Jump to content

Marine X

Members
  • Posts

    1127
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Marine X

  1. Can she log into the forums? If so, all she has to do is go to the account tab at the top of this page and reset the game password manually.
  2. Leprechauns, definitely, stole the whole thing, wait till they find out all that gold and silver trim is fake. Oh boy...
  3. This is something the Devs will need to look at. The changes regarding Offensive Toggle Powers may not apply to Irradiated Ground as it isn't as much an Offensive Power as it is an Automatically Respawning Player Based Psuedo Pet, so it may be in a gray area that the changes may not have addressed. Would be good to get it included in the changes but they will have to see what can be done.
  4. It has been stated by @Dacy that due to the latest update some base exit issues have been appearing, in most cases allowing the base to sit completely idle with no one in it for 6 to 15 minutes will allow it to reset and begin working again.
  5. Pendragon is Supposed to be speaking to the Mission Holder, Warhorse, but instead addresses the last NPC Foe that he had targeted. Not a big deal as the rest of the mission was fine and was completed with no further issues. Mission is in Night Ward from Belladonna Vetrano.
  6. With the names Policy warning system active, although Renaming not in force, now would be a great time to start moving seldom played characters to areas with no Log Out countdown timers. These areas include City Hall, Pocket D, Hospitals, Universities, Midnighter Clubs, Vanguard Base, AE, Enhancement Stores, Arenas or other indoor spaces. Cuts down the hassle of waiting for the timer to expire when cycling through your characters.
  7. Did you relocate the Base Entrance Portal? If you can get in the base, you will emerge in the Entrance room, and the edit base options should be visible, click edit base, click current room and remove anything that could be blocking access to the Portal, click on the Base Entrance Portal and place it back in the center of the Entrance room. Exit from the Base Editor, You should then be able to enter and exit normally.
  8. I would really like to see if it is possible to add the Warehouse / Factory Map Office Doors that open when you click on them allowing you to walk into the Office space. Also the doors from the Praetorian Underground Maps that function similarly. This has always forced us to use TP beacons and waypoints to move from section to section of a base and would add to realism.
  9. Just checked my bases on Reunion and Everlasting and everything works as far as I can tell, ( I use the Tech White Holes for mine ). Just to rule it out, you didn't change alignment recently did you? Hero or Villain Zone TP will only work if you are the correct alignment for the Zone. If not try moving the TP Beacons closer to the TP Device and see if anything changes.
  10. The glowies make sound when you are near them, so you can locate them, but back in the day, with stereo speakers or head phones you could tell exactly which direction they were in, as the sound would pan between the 2 channels allowing you to follow the sound, this is no longer available unless you are on a Windows XP machine. Could be that ASUS, independently of Microsoft, is enabling the effect, which is good for you, I have a Midband Gaming tower and this no longer works on mine.
  11. Since you are running on a laptop there are a few things that coming to mind. If you are on WIFI and can use a wired connection, hook up direct to your internet, nothing against WIFI but it is never as fast as a wired connection unless you have some very expensive gear. Make sure something has not been enabled, such as the NVidia Experience, because that can impact performance. Always make sure you are using the most up to date drivers for your Video Card. Run Netgraph. It will give you good idea if it is connection related. Yellow and Red are pretty, but evil in this case. Allows the user to turn on and off a network monitor, or graph. This graph will overlay on top of any other windows, and will always be in the lower right hand corner. /netgraph by itself will return the current net_graph setting. /netgraph 0 will hide the netgraph. /netgraph 1 will display the netgraph /netgraph #, where # > 1, will display a much taller version of the netgraph. On the netgraph: Green bars represent received packets, with the height of the bar representing server ping time in milliseconds Yellow bars represent retransmitted packets. Red bars represent dropped packets.
  12. On 4/30/2021 at 5:21 PM, Number Six said: The only "solution" is to downgrade to windows XP, which isn't much of a solution at all. Microsoft removed DirectSound's 3D audio support in Windows Vista, both the hardware support and the software emulation. Microsoft stopped support for the 3D Sound that the game used after Windows XP, when 3D Sound stopped working was when I began having trouble locating Glowies, and that was quite a while before shutdown. I actually had a 2G Video Card, an Aegia PhysX Co-Processor and a Yamaha 3D Sound Card and had no clue upgrading to Windows 7 was going to kill the Sound, oops. ( That was late 2009, early 2010 ), they had already ended support with Vista.
  13. This is probably the culprit for the Glowie Audio issues, which happened way back on Live. All newer 3D sound options seem to be incompatible with COH.
  14. Ongoing support for Tequila is limited but the Homecoming Launcher is fully supported. It may be easier in the long run to download and install it. It is able to update easier with little effort, provides easy access to the Beta Server, Server Status and News is displayed in the interface You can keep the Tequila Install for use with other servers if it is supported.
  15. If looking for costume options and all your slots are in use, don't forget you can use Super Group Mode to give you additional looks by adjusting the Colors used in the SG Settings Tab. The settings are adjustable independently for each costume slot, and to use the look just enter Super Group Mode.
  16. Yes, page 4 included a change where Toggles are no longer dropped when Mezzed, but the effects are suppressed till 5 seconds after Mezz ends, then they resume on their own. I imagine this also applies to Click powers in the same way.
  17. When doing the "Max" Arc in Dark Astoria, In the Knives of Vengeance Tibetan Retreat in the Finale, ALWAYS follow the RUGS, saves a lot of wandering in Circles and leads you straight to the final fight.
  18. I have noticed some delay issues with the animation on Spring Attack from the Leaping Pool and that there are several emotes that will not trigger while the Shield is Active. As you said the Shield Animation may be negating other animations triggering.
  19. Well actually, if you think about it, for roleplay purposes this can be done now. Go to the building door, click Monitor Duty or other TP, enter Base code to Base, Restaurant, whatever and there you are. No coding required. It would be nice to have just clicking on the door doing it, but it would also be nice to have fingers, to blink once in a while, for your hair not to be as stiff as 10 day old Roadkill or for us to have 12 Costume Slots, but I imagine we can cover some of this ourselves till the Devs determine if it's worth the effort. Does anyone know if there is a list of roleplay bases providing this service? I may start work on El Mexicano on Reunion myself if it hasn't been done already.
  20. Which way Lab Elevators go can be told from the Mini-Map, sometimes helpful if looking for a missed Objective on a map where a floor has multiple Elevators. This One goes UP: This One goes DOWN:
  21. On this same kind of thinking it could also be used to expand available Role Play spaces. Currently there are a limited number of accessible building interiors, City Hall, Vanguard Base, the Casino Redside, Icon, AE, Enhamcement shops, etc. What if some of the more proficient Base Builders could create Interiors for some of the common Paragon Establishments, like El Mexicano that could be accessed via the Zone Map Door at each location. Just Brainstorming. To access, when you clicked on the door, the " enter Base, enter Passcode " would appear, and there would be a list on the forums of the Passcodes for the Various Locations, like at Halloween for those Attractions.
  22. Wouldn't that kind of render the mission itself as completely pointless if that is the only mission objective and they go " Here He Is! ". Just my opinion, but it would always be over in like 30 Seconds. I would think rather than posting a Marker on the Mission Map, maybe have hostage objectives have an Audio Element to help you find them when you are nearby.
  23. Sorry, confused this with a different mission, this is from the Ouro/Tina Macintyre Arc. He can be tough to find.
  24. Decided to hide that for anyone that hasn't run it......
  25. Also had this issue on a Tank with Spring Attack and Savage Leap, Savage Leap works fine but Spring Attack does Damage Immediately but has an animation/knockdown delay of about 2 Seconds.
×
×
  • Create New...