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  1. Stalker 100% I have an Elec/Shield Scrapper fully built at level 50 and wish I went Stalker.
  2. A Praetoria-like zone, but much seedier with drastically changing atmosphere - think Recluses' Victory where Atlas Park becomes Arachnos, or Freedom Phalanx depending on the victors. Honestly, even Kallisti Wharf would work well for my idea. I'd involve the mechanics of Arena Gladiator fights (the matches where you choose NPC's to fight for you, vs others choices) somehow to control territories in the zone, Heroes vs Villains with limited choice NPC's that fight for you on a voting system so all players can contribute. Whatever the players choose (villains and heroes) are who the opposite faction has to fight against. NPC's would be Arachnos themed, as well as choosing specific NPC SuperVillains to lead them. NPC's on Hero side, Longbow themed with Freedom Phalanx Hero choice, players NPC/Gladiator types would be different weapons or 'hiring mercenaries' to help, e.g. Knives of Artemis, or Scrapyarders, whatever works! So, for example; If Villains begin to win territories over the Heroes (and they'll be % increases if villains have lower voting/player pops, or decreases if Heroes have higher) the city will change to reflect that, with Arachnos architecture starting to supplant onto the buildings and skyscrapers, if they 100% win and control the zone then certain Giant Monsters spawn that both sides have to co-opt to defeat because 'it's going to kill us all, not just one side' kinda like what Hamidon is to the story, this initiates a reset that's every 3 days and the zone begins anew. If the Heroes win the zone becomes more like Praetoria, basically the ultimate manifestations of all out Heroism (order) and all out Villainy (chaos), story wise it should end on the idea that balance is required. Probably too much work to actually put into practice, but I think Hero vs Villain needs to have a strong place in City of Heroes and a cool zone would try to bring back that defined 'pick a side' feeling and my idea wouldn't need any PVP to capture that!
  3. I use a mod for my Sonic/Martial blaster, but it was years ago I picked it up; replaced the sounds with the sonic effects that the Banshees in Praetoria have, the mod might still be in the modding section somewhere.
  4. Oh no, it's separate completely, it's own thing.
  5. Posted the same thread in comic/hero culture! It's a fun story and avoids a lot of the usual tropes. Animation quality is absurdly good, I prefer it to Invincible by far, voice acting is 9/10 across the board. As for it's Gameplay, eh!
  6. I think theres even an EU RP Supergroup that just popped up on Everlasting. Project AEGIS; https://discord.com/channels/572090223115239444/1429129296479518922/1429129296479518922
  7. I had a friend mess with Grok Imagine and it's astonishing how far it's come. Though, it does still have that slop quality to it, despite being impressive it's not close to something hand tailored; but that takes time (a lot of it, generally) effort and skill. I view AI currently like fast-food, sometimes slop isn't all that bad. Too much of it is very off putting though. Musk saying we'll be watching fully AI video in 2026 is a stretch and video games that are fully crafted by AI in 2027 is an even bigger leap.
  8. Oh boy. Here we go... 🫡
  9. Everyone is going to have a bad experience with it at some point, even the Roleplayers who you think wouldn't or the ones with massive friend circles. The key is to not let a few bad experiences spoil the entire thing and don't let it deter you from approaching people. It's awesome to be approached by someone interested in knowing more about your character but if you actively want to find Roleplay sometimes you've just gotta be the one that initiates it.
  10. I play pretty sporadically, sometimes 3+ month long breaks but I never fail to find RP or even make new friends. I generally avoid Clubs like the plague, they're WAY too cliquey and I've had next to no success there. Where I tend to have success is the less populated areas of Pocket D, or out in the world. I treat anyone with 'Roleplay' tag on their name as looking for Roleplay, no matter where they're at, alone, or grouped. A thought out intro, (or even not thought out) is often enough to initiate RP, "Nice costume." is sometimes all you need to get the ball rolling. Don't get me wrong, doesn't always work. I've seen people just blank it/ignore as if they're AFK. But I've also made some good friends and great RP from it too. My one tip for finding RP? Literally just approach someone who has 'Roleplaying' tag, anywhere at any time. 9/10 it works.
  11. Any map that has me backtrack through it. Exact same issue that Diablo and Path of Exile had (and mostly solved).
  12. I don't consider levels at all, not in my chars and not in others. Though saying that, it can be odd to see 'Incarnate-tier' Level 1's, I think it's best to put time and effort into the game before playing God-like characters. Most of my chars have 'money issues' because that's another (easy) character drive you can leverage, though if I were to make an Ironman style character it'd be that thing he BUILT IN A CAVE WITH A BOX OF SCRAPS because that's more appealing to me than having a nanomachine suit.
  13. First episode was great. The rest was utterly awful, I expected more, but the script was just flat out bad and at some points absolutely absurd plot holes and contrivances that are hard to look past. Show is carried solely by the set designers who did a fantastic job of capturing the Alien universe vibe.
  14. Super Strength / Invul Tanker with X-Ray Eyes + Flight Though Energy Melee / Invul Tanker could also work really well!
  15. My current main is a riff on Magik, so naturally...
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