, is just plain ignored or are never taken seriously into consideration.  I think it safe to say we all want to feel super playing this game, however we feel super in different ways doing different things. 

     

    I also believe the AE changes in this update are going to backfire.  Of course I certainly hope it does not, however in our group discussions and chat it certainly seems like this is encouraging people into even more farming to make up for the lost EMP to merit conversion.  I guess we can hope for the best. 

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  12. 13 minutes ago, Sovera said:

    Not sure why you qualify it as malicious. It's like saying I have food in my pantry but I'm not giving it away then I am malicious. Especially being an illegal thing. Oh, they were doing an illegal thing and were not spreading word about it. That's being smart, not malicious.

     

    I am not sure that applies here.  Perhaps I misunderstood the post, which very well could be the case, however I think the intent was to point out how the history here makes anything they say suspect.  No matter what the folks here may do, the beginnings of how all this came about are not going to be forgotten and there are still a great may people in the community that did not like being lied to for years, no matter the circumstances.  I would also point out that people may feel differently if it were their property being stolen versus that of a company that upset them.

  13. Anyone catch this?  Looks interesting and I have been reading a few good reviews.   Always liked the first one and Predators.  The other movies stunk.   I do not have Hulu so curious if anyone has seen it.

     

     

  14. 27 minutes ago, arcane said:

    As for concerns about incentives to run certain content, I don’t think proposing to bulldoze the game’s entire incentive structure yesterday makes today’s arguments look very sincere.

     

    You are (once again) either misunderstanding or willfully misrepresenting the intent of my suggestion and what it was in relation to.  It was a suggestion on how to permanently stop gold farmers. 

     

    So long as there are rewards that have to be earned, there will always be players looking for shortcuts to getting as much in game currency as possible and/or max level or whatever other virtual goodies there may be.

     

    If you truly want to stop gold farmers, you have to remove the need for them.  You can change reward structures until the cows come home, it is not going to stop them from finding the next best method of farming.  Changing the reward structure is not going to prevent gold farmers from setting up their server farms to run farm maps on multiple computers across multiple accounts across multiple IPs.  Every step Paragon took back in the day did not eliminate gold farmers.  It did not even slow them down.  The very fact that there are gold farming sites out there now for this game is proof that changing reward structure is not a deterrent.  Gold farmers are not going to magically disappear because you cannot convert EMP merits anymore.  If anything, these changes are going to have the opposite effect and increase demand for the inf they are selling. 

     

    Granting free level 50 tokens and fee inf on demand unequivocally removes the need for a gold farmer.  I am not at all suggesting that is what should be done here, so please stop twisting my words in an attempt to turn them into something they are not.  I am only pointing out that this would absolutely eliminate the need for them by eliminating the need for their business. 

     

    That is what my suggestion was in relation to.  I kindly ask that you stop misrepresenting it.  Thank you.

     

     

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  15. 7 hours ago, Redletter said:

    No, I read that just fine. It doesnt at all change my point. Why would I spend an hour in an incarnate level task force, say, Mayhem, for a whopping... what? 50 or so merits (roughly 3mil inf depending on the market payout) when I could instead sit on a spines/fire brute waddling through a dilapidated tunnel for a higher payout with less effort? Without even needing to do merit conversions at all, it's just money in the bank, plus goodies i can sell for yet more profit.

     

    What was once a passive means of income gained by doing whatever content you wanted is now an income method gatekept behind content you may or may not want to do. If I'm already being encouraged to do something I don't want to do, why would I choose the least profitable of two options?

     

    This isnt even to touch upon characters who no longer have a need for emp merits. What do you do with them once you're all incarnated out? Will I be able to convert them into the new currency for the hologram store? Or are they just going to sit there, amassing, growing into some grotesque pile of legitimately worthless endgame currency? Can we get a method to buy costume vouchers that emp merits can be used for, since by the time your getting emp merits on level up, your Icon costs are going to be worth more than the conversion could get you...

     

    I feel the same.  These changes are not really encouraging me to run the new difficulty settings or iTrials any more than I already do.  If anything, this encourages me to spend even more time farming to make up for the lost EMP to Merit conversion.  I used that to fill out gaps in IO sets when I was low on inf or to buy the occasional ATO or purple set.  Now I will just farm more to earn more inf to just straight up buy everything and focus solely on speed running TFs.  Overall, that is less time spent forming teams for other "normal/correct/right/approved" content.  My circle of friends and family were discussing if we decide to stay here, we will all get our old laptops up and running to farm as much as possible to make up for the loss.  These changes are being made to corral people into a certain style of play and quite frankly the rewards just are not incentive enough.  There appears to be a lack of understanding there are players who do not enjoy teaming for content.  Not because they are anti-social, but for reasons like the over-saturation of VFX spam and mobs getting annihilated before you can fire off a single attack.

     

    As for buying the new costumes with EMP merits, I do not see that happening.  There are enough people sitting on piles of EMP merits now to make it pointless and the new currency is supposedly a carrot to get you to try the new difficulty levels.

     

    6 hours ago, Dazl said:

    You can send Transcendent merits to your alts to build out their incarnates.

     

    That does not solve anything for people with few alts or have no interest in Incarnates.  This all becomes useless, wasted currency.

     

     

     

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  16. 11 hours ago, The_Warpact said:

    So really how do you stop any of it without ostracizing groups of the playerbase.

     

    Radical and unpopular idea -  render the need for gold farmers irrelevant with free level 50 tokens and free influence on demand.  Short of that, make whatever policy you want about deleting and re-farming for the early EMP rewards or whatever it is they are doing.  Anyone caught doing this gets banned permanently, no exceptions. 

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  17. 5 minutes ago, Marbing said:

    I am understanding. I just don’t think they care about that. I think all they care about is that all the rewards you would need are in the easier content in the game.

     

    PI portal missions are easy to farm too.  Not all that much more difficult to farm than AE.  It make take a couple of minutes longer to finish, yet the activity is generally the same.  But they are finally outside of AE so, yay?   

     

    9 minutes ago, arcane said:

    The whole “nothing is really changing so this change must be argued against day and night” argument isn’t very convincing. You are not acting like someone who thinks nothing is changing. You are acting like someone upset with impending change. And the “it doesn’t need to change anything, it’s bad just because it’s a waste of the dev’s limited time” counter doesn’t really work when the real dev work is already done. What exactly are you arguing with / what exactly are you upset about? I don’t get it. 

     

    If you want to believe that these changes are miraculously going to get everyone to give up on farming in AE or elsewhere to run "normal/right" content with you, more power to you.  I will believe it when I see it.

  18. 21 minutes ago, Bionic_Flea said:

    What gets run a lot other than farms: The weekly, the TFs needed for TFC accolade, ITF, Tin-pex, Market Crash, DFB, RSF/MLTF, Hammy and Ship Raids.  Am I missing any of the usual suspects?  Why are these things run more often than all the other TFs and story arcs?  I'm not saying that other things are never done, just that these are done WAY more. 

     

    This already happens though and then people go right back to farming.  This will continue to happen even after these changes.  The venue may change, but the behavior will be the same.

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