-
Posts
4683 -
Joined
-
Last visited
-
Days Won
14
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Techwright
-
You clearly haven't been standing near a base portal when others start appearing around it.
-
Ironic since MCU Clint has one of the best quips in the MCU with his "no one would know" comments regarding Quicksilver's peskiness.
-
With Seismic Blast, I started off using meteor like I did some of the other flashy tier 9 powers: as often as I can. This...didn't work. Meteor has such a long wind-up before the pitch that teams were wiping out mobs before the meteor hit. I've even seen this when the meteor was activated with mobs at 75%. Big splashy nothingness. To add insult to injury, I've seen what appears to be mobs leaving the field of impact and not being affected. There've also apparently been mobs entering the field and being impacted. Well, that's a plus, I guess. This appears to be unlike other powers with a delayed hit where the hit decision is made by the computer at the moment the player fires off the power rather than visual fulfillment. This latter always made sense to me because back in the original game, connection speeds were different, and results would have been skewed if the player had to wait until the visuals fired. All that left me feeling that meteor was highly unpredictable...unless used as a first strike weapon. It does work well, very well, if the mob is standing oblivious to impending doom. I'm still working out when best to fire it if a tank or brute is taunting and herding. Obviously a tight group is a prime target, but is often down to 75% or more as the other teammates chip away at them. That refers back to paragraph one. I've also chosen to add the knockback-to-knockdown conversion enhancement. While I admit the far-flung mobs are hilarious, and they currently entertain the teammates, I can see that tiring quickly and tank-y types decrying the destruction of their beautiful herding efforts. That's all me. I've got to believe...I'm hoping...that someone has learned a different way of doing things that is more effective and usable at most any point in the fight. With half of the powerset powers at minor or light, having the extreme-damage power be so (seemingly) conditional makes it feel like I'm not contributing as much as I could.
-
As to the hidden contents: agreed. The in-story name alone confirms it. That said El Aguila was a very interesting guess, and Marvel has already had characters that are created by flip-flopping comic details around. I'd not put it past them to create a hybrid character. I like Kate, let me be clear on that up front. But I don't like mouth-running characters, nor hyper-impulsive characters whom the writers let bend the universe to their solitary will to accomplish what they want. Kate has both of these traits in measure. I want to see growth on her part. Let some of that caution, quietness, and world-weariness that Clint holds settle upon her. It need not, and should not, be the full burden. Just enough to get her to quiet down and think before leaping. In exchange, her youthful enthusiasm can rub off on Clint, restoring some of his zest that he lost due to repeated emotional traumas.
-
Across the Spider-Verse
Techwright replied to GraspingVileTerror's topic in Comic, Hero & Villain Culture
I've been pondering that the early release of the teaser must be deliberately to tie into Spider-Man: No Way Home's upcoming release. I'm really not clear what they hoped to accomplish. On the surface, releasing even a teaser for the sequel to one of the two most popular Spider-Man films would seem to undermine publicity for No Way Home. I would have thought they'd release the teaser after the (presumed) success of No Way Home: ride the wave of success, as it were. Then again, it could be hedging their bets. If somehow No Way Home proves underwhelming, (which I don't see, but then I've been surprised before), then this would be a way of reassuring fans that something monumental is still in the works. Weirdly, I'd re-watched Spider-Man: Into the Spider-verse just two days before the sequel teaser dropped. The teaser looks okay. Something about the city-scape animation right before the appearance of 2099 seemed visually flat, but the opening scene was everything I expected from a sequel to Spider-Man: Into the Spider-verse . Time variance was a subtle point in the first movie. Peter B. Parker was older than the deceased Peter Parker, as was Spider-Man Noir. The clues are still subtle in this teaser, but it appears that time variance across the multi-verse will play at least a somewhat stronger role in the second film. -
Two retain the Christmas spirit, and even the medporter accepts my protection. (My Shadow Fall's Christmas colors remained on two when I changed back to my standard outfit. I've no idea why medporters respond to Shadow Fall.)
-
"Buster", eh? 😉 Maybe they use personal force fields instead of spacesuits? 😆 Half the fun of pulp space sci-fi is embracing just how gloriously ridiculous it is when viewed through the lens of a post-Mercury Seven world. The other half is probably the shock of realizing some of the concepts and looks pitched have actually come true:
-
I don't specifically recall anyone calling out a kill shot that I performed, but I'd be terribly embarrassed if they did. That's like 1% of the destruction rained on an AV or GM, and is really disrespectful of the team, league, or loosely gathered players who unleashed the other 99%. It was a team take down. Who cares who fired the last shot? Now I might be less curmudgeonly towards the kill shot announcements if someone fired off a crater-making last shot for 25% total damage or so. That would be impressive.
-
Microsoft gaming chief calls for industry-wide game preservation
Techwright replied to Hyperstrike's topic in Video Games
Well, I suppose I'm all for this. I do wonder, though, since they've already got things like modern Atari 2600's with a good chunk of all the games created for the original hardwired into the modern descendant (I know, my brother gave me one), why not put as many of these games to be preserved into some similar console? Unless it has something to do about cable connections and future TV's / monitors understanding how to use them? I'm more a proponent of updating the graphics in old games to modern standards, and maybe tighten up a few other details. I think I heard Blizzard did this with the original Warcraft games? Microsoft's own Freelancer comes to mind. A game I enjoyed very much and always wanted a descendant game from. (Though I would ask for a larger trade system). Once a game has been brought to a good visual/audio standard, then preserve it. I realize for some games, the original already is the best preservable standard. Atari 2600 Pac-Man might not be the preservable game, but if someone could port over the original arcade game, that would be a preservable standard. -
Had no need to. The hand and suit said it all. I've had a chance to think over the first three episodes now. A few thoughts:
-
Oh, absolutely try them! I was impressed with your guy's trousers. Malaise, I assume? I never figured that pattern/look out when experimenting with a lot of possibilities.
-
I've had zero interest in making a beam rifle/bio sentinel...until now.
-
Primo threads! Aged of Aquarius totally digs it! Now we just need another 300 to 400 of us and then we can all sit on a hilltop drinking bottled colas while teaching the world to sing in perfect harmony. (Couldn't resist having a bit of fun with you. You did great, though!)
-
Episode 3 is in the can, and I liked it, if for no other reason than they ended on a Sammy Davis, Jr. song I'd never heard, but possibly more jingle addictive than his "Candyman" song. Oh, and was that _________ pinching children's cheeks? 😲 Spoiler thoughts:
-
What's good ol' Posi up to?
-
I Love One Aspect of the Game, But Sometimes, I Hate It.
Techwright replied to RikOz's topic in General Discussion
The moment someone issues me a mission to kill 50 boars, I don't care if they're radioactive, I'm going to punch the contact in the face and turn full on villain. That said, I always had a soft spot for those corners of open world WoW where there'd be silver or even gold-framed opponents and one would have to fight their way through several of them to reach the plunder in the cave behind. I keep looking at the Freaks town in Crey's Folly thinking it would be perfect for that, and since some Freaks fly, even flight and teleport would not guarantee a quick victory. -
Did Master of Eden and very happy that we failed
Techwright replied to TheZag's topic in General Discussion
I'd have thought that would have been tattooed to the back of your hand. -
The Devs are making sure it's the most wonderful time...
Techwright replied to Black Talon's topic in General Discussion
I realize that for obvious reasons we can't pay them, but where do we send the Hickory Farms gift baskets? -
Coulson did refer to dying as his superpower. 😉
-
Board Games! (and card games too, I guess)
Techwright replied to FoulVileTerror's topic in Video Games
Loved Rook back in my college days. Friends and I would spend way too much of our study time in makeshift Rook tournaments. -
Anyone willing to weigh in on my possible gaming PC choices?
Techwright replied to JnEricsonx's topic in Off-Topic
Late to the party by an hour. For all I know you've bought already. I'd even suggest starting at 16 GB, if possible. I did a very quick glance-through on the thread. I'll just add a minor point. One think to consider is USB ports and what that might mean for the future of the computer. Some of the offerings have USB black, which is USB 2.0 at a slower transfer speed. Less expensive, but slower transfer rates, and aging technology. USB blue, or USB 3.0, spotted on one PC on your list that is sold out, is notably faster. Also USB 3.0 comes in "flavors": 3.1 giving 10 Gbps transfer speeds and 3.2 giving 20 Gbps. Some pitch these with Generation names as well. If you see that, and you want 10 Gbps, don't go for "Gen 1" go at least "Gen 2". Here's a nice little write-up on the various USB colors and meanings: https://tech-fairy.com/what-is-the-meaning-of-the-different-usb-port-colors-blue-teal-blue-yellow-red-black/ -
You ah...you do brush your teeth often, yes?
-
I'd say "yes, yes it is". A good example is Marvel's own "Agents of S.H.I.E.L.D.". The Whedon style is full of twists, some of them quite shocking, and fans expected it when watching "Agents...". They were not disappointed.
-
Getting right into the spirit of "Second Chances" with a new Seismic Blast/Dark Miasma Corrupter Still working on the backstory, but with a gold cybernetic hand, and Goldbricker costume parts, he's pretty sure to have a past tie to that gang. Incidentally, I mentioned in another thread that I often use clipping of costume parts to my advantage, but I think this one takes the cake. (And yes, I know the actual adjective is "stygian", but I like the word play, so "Styxian" becomes his first name. 😛) Styxian Stone
- 8198 replies
-
- 13
-
-
-
I wonder how much it actually is, though. Clearly with a movie every 2 to 3 years Renner wouldn't be able to play the character much longer as an action hero, but if they're building a Young Avengers, as seems very apparent, they're going to need a couple of things: 1) a base. SHIELD is gone (unless they acknowledge a rebuilding, as in the "Agents of..." series), Avengers tower was sold, and Avengers HQ is a pile of rubble. Clint has the connections to look into getting another base. 2) Mentorship. The young'ns need someone to show them the way. Now that could be Bucky and Captain Falcon America, but Clint might make a good coach from the base situation room while Sam quarterbacks. I guess it depends on how interested Renner is in exploring the character's sunset.