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Black_Assassin

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Everything posted by Black_Assassin

  1. Aim with a Gaussian's proc and a L50+5 recharge would give you noticeable damage boosts to your Inferno
  2. I am looking over your build and I have some comments/observations I would like to make since we are on the topic of discussing builds. I think you will find this build is anaemic in its damage for a few reasons: 1. You have not taken an epic pool - for sentinels this is the place to acquire an attack or two that have generally great DPA and can add to your attack chains. The current flavour pick is electricity mastery which works thematically and opens you up to get Havoc punch which has a hefty 111DPA which would make it your second strongest attack just behind Zapping bolt at 120DPA. This is unslotted so doesn't take into considering damage procs which boosts it significantly and will make it your strongest DPA attack. 2. You have not slotted Tesla cage at all, this is not a hold, it is a blast that has a hold component and should be treated as a damage power. In your build currently Tesla Cage has an 81DPA due to the large number of damage buffs you have accumulated throughout the build. For comparison, at ED values of damage slotting this will increase to 141DPA and if you slot like I have with damage procs increases again up to 264DPA. So you are really missing out on some considerable damage opportunities there. (even with Adrenal Booster active you still only manage 99DPA.) 3. Your AOE will be lacking as you have really under slotted Short Circuit and no electric mastery means no Lightning field to continually provide you with AOE damage. There are also many other AOE options in the other epics for example I really like Dark Mastery as you get Smite that is still strong and offers many damage procs and Engulfing Darkness, which is a similarly really nice PBAOE option that can be heavily slotted for proc damage. Fire/Psionic/Weapons all offer similar damage options, its really just how you wish to pick and flavour your build. General build thoughts: You seem to be relying on Power Surge? I used to do this on my previous build, it is really quite fun actually. Obviously this comes with the caveat that you really need to be in power surge all the time to have your survivability because you have under slotted everything else so much that you likely will need to rely on power surge. I used to use Burnout to increase my time in Power Surge, it could be something to consider if you want to push towards this playstyle? Just a thought. Otherwise, generally I disagree with only two slotting energise. Its your only heal and will be what keeps you alive for a few extra seconds to get your next rotation off to potentially survive a fight. Charge up is probably over slotted, I would pull slots from there to give to energise. Much in the same way I would pull slots from Power Surge (leave at 2 slots of recharge to maximise the uptime) and give those to Tesla cage to boost the damage there. I don't think assault is adding much to your damage overall, I would be looking at dropping that to pick up at least 1 epic power attack. You could pick up an AOE immobilise to help stay safe (but sacrifice the option of a powerful single target attack) or pick up one of the melee attacks to hit hard on demand. I also think you can free up slots from Static shield, Grounded and Lightning Reflexes to slot up Short Circuit so it actually does some damage. Also RIP Voltaic Sentinel 🙏
  3. Invuln/EM is one of the classic combos back when sets were much more limited. Worth a shot! Ive got a Bio/EM and he hits like a truck, and Invuln has long been one of the premier set and forget tanker primaries.
