KaizenSoze
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A Newbie's impressions of soloing with XEATs
KaizenSoze replied to Vedic70's topic in General Discussion
Sounds about right. Leveling widows unless you using a lot of temp buffs is painful. Low hp, weak damage, not enough resists or defense, and serious endurance issues. Soldiers are much easier, especially after the buffs. -
About the relative difficulty of fights in this game vs. others
KaizenSoze replied to temnix's topic in General Discussion
I don't do enough of them to have a strong opinion. I was on a PUG 4 Star Aeon that had 7 players rotating T4 Barrier and one T4 Ageless. Took us 1.5 hours. -
About the relative difficulty of fights in this game vs. others
KaizenSoze replied to temnix's topic in General Discussion
Kahn is a rare special case, that only needs support when you run at high difficulty, which most teams don't do. Then there is a case for some -resist and -regen for that AV, but defense, endurance, resists all those are taken care of by Incarnates. Even -resists and -regen can be supplied by Lore pets. -
About the relative difficulty of fights in this game vs. others
KaizenSoze replied to temnix's topic in General Discussion
My issue with the difficultly of the game is really in the end game. Outside of hard mode due to Incarnates, support or control isn't really needed. Endurance, recharge, issues, Ageless. Defense, resists, Barrier. Controls who cares, just load up on damage and Judgement away. A personal example happened a few months ago. My Kinetics defender was only a PI radio team. Monitoring my damage buffs using Combat Attributes I was providing about 225-250% damage buffs to most of the team. Then two built out blasters joined the team, not picking on blasters here, might have happened with any high damage AT. Very quickly the amount of damage buff I am providing drops to 100% or less because the blasters are obliterating everything so fast that there aren't enough targets get a decent Fulcrum Shift. I went from feeling useful to a mostly a spectator. A +3 Yin is actually fun and support/control feels needed. This is often not true in the endgame. Also, I played from around issue 1, memory is fuzzy, to a little after the release of City of Villains. The game was much harder then, people needed to team to succeed, outside a few broken builds. -
Focused Feedback: Sleep Revamp - Deep Sleep
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
The ability to Mass Hypnosis then Telekinetic pull the whole spawn together without getting hit, mostly. Is really nice. AOE sleeps at least are like spawn off switches now. Also, you can beat to the key mobs several times before they wake up. -
They are the odd duck out. Don't spawn on the street. Only briefly in Market Crash as an ally. Not sure if they are in the mission arcs. Maybe switch that mission to Malta? Then add Malta to the repeatables next page. Malta seems like a good blue side repeatable, since I am guessing they don't get along with BWI.
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In passive mode the Grav pet seems work as expected. Any other mode and it will stop short once it detects the mobs, which I guess is the pet's aura range? Or maybe it's perception range. Going to guess once it aggros the mobs? Because the Tri-Cannon actually has extra perception baked in. If it's not in passive it will stop when it can attack or is attacked as far as I can tell. By the way, close all your tabs and check the reply box to make you don't have the post text in there. Happened to me once.
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Focused Feedback: Powerset - Dark Armor
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Created an Ice Melee/Dark Armor Brute at tested against 4x8 mobs in PI and KW. Obscure Sustenance was netting about 88 hp/sec full slotted and more than enough recovery to handle all my toggles. At first I thought this was over tuned because I was stomping everything pretty easily with any real tactics. I did run into three groups that gave a lot of trouble. Arachnos - just a lot of everything, but not too hard if I cornered pulled. BWI - it's really just the Ballistier, that combo -resist and fire aoe hurt. I would move out of the patches, but they cast it often. Vanguard - completed destroy me. That combo of massive debuffs and very high energy damage. Ugh. Not chance at 4x8. Surprisingly PPD Awakened were not hard. Their worst attacks are melee which this build has high defense. Comparing to my Ice/Regeneration Brute, this build was much easier to run and did more damage. Though when fought mobs that could exploit it's weakness it folded fast. Regeneration would struggle against the hit energy or neg energy mobs, but overall was not too weak to anything that smart play couldn't deal with. Build attached. Brute (Ice Melee - Dark Armor).mbd -
Focused Feedback: Sleep Revamp - Deep Sleep
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
I know the Epic: Mesmerize deep sleep with reverted in build 4. On a Brute, it is proc'ed OVERPOWER like a controller after build 4. 2025-06-07 11:30:39 HIT Galaxy Archon! Your Mesmerize power is autohit. 2025-06-07 11:30:39 You Sleep Galaxy Archon with your Mesmerize. 2025-06-07 11:30:39 You Sleep Galaxy Archon with your Mesmerize (OVERPOWER). -
Focused Feedback: Enemy Group - Freaklok
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
They do have some lore and history from this arc: https://homecoming.wiki/wiki/Doc_Buzzsaw#The_Freakish_Lab_of_Dr._Vahzilok_(30-39)_Act_1_and_Act_2 -
Focused Feedback: Powerset - Water Blast
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Tried this out on Trick Arrow/Water Defender. Yes, the single target damage is good now if you pay attention as get the bonus. I was able to solo 4x8 Warriors and Skulls. 4x4 PPD Awakened. -
Focused Feedback: Plant Control
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Has anyone tried Sprit Tree and Drain Psych on a dominator? Wondering how much regen is possible. -
Focused Feedback: Powerset - Staff Fighting
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
The regen bump is a non issue in my testing, except for mobs that access to high regen powers like Instant Healing. I am guessing the regen will be rolled back and saved for next page. Yep is just got removed in build 4. -
Focused Feedback: Powerset - Staff Fighting
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
I don't think anyone would disagree that a Scrapper or Stalker should outperform a Night Widow in speed tests when durability isn't a issue. At least with Staff, my Night Widow is on par with my Stalker. Both are outperforming my Scrapper by 10-15% in times. That is with stance switching or not on the scrapper. Maybe staff bonus damage needs to be effected by crit chance? -
Focused Feedback: Powerset - Staff Fighting
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
On a scrapper, Eye of the Storm is doing between 15-20% more damage on Brainstorm. So, confirming that fix. -
Three builds played. Took Reactive Regeneration on every build. Instead of Instant Healing. Ice Melee/Regen Brute By far the best of the three, high max hp, combined with high regen, made for a very durable brute Solo'ed everything in KW and PI at 4x8. Not easily, but everything was possible. Max HP 3K with Second Wind running Regen without extra Reactive Regeneration stacks 113 hp/sec 161 hp/sec fighting three Freaklok bosses. Around 6+ stacks of Reactive Regeneration. Dual Blades/Regen Scrapper Felt very durable, but testing was cut short by my dislike of Dual Blades Max HP 2.4K, capped Ice Melee/Regen Stalker Viable, but much more fragile. The lower max hp is really noticeable at only 2K capped. Struggled against mobs with high amounts of Energy or Neg Energy damage at 4x8. PPD Awakened, Skulls Awakened wsa a very tough fight, but doable. Just so much accurate Psi damage even with 38% psi resists. Fighting at lower difficulties or team size should be much easier. On a team with some buffs. Probably unkill-able.
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Focused Feedback: Powerset - Electric Control
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Check what stance you have them set to by right clicking on their health bar. Aggressive should keep them continuously attacking nearby targets. -
Focused Feedback: Sleep Revamp - Deep Sleep
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Haha. Just wait to folks start hitting the Kallisti Wharf mobs. The mobs have enough tricks as is.