Senkan
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Here's a cheap AFK Spines/Fire farm build. Cheap Mid Spines Fire Farm AFK.mxd
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Let me see if I can find my Stone/Rad Farmer... This is an AFK farm build. You can set it and forget it. Put a +End Perforamnce shifter on Stamina. Stone Rad AFK Farm Tank 3 16.mxd
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Keen...here is a Bio/Dark Hami tank build for your review. Please look it over for any holes. Keen - Tanker (Bio Armor).mxd
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Tankers The New Fire Farmers? What Would Be A Good Combo For Farming?
Senkan replied to Mythical Creature's topic in Tanker
The difference that I see is that you now have 20 or so foes firing ranged attacks at you while the normal 16 or so are in melee. Tanks are better farmers now. Lot of brutes don't have the regen to survive and their max damaged buff was nerfed. The go to farmers get defeated when they run into the middle of an AFK farm (Spine/Fire, Rad/Fire Brutes). -
After getting a Rad/Stone Brute up to veteran level 50+ and a Stone/Rad tank up to almost veteran level 20 it's obvious the tank is better at AFK farming. I thought Fury would make the difference but it didn't.. I was able to build in Musculature Alpha and added Hasten. Hasten might only work for 2 minutes but on a 5 minute farm that's +28% more recharge on average (14% for 10 minute farm). Biggest problem with this build is endurance and with end modification in Musculature Alpha, 3 Performance +END IO's, and conserve power things seem to work. I'd like everyone to look over this build and let me know if you see anything that can be improved. Also if you have a build that you think is better please post it. Stone Rad AFK Farm Tank 3 16.mxd
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Tankers The New Fire Farmers? What Would Be A Good Combo For Farming?
Senkan replied to Mythical Creature's topic in Tanker
Here's a Stone/Rad fire farm build. Turn off your auto on Atom Smasher when not in the mission or it can crash the end after awhile. Stone Rad AFK Farm Tank 3 16.mxd -
My first thought was Ill/Earth for more control but savage should get the job done. BTW I have zero real life PVP experience. It's a benefit of being 6'5" 270. I'm usually the one breaking up the fights.
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Alright Seraphimsensai...I just made an Illusion/Savage Dom named Under the Bed. Better be good or I'm comin for ya.
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I see your point. But alternatively you could pop a blue just as easy as a green. I'm going to have to play the build to see what works best for me. Thanks for the build and the reply.
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@nemu I'm thinking of replacing the Preemptive Optimization set in Dynamo and replacing it a Numina Convalescence set. I haven't played the build yet but it seems that endurance won't be a problem with Power Sink. So this change trades a little recharge for a good bit of regeneration. This makes sense to me (on paper) but do you think it's a good trade off?
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After thinking of making an illusion/Martial range focused build and hearing Phantasm was dying a lot I thought maybe more crowd control secondary could keep him alive so I'm going with /Earth. Problem is I've been looking for a build for reference and can't find any and would appreciate directing me to any already posted. If there's nothing out there maybe we can start a discussion on a build that works. I'm probably going Ice mastery for Hibernate and sleet.
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Ya know...some people have different reasons for playing this game. Min-maxers are a part of the community. If someone comes on a forum and asks for help don't you think it's better to offer help or just not respond instead of directing that person to do what you want to do or think should be done? That's making his/her game experience worse not better.
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Old thread but I can't find the answer to can Enflame be used on Phantom Army. My guess is no but I'd like to know before I invest in the power.
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Not going to far into the mission was the key. My spine/fire brute can even AFK farm when doing this.
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I took the Imperium Armor Psi resistance slot and put it on Crystal armor and put a Power Transfer Chance to heal. I then took out the Power Transfer end mod out off Stamina and put that slot into Physical Perfection and put another Power Transfer Chance to heal. Hoping since this is an AFK build end use won't be a problem. And you get an additional 150 HP ever 20 seconds. I'm hoping the T3 alpha with level increase will make the difference.
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I took all the IOs off the Brute and put them on the Tanker. Maybe I'll do another respec and try out the Brute again. I only had T2 Alpha when I ran it. My build is a little different than yours so I'll look into updating it. Maybe I'll try Agility Alpha like with the tank.
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Same here. I made my Ill/Storm in June of 2004. Dark Oasis. Glad he's back.