  4. This is my ice/ice/ice im currently levelling 🙂 Hes in the mid 30s and softcapped already. Tanker (Ice Armor - Ice Melee).mbd
  5. That's a mids mistake then XD
  6. For starters, read/digest/absorb these two threads as the will help you generally Regarding Elec/Elec: I have attached my build below, which I have experience it breezing through most content. I aimed for two things: High melee defense (39% is what I managed and then rely on Barrier to cover the rest) and high damage (proc and slotting) I must stress that Elecs damage is really good because Tesla cage is really strong with the procs as is the Havoc punch. I haven't necessarily gone speed of sound because I am not a fan. Have always used CJ and Super speed in 99.9% of builds. You are welcome to see my slotting choices and play around with the options. Maybe swap the purples out for a cheaper set whilst you use the above threads to build up your inf to fund the expensive build. I tend to look at what set bonuses have been taken and then find the cheaper alternative. For example: would then become: So with the purple/pvp slotted variant you are looking at roughly 75-85M? vs obliteration set at roughly 10-15M. re Voltaic, I like voltaic and think its worthwhile having, especially when I find I have nothing better to pick instead. It helps a bit with DPS and draining and you only have to summon it once per instance. So its set and forget. Re going over the hardcap for resistance: not useful unless in situations where enemies debuff resistance. For example Longbow Nullifiers and their -res grenades. Re end drain: elec/elec/elec is end drain central. Unfortunately it is -recovery that is important as they just recover endurance and can attack again. Only short circuit has -recovery and its only a small -40% debuff, so just think of the endurance drain more as a boost to your damage from the Shocked mechanic more than anything. My advice: Slot cheap Common IOs and cheap IOs where you can to get the enhancement values as high as you can (acc/damage/end/rech) then build your inf and merit stache and slowly invest in your final OP build (mine for example if you wanted to) Examples of cheap IOs: Ranged: Ruin/Thunderstrike/Entropic Chaos TAoE: Detonation/Artillery PBAoE: Multistrike/Cleaving Blow Healing: Doctored Wounds Resist: Just mix res and res/end from different sets until you can afford Unbreakable Guard sets A bit of a ramble, but hope it helps? Sentinel (Electrical Blast - Electric Armor)2.mbd
  7. I always find it interesting how differently the same combo can be slotted ❤️
  8. This is my take on it. I run this set up on my storm/storm corr and I love power sink on storm corrs. You have power sink in both Electric and Mu mastery. Charged armour is marginally better in Mu mastery. Electric you can get Thunderstrike and proc-bomb like I have for a nice PBAoE nuke. Mu you can pick up Energise which gives you a heal on demand but importantly it has a huge endurance discount. It has a high recharge though, so lasts 30s and would recharge in about 74s. Build below, I have aimed for 1 small purple from range softcap and otherwise everything is damage orientated. Tornado and LS will be your recharge superchargers 🙂 Plenty of -res procs in the build so they should be firing often. Corruptor (Radiation Blast - Storm Summoning).mbd
  9. Tbf, if you are playing pre-50 then controllers are pretty damn broken. It's just after 50 when IOs and incarnates come into the picture that they fall off.
  10. Heres the build picture just in case 🙂 - I would probably run either Musculature Core to cover the 45% damage slotting or Intuition Radial for 33% damage buff and the extra range (both offer increased defense debuff enhancement)
  11. Well obviously not. But then what you want is (in my opinion) like asking for 100% of something when in almost every situation 50-75% will be enough. This is how I see empathy in the current game: Your heals are secondary to your buffs. If everyone is buffed with Fortitude, they are less likely to need healing. Fortitude can be placed permanently other 7 members of your team if its recharge is about 16s or thereabouts. How I personally would leverage Emp/Rad is primarily focussing on getting fortitude on the main engagers/carries and leave the others to when you have time to buff them. Healing is only going to be needed whatever gets through and you have enough healing just from aura and heal other. Therefore, I would (personally) look to leverage Rad blast by building damage into the build and using procs to increase teamwide damage through extra -resistance (in atomic blast) Ad boost is 1s off perma, so that can just be left on whoever is the main carry (Scrapper/Blasters etc) I would then be only focussing my damage on the hardest targets, you have 3 heavy hitters with single target damage (Proton Volley, Cosmic Burst and Dominate) Neutrino/X-ray are there for muling HP bonuses, but can be used to fill attack chain where needed. S/L is resist capped and HP is capped with accolades. (You could go soul and pick up power boost, but you cannot powerboost + fortitude the entire team. So you could decide to just save that combo for the biggest advantage on the frontliners or those who getting the most aggro. You also then lose out on huge damage potential from dominate, so its up to you on which you value more) Reiterate - this is how I would play this combo as I feel a pure healer is unnecessary in this game. Empathy's biggest advantage is its buffs. No right or wrong way to play the game or build a character, just different ethos and different goals/playstyles. Defender (Empathy - Radiation Blast).mbd
  12. I would suggest you pick up Aim, Proton Volley and Cosmic burst. Proton Volley is the best DPA available. If you want more damage, you will have to slot more damage procs in your attacks and swap to Musculature, but that comes with sacrifices. More damage also could be obtained by swapping to Fire mastery and grabbing Char (1 acc/dam + 5% procs) or Psionic for the same with Dominate. The more recharge you slot in a power from enhancement values and Alpha slot, the worse the proc percentages.
