Jump to content

DPS Sonic/Sonic Defender?


RubberSoul

Recommended Posts

I'm basically looking for a build to run TF and solo missions now and then. I'm such a bozo when it comes to mids that I would slot as many purples as I can and call it a day, but I know there are better ways of doing it. I want the needle to be a little closer to DPS than Defense for this build. 

Link to comment
Share on other sites

You said you wanted this more offensively focused so here it goes:

 

-Features proc GALORE...

-Dreadful Wail -> multiproc spring attack is a mob insta nuke 

-Shockwave is made into a proc beast with FF to be spammable with Howl, Howl as additional procs to make it actually deal damage sometimes

-Dominate after the normal -res has been applied does SEVERE damage with all the procs

-Your hits have lots of procs naturally to deal more damage than usual with the -res, this is going to be exceptional

-Has S/L res capped

-Has great res to pretty much everything

-Provides meaty 31.5% res to S/L/E/N/F/C/T to all teammates regardless if they're in your bubble or not

-Provides 55% res to S/L/E/N/F/C/T if they ARE in your bubble

-An EXCELLENT pocket-booster char for res.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Science Defender
Primary Power Set: Sonic Resonance
Secondary Power Set: Sonic Attack
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Psychic Mastery

Hero Profile:
Level 1: Sonic Siphon -- EndRdx-I(A)
Level 1: Shriek -- Apc-Dmg(A), Apc-Dmg/Rchg(9), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(43), Apc-Dam%(45), Apc-Dmg/EndRdx(45)
Level 2: Sonic Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(9)
Level 4: Sonic Haven -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Rchg/ResDam(7)
Level 6: Scream -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Dmg/EndRdx/Rchg(7), GldJvl-Dam%(45), SprVglAss-Dmg/Rchg(46), Dcm-Build%(46)
Level 8: Disruption Field -- EndRdx-I(A)
Level 10: Howl -- PstBls-Dam%(A), JvlVll-Dam%(11), SprVglAss-Acc/Dmg(11), SprVglAss-Acc/Dmg/EndRdx/Rchg(46), SprVglAss-Acc/Dmg/EndRdx(50)
Level 12: Sonic Dispersion -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(13), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(25)
Level 14: Shockwave -- OvrFrc-Dam/KB(A), PstBls-Dam%(15), JvlVll-Dam%(15), ExpStr-Dam%(17), FrcFdb-Rechg%(17)
Level 16: Shout -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(25), SprDfnBst-Dmg/EndRdx/Rchg(34), SprDfnBst-Acc/Dmg/EndRdx(37), SprDfnBst-Acc/Dmg/EndRdx/Rchg(40), SprDfnBst-Rchg/Heal%(43)
Level 18: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def(19), ShlWal-Def/EndRdx(19), ShlWal-Def/Rchg(21), ShlWal-Def/EndRdx/Rchg(21), Rct-ResDam%(23)
Level 20: Amplify -- GssSynFr--Build%(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A)
Level 26: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(27), ShlWal-Def/EndRdx(27), ShlWal-Def/Rchg(29), ShlWal-Def/EndRdx/Rchg(31)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(31), ShlWal-Def(31), ShlWal-Def/EndRdx(33), ShlWal-Def/Rchg(33)
Level 32: Liquefy -- DarWtcDsp-ToHitDeb/Rchg(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(33), DarWtcDsp-Rchg/EndRdx(34), DarWtcDsp-ToHitDeb(34)
Level 35: Dominate -- UnbCns-Dam%(A), GhsWdwEmb-Dam%(36), GldNet-Dam%(36), NrnSht-Dam%(36), GldJvl-Dam%(37), NrnSht-Acc/EndRdx(37)
Level 38: Dreadful Wail -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(40), FuroftheG-ResDeb%(40)
Level 41: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42), UnbGrd-Max HP%(42)
Level 44: Super Jump -- BlsoftheZ-ResKB(A)
Level 47: Spring Attack -- Arm-Dam%(A), Obl-%Dam(48), ScrDrv-Dam%(48), Erd-%Dam(48), ExpStr-Dam%(50), Obl-Dmg/Rchg(50)
Level 49: Super Speed -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
------------

  • Like 1
  • Thanks 1
Link to comment
Share on other sites

21 hours ago, 33053222 said:

You said you wanted this more offensively focused so here it goes:

 

-Features proc GALORE...

-Dreadful Wail -> multiproc spring attack is a mob insta nuke 

-Shockwave is made into a proc beast with FF to be spammable with Howl, Howl as additional procs to make it actually deal damage sometimes

-Dominate after the normal -res has been applied does SEVERE damage with all the procs

-Your hits have lots of procs naturally to deal more damage than usual with the -res, this is going to be exceptional

-Has S/L res capped

-Has great res to pretty much everything

-Provides meaty 31.5% res to S/L/E/N/F/C/T to all teammates regardless if they're in your bubble or not

-Provides 55% res to S/L/E/N/F/C/T if they ARE in your bubble

-An EXCELLENT pocket-booster char for res.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Science Defender
Primary Power Set: Sonic Resonance
Secondary Power Set: Sonic Attack
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Psychic Mastery

Hero Profile:
Level 1: Sonic Siphon -- EndRdx-I(A)
Level 1: Shriek -- Apc-Dmg(A), Apc-Dmg/Rchg(9), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(43), Apc-Dam%(45), Apc-Dmg/EndRdx(45)
Level 2: Sonic Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(9)
Level 4: Sonic Haven -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Rchg/ResDam(7)
Level 6: Scream -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Dmg/EndRdx/Rchg(7), GldJvl-Dam%(45), SprVglAss-Dmg/Rchg(46), Dcm-Build%(46)
Level 8: Disruption Field -- EndRdx-I(A)
Level 10: Howl -- PstBls-Dam%(A), JvlVll-Dam%(11), SprVglAss-Acc/Dmg(11), SprVglAss-Acc/Dmg/EndRdx/Rchg(46), SprVglAss-Acc/Dmg/EndRdx(50)
Level 12: Sonic Dispersion -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(13), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(25)
Level 14: Shockwave -- OvrFrc-Dam/KB(A), PstBls-Dam%(15), JvlVll-Dam%(15), ExpStr-Dam%(17), FrcFdb-Rechg%(17)
Level 16: Shout -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(25), SprDfnBst-Dmg/EndRdx/Rchg(34), SprDfnBst-Acc/Dmg/EndRdx(37), SprDfnBst-Acc/Dmg/EndRdx/Rchg(40), SprDfnBst-Rchg/Heal%(43)
Level 18: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def(19), ShlWal-Def/EndRdx(19), ShlWal-Def/Rchg(21), ShlWal-Def/EndRdx/Rchg(21), Rct-ResDam%(23)
Level 20: Amplify -- GssSynFr--Build%(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A)
Level 26: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(27), ShlWal-Def/EndRdx(27), ShlWal-Def/Rchg(29), ShlWal-Def/EndRdx/Rchg(31)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(31), ShlWal-Def(31), ShlWal-Def/EndRdx(33), ShlWal-Def/Rchg(33)
Level 32: Liquefy -- DarWtcDsp-ToHitDeb/Rchg(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(33), DarWtcDsp-Rchg/EndRdx(34), DarWtcDsp-ToHitDeb(34)
Level 35: Dominate -- UnbCns-Dam%(A), GhsWdwEmb-Dam%(36), GldNet-Dam%(36), NrnSht-Dam%(36), GldJvl-Dam%(37), NrnSht-Acc/EndRdx(37)
Level 38: Dreadful Wail -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(40), FuroftheG-ResDeb%(40)
Level 41: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42), UnbGrd-Max HP%(42)
Level 44: Super Jump -- BlsoftheZ-ResKB(A)
Level 47: Spring Attack -- Arm-Dam%(A), Obl-%Dam(48), ScrDrv-Dam%(48), Erd-%Dam(48), ExpStr-Dam%(50), Obl-Dmg/Rchg(50)
Level 49: Super Speed -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
------------

I think I need to start scouring your forum history for awesome builds now.....

Link to comment
Share on other sites

You might want to look into incorporating a proc'd out screech. You'll achieve better effective DPS and better average resistance debuffs.


PPM Information Guide               Survivability Tool                  Interface DoT Procs Guide

Time Manipulation Guide             Bopper Builds                      +HP/+Regen Proc Cheat Sheet

Super Pack Drop Percentages       Recharge Guide                   Base Empowerment: Temp Powers


Bopper's Tools & Formulas                         Mids' Reborn                       

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...