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Black_Assassin

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Everything posted by Black_Assassin

  1. Probably wasn't helped by the discovery/creation of the winter pack opening macroes either. Poor servers having to deal with a bunch of us spam opening hundreds of packs in seconds. 👆 the servers, probably.
  2. Definitely didn't do that when they were for sale couple of years ago 👀. Couldn't be bothered to open them, just purchased 1200 (kept 200 for personal use) and relisted 1000 at 22.5M each. All sold at 25M within 3 months, came out with 25B at the end.
  3. And some debuffs like Benumb or Lingering Radiation
  4. Fair play for fixing the Psi hole. Seems like you have sacrificed defense and damage to achieve your goal. How have you found that balance choice? I built mine for full damage with some token defense and no attempt to plug psi. Different approach for different folks.
  5. I reckon Ill/Storm could put up a fight too. Im sure i have seen 600+ numbers from them on this thread
  6. I seem to recall someone did that once? Cant remember if it was live or homecoming, but I think it was a crabbermind as they can pump out 1000dps with lore pets. maybe it was illusion/cold? cant recall tbh
  7. Are you Goldmember? In all seriousness though, that is an impressive stack of internet money. Even if I had played every day since HC started, I don't believe I would have amassed such a bountiful trove. Feels like you could bankroll Crazy 88's all by yourself at this point 🤣 throw a ceremonious wad of cash into the INFcinerator™ (if it still exists!)
  8. Ice is good, you are trading energy defense softcap from Scorpion shield for -Res from Sleet. I went Scorpion shield (as you can see in build I posted) but it is preference.
  9. This is mine let me know if the download doesn't work mids_build.mxd
  10. I would like to follow up with why build a WS without a full ST chain? Seems odd to build all this defense to last a long time in melee but not have any ST chain to actually take advantage of all the effort you put into building all those melee def bonuses.
  11. well if you have the form switch activate power in hand. replicate it for WS and you will be golden. my changeling build is below MFing Warshade.mxd
  12. Triforming is really about how you play rather than a build. You really can pick whatever you want and slot it in a logical way and it won't make much overall difference if your playstyle is inefficient (obviously this is barring you picking random powers and not slotting them at all for example) That said looking over your build there are some odd choices. For example: > 5 slotting inky aspect and only 3 slotting Gravitic emanation - Take all 4 slots from inky and 6 slot up GE, its a huge opportunity for a bomber proc AOE nuke. Give it everything you can slot whilst keeping the KB to KD proc > swap 2x lvl53 rech SOs in Hasten to 2x lvl 50+5 rech IOs Not much point critiquing the build until you figure out where you fall with the playstyle blurb I have typed out below. 2 aspects you need to look at are: 1st layer: What are your battle tactics? Step 1: running in and eclipsing to max your tankiness and then following up with double mires into aoe nukes Step 2: now you have eclipse up, its potentially mezzing spawns with gravitic emanation and then step 1 Step 3: focussing down the hard targets with a ST based rotation. (this is changed by 2nd layer of HOW you pilot your 'shade) 2nd Layer: How you pilot the 'shade. You have basic triforming where you tend to stay in forms for specific purposes. Human for applying buffs, summon pets, nukes etc. Squid to blast and Lobster to tank (also maybe you plan to punch hard single targets in Lobster). You likely rely on the tray that automatically pops up to use powers. Maybe you have taken the next step and set up some binds or macros to swap trays so you can find some efficiency. There is a more advanced playstyle which involves setting up a huge array of macros and binds for each power. They are pretty complex and time consuming to set up, however, once done they open up a new ceiling on what can be done with a WS as you are no longer really limited by the forms as your macros are designed to both form switch and then fire the specified power. This can be illustrated by the ST rotation conundrum for a triformer. Essentially all your best powers for a ST chain are spread across 3 forms. If you are taking a basic piloting approach, swapping forms can be quite difficult if you are also trying to maintain DPS on a target. You will then likely either end up hoverblasting with the Squid form or taking the melee approach with Lobster and just punching and firing mires till your target dies. Neither are bad options they are just somewhat limited as they only use 1 aspect of 3 forms. If you decide to use a full macro and bind approach you can have a rotation using human, squid and lobster attacks which really then opens up the options. As I said though, takes a lot of time and effort to set them up and learn what is basically, a janky and very busy way to play your 'shade.
  13. You live and die by Ablative Carapace which is your clicky absorb power. Also the Heal and the final cone based absorb which I cannot remember the name off. So really you want to be looking for maxing the heal and recharge in all those powers and overall building towards a good amount of global recharge. If you are just running Single Origin (SO) enhances, Heal x3 and Recharge x3 in all those powers. Your beam rifle powers probably looking at 1 acc 2 rech 1 end 2 dam (or 2 acc 1 rech)
  14. A minimal hands on approach for 'enough' influence to fund their main account. As an aside: *They're* *You're* *Their*
  15. Mine is sat in the early 40's, 42 or 43 I think. It is slotted with attuned IOs w/ procs in the blasts etc. I really enjoyed levelling it, super sturdy and the AOE and ST both feel plenty adequate. Been running at +2/x6 since about IvI 35 when I fully attuned it.
  16. Has anyone experimented with slotting options for soul extraction? Currently my pre-respec build has maxed recharge with some of the pet uniques, however looking at the detailed description they all have a hold power. Maybe worthwile putting 2, 3, or 4 hold procs? Would mean it's hard to rearrange the pet uniques though and max basic enh stats 🤔🤔🤔
  17. wait, TG has a chance to proc ToE +END on each target hit? Big If true
  18. have you considered turning on stacking buffs? means there is so much less screen clutter
  19. desperately trying to follow wtf is going on here, but I'm completely lost 😄 any chance of a breakdown of what is going on here? Clearly some kind of binds/macros to change forms and activate powers? is there somewhere all your binds/macros are listed and what your combos are as im stumped. I want to spice my shade up with this new toggle supression stuff, but at a loss as have been a human only player since live and not all that up on this fancy switching forms stuff.
  20. Vanilla take would be Fire Blast of course. You have access to strong AOE with Fireball and big heavy hitters with Blaze and Blazing Bolt. The cherry on top is having the strongest nuke in Inferno by a sizeable margin. Flares is also very good as a fast strong damage per animation filler power. Meshes will with many melee based secondaries.
  21. The question then becomes what is the best non-AE farmer for outdoors missions? Off top of head I can think of: Fire/Kin troller SS/Fire Brute Spines/Bio scrapper? Elec/SD scrapper Either Unai Kemen or Harvey Maylor
  22. Or Old school Harvey Maylor Demon farm?
  23. Just out of interest, what is the double +tohit proc in beta decay for? If you are debuffing their defense already through ground zero and you have tactics that seems unnecessary almost. Is that 2 slots you can reallocate or lean into more and drop tactics?
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