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Posts posted by Aurora_Girl
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Blasters too.
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Never have I ever used a Fighting attack.
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Glad we're all on the same page. 😏
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19 minutes ago, Shenanigunner said:
All suggestions to give the power-gaming community its own sandbox are howled down... by, it seems, the power gamers. My working conclusion is that they just don't enjoy it without an audience. 🙂
... really? If anything, I'm the "don't tell other people how to play with *their* toys" community. Bold assumption.
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What's playing the game "properly?" That's a slippery high horse to be standing/sloping. 🧐 Folks looking to join AE missions or recruiting others for those missions are, in fact, looking for a group.
My suggestion is for you to move that channel (and any others you might consider "improper") to their own tab(s); this may well help your personal enjoyment of the game as well as prevent the micromanaging of anyone else's.
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@Uun I think we should clarify...you *can* use those procs in those powers; they just cause aggro on an otherwise non-aggroing power. I do like your mutually exclusive proc idea, because I'm always down for more choice and flexibility. I was more focusing on the non-damaging proc affects either way.
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I would love this idea, so I would have known ages ago to SKIP FROST BREATH BECAUSE IT SUCKS WORSE THAN THE BRITISH OFFICE.
Just saying.
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So, here I was, with barbecue sauce in my Mids, when a good dude ponderized the following:
"If I put Dark Watcher's Despair: Chance for Recharge Slow into Devices/Smoke Grenade, that's dumb, right?"
*looks at City of Data*
"Yup; the proc power is tagged to notify mobs always, even if the power it's slotted into is tagged to notify mobs never."
...what if?
Debuffs (and mezzes, by design) by and large *do* aggro/notify mobs, with the large exceptions of several -tohit powers (Smoke Grenade, Flash Arrow) and most sleeps. What if that were changed? It makes sense conceptually. Perhaps new IO sets specifically for non-aggro powers, adding procs for an additional/improved (or in the case of sleeps, added in the first place) debuff that won't alert their targets. Or, alternatively, somehow changing the properties of currently slottable procs like DWD when slotted into non-aggro powers...seems like that one may be diving too deep into the spaghetti.
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Just now realizing the *good* animation exists outside of Widows, too! Ninja Training's tier 1 Immobilizing Dart. Proliferate the good dart animation, for the love of all things darty!
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5 hours ago, DreadShinobi said:
they don't even need the survivability they have access to without any aggro holding mechanics.
Can 100% confirm this on my Dark/Energy. I literally cannot generate enough damage on enough mobs to generate any aggro at all even when duoing, let alone a full team; when soloing, I still don't die (even at +3/4) but every fight feels like the trash can shootout from the Naked Gun.
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Pylons =\= ITF...besides, @Bill Z Bubba you knooooooow you want that sweet sweet double Tactics 😏
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We still doing this?
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@Bill Z Bubba you know I'm always down for a duo with you, especially with Superior Claws. 😏
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Also, and I might be wrong here, but a lot of the AoE controls are starting off at a much lower base accuracy than other powers from pretty much any set, that someone unfamiliar with control sets might not know about. I know for a fact Cinders (🔥) is a base 60% acc for +0, compared to 75% for like, Flares.
As @Hew said: acc/recharge/Mez, in that order. Should see a world of difference.
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57 minutes ago, Bill Z Bubba said:
mostly due to to the Dark Ring Mistress' psi damage and her cute butt.
1) Theme of character
2) Butts
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394) Utility
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On 9/14/2021 at 11:45 AM, GastlyGibus said:
On to the actual topic, I'm afraid the answer isn't quite so interesting or lore based, but rather mechanic based. The game just picks enemies at random to fill roles. If the mission is level 24, and you're fighting the Council, and the objective is a boss named, say, Archon Fancypants, the game just says "Okay, pick a random Council boss-class enemy for level 24." Sometimes that enemy will correctly be a Council Archon, but since it's random, it could also be a Mk II Zenith Warcry robot. Sometimes the missions are hard-coded to have a specific boss, but in the case of radios and certain stock contact missions that aren't part of a story arc, it just picks enemies at random.
This is how you sometimes end up with robots having dialogue that is peculiar and very un-robotic. I recall a mission dealing with Council Vampyri, and a Zenith Hoverbot patrolling the mission said something along the lines of "The new Vampyri are impressive. I hope to someday join their ranks."
So, sadly, it's usually not anything lore-related or intentional. It's just the game picking enemies at random and giving them a name. Spawn a random Council boss, or Sky Raider, give them a name like Captain Cornholio, and slap them in a mission.Is it bad that now I want Castillo's new favorite lieutenant to be Captain Cornholio? Lucius Cornholio.
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How are you slotting anything in afterburner? Do you mean Evasive Maneuvers?
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@Crysis I was *just* about to go there. I recently kitted a DB/Nrg and she is. Wow. So much fun. So stabbity. So. Just. Incredibly amazing.
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13 hours ago, Bill Z Bubba said:
I like my veggies. Farming is good for us all, even tiny backyard farms where you get just enough food to stay healthy.
This is going on a Post-It on my monitor.
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100% love the obvious care and thoughtfulness put into this. Would play. Well done!
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3 hours ago, Triumphant said:
Clearly not.
Still a garbage idea. If you don't like the endgame, roll an alt. We didn't have vet levels or any rewards after 50. Now we do.
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50 minutes ago, TheZag said:
I have characters that needed just 1 more slot for their build and im not for any additional slots.
"Just one more" slot, alt, beer, bump, it's all kind of the same in the book of human nature.
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Is there a way to get a Power Analyzer in there? I know we kinda dug into the CoD of the Roman Armor power, and at x8 it's definitely noticable when the groups start to exponentially get larger. Even the minions were almost at like a 90% miss chance when we weren't running all-VEATs.
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I would totally love to be level 26 and have what...all my powers and no slots? There's a reason the system is the way it is. Oh, and vet level 10,000 toons with 90-slotted Assassin' Strike. 😛
Never Have I....
in General Discussion
Posted
Oh come now... 😂