  13. No Aim on either build...are you high?
  14. Back when purples sold for 20-22M, I would go one step up on the sleaze and have lowballs between 14-16M and just simply relist that IO for 20.1M. Invariably they sold over the weekend. Margins weren't amazing, roughly 3.5M a sale, but it was consistent and constant. I would at any one time have upwards of 600 bids (10 stack on every purple) and it worked well. Unfortunately I took a 2 year break from the game, and when I returned the market had crashed. So I had a load of stock I couldn't bear to push at a loss. So it all went into a base and I've been using them ever since.
  15. Must have been a GM that removed your comment then. The one you posted in response to my build, which I cannot see in this thread anymore. Where you raised a number of points in a numbered format. Anyway its whatever, if it wasn't you that deleted that then sorry if you felt I am making accusations. That is not the case. I am also not "starting issues" as you put it. Again, as I said to you, disagreement is not personal attack. There is no personal attack in my post. In fact, the only reference to you at all is below: This is not any reference of you personally, it is clearly a reference to the build you posted. This game allows for a multitude of ways to kit out your characters both in pool/epic/slotting choices. So me highlighting that and then offering an alternate view and providing explanations on my viewpoint is how discourse works. Put out your view point, explain your view point. If people agree, they will. If people disagree, they will. In the latter, you can both explain your ideas and why you have them. Maybe one of you will learn something different or new. Or maybe you both will and there will be a lessening of the extremes. Since we are here out in the open having a discussion, and to allay any fears that you or others have that there is some kind of "harassment" going on as you say: Me putting thumbs down emojis does not constitute harassment. It one of the options the devs have given us to interact with each other and express our opinions. Albeit in a rather reductive and low-context format. I can understand that you feel that that constitutes personal attacks against you, but you are on the internet and you posting builds at such a volume is you accepting people coming to that forum and either agreeing or disagreeing with you. I have seen in earlier posts that you have said that you have received death threats or something along those lines, that fucking sucks man. Lets be real here, that is not ok. I also, therefore, understand that you might then react the way you do because of how you've been treated in the past. That is understandable. It doesn't necessarily excuse it, but it is understandable. Anyway, I am rambling. I have said my piece.
  16. I just disagreed with his build choices XD but I have explained my reasons in my post and its been taken to messages. he took offense to me posting a build and took it personally, which was evidenced by him being rather aggressive and obnoxious in his response to me (which he has deleted, which is good because it was unnecessary in its tone) either way it is water under the bridge. I guess the point is, there is more than one way to skin a cat as the saying goes. Which can be seen from the very two different builds you have received for the same primary/secondary set choices. ❤️
  17. I am running this on my water/bio. You do not need to build for resistances like the above build as sentinels are sturdy enough as it is. Bio has plenty of mitigation with 1100 absorb (ablative carapace) on low cooldown which pairs with a self heal (rebuild DNA) and a longer cooldown absorb aoe click (parasitic leech). That is plenty of tools to manage your survivability to allow you to focus on splashing your foes. Choosing who engages on you is your key to survival, for this we have hover which allows you to maintain range (you only need to engage melee to fire parasitic leech if you need more absorb/regen/recovery) and to stop people trying to close you have web envelope which has -fly and immobilise, which also helps to keep $targets in your whirlpool. I have included phase shift as a final resort escape power but you could drop that for a dedicated travel power like super speed, fly or super jump. (i get around fine using just athletic run) Slotting explanations on primary: aqua bolt is there to built tidal as needed no real insight here. water burst has ragnarok knockdown and FF +rech. this gives you extra soft control and a chance to supercharge your recharge and get your survival clickies up more often whirlpool is muling your ATO set, but otherwise is a core AOE power Water jet has 4 damage procs. you should always be consuming your tidal power on water jet to get a fast cast straight after. Steam spray has 2x -resistance procs and is there to precede your T9 Geyser to increase the damage. Geyser again has 4 damage procs and then aiming to max damage and recharge in the power. Sentinel (Water Blast - Bio Armor).mbd
  18. I used to have one on live, it was fun. This was before they added in the option to add -def procs in too
  19. I know its got no DDR, my thinking was that up until its gone, its good to have the softcap 🤷‍♂️ thinking on this though, I am only safe from melee debuffs and not debuffs fired at range. I had considered soul, but I am well aware of the endurance issues on Dark, was thinking that the endurance cost reduction and extra +end slot would help towards alleviating this. Had not considered running unleash potential though. that could be a play, will have to build from scratch with this in mind. I dont necessarily want to rely on ageless, but would having no harmonic mind still be viable with just ToE proc in dark regen to keep me topped up? Good point on barb swipe animation though, will make amendments accordingly, thanks for the expertise.