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Crowcus Pocus I tried the Rad/Stone Brute hoping it would live in a solo farm. It's didn't. I had tier 2 Alpha when I gave it a try. It worked OK with another farmer but solo it was tough. I'm farming up a Stone/Rad tank with the same hope.
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I tweaked your stone/rad build. Not much of a change. This Hero build was built using Mids Reborn 3.4.6 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Comet Empire: Level 50 Magic Tanker Primary Power Set: Stone Armor Secondary Power Set: Radiation Melee Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Stone Skin -- LucoftheG-Def/Rchg+(A), GldArm-3defTpProc(3), Ags-EndRdx/Rchg(3), Ags-ResDam/EndRdx(5), Ags-ResDam/Rchg(5), UnbGrd-Max HP%(50) Level 1: Contaminated Strike -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(7), SprMghoft-Acc/Dmg/Rchg(7), SprMghoft-Dmg/EndRdx/Rchg(9) Level 2: Rock Armor -- LucoftheG-Def/Rchg+(A) Level 4: Earth's Embrace -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(19), Pnc-Heal/Rchg(21), Pnc-Heal/EndRedux/Rchg(21), Pnc-Heal(23) Level 6: Mud Pots -- Erd-%Dam(A), ScrDrv-Dam%(23), Obl-%Dam(25), ImpSwf-Dam%(25), IceMisTrmt-+ColdDmg(27), FuroftheG-ResDeb%(27) Level 8: Rooted -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(31) Level 10: Boxing -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(33), AbsAmz-Acc/Stun/Rchg(33), AbsAmz-Acc/Rchg(33), AbsAmz-EndRdx/Stun(34) Level 12: Crystal Armor -- PwrTrns-+Heal(A) Level 14: Combat Jumping -- Ksm-ToHit+(A) Level 16: Tough -- Ags-ResDam/Rchg(A), Ags-EndRdx/Rchg(34), Ags-ResDam/EndRdx/Rchg(34) Level 18: Minerals -- LucoftheG-Def/Rchg+(A) Level 20: Weave -- Rct-ResDam%(A), Rct-Def(36), Rct-Def/EndRdx(36), Rct-Def/EndRdx/Rchg(36), Rct-EndRdx/Rchg(37), Rct-Def/Rchg(37) Level 22: Proton Sweep -- Arm-Dmg/EndRdx(A), Arm-Dmg(37), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39) Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 26: Brimstone Armor -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(40), Ags-ResDam/EndRdx/Rchg(40), StdPrt-ResDam/Def+(40) Level 28: Irradiated Ground -- AchHee-ResDeb%(A), TchofLadG-%Dam(42), ShlBrk-%Dam(42), Erd-%Dam(42), Obl-%Dam(43), ScrDrv-Dam%(43) Level 30: Tactics -- GssSynFr--Build%(A) Level 32: Granite Armor -- ImpSki-Status(A) Level 35: Conserve Power -- Empty(A) Level 38: Atom Smasher -- PrfZng-Dam%(A), Arm-Dam%(43), Erd-%Dam(45), Obl-%Dam(45), ScrDrv-Dam%(45), AchHee-ResDeb%(46) Level 41: Physical Perfection -- PwrTrns-+Heal(A), PwrTrns-EndMod(46), PrfShf-End%(46) Level 44: Vengeance -- LucoftheG-Def/Rchg+(A) Level 47: Energy Torrent -- SprFrzBls-Acc/Dmg/Rchg(A), SprFrzBls-Rchg/ImmobProc(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Dmg/EndRdx(50), SprFrzBls-Acc/Dmg(50) Level 49: Hasten -- RechRdx-I(A) Level 1: Gauntlet Level 1: Brawl -- Hct-Dmg(A), Hct-Dmg/Rchg(9), Hct-Acc/Dmg/Rchg(11), Hct-Acc/Rchg(11), Hct-Dmg/EndRdx(13) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Hurdle -- Empty(A) Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13), NmnCnv-Regen/Rcvry+(15), NmnCnv-Heal(15), NmnCnv-Heal/Rchg(17) Level 1: Stamina -- PwrTrns-+Heal(A), PwrTrns-EndMod(17), PrfShf-End%(19) Level 50: Degenerative Radial Flawless Interface Level 50: Ageless Core Epiphany Level 50: Assault Radial Embodiment Level 50: Banished Pantheon Radial Superior Ally Level 50: Agility Core Paragon ------------
