RubberSoul Posted February 18, 2020 Share Posted February 18, 2020 I'm basically looking for a build to run TF and solo missions now and then. I'm such a bozo when it comes to mids that I would slot as many purples as I can and call it a day, but I know there are better ways of doing it. I want the needle to be a little closer to DPS than Defense for this build. Link to comment Share on other sites More sharing options...
Zeraphia Posted February 18, 2020 Share Posted February 18, 2020 You said you wanted this more offensively focused so here it goes: -Features proc GALORE... -Dreadful Wail -> multiproc spring attack is a mob insta nuke -Shockwave is made into a proc beast with FF to be spammable with Howl, Howl as additional procs to make it actually deal damage sometimes -Dominate after the normal -res has been applied does SEVERE damage with all the procs -Your hits have lots of procs naturally to deal more damage than usual with the -res, this is going to be exceptional -Has S/L res capped -Has great res to pretty much everything -Provides meaty 31.5% res to S/L/E/N/F/C/T to all teammates regardless if they're in your bubble or not -Provides 55% res to S/L/E/N/F/C/T if they ARE in your bubble -An EXCELLENT pocket-booster char for res. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Science DefenderPrimary Power Set: