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Posted

Hi all.

 

As the question implies, I wouldn't mind having some space of my own to work with without having to give up the possibility of joining an SG. I know there's the option of creating an alt you can then ally to your main to get access to said base, but it seems a convoluted workaround.

 

Presuming base data is stored clientside, wouldn't be a toggle issue of switching between 'guild' and 'personal' spaces? Maybe it's not, I don't really know. But in the day and age where bases can really be given that personal touch, I'd like to find out if just for myself what the options might be.

Posted

There is currently no way for a character to belong to two SG's (and therefore have their own base/housing). 

Only way to have independent housing is to start up a solo SG/Base.

 

I have no idea if it would be a possibility in the future, but if it could happen, I think it might be a while.

 

Posted

Coalitions "can" work ... but last I checked (Issue 23) there was a limit to the number of SGs that can be in a single coalition (10).

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Posted

I would think coalitions would work pretty well for that purpose.

Coalitions "can" work ... but last I checked (Issue 23) there was a limit to the number of SGs that can be in a single coalition (10).

 

And you are still only a member of one SG (presumably your own)

Posted

Presuming base data is stored clientside

 

Pretty sure it's server side to prevent abuse. Probably why we've never see an offline base editor.

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  • 2 weeks later
Posted

Could you potentially build a base on a dummy character, and then use the 'access code' to get to it from your other characters?

 

It wouldn't exactly be 'yours' in the character sense, but would that let you get around the 2 supergroup issue?

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Posted

The only thing about using the guest passcode is that I don’t think you’d be able to access any storage.

You should still be able to use ‘porters, stores and craft table, though.

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