  20. Any of you who have experience in both Spines and Dark on scrappers able to assist and lend an eye to this build please? Unsure where it best for the 50% proc, otherwise aimed for 45% def and then as much global recharge as I could. Would proc loading be better? Scrapper (Savage Melee - Dark Armor).mbd
  21. Find attached as an idea. Things I like: 45% melee defense 25% endurance discount outside of Blood Frenzy Dark Regen is up fairly often and will easily keep you fighting for a while Everything is slotted and will be good accuracy etc Things I dislike: Not able to get perma hasten with all the melee defense bonuses (have slotted a +rech proc in vicious slash to help some small way towards alleviating this) Awkward slotting to put the 50% scrapper proc in, not sure how to fix this only 35% slow resist which is hard to get more with the slotting choices I generally find it annoying the build is 5% short of the S/L resist cap but thats really unsolvable unless you lose defense (could use the LOTG 5 slots to get if you wanted) 10% short on psi resist, again pluggable with 2 +Psi resist uniques, but need 2 slots from somewhere. (Maybe Blood Thirst and the 6th slot in Vicious slash?) No absorb proc (could remove a recharge from Blood Thirst and sacrifice uptime to slot a preventative medicine absorb proc in health = more survival but less damage) Scrapper (Savage Melee - Dark Armor).mbd
  22. You want to make the slots in your powers allow you to run a chain of Blinding Feint> Ablating strike > Sweeping Strike > Ablating strike. This chain allows you to slot: %BU proc in BF x2 purple damage procs (+ any of the other damage procs you can fit in whilst maintaining the above chain) 1 -res proc in SS (fury of gladiator) 1 -res proc in AS (Achilles heel) You can also then fit in moonbeam with 3-4 damage procs.
  23. Unfortunately Regen needs a lot of outside help to survive, so that's why I am stacking as many "godmode" powers as possible. Martial also helps because you have an AoE knockdown that you can slot a +rech proc in and spam that soft control