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This can be used to farm. Believe it or not. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Woe: Level 50 Magic Blaster Primary Power Set: Archery Secondary Power Set: Mental Manipulation Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Flight Ancillary Pool: Cold Mastery Hero Profile: Level 1: Aimed Shot -- Dcm-Acc/Dmg/Rchg(A), Dcm-Acc/EndRdx/Rchg(19), Dcm-Dmg/Rchg(27), Dcm-Dmg/EndRdx(39), Dcm-Acc/Dmg(42) Level 1: Subdual -- EnfOpr-Acc/EndRdx(A) Level 2: Fistful of Arrows -- PstBls-Dam%(A), PstBls-Acc/Dmg(3), PstBls-Dmg/Rng(3), PstBls-Dmg/EndRdx(9), PstBls-Acc/Dmg/EndRdx(29) Level 4: Telekinetic Thrust -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(5), KntCmb-Dmg/EndRdx/Rchg(7) Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(37) Level 8: Blazing Arrow -- Apc-Dmg/EndRdx(A), Apc-Acc/Rchg(9), Apc-Dam%(11), Apc-Dmg/Rchg(29), Apc-Acc/Dmg/Rchg(34), GldJvl-Dam%(46) Level 10: Combat Jumping -- LucoftheG-Rchg+(A) Level 12: Explosive Arrow -- PstBls-Dam%(A), PstBls-Dmg/Rchg(13), PstBls-Acc/Dmg(13), PstBls-Dmg/EndRdx(15), PstBls-Acc/Dmg/EndRdx(17), FrcFdb-Rechg%(19) Level 14: Super Speed -- BlsoftheZ-ResKB(A) Level 16: Concentration -- RechRdx-I(A), RechRdx-I(25), RctRtc-ToHit/Rchg(25), RctRtc-ToHit(36) Level 18: Aim -- RechRdx-I(A), RechRdx-I(31), RctRtc-ToHit(31), RctRtc-ToHit/Rchg(31) Level 20: Drain Psyche -- DctWnd-Heal/Rchg(A), TchoftheN-Acc/Heal(21), TchoftheN-Acc/EndRdx/Heal/HP/Regen(21), NmnCnv-Heal/Rchg(23), PrfShf-EndMod/Rchg(23), PrfShf-EndMod/Acc/Rchg(27) Level 22: Boxing -- KntCmb-Knock%(A), KntCmb-Dmg/EndRdx(36), KntCmb-Dmg/Rchg(36), KntCmb-Acc/Dmg(37) Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(39) Level 26: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(48) Level 28: World of Confusion -- CrcPrs-Conf/EndRdx(A), CrcPrs-Conf%(34), CrcPrs-Acc/Rchg(40), CrcPrs-Acc/Conf/Rchg(43), CrcPrs-Conf/Rchg(45) Level 30: Hover -- LucoftheG-Rchg+(A), Flight-I(37) Level 32: Rain of Arrows -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(33), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Dmg/Rchg(34), PstBls-Dam%(50) Level 35: Psychic Scream -- Rgn-Dmg/EndRdx(A), Rgn-Dmg/Rchg(40), Rgn-Acc/Dmg/Rchg(40), Rgn-Acc/Rchg(45), Rgn-Dmg(46) Level 38: Psychic Shockwave -- Obl-Acc/Dmg/Rchg(A), Obl-%Dam(39), Obl-Acc/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-Dmg(45), Arm-Dam%(50) Level 41: Flash Freeze -- FrtHyp-Sleep/EndRdx(A), FrtHyp-Plct%(43), FrtHyp-Sleep/Rchg(43), FrtHyp-Acc/Sleep/Rchg(46), FrtHyp-Acc/Rchg(50) Level 44: Hoarfrost -- DctWnd-Heal/Rchg(A) Level 47: Frozen Armor -- LucoftheG-Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48) Level 49: Hibernate -- RechRdx-I(A) Level 1: Brawl -- KntCmb-Knock%(A), KntCmb-Acc/Dmg(11), KntCmb-Dmg/EndRdx(15), KntCmb-Dmg/Rchg(17) Level 1: Sprint -- UnbLea-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Defiance Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Heal-I(A) Level 2: Stamina -- EndMod-I(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 50: Musculature Core Paragon ------------
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Homecoming Team News (May 8th): Pack your bags, we're going to Canada!
