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Felis Noctu

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About Felis Noctu

  • Birthday 08/28/1987
  1. Oh, you're apologizing? You must not have seen my rants in the Mids discord... 😛 Hell, Metalios rants at times! This spaghetti code, junky, misguided... gift to the world. *cough*
  2. @magicjtv You da real MVP! In all seriousness, this is an awesome idea! I sit much more in the "build to concept" group than the "min-maxing" one, but it's still nice to get some info on what could be and adapt to it. I want to mention that the more recent code has moved from here to the new Mids organization repo, in case you're interested. We're slowly getting everything centralized! Also...
  3. Well, you always could, if it means that much to you. I'm sure y-- *sigh* I have a wide-but-shallow range of programming skills. I'm not particularly fluent in anything except some web design, and even that is, much like you, something like 10-15 years out of date for the most part. Wrye Bash, a modding tool for Elder Scrolls/Fallout games, needed work done on their webpage-based documentation. I offered my time and pulled my ass out of "retirement", learned new techniques, and ended up building a navigation menu system out of javascript that was almost entirely independent of the page code. I effectively built a JS framework from scratch with minimal changes to their documentation code. Someone else saw what I did and wanted a website for their mod manager, so I built one from the ground up for them. In terms of maintenance they only know Github markdown, so I implemented a system that lets them write pages and news posts in markdown and it translates that to HTML and writes it to the page on the fly when someone navigates there. I saw Zed working on updates for Mids, which I spent almost as much time in as the game itself, and I offered to help make updates. We ran into problems that required code solutions, and Procat comes along, despite apparently not having much knowledge of C#, and between the three of us we figure that crap out. Bopper comes along with his formulas and data charts and throws his math skills into the mix, despite being unsure about the coding himself. So what? He also became the bug catalogue expert, keeping track of everything he can. We're working together, we got this! Metalios comes back, effectively absorbs us into the Reborn Team officially, and now we're bashing our heads against some really nasty bugs and making huge progress. The Mids group already knows, but I can put it here as well. I'm disabled, with a number of issues both physically and mentally. In terms of what we're doing here, I have some learning issues, motivational issues, regular lack of proper sleep, etc. I don't know if you have similar problems or not, but regardless, if I can do it, you can too. You know how you get skills and experience? You try to do it anyway. This is a community effort, anyone can contribute! Even small things count. Not sure if you can contribute anything in terms of code? Draw up design specs. Use freaking MS Paint if you have to, with the polygon tool. Write up a list of what features you think would be most useful for a web-based tool. Check out those other incomplete tools and see what they did, and keep track of what features you liked and what you didn't. A text file with suggestions is still contributing! On the note of a mobile app/web app, that's something we're actually in very early planning stages for. Metalios just pointed out (not more than half an hour ago) .NET MAUI as another potential option to our growing debate list. I've mentioned that I'd prefer something I could contribute to more easily with what skills I do have, but I can learn anything if they're willing to put up with my flailing around. Hell, we've discussed Unity as a potential option. There's a way you could contribute as well: Doing the research and compiling advantages and disadvantages for a bunch of different frameworks. Pretty much anything is more helpful, and valuable in general, than just complaining about something.
  4. Those color values were copied line for line from Pine's Hero Designer, which used the old theme colors. Mids does seem to convert some colors to name values, but it hasn't affected the appearance on my end. I'm not sure what to tell you, it looks exactly the same to me: As for the images, they're the selection bubbles for "current level/hovered power" and "place slot" in the UI. I can assure you they're different from the stock install of Mids 2.7.2.10. The ones that come with Mids now are yellow. The ones I packaged up for you use the old green.
  5. Not broken, removed. It was using a sketchy color overlay process to recolor things, so Metalios straight up removed it. The Hero/Villain toggle only really exists for accolades/temp powers at the moment. As well, apparently the answer as to why the color scheme was changed was to be colorblind-friendly. Yellow & Green is hard to differentiate, and adding a red overlay to it (for the villain theme) made that even worse. Also! Place this in your Mids Reborn/Data folder, overwriting your old Config.json: Config.json Extract these images to your Mids Reborn/Images folder, overwriting the two that are in there already: Images.zip Hello again, old friend!
  6. @darkgob Give me a few minutes to see if I can scrounge up a pre-2.6 version to check
  7. @darkgob Good news! In your configuration there's a color option for all the various text strings in Mids. You can set them to whatever you like by clicking on the entry! The color scheme changed to Yellow and Blue with Mids 2.6 it sounds like. Having you uninstall and reinstall Mids may have reset your configuration, which is why this sudden change happened. Thankfully it's an easy fix!
  8. That I do remember, but a very long time ago. Certainly not since I started working on Mids with the others. I'll pass this along.
  9. Did you use the installer in the past or did you extract from a zip? Those will have slightly different issues.
  10. Are you talking about in the powerset list on the right hand side? I've haven't experienced what you're describing. Since we started working on Mids again, non-selected powers were yellow and selected were blue (or red when we had that theme). We certainly didn't make any changes in that area for this last update. By random chance would you happen to have any screenshots of it the way you're used to? Scratching my head over this one.
