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Everything posted by Crysis
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Sorry, hope you realize I’m being sarcastic. Because that’s the way PVP has always been in this game. “If only there were a way to FORCE people to PVP when in a PVP zone, then this would be a better game for everyone!” Oh wait…that’s true of PvE game as well. People just need to relax and let others do the same. It’s a game. The amount of selfish behaviors I’ve witnessed in this game, and so many other MMO’s, makes me appreciate NPC’s all the more. Someone else got a name before me? Fine…I’ll just find another way to name my character. They’ve long since never touched that toon? Fine, release it. No big deal either way.
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The Devs really missed an opportunity with PVP if you ask me. Duels for a Name. You want it, you must duel for it. Forced PVP or give up the name. Coming up next, PVP for right to have a SINGULAR costume piece, only one exists in the entire game at any given time. If only……
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PSA: Bonus XP on Lower Populated Shards Coming to an End
Crysis replied to Lunar Ronin's topic in General Discussion
I’ve moved my “mostly solo” alts to one of the lower pop servers because no reason to leave them on higher pop servers. And I’m sure I’m not alone (ha, irony of that statement eh?) in doing that as I see activity on the lower pop servers but is a lot of single toons running around from mission to mission and not teams moving together. But I’m not sure that’s actually healthy behavior for that particular server. If the only people who play there are solo-ers, then that server will never grow an active population, and you’ll see less diversity of AT’s in general since some classes solo far better than others. The suggestion of just merging the servers somehow seems to be in the best interest to the longevity of Homecoming and the player base in general. But I recognize this is a volunteer effort and that kind of work takes time, money and energy for what basically amounts to “infrastructure changes.” Not that sexy of an effort, and there’s going to be complaints about it from one impacted party or another.- 56 replies
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I mean, not to point out the obvious, but if an alt is: 1) Your number 1 favorite 2) Your most played-toon 3) But it’s been saddled with a second/third-choice name…. Then clearly that alt has NOT been your number 1 favorite after all? This argument is circular to me. I certainly have alts (long since retired) sporting names like “Sp4rtacus” because the original one I wanted was taken. But my wants didn’t stop me from playing, leveling and eventually retiring that toon, and I’m not going to go for the first version spelling of the name. Because….their can be only 1 of that name ever. If I had my way, we’d take away names from any retired toon, regardless of level, that hasn’t been played for more than 4 hours in the past 365 days. People would still find ways to get around that rule, but it would eliminate all the toons that are parked and never get played any longer.
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PSA: Bonus XP on Lower Populated Shards Coming to an End
Crysis replied to Lunar Ronin's topic in General Discussion
I must be too old for Discord. I find it a discombulated mess. You have to use search to find any older posts, you have to be "in the moment" to really follow any specific discussion...just a freaking ADHD stream of consciousness mess. It's nice for immediate support issues, which is how I see many other companies/games/whatever utilize it but for active, searchable discussions.....crazy town.- 56 replies
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The whole point of name release is NOT to take an already-retired and/or seldom played character and just rename them. That moves a desired name from one hoarder to another. It’s to free it up for a new alt so that the games’ active population goes up.
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On a MasterMind, I always try to choose Lore Pets that a) offer a different damage type than what my pets put out, which allows diversity in instances where my opponents are resisting my primary henchman attacks and/or b) something that thematically matches my bio and/or powerset/pets. Because the truth is, Lores offer very little value beyond the level shift you get for slotting a T3. They aren’t up often enough to really matter all that much. But if all else fails, choose the BP radial side. That untargetable pet throws out a nice debuff rain which helps against tougher enemies. Ugly as sin though.
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Absolutely this. Am in KW right now and just ran out of Patrol XP and I’m now 97k per +4 EB.
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Someone’s gotta be fuel for Veng. Cheer up!
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I jumped to Cim once for an all “Bow” themed ITF. The person forming it up was a Archery/TacArrow Blaster I think. 2 of the 8 of us that showed up were Ninja MM’s. It was then that I realized that a great many MM’s don’t take any of their primary attacks, and as such, hardly anyone out thre realizes that Ninja MM’s are, in fact, Bow users.
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It’s not a popular perspective, but often I’ve found myself on a 50+ waiting to find a spot on a ToT league and I’ll just solo until/unless the league leader finally comes back from AFKing and invites me. I’ll notice a HUGE difference in my solo XP per min when just soloing next to a league vs actually being part of a league. Makes me realize why there’s that multi-boxing MM floating around the Murder Apartments in PI. I think you can earn better XP/min solo near a league ToT than actually -part- of that league.
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Thx, 17m beats my 20m best XP/min I’ve found but being AE I somewhat expected that as its easier to pack in max critters without travel distances. I’ll check it out.
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So you are saying highest DRAMA per hour is generated somewhere other than Indom? Do dish please…..always love a good story.
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ToT leagues are almost always just large scale PUG’s. There’s seldom any real cohesion with them I’ve found. Half of the players often seem to be mostly AFK as well. Just basically a loose amalgamation of murdering, badge/easyXP hungry hobos. MSR’s and Hami and such at least have some semblance of planned effort. I prefer those to mass PUG’s and typically spend most of October with SG mates or solo just to avoid the ToT altogether.
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You’ll note that I specially wasn’t speaking to farming, especially not in the AE. But I do enjoy a good farming session on occasion. It’s my Zen fix, far better than all the inane chatter happening during most large scale League events.
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Yeah I know the “performance enhancers” like Experienced tokens or moving over to Idom and the Labyrinth but I tend to view all those as modifiers to a “base value” and thus was looking to benchmark the methods thrown about as “uber XP per minute” and see if in fact the AE has been bested. And in some ways it has been if you are a 50+2/3/4 in regular DA content it sounds like. I was on a ToT league last week and everyone was earning a bunch of XP obviously but I didn’t really find it any faster than AE methods minus use of Experienced tokens. Honestly the Lab seems like it’s likely that sweet spot but as pointed out it takes a bit to organize a group (and not many takers it seems). I have solo’d in there to learn the ropes but of course I get selected and often get smashed. Fun adrenaline rush though. Nice to be “stalked” like that. Just looking for other experiences/opinions. Sounds like 1 vet level per 20 mins outside of AE and minus any “modifiers” is about the limit. That’s what….280k per minute? I’m guessing all Vet levels are same XP (5,608,000 xp)?
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Great info and I looked for Bills older posts on this some time ago but couldn’t find it. Ever measured XP rates doing this? I just started and thus far fastest was 1 vet level (5.608mm cp) in about 20 mins. But the map I was on was a cave so lots of moving around required. Office tile set seem like it would be faster. This was on a MM at +4/x8.
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Hmmm, so the control panel isn’t set -upon- the stage with all the bots in the ITF but rather is -inside of- that stage/platform?
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I’ve seen a great many posts on great AE farm maps with most of the emphasis being placed on influence gain per hour. But I pretty much only active farm right now to Powerlevel/Powerfarm new alts. Of course with those the Double XP tokens speed that up considerably. But the other kind of power farming I do is grinding out Empyreans and Threads once I achieve 50+3 status. The fastest way to earn Incarnate salvage is to speed-run Heather’s DA arc….typically can be done in under 10 mins by most toons if focus is on objectives only. ITF runs are also great for grinding out XP and threads post 50. I have some 50’s who have T4’d out all Incarnat powers before vet level 8 just running Heathers arc repeatedly. But I’ve always wondered….whats the absolute max XP per hour achievable in the game for a solo player in the post 50 levels? But solo 50+ whatever (once all slots unlocked) without using Experienced boosters….whats the best XP per hour achievable outside of AE? Outside of soloing, what about League events, TF’s or Trials for best XP per hour? Kill all TinPex seems pretty good to me but still interested in solo methods.
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I have seven /Marine Affinity MM’s and have found many damage-able objectives can’t be Whitecapped. The objectives in a LAM for example but also many of the various portal devices you must destroy in regular missions. But oddly, Infernals altar portal can be Whitecapped IIRC, while the control panel at the Council base in the ITF cannot. Im sure there’s some consistency in object coding but it seems weird to me it works on some but not all.
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Thoughts on Fold Space Etiquette on Leagues and Teams
Crysis replied to Excraft's topic in General Discussion
^^^^ basically this. Melee characters -specifically- benefit from Fold Space, maybe more than any other class, as they can cover themselves with critters and generally sustain the swarming effect better than their unarmored peers. In fact I almost always try to fit in FS on my melee characters for just this reason. I think what I see with this thread is a case of “But I should be the one doing….”-ism, and people are feeling like their perceived “role” is being usurped by a pesky “other AT” with Fold Space. Which it can be if used appropriately or at the very least used to assist the process. As someone said upthread there’s Tanker the AT and then there’s tanking using auras, status patches (eg; Bonfire) or control effects alongside Fold Space to do Tanker like aggroing for the team. And that’s the heart of this whole “etiquette.” Some players feel like their special whatever has been infringed upon and it makes them feel less whole as a result. Nothing to do with the power or its function. It’s player mentality of neat little boxes of roles and a mindset of scarcity of playstyles that is the real issue. Now Group Fly…..that’s different as it it can completely disable certain powers from even activating on some players. That’s infringement. Yess NtG can fix that but in the middle of a TF it’s usually too late to make that visit. -
Couple years old now, but I still pull out my Illusion/Savage/Ice Dominator quite frequently. Very “Nightcrawler-esque” with Combat Teleport added into the mix, particularly to get max damage out of the build. Haven’t really needed to update her since she hit 50, final build posted in the thread.
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