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ForeverLaxx last won the day on February 22 2021
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What bothers me the most about this isn't even the disingenuous claims, the gaslighting surrounding them, or the outright fabrication of datapoints that Ultimo employs in order to avoid the truth that he just builds and plays poorly. No, what bothers me the most is that he wants the game to change in a way that doesn't even change the outcome of his stubbornness. That is to say, he still wants to lose. I just can't wrap my head around wanting the game to deal less damage across the board, but still desire losing anyway. When people tell you to embrace your concept builds, this isn't what they meant.
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Focused Feedback: Role Diversity Bonus
ForeverLaxx replied to The Curator's topic in [Open Beta] Focused Feedback
I hate that this happens and is one of the primary reasons I stopped throwing my 2 cents in these Feedback threads. -
Focused Feedback: Arsenal Assault
ForeverLaxx replied to The Curator's topic in [Open Beta] Focused Feedback
I, for one, am excited to see a slew of Deathstroke knockoffs called Buttstroke. -
This game is not as new player friendly as many of us think it is
ForeverLaxx replied to FFFF's topic in General Discussion
It's a tad bit facetious to point to a manufactured-for-entertainment video as an example of how "unfriendly" the game is to new players. That said, automatically skipping the tutorial when you choose an Epic AT where there's no indication there's even a distinction on character creation probably needs to be handled somehow. This did remind me of a time I tried to get a friend of mine into this game before it shut down. He picked War Mace and I watched in confusion as he ran around using Brawl on everything, never touching his War Mace attacks. When I asked him why, he said that he hadn't gotten a Mace to drop yet and was convinced he couldn't use his Mace attacks until he found one. He almost refused to believe me when I said to just use the Power and you'll manifest a mace out of nowhere as "gear" in CoH really doesn't exist. He didn't play the game for long after that. -
In addition to Spine Melee with the Crystal Spine customization, you could run a Dominator with Thorny Assault using that same Spine customization. I'm not sure if Thorny Assault is considered "good" or if that matters to you, but it's an option. Pair it with Mind Control or Illusion for a misdirection/light refraction theme maybe.
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From my understanding, it's to show a narrative reason why you're still fighting "prototype" enemies at higher levels without changing the powerlevel of the enemy directly. That is to say, different names correspond to different level ranges in an attempt to show that while your character has improved, so has the enemy. It wouldn't make much sense to be fighting the Clockwork King in his lair, defended by "prototypes" would it? So you get "perfected" or something similar to denote these versions of your old foes are... better, somehow. Honestly, the fact they don't gain even one different power is a tad disappointing. It makes their name and color tweaks entirely cosmetic, but at least it's there for a reason at all. I'd probably prefer that old boss-level enemies in a faction become lieutenants and lieutenants become minions to denote this shift up in power, but CoH is an old game and when enemy factions are locked to certain level ranges, it's just easier to rename them. Less potential for oddities like Tesla Knights of higher rank appearing with Tesla Knights of lower rank.
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It's easy to be right when you change the definition of a phrase to suit what you want it to mean instead of what it's commonly accepted to mean. What was the point of this thread, then, when you're just going to do this?
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I've been playing this game since 2004 and at no point did I ever see anything resembling the "holy trinity" manifest in-game. Yes, there were players I referred to as "confused" who tried to force Tanks and Empaths on every team they made, but this was more often just a waste of effort when any kind of Defender/Controller support and Tank/Scrapper would get the job done for standard missions if they were particularly insistent that these roles be represented directly. TFs at that time were a different story and you probably wanted someone who take a lot of punishment without as much support assistance, but that didn't stop all-Blaster teams from rolling in and taking out the AV despite said team dying nearly as often as the foes they were blowing up. All of that is to say... I don't know what you thought you experienced back in Ye Olden Days, but it doesn't jive with my experience and my experience is the reason I'm still here at all.
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The Disagreeable Dr Quarterfield and The Mortifyingly Cruel TF
ForeverLaxx replied to Tobogon's topic in General Discussion
As I recall, that was the original vision every TF was meant to fill. Dr. Q was just the most egregious about it and it's never been updated because no one really has reason to visit the Shadow Shard for anything other than screenshots outside of the times said TF is the WST. -
From my (admittedly limited) time spent looking into things, it's pretty unlikely that video games are going to cause a seizure on their own. The warning exists mostly to cover a game company's ass in case some weird edge case happens or someone tries to blame said game for something it didn't do later down the line (and as you'd imagine, this sort of thing happens a lot). The short version is that video games aren't likely to produce a strobe effect fast enough to trigger anything, with common understanding being that a light needs to flash 16-30 times a second to run the risk of causing an event. Even in the infamous "Porygon Episode" where Porygon was unjustly banned from ever appearing in a Pokemon episode again, the children who suffered seizures likely did so only because of the combination of the alternating red/blue light pattern and the poor refresh rate of their screens. Refresh rates being what they are today, seizures triggered from video games are extremely unlikely, but the fear (and warning label) still exists. It's not unjustified, and one exists for legal purposes, but it's pretty overblown in my opinion. That said, it's often better to be safe than sorry.
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Gee. I wonder if whoever made this might have something against people who farm.
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A collapse in the market also lowers the game playability
ForeverLaxx replied to Diantane's topic in General Discussion
No, it's another "Certified Diantane" thread. -
If it makes you feel better, I care not one bit which base was getting illegitimate votes. Those votes being illegitimate is what matters, not whether or not those votes swung who stands on the podium at the end. You're missing the forest for the trees here. That said, I find it rather interesting that the decision to re-vote was made and a bunch of accounts that have existed for years but with zero posts immediately found this thread to complain about the re-vote. I'm not going to make any direct accusations, obviously, but it's rather suspect in my opinion.
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Imagine being so full of yourself and your personal taste that you tell all your friends to blindly vote for your favorite thing while thinking nothing is wrong with that. In a contest. About who has the coolest thing. With potential awards at the end.