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Everything posted by Marine X
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Just discovered that the entrance to Paragon Parts Plus ( & Towing ) Opens a base entry window when it's door is clicked, just south of portal in DA.
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In the first Lore AMA Positron references the Angels in Ouroboros and Dark Astoria as "The Dimensionless", who were mentioned in the plans to appear as part of the game post Battalion. Since that never happened, who knows.
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Yes, and I like to finish all content from my contacts, but when you are going to have to spend a great deal of time hunting for X faction in Y Zone, there should be some there that will award XP, since hunts have no completion bonus. I was actually enjoying the other Non-Arc missions he was giving out, but those 2 in a row, that's too much work for no XP. I guess the real question is, why are there literally hundreds of Nemesis, DE, Malta, Rikti and CoT on Peregrine Island and so few Carnies? It is the only zone they spawn in Blue Side. All the other groups, except perhaps Malta, are readily available in other zones as well. You would think if a contact says they are causing such Chaos that their numbers need thinning, you would actually be able to find some, lol.
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No kidding, just doing Harvey Maylor Arc, and then his missions. "Defeat 50 Carnies on Peregrine Island", only to be followed by "Tell the Carnies to take their HiJinx somewhere else", in other words defeat 50 MORE Carnies...... I walked away and looked for a new contact. I'm at 50+ and most of them I could find gave no XP, I have better things to do with my time.
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No, Homecoming is essentially a clean slate in all ways. If a name is not available, someone else has probably nabbed it. As far as supergroups, a fellow former member may have already used it. After 4 years out of hiding it can be difficult to find character names, but just takes some thought, Good Hunting.
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Must not have been quite awake when I said Echo: Dark Astoria, lol. Yep, Echo: Faultline.
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Also a side trip tp Echo: Dark Astoria will do the trick, tons of Princes about mid map on the Eastern side.
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Server: Excelsior Mission: "Agree to Rescue young Sybils" from Marcus Valerius Map: Cimeroran Cave Map If you enter Pools toward the back in large Chamber you go to the bottom instead of floating, even if you leave and re-enter pool. You can then swim under the path from pool to pool, this may be a feature and not a bug, but have never seen this before.
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The description seems to fit either a purple set or superior set for the set bonus, but you have to be 50 to slot them. Unless of course they were exemplared on a team, but I would think if you were looking at their set bonuses you would have noticed their actual level there.
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If this, "Skipplabs" is the forum sccount you used in the past, just go to the Account Tab at the top of this page, and select Game Account, it will show the Log in Name and allow you to reset your password. If it was another forum account, You'll want to file a support ticket ( here on the forums ) with as much info as possible, including the email associated with the forum account. They should be able to get you fixed up.
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[Important Update] November 2023 Donations & Finances
Marine X replied to Cipher's topic in Finances & Donations
Perhaps an option would be to start the Donation Process on the 2nd to last Saturday of each Month, giving a larger window to collect the necessary funds before bills would start coming due. It would also allow those with limited budgets 2 pay days from which to donate. -
Repeated freezing and crashing, on newer machine...
Marine X replied to frostfarmer's topic in Help & Support
Have you tried using the "-usetexenvcombine" launch parameter...It may help. You will find this in the Homecoming Launcher, click the 3 dots next to Ready, then click settings, enter the parameter in the Launch Parameter field. It will use this each time you load with no further effort. Also I have heard there are issues with the way graphics suites try to run the game and it may require using a basic driver. COH is old and requires OpenGL , newer cards may not natively support that. -
At what point is account creation failing. Since you have a forum account already, all you need to do is go to the Account Tab at the top of this screen and select Game Account, that is where it will show your Game Account Name and you can set your Game Account Password. This is separate from your Forum account.
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If you have not done so, file a support ticket with all relevant information using the support tab at the top of the screen, use the new request tab once on the support screen.
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It would probably be easier to just apply whatever coding allows Brawl to adapt to Builds with a weapon in their right hand, to use their left hand for Brawl. It just needs to be applied to other Pool Melee attacks. I'm pretty sure Brawl has not always been as it is now, so I would think the change is possible, not sure how simple though.
