pblue Posted January 31, 2020 Share Posted January 31, 2020 I have a Ill/Rad character in progress almost entirely for solo play. It's a classic combo, it works really well, couldn't be happier. My only issue is that I can't decide between Spectral Terror and Deceive. I like them both but I don't have room for both of them and even then they don't play nice with each other. Which should I keep? Link to comment Share on other sites More sharing options...
Redlynne Posted January 31, 2020 Share Posted January 31, 2020 Deceive = ALWAYS Spectral Terror = If You Have Room Verbogeny is one of many pleasurettes afforded a creatific thinkerizer. Link to comment Share on other sites More sharing options...
Coyote Posted January 31, 2020 Share Posted January 31, 2020 Spectral Terror is REALLY GOOD. Deceive is a MUST HAVE. I would try to find room for Spectral Terror, but there is never a need to "make room" on any character for a non-aggroing Confuse power... it's automatic that the character will take it. Link to comment Share on other sites More sharing options...
Riverdusk Posted February 1, 2020 Share Posted February 1, 2020 (edited) Yes, I can't imagine not taking both, but I'd agree deceive would be my choice to keep, if I really had to choose between those two. The ones I dropped on my illusion/rad are flash, group invisibility, mutation, and fallout. Those are all more skippable to me. Edited February 1, 2020 by Riverdusk 2 Link to comment Share on other sites More sharing options...
Carnifax Posted February 1, 2020 Share Posted February 1, 2020 Yep Spectral is way, way better than Flash. It can stack the fear, continues to apply fears to anything getting close and comes with a hefty -ToHit debuff. Flash is pbaoe, has crap animation time, takes ages to recharge and doesnt have any secondary debuff attached. My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha] Link to comment Share on other sites More sharing options...
Gulbasaur Posted February 1, 2020 Share Posted February 1, 2020 Another vote for "both, if you have room", but I'd go for Deceive if you truly only have space for one. Confuse is one of the game's most abusable status effects when you learn to always drop it on the most annoying enemies - sappers, ritki guardians, tsoo sorcerors. Make them work for you. Fear is a very useful way of mitigating damage as if effectively limits enemy actions. Doctor Fortune Soulwright Mother Blight Brightwarden Storm Lantern Shadow Self Corona Borealis Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Warshade Dark/Dark Tanker The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas Link to comment Share on other sites More sharing options...
oedipus_tex Posted February 1, 2020 Share Posted February 1, 2020 I can't imagine a build where you are unable to take both. Can you share with us the rest of your power list? It seems almost certain there would be a better power to drop than either of these. Link to comment Share on other sites More sharing options...
pblue Posted February 1, 2020 Author Share Posted February 1, 2020 Right, consider me persuaded, I shall keep both. Thanks for the feedback. Bonous question: any tips or tricks for using Deceive? Link to comment Share on other sites More sharing options...
Redlynne Posted February 1, 2020 Share Posted February 1, 2020 1 hour ago, pblue said: Bonous question: any tips or tricks for using Deceive? Use early. Use often. ... kinda like the advice about voting in elections ... Any $Target that is annoying to deal with ... ESPECIALLY if they're annoying to deal with! ... you Deceive them first. Mop up what's left and keep the Deceive effect up on the $Target you don't want to have attacking you. Pretty simple really. 1 Verbogeny is one of many pleasurettes afforded a creatific thinkerizer. Link to comment Share on other sites More sharing options...
Razia Posted February 2, 2020 Share Posted February 2, 2020 On 2/1/2020 at 2:04 PM, Carnifax said: Yep Spectral is way, way better than Flash. It can stack the fear, continues to apply fears to anything getting close and comes with a hefty -ToHit debuff. Flash is pbaoe, has crap animation time, takes ages to recharge and doesnt have any secondary debuff attached. Plus you can't really open with it, even if invis, because you get aggro at the start of the Animation and the hold takes place at the end of the Animation. Link to comment Share on other sites More sharing options...
oedipus_tex Posted February 2, 2020 Share Posted February 2, 2020 You should generally Confuse enemies who have annoying powers that can injure you badly, or powers that will contribute to defeating the rest of the group. As a Controller, your Confusion is Mag 3 with a 20% chance for +1 Mag. You can stack it, but this can take a while. Assuming the power hits, Lieutenants are usually the best targets on a fast-ish moving team. (Dominators in Domination mode in contrast usually prioritize Bosses). Some generally good targets for mid to late game enemies are: Malta Sapper (Minion) Gunslinger (Boss) Nemesis Note this enemy group is more difficult to Confuse than many others. I wasn't able to find out how much Confusion protection each unit type has. The big power you're usually trying to avoid is Vengeance (when one of their allies dies they get +ToHit, which wrecks Defense builds), which all of the enemies below have: Major( (Lieutenant) Subaltern (Lieutenant) Lance Corporal (Lieutenant) Colonel (Lieutenant) Carnies Illusionist (Lieutenant) Master Illusionist (Boss) - Confusing her also confuses her summons Freakshow Super Stunner (Boss) Tank (Boss) Council Warwolf (Boss) Arachnos Night Widow (Boss) - Note she has Hold protection, so Confuse is extra useful Tarantulas Rikti Communication Officer (Minion) - Confusing him will confuses his summons Portals - Confusing it also confuses its summons Mentalist (Boss) Longbow Warden - Note there several different kinds. I am unsure if it is easier to Confuse some than others. Link to comment Share on other sites More sharing options...
Riverdusk Posted February 3, 2020 Share Posted February 3, 2020 Most fun I had with it recently was confusing Frostfire and watching his own pets kill him. Mission complete. 1 1 Link to comment Share on other sites More sharing options...
Redlynne Posted February 3, 2020 Share Posted February 3, 2020 15 minutes ago, Riverdusk said: Most fun I had with it recently was confusing Frostfire and watching his own pets kill him. Mission complete. The only way that could have worked out any better is if an anvil had fallen from the ceiling on him ... 😆 Verbogeny is one of many pleasurettes afforded a creatific thinkerizer. Link to comment Share on other sites More sharing options...
Recommended Posts