Senkan replied to GM Tempest's topic in Announcements
See that's where you're wrong mate, it didn't affect me at all, the only lag I ever felt was felt as result of overloaded servers, not ping, this isn't an FPS, people used to play this on dialup back in the day <56k! :) I used to play it on dial up. It was worse than early game Hami raids. -
I used to use Statesman in a Peregrine mission with a kinetic defender. Those where the days.
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Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Hardness: Level 50 Natural Tanker Primary Power Set: Stone Armor Secondary Power Set: Stone Melee Power Pool: Speed Power Pool: Teleportation Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: Level 1: Rock Armor -- LucoftheG-Rchg+(A), LucoftheG-Def(5), LucoftheG-Def/EndRdx(13), ShlWal-ResDam/Re TP(46) Level 1: Stone Fist -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(13), KntCmb-Dmg/Rchg(17), KntCmb-Dmg/EndRdx/Rchg(19) Level 2: Earth's Embrace -- NmnCnv-Heal(A), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(3), NmnCnv-Heal/EndRdx(5), DctWnd-Heal/EndRdx/Rchg(36) Level 4: Heavy Mallet -- KntCmb-Dmg/EndRdx(A), KntCmb-Dmg/EndRdx/Rchg(15), KntCmb-Acc/Dmg(15), KntCmb-Dmg/Rchg(17) Level 6: Mud Pots -- SprMghoft-Acc/Dmg/EndRdx/Rchg(A), SprMghoft-Dmg/EndRdx/Rchg(7), SprMghoft-Acc/Dmg(7), SprMghoft-Rchg/Res%(11), FuroftheG-ResDeb%(25), EndRdx-I(50) Level 8: Rooted -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(9), NmnCnv-Heal/Rchg(9) Level 10: Super Speed -- WntGif-ResSlow(A) Level 12: Teleport -- Jnt-EndRdx/Rng(A) Level 14: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg/Rng(21), MckBrt-Taunt/Rchg(23), MckBrt-Acc/Rchg(23), MckBrt-Taunt/Rng(31), MckBrt-Rchg(34) Level 16: Kick -- Acc(A) Level 18: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(45) Level 20: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(37) Level 22: Fault -- AbsAmz-EndRdx/Stun(A), AbsAmz-Stun/Rchg(25), AbsAmz-Acc/Rchg(29), AbsAmz-ToHitDeb%(40), AbsAmz-Acc/Stun/Rchg(43), RopADop-Acc/EndRdx(50) Level 24: Crystal Armor -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(40), LucoftheG-Rchg+(45) Level 26: Minerals -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(31) Level 28: Maneuvers -- RedFrt-Def/EndRdx(A) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 32: Granite Armor -- ResDam-I(A), ResDam-I(33), ResDam-I(33), LucoftheG-Rchg+(33), DefBuff-I(34), DefBuff-I(34) Level 35: Tremor -- FrcFdb-Rechg%(A), Arm-Dam%(36), Arm-Dmg/EndRdx(36), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/Rchg(40) Level 38: Seismic Smash -- UnbCns-Dam%(A), UnbCns-EndRdx/Hold(39), UnbCns-Hold/Rchg(39), UnbCns-Acc/Hold/Rchg(39), UnbCns-Acc/Rchg(43) Level 41: Soul Tentacles -- GrvAnc-Immob(A), GrvAnc-Hold%(42), GrvAnc-Acc/Rchg(42), GrvAnc-Immob/EndRdx(42), GrvAnc-Acc/Immob/Rchg(43) Level 44: Darkest Night -- DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-ToHitDeb(45), DarWtcDsp-ToHitdeb/Rchg/EndRdx(46), DarWtcDsp-Slow%(46) Level 47: Dark Obliteration -- CldSns-ToHitDeb/EndRdx/Rchg(A), CldSns-Acc/EndRdx/Rchg(48), CldSns-Acc/ToHitDeb(48), CldSns-Acc/Rchg(48) Level 49: Tactics -- GssSynFr--ToHit/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(50) Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Gauntlet Level 4: Ninja Run Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- RgnTss-Regen+(A), NmnCnv-Heal/Rchg(19), NmnCnv-Regen/Rcvry+(27), NmnCnv-Heal(29) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11), EndMod-I(27) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 50: Agility Radial Paragon ------------