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Just a thought.... Have always found that if you use brawl on a weapon wielding character that it uses the left hand for the punch since the weapon is in the right hand. On shield tankers, if they use a weapon, Dual Blades or Dual Pistols, brawl is converted to a kick, this is great for immersion and fits the toon. I have an Axe tanker however, who uses a shovel as his weapon of choice ( Right Hand ), when he uses Crosspunch or Boxing I have to wait on the Redraw of his shovel before the next attack. Is there any way to just have him use his left hand for those attacks? Seems it's possible since Brawl does this and would look much better in combat.
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Was doing a mission from Jose Escalante, strangely it is not a mission he is supposed to assign according to the Wiki, "Save Lawyers from the Devouring Earth" is assigned by Lou Pasterelli and I had already done it thru him. But that's not the real bug, after using Pendulum on my WP/Axe Tank the impact effect stuck, just sat there, I moved on to the next floor and completed the mission and then returned to the previous floor and it was still there. Very odd.
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Perhaps an option for this is that rather than Mimic primary or secondary powers it could award any temp powers the target has to the Mimic and they would appear in Tray 1 if there is available space allowing up to 9 Mimic powers at a time. Once they expire, more could be added, and you would have the option to delete unwanted ones. They would be Unenhanced, like any temp, solving that issue, with the Archetype having its own Primary and Secondary sets. The Mimic could come in more than one type, having perhaps a Melee Mimic, Ranged Mimic or Support Mimic, the Archetype Powers would fit the three variations, but the Mimic Powers could be anything.
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I have an Incarnate Regen Brute; he can be really good, then suddenly not. The -regen hole can surprise you if you aren't paying attention. I just look at it as the way things are in Comic Books. You don't always get to pick what powers you get unless you are a Technologically based hero. That being said, you are not going to have the Beast taking on Galactus or Daredevil fighting the Abomination. Some Heroes are of Epic levels of power and some are not. This has always been the biggest flaw in COH, it allows people to end up with OP Characters using almost any AT or set. How would characters like Hawkeye, Spiderman, Angel, Black Widow, etc fare in the COH universe, not well if you only gave them their published abilities. We can build toons and then plug the holes with Pool Powers, Epic Powers, Patron Powers, P2W Powers and Incarnates in a way comic characters can't, and become steamrolling agents of death. I think the Regen Nerfs have proven to be a huge mistake, and it shows. It has become the ongoing example of too much fiddling with a set to the point it has lost what made it work. Willpower is so similar and an effective set, but doesn't have all the -Regen holes. Maybe someday they'll get around to fixing it, but after what, 23 Issues?, I wouldn't hold my breath.
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I think I may know what happened. I was checking what was programmed on the F1-F12 keys on a character just before I saw the TELL, I bet it was for too many chat events in a short period that triggered GM Bot, I had not actually chatted at all this morning.
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Had this pop into my chat window at about 4:50 am this morning, I was alone, on a mission map, and had not used chat today at all. Tell did not show who it was from, or to for that matter. If it is something where I bumped a key that has that mapped to it that might make sense, otherwise I'm a little confused.
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Who is the most powerful hero and villian in the game
Marine X replied to savair's topic in General Discussion
Although both considered Villains, Eochai of the Fir Bolg and Jack in Irons of the Red Caps get into a regular throwdown during the Croatoa War Event. It takes place in the Grim Vale in northern Croatoa. Easy way to get the badges for defeating them. -
Cavern of Transcendence Trial/Strategy Since it is no longer necessary to click the Obelisks simultaneously, all you really need do is go down each tunnel and click each obelisk one by one. You may wish to work your way around clockwise or counterclockwise to make it easy to keep track of which you have already done, or if on a team you may wish to call out which ones you click as you click them so others will know not to duplicate your effort. ("First left, done!" "Second left, done!" etc.) Some Obelisks will be free of enemies, but others will have enemies encamped around them. You may need to clear the enemies out before you can click them. Remember that falling in the lava heals Pumicites, so try not to knock them in. It is not actually necessary to defeat Koago to complete the Trial; simply defeat the two or three Pumicites holding Sam Wincott captive against the wall. Not true, completed all objectives Today and freed Sam Wincott who then ran off and Mission Countdown continued with Defeat Koago displayed.