  11. There is a new version of the database specifically for the 32 bit version, as well as an updated application. I'll fix the links in my posts, but the ones on the first page are correct.
  12. GOOD NEWS EVERYONE! Metalios hasn't gone completely insane yet! Also, Mids Reborn v2.7.2.10 has been released! The changes as usual can be found in the #patch-notes channel on the Discord. However, the key points we want to highlight are: An entirely new update system that displays the patch notes for the version you're updating to With that, the ability for us to separate app updates from database updates. Faster updates in the future! Also with that, we can now provide multiple manifests. Are you someone who likes beta testing? We can add a unique manifest for MRBU! Speaking of MRBU, Mids contains all the most recent fixes Fixes? Like Force Feedback? It actually works again? Holy crap! Not just that, but PPM calculations have been reworked All ATs now use the *correct* modifier tables for things. Shock and awe! And more! Now, there is a catch. For this version of Mids you're going to want to completely uninstall Mids and redownload from the links provided below, or in the first post of the Mids Reborn thread. The previous couple of releases had unexpected complications, and this new version also uses a new, more efficient compression method that the old update system doesn't like. So again, please uninstall, redownload, and reinstall to enjoy the new update! ----- Homecoming thread: https://forums.homecomingservers.com/topic/7645-mids-reborn-hero-designer/ Prerequisites (new!): .NET 4.8 - https://dotnet.microsoft.com/download/thank-you/net48 (64-bit) MRB 2.7.2.10 Installer: https://midsreborn.com/download/MRB_Setup.msi (64-bit) MRB 2.7.2.10 Zip: http://midsreborn.com/download/MRB_2.7.2.10_Windows.zip (32-bit/WINE) MRB 2.6.1.25 Installer: https://midsreborn.com/download/MRB_Setup.exe (32-bit/WINE) MRB 2.6.1.25 Zip: https://midsreborn.com/download/MRB_2.6.1.25_32bit.zip ----- (Please note that, unfortunately, at this time PVP-related values may not be correct. Homecoming introduced new modifier tables specifically for PVP. Implementing those is a little trickier than just updating the existing ones, and would require an overhaul of every single power in the game. It's on our todo list, but ouch!)
  13. GOOD NEWS EVERYONE! Metalios hasn't gone completely insane yet! Also, Mids Reborn v2.7.2.10 has been released! The changes as usual can be found in the #patch-notes channel on the Discord. However, the key points we want to highlight are: An entirely new update system that displays the patch notes for the version you're updating to With that, the ability for us to separate app updates from database updates. Faster updates in the future! Also with that, we can now provide multiple manifests. Are you someone who likes beta testing? We can add a unique manifest for MRBU! Speaking of MRBU, Mids contains all the most recent fixes Fixes? Like Force Feedback? It actually works again? Holy crap! Not just that, but PPM calculations have been reworked All ATs now use the *correct* modifier tables for things. Shock and awe! And more! Now, there is a catch. For this version of Mids you're going to want to completely uninstall Mids and redownload from the links provided below, or in the first post of this thread. The previous couple of releases had unexpected complications, and this new version also uses a new, more efficient compression method that the old update system doesn't like. So again, please uninstall, redownload, and reinstall to enjoy the new update! ----- Prerequisites (new!): .NET 4.8 - https://dotnet.microsoft.com/download/thank-you/net48 (64-bit) MRB 2.7.2.10 Installer: https://midsreborn.com/download/MRB_Setup.msi (64-bit) MRB 2.7.2.10 Zip: http://midsreborn.com/download/MRB_2.7.2.10_Windows.zip (32-bit/WINE) MRB 2.6.1.25 Installer: https://midsreborn.com/download/MRB_Setup.exe (32-bit/WINE) MRB 2.6.1.25 Zip: https://midsreborn.com/download/MRB_2.6.1.25_32bit.zip ----- (Please note that, unfortunately, at this time PVP-related values may not be correct. Homecoming introduced new modifier tables specifically for PVP. Implementing those is a little trickier than just updating the existing ones, and would require an overhaul of every single power in the game. It's on our todo list, but ouch!)
  14. We're aware that the recent update of Mids Official is *borked* in a number of ways, so for now I'm putting a halt on reports (at least in the Discord server) until we can resolve the big problems. We do have another update planned, but we don't have an estimate quite yet outside of "tomorrow". I don't think any of us are sure how these bugs managed to slip by (given we've been internally testing many of these changes ourselves for quite a while), but we're doing what we can to clean up the mess. We were all pretty amped to get anything published, really, Metalios included, so I think we just kinda jumped the gun a bit. This one surprised us just as much as everyone else! Sorry everyone!
  15. We're aware that the recent update of Mids Official is *borked* in a number of ways, so for now I'm putting a halt on reports (at least in the Discord server) until we can resolve the big problems. We do have another update planned, but we don't have an estimate quite yet outside of "tomorrow". I don't think any of us are sure how these bugs managed to slip by (given we've been internally testing many of these changes ourselves for quite a while), but we're doing what we can to clean up the mess. We were all pretty amped to get anything published, really, Metalios included, so I think we just kinda jumped the gun a bit. This one surprised us just as much as everyone else! Sorry everyone!
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