  24. Just to give you another idea, this was something I was playing around with in Mids yesterday |MBD;23852;1595;2128;BASE64;| |GytdIKyKx/lXLKSkJLigx4yXS5GuPVUnIj589gPiuEnTfbmqetUQebJ09bUOC0hXnU7| |lq5+FlsJA6Qt/YW5Ly4py7T2ZkvDS+2MKS20PZQZUgLy//9/yXWRkTqxLgFm3CItDWM| |7szKPU4np5v0yW2hXygyutC8PBie6RLm9oc4e+DvktjqDiJbigIk41yOgICruz4+Ywc| |nZF+ncKcX8/rNWgZOb3LcRxcguUH9Pgfe6pIwLskCY0iIpJBP4u9nnaFefqc6YLgxVS| |w2L4LKBwj2pevClpBK+FaMGZkmazON9ktGB9NuOE1bdcDOEtVL25cLzQcJjXs5Kxzl9| |UNq+vugoVFOhM+x1a77GNyQF9IVVHtb7SRNdudUW7zOJK11RtokVvX/YCL7HbXWZQZs| |KT+5LRVax3BMm3UnEW4rUdLs5yYTeZirb9x6GY5P3GxLFyNNbrqpA7WpIuzYeK6x9YY| |qAKdDQzfLyVLNqyynmfJh7DDgSs/la9mf8T83wo7QuxCcFHcab8+48Z+ZUGtznAWUdf| |JnPW+W2ZDcwq70eo2oZJppKFGv40RNdJ0aAHTzT4uaGF4d9qjvdht0dFSf/eK8YEwzl| |L4Bk/IVTWwiSy3LdVP1H/XipC2A0DOvLC4VCSX189OIsSrGK3smK4CL/pujD4Wpg02X| |iAycvGdkqmEQRQDAktCrF/yCC3/pf2DIcp57HHVX0PRVsUIBgjRuROhfhmXXkKl0eSW| |FFkFKQze3wtiunBBgNolIGgG8VaXIdAJ1n77zmCMbowDCNcfFUkJaCFGI6yTRkFNzvi| |GoptXezOkQdofIicti6AYh1ZAwoRwEVkG1AcASyiELLcAUtsj9vY1t2JdEZx8g1zui0| |Tbb9kCxNIzpEkItkA41B8Z8SOV+H3gP8B2d0PzZbxOn8A7dV2tRyKp+tVk4kzlAGK4T| |shIadYpyxOSAwlE86lAU5Z+Y+s+O5JJgW2fCk5G/9dPWP07IVv3XlnCluSXm1F4gPeG| |rzJEtC6FQrFFezZOP0h5H6AH4EjbOMIXBM7kNwnFAwiyae3rfqwo1hqAwsRlKIghgxF| |yAxJlc/6Y6KK5S0A17kfoydnoa4DG4o9asGSpC332s9LHfyQB4qnALa5NfzcNQ4/Ajd| |i2Ejq+pAqTIMXVdnx3G3lTWaoyCs97lg4ba8JZm1+dtERCqrK/InDEEEk8B3uuvfFT3| |5AxYK3WPf1I2itBdq7dphvFLex2iRfeJ5Zrl1gISXr3TtKGhNzCx7gCDlalPx8iPP66| |UoGuwO7R8fmV+IpDCwoFjVy2hFmoRBLtF2XcQW7093JqgAxqR1BS+09S+VDqjBEQhen| |wfObYTpCzf2ZHzj/sGqkpCYhssRlLwkQAnYCxByBjCvL612YCH+DkSlnERDEEI8i0fd| |ttvJKtPdVPIvDTA5REUOkOEnjvFbp9PPCRW6+y0g4wCNLKh7t2r2vMclviM+LIhTbiv| |ekfyVPVJ8HLqZk7619yxcZhf3bqIVxoiTSRyYXk808GnRxPairK9sbU+5yRcFm1LyUk| |i80+ZTpRravVz2RmRXFRj/Pn7VIuIoujn6j9OPNX17itQxZ6AFR1Noq0lUOzT57L3e7| |gM8kwK2+PeWsvwosH6yvK0GufybGyXXsiAGqKdSGXwnFVjI8cJTC/FRSfU9SJ48oO2f| |5uhFinVtBbh9s82/UzKxhaqmg84w87XpsR3QKePFOi7CzmmnpB3yH0QSP2PkHNqvcfj| |XlKPcUWG+bgvOg9Y7xM7IRWTc637EL77QIuyys1d6+b0clA77D37f5labPAp5XziKfc| |fuLTDzNP2l7fcAPAC8iu23X/q+gXbTkAIP8TzdD+8u0gtF6ppRy/eVKuMaCn5WpZHEp| |571rrAfKkaMXQ+WrFDp7KELqlVjmD1zIBAUWQlUhsv9rz79CPcu1vPrlH+c/TrljKkJ| |vBGsd8j03hhxwrzIdyOJTjI/yR+m6N79NwUeSTJbcLK8Vdu5867n8XBquylxXGxzGhf| |53bHlDtXNs5doBogdocvDNODzZyp9733X4D6R33Co7xnDlifyl9vY5L32wsr3QfBS9G| |QszpceOJp0+7njd/R+9DxBKOakwWVVKj57QgbVs7DutBOH3Ixo=|
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