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Been awhile since I've posted a build. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Make: Level 50 Magic Controller Primary Power Set: Illusion Control Secondary Power Set: Radiation Emission Power Pool: Flight Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Primal Forces Mastery Hero Profile: Level 1: Blind -- FrtHyp-Plct%(A), FrtHyp-Sleep/EndRdx(3), FrtHyp-Sleep/Rchg(13), FrtHyp-Acc/Sleep/Rchg(17), FrtHyp-Acc/Rchg(23), GhsWdwEmb-Dam%(43) Level 1: Radiant Aura -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(3), DctWnd-Heal/Rchg(11), DctWnd-Heal(15), DctWnd-Heal/EndRdx/Rchg(43) Level 2: Deceive -- CrcPrs-Conf/EndRdx(A), CrcPrs-Acc/Rchg(5), CrcPrs-Conf%(9), CrcPrs-Conf/Rchg(9), CrcPrs-Acc/Conf/Rchg(17), Range-I(48) Level 4: Radiation Infection -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-Rchg/EndRdx(5), DarWtcDsp-ToHitDeb/EndRdx(11), DarWtcDsp-ToHitdeb/Rchg/EndRdx(13), AchHee-ResDeb%(21), TchofLadG-%Dam(50) Level 6: Accelerate Metabolism -- EffAdp-EndMod/Rchg(A), EffAdp-EndMod/EndRdx(7), PrfShf-EndMod/Rchg(7), PrfShf-EndMod/Acc/Rchg(23) Level 8: Hover -- LucoftheG-Rchg+(A) Level 10: Spectral Wounds -- Dcm-Acc/EndRdx/Rchg(A), Dcm-Acc/Dmg/Rchg(15), Dcm-Acc/Dmg(29), Dcm-Dmg/Rchg(34), Dcm-Dmg/EndRdx(39), Dvs-Hold%(46) Level 12: Hasten -- RechRdx-I(A) Level 14: Super Speed -- EndRdx-I(A) Level 16: Combat Jumping -- LucoftheG-Rchg+(A), Ksm-ToHit+(39), Krm-ResKB(45) Level 18: Phantom Army -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(19), ExpRnf-Acc/Dmg/Rchg(19), ExpRnf-EndRdx/Dmg/Rchg(21), SlbAll-Dmg/Rchg(25), SlbAll-Build%(43) Level 20: Lingering Radiation -- TmpRdn-EndRdx/Rchg/Slow(A), Acc-I(25), RechRdx-I(31), PcnoftheT-EndRdx/Rchg/Slow(34), TmpRdn-Acc/EndRdx(36) Level 22: Maneuvers -- LucoftheG-Rchg+(A) Level 24: Group Invisibility -- LucoftheG-Rchg+(A) Level 26: Spectral Terror -- GlmoftheA-Acc/Fear/Rchg(A), GlmoftheA-Acc/EndRdx(27), GlmoftheA-EndRdx/Fear(27), GlmoftheA-Acc/Rchg(31), GlmoftheA-Dam%(34) Level 28: Enervating Field -- EndRdx-I(A), EndRdx-I(36) Level 30: Flash -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(36), BslGaz-EndRdx/Rchg/Hold(37), BslGaz-Acc/EndRdx/Rchg/Hold(39), EssofCrr-Acc/Hold/Rchg(42) Level 32: Phantasm -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Rchg(33), SlbAll-Acc/Dmg/Rchg(37), ExpStr-Dam%(42) Level 35: Tactics -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-ToHit/EndRdx(48) Level 38: EM Pulse -- UnbCns-EndRdx/Hold(A), UnbCns-Hold/Rchg(40), UnbCns-Acc/Hold/Rchg(40), UnbCns-Acc/Rchg(40), UnbCns-Dam%(42) Level 41: Conserve Power -- RechRdx-I(A) Level 44: Energy Torrent -- PstBls-Dam%(A), PstBls-Acc/Dmg(45), PstBls-Acc/Dmg/EndRdx(45), PstBls-Dmg/EndRdx(46), PstBls-Dmg/Rchg(46), ExpStr-Dam%(50) Level 47: Temp Invulnerability -- StdPrt-ResDam/Def+(A), ResDam-I(48) Level 49: Power Boost -- RechRdx-I(A), RechRdx-I(50) Level 1: Brawl -- Empty(A) Level 1: Sprint -- UnbLea-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Containment Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(29) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(31), EndMod-I(37) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 50: Spiritual Total Core Revamp ------------
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Would be nice to make this build again. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Zordar: Level 50 Technology Mastermind Primary Power Set: Robotics Secondary Power Set: Traps Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Power Pool: Presence Ancillary Pool: Mu Mastery Villain Profile: Level 1: Battle Drones -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(3), BldMnd-Acc/EndRdx(3), BldMnd-Acc/Dmg/EndRdx(5), BldMnd-Acc(5), BldMnd-Dmg(7) Level 1: Web Grenade -- EnfOpr-Acc/EndRdx(A) Level 2: Caltrops -- ImpSwf-Dam%(A), PstBls-Dam%(13), Rgn-Knock%(15), TmpRdn-EndRdx/Rchg/Slow(46), JvlVll-Dam%(50) Level 4: Triage Beacon -- DctWnd-Heal/Rchg(A), DctWnd-Heal/EndRdx(7), DctWnd-Rchg(9), DctWnd-Heal(9), DctWnd-Heal/EndRdx/Rchg(11), Pnc-Heal/+End(46) Level 6: Equip Robot -- EndRdx-I(A) Level 8: Kick -- Acc(A) Level 10: Acid Mortar -- AchHee-ResDeb%(A), PstBls-Dam%(11), TchofLadG-%Dam(21), JvlVll-Dam%(21), ShlBrk-%Dam(34), AnlWkn-Acc/Rchg/EndRdx(43) Level 12: Protector Bots -- DefBuff-I(A), EdcoftheM-PetDef(13), SlbAll-Acc/Dmg/Rchg(15), SlbAll-Dmg/EndRdx(19), SlbAll-Acc/Rchg(43), HO:Nucle(43) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25) Level 16: Force Field Generator -- LucoftheG-Def(A), LucoftheG-Rchg+(17), LucoftheG-Def/EndRdx(17) Level 18: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(19) Level 20: Poison Trap -- UnbCns-Acc/Rchg(A), UnbCns-Hold/Rchg(31), UnbCns-Dam%(34), UnbCns-EndRdx/Hold(37), UnbCns-Acc/Hold/Rchg(37), Lck-%Hold(50) Level 22: Tough -- GldArm-3defTpProc(A) Level 24: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(36) Level 26: Assault Bot -- OvrFrc-Dam/KB(A), SlbAll-Build%(27), SprCmmoft-Acc/Dmg/EndRdx/Rchg(27), SprCmmoft-Acc/Dmg/Rchg(29), SprCmmoft-Acc/Dmg(29), SprCmmoft-Dmg/EndRdx/Rchg(31) Level 28: Seeker Drones -- AbsAmz-ToHitDeb%(A), AbsAmz-EndRdx/Stun(40), AbsAmz-Stun/Rchg(42), AbsAmz-Acc/Stun/Rchg(42), AbsAmz-Acc/Rchg(42) Level 30: Tactics -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--ToHit/Rchg(33), GssSynFr--Build%(33), GssSynFr--ToHit/EndRdx(33), GssSynFr--ToHit(34) Level 32: Upgrade Robot -- EndRdx-I(A) Level 35: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36) Level 38: Trip Mine -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-%Dam(39), Obl-Acc/Rchg(39), Obl-Dmg(39), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(40) Level 41: Provoke -- MckBrt-Acc/Rchg(A), MckBrt-Taunt/Rchg/Rng(45), MckBrt-Taunt/Rng(45), MckBrt-Taunt(46) Level 44: Charged Armor -- StdPrt-ResDam/Def+(A), ResDam-I(45) Level 47: Electrifying Fences -- Rgn-Dmg/EndRdx(A), Rgn-Dmg(48), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(50) Level 49: Vengeance -- LucoftheG-Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Sprint -- UnbLea-Stlth(A) Level 2: Rest -- EndMod-I(A) Level 1: Supremacy Level 6: Ninja Run Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(37) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(23), EndMod-I(23) Level 50: Agility Core Paragon ------------