Both of these strike a cord for me. From a hopeful, realistic side of things, seeing the game's future safe and in the community's hands is the most important thing. The original sunsetting was extremely emotional for me. I felt like I lost a family. One of the biggest reasons I've been hesitating to devote much time to playing here is because I don't want to deal with that loss again.
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As for a development future, as others have mentioned, new powersets would be awesome, as well as implementing the pool powers that never made it originally. New archetypes are OK, and I do like the concept behind the Sentinel, but I'd rather see more powers and additional proliferation for the current ones. New appearance customization options would also be awesome. If I were to narrow down my hopes and dreams to something specific, there are two in particular that cross my mind.
The first is something that I'm unsure is even possible, but we're desperately missing a muscular "amazonian" female option. Males can range anywhere from skinny nerdy types to massive beefcakes, and that's not including the alternate "huge" body. On the other side of the fence, there's no good way to make female characters in CoH actually appear like anything other than some variation on runway model. The number of examples of bulky females in comics is sadly lacking, yes, but it would still be nice to have the variation. Something slimmer than "huge", with a feminine angle on it. You know, to be able to make characters like this. Though, without knowing how current costume parts are designed, I have to imagine the worst and believe that it would require a new version of every item shaped to the new body type, which is no bueno...
The second, which I'm sure people will think "typical" given my namesake and icon, are improved beast parts, primarily the heads. Let's be real here, the "Monstrous - Beast" heads are hideous, and not in what I'd call the "intended" way. Good lord that lower jaw! Not to mention the sizing difference between regular and monstrous heads: they're too small. Yes, including the lizard head, though it's better. The separate beast heads outside of the "monstrous" category are a little better, but feel like they're missing a proper neck and the head is jammed into the shoulders. It's a bit better on males, but I'd still call it iffy. Minotaur is the closest it gets to almost-right size. Actual beastly hand options such as avian talons would be cool, but I imagine that could be a rigging nightmare. The tails are decent, not really any complaints there, other than a non-flaming avian feather option. I think the monstrous legs are pretty much covered as well, though maybe a "monstrous" model for feet similar to what's available for the hands (claws and such) would be cool. On the not strictly beast related side of things, I've noticed some costume options are missing from sections they have no logical reason to be missing from. I'd assume they were just forgotten. At some point I'll probably make a list to post.
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Really though, you guys are doing an absolutely fantastic job! Honestly if you just keep doing what you're doing we can rest assured knowing Paragon City is in good hands. 💕