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Crysis

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Crysis last won the day on May 18 2020

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About Crysis

  • Birthday 01/01/1004

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  1. forgot about that change!
  2. Enflame procced out for damage, is surprisingly good +DPS for a MM given that the proc chances go up as it spreads. I apply it to the boss of each spawn as it lasts longest that way. ROP is up pretty frequently with high recharge builds but if you go Destiny Barrier you’ll not need it. Good leveling power though, especially for tankermind playstyle.
  3. Perhaps not exactly what you mean, but I’ve multiple characters I rebuilt as different powersets to replicate a lifelong “progression” of powers. Often I’ll address this in the alt bio’s. One is a cybernetic character that keeps “upgrading” herself with these various upgrades providing her all kinds of new persona. This is represented kind of like Tony Stark’s various suits as Mark 1-Mark VII and so forth. So in one incarnation, an Arsenal controller, then in another, an assault rifle blaster, etc. I’ve also done some “reincarnated” alts, where in one life the character was a Broadsword/Regen scrapper and then reborn after demonic takeover as a Broadsword/Shield stalker. So many damn alts and different ways to make them, I find it fun to “continue my character arcs” via just remaking the alts. Oh and I almost never go back and play them once retired, nor will I have two versions of the same character “alive and active” at any given time. Just a quirk of mine. **EDIT** I lied, I do have some “twin” alts across two of my accounts. An Illusion/Savage Dominator and an Illusion/Storm Controller. Twin costumes, twin/shared bio’s, shared primaries but different secondaries (that fits the bio/backstory). I found both of these to be very active playstyles however, so have only dualboxed them in teams a few times as it’s just hard to control both of them well. Was a lot of fun when I did though as they create quite a bit of chaos on the playfield when unleashed together.
  4. Honestly, at least on HC, not wrong. On Live, I had very few characters pre-Incarnate that could solo +4/x8 across every PVE critter in the game. A few that could do most but had holes in their defensives (usually lack of status protection), and only 3-4 full IO’d out toons that could do +4/x8 against anything and everything. Then came Incarnates, especially Destiny and Judgement powers. Getting level shifts meant fewer critters conning purple as well. Today, it’s the rare toon that -cannot- solo +4/x8 across the PVE spectrum by levels 45-50. Even poorly built and/or non-optimized alts. Challenge isn’t what the players of this game want I suspect. Variety yes. Challenge….no. As is evidenced by entire wastelands of higher-challenge mobs, Hard mode anything and the Labyrinth of Fog is already all but abandoned.
  5. While I agree no need to nerf Scrap/Stalker ATO’s, experience teaches us it’s generally easier to tone something existing down than to create something totally new. Thus, nerfs likely to those ATO’s to bring them “in line” with all others. Playing a bunch of Stalkers and Scrappers, however, at least when it comes to +DEF builds, Stalkers “Crit on Demand” ATO’s are obscenely powerful, making many +DEF builds a no brainer to take Stalker vs. Scrapper. I’ve a DB/Energy Aura and Elec/Shield Stalker that can in most content outperform almost identically slotted scrappers because of the ATO differences. Neither are lacking in damage, but with +DEF (minus massive -DEF debuffs) superior DPS makes up for lack of durability. Killing stuff faster than they can land hits on you has always been the motivating mechanic for this game. I’ve been waiting for years now for Procs to get globally nerfed. Seems to me they create more imbalance than they should. Maybe just damage procs. I’m not advocating it, as I’ve entire AT’s I likely won’t ever play again if procs got nerfed, but they allow for some imbalance issues all by themselves.
  6. …and Trauma dumping. Which this entire thread pretty much represents. Hell, half the posts on this forum are trauma dumping.
  7. All builds typically have at least one critter type that gives them trouble. On this new Regen, I’m struggling against +2/X5 packs of COT Ghouls. They surround me and I just cannot hit anything and just quickly die. It’s almost comical because I don’t recall running missions where I’d have packs of just ghosts before nor have they ever really given me much trouble. But now….gotta lower the difficulty to get past that Tips mission lol.
  8. Ill/Rad is still a great combo, but on MM’s Rad just isn’t nearly as effective. But I love MM’s as a class, Demons are among the sturdiest out of the box, really cannot go wrong regardless of the pairing there.
  9. Leadership is pretty useful for MM’s because it applies to your henchmen. With level shifts going against +4’s, your henchmen are whiffing without the boost in accuracy you can give them. Personally, I tend to build my MM’s for high +Recharge because I tend to take most of my personal attacks, thus Hasten is helpful from the Speed Pool. I proc out those attacks more for debuffs than actual damage where possible, especially on a Demon MM. And c’mon….Whip it Good! Mace Mastery is super popular amongst many MM builds you’ll see posted here because Web Envelope can give you the Immobilize you’ve been missing for your debuffs and to otherwise keep the mobs at distance while you play, er….mastermind…and your Demons gang up on the immobilized prey and land their AOE’s and stuff. Scorpion Shield is likely one of the best single power +DEF powers you can get out of any of the pools. Whether or not you need more +DEF depends mainly on your playstyle of course, but it’s really too good to ignore. And if you’ve got the slots, Power Boost -may- give you some extra oomph for the secondary effect of all your powers. I skip Mace Volley unless I’ve got slots enough to proc it out, however. Dark Mastery is fine, especially if you are going for thematic reasons, but with Bodyguard mode and a high personal defense (from Scorpion Shield/Mace Mastery pool instead of Dark Mastery) you effectively have great +RES given how BG mode distributes all that damage across you and your henchmen. True, Demons are more +RES than +DEF but they are pretty sturdy if slotted out properly and of course you keep Maneuvers up from Leadership. Just my opinions. I’ve several Demon MM’s….Demon/Dark, Demon/Marine, Demon/Time, Demon//Cold and Demon/Storm. I quit playing Radiation a long time ago, have never played it on a MM since so many of those powers are pale imitators of their more powerful cousins in the Controller or Defender AT. Since you are already at 45, I’d say finish it off and try another pairing to see for yourself. Demons are just plain fun to play regardless of secondary.
  10. Are those the Organic/Thorn gloves? Really good job here!
  11. Looks very good! Thank you!
  12. Thanks for all the tips! I’ve always been disappointed that Savage characters cannot get claws on their hands. I did however use Monstrous hands and sleek gloves combo and it gives me at least some feminine looking hands with claws for nails.
  13. I’m doing some similar stuff on my Regen/Savage Brute. Personally, I tend to 5-slot Numina’s into all the Regen powers, but I see @Spaghetti Betty and others 5 slot Panacea’s. I’m guessing for the additional +Recharge rather than the slightly higher regen/health and S/L Resists you’d get from Numina’s. I don’t find myself lacking a full attack chain with Savage, and through other slotting I’ve gotten ~200% Recharge so Regen powers are up often enough. I did go the Arcane pool for RoP which I plan as my oh-crap button if I need to get some room for active regen of health.
  14. Wow this thread hasn’t seen any updates since March! OK I’m trying to get as close to this as possible. Thus far I realize you can’t have long hair cascading out of a hood so I’ll have to live without that. But any help matching her armor and fur look?
  15. SB's first post in this thread, scroll to the bottom of that post and you'll see the new build was posted in the thread with that last edit. I'm trying to adapt this to Savage Melee right now. Looks like a great Regen build!
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