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Everything posted by Techwright
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Weird things we do in character builds
Techwright replied to JasperStone's topic in General Discussion
First time around (2005) on my martial arts scrapper I took hover to go vertical as well as try to avoid caltrops. I'd no consideration for how hover in combat might not pair well with something designed for feet on the ground. -
Apparently neither Mind Over Body nor Energize are in our powersets.
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Or a great many of the younger crowd are just overly finicky about graphics quality. Ironic as Minecraft dominated a good bit of this last decade. As a great many of us cut our gaming teeth on 4-bit, 8 color, something like COH is something to be grateful for.
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I know, right? 25 year old inside. Probably still will be when I'm 100 and drooling. I find it odd that some young folks think their video games sprung fully formed into existence. They had to have a historical foundation, and players to want it. No connection to living history. I was fascinated to talk to people who grew up before 1910 and get their understanding of how their generation adapted to emerging technologies. My great uncle was born in the 1890s and was still alive when I was visiting the first Apple store in his hometown. From horse & buggy with Queen Victoria alive to men on the moon and Apple Macs in homes. Amazing.
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I am just old enough to remember the premiers of Mister Rogers' Neighborhood, Sesame Street, Scooby Doo, Where Are You?, and The Electric Company where Morgan Freeman was this hip dude trying to teach me stuff. Old enough to remember when Captain Kangaroo wore a black coat. Oh, and I toddled over to the console TV where the big people were watching some guy named Armstrong mess up the surface of the moon. Similar to you, I cut my gaming teeth on the first Pong coin-op in cocktail table format (April 1974). As to the PvP, it was WoW. It was more about twinking out the armor of your character than actual skill. Once I realized that, I twinked out a shaman and became a skillful rogue killer to all those 14-year-olds who'd put stock in the wrong thing. Well, except the one who was so twinked out, he actually stopped running and let me hammer on him for a good minute without being able to kill him. That pretty much did it for me. I wanted skill against skill, not extremely rare and hard to get elite armor choices verses elite armor choices.
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What does World of Warcraft do better than Cox?
Techwright replied to Hobbes1266's topic in General Discussion
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Not sure if I'm the only one experiencing this, but targeting for the redside mission "Locate Mr. G in St. Martial" was over 500 yards off. In the snapshot, I'm directly over where the map says I should be, the compass points to a different direction, and the visual targeting points to the door 509 yards away. This mission is issued by contact Inside Information.
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That is a remarkably clear shot for being that old.
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Brutalism would certainly apply, especially with Soviet construction, I suspect. I think I finally hit on it though: Atompunk aka Atomicpunk. Makes sense, considering the atomic bombs are a clear demarcation between WWII and what came after. I kinda dig that it has incorporated Populuxe and Raygun Gothic for its look and feel. Populuxe Examples Not sure that we have enough costume bits in game to make this work (well, we definitely have the Raygun Gothic stuff, but I'm thinking more down-to-earth), but I'd love to have a few Atomicpunk looks on my characters.
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Hmm, I get that Decopunk on some internet listings moves into the 1950s, but it is really a subset of Dieselpunk covering the pre-WWII years. Still, it is worth noting. What I am hoping to find would be something that the original animated TV show Johnny Quest would fit, as a proto-version. The old Tom Swift books from that era would likely fit as well as reading for young people.
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I am acquainted with several "punk" genres: steampunk, cyberpunk, dieselpunk (my favorite), even DaVinci-punk. What I seek, though, is a punk for the post-WWII era: Cold War, jet power, Sputnik, rockabilly, and television. Is there such a punk and what is it called? Note: I got thinking on this after viewing a video with a Soviet craft that seemed like punk material, but not really dieselpunk:
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One is local cell tower-based, one is satellite-based. 😉 Though the handheld...well, now that I see it up close, I'm thinking the AN/PRC-6 "Handie Talkie" of the Korean War was smaller than that monstrosity.
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Where am I supposed to be getting my enhancements from?
Techwright replied to MikeSol's topic in General Discussion
And if you're new, or to any reading this that are, I'd simply note that vendors tend to be outside at lower level zones, and inside at mid-level zones, like Talos Island. Also be aware that vendors have the Single Origins (SO) in their list below the weaker/cheaper Dual Origins. So scroll down beyond what is at first visible. -
I watched a lot of reaction videos after I watched ep 6 and as the door opens all to many of them were like:
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Had something like this happen back on live. My team had entered a blue-side mission instance, rounded a corner, and found a red-side player's avatar standing there. The player was as bewildered as us, and we all laughed about it. We held up the mission until a GM sorted it out, if I recall correctly.
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What are your expectations for the Loki series?
Techwright replied to DougGraves's topic in Comic, Hero & Villain Culture
Just finished ep. 6: I need them to start pushing new material each month rather than every couple of months. I'm going to be retired or dead by the time they get to Phase 6. LoL. -
Homecoming: any consistent sayings yet?
Techwright replied to Techwright's topic in General Discussion
I'm unaware of it altogether. Can anyone provide context? -
I've seen it recently as well, and I've had a rebuilt computer for some months now. Not sure if this plays into it, but I don't recall having seen the FoW reset prior to my adding VidiotMaps overlay a couple months ago. Heh...I'm down for it. If it has the density of old Dark Astoria's fog, and has a host of ghouls running quickly through it with Nemesis minion-level awareness, that would be terrifying. They'd be in striking range before you were aware they were there.
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What about a Redside week... month... whatever?
Techwright replied to Shenanigunner's topic in General Discussion
I'm not sure this suggestion is about dragging unwilling people to the red side, though I'm sure there are those who would act that way. Villains. I'm thinking it is more about offering an organized event that encourages people who want to experience the red side via team play to come together at a recognized time. -
Yep, and the letter-number combination on the label refers to the associated comic book.
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Alternate versions of Characters? What names are permitted?
Techwright replied to Kriiden's topic in Off-Topic
I suspect it is the same as naming a character after one from the Marvel or DC Universes. Homecoming team remains in talks with NCSoft (just NC now?), which owns the title and all the characters. So Statesman or Stephen Richter would be their licensed character. Portal Corp does leave room for an infinite number of universe possibilities, however, just like the Spiderverse. Have you considered Statespig? 🐷 -
Homecoming: any consistent sayings yet?
Techwright replied to Techwright's topic in General Discussion
Ugh! You're right, that's one I didn't want to see again. And it often was posted several times in a row. -
What are your expectations for the Loki series?
Techwright replied to DougGraves's topic in Comic, Hero & Villain Culture
Hmm...well, I've heard a handful of names so far, and your idea is yet another, if unexpected, so I might as well suggest... -
It did double duty then. I did find a spelling error because of it and corrected it. 😄
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That would be something I'd be interested to try when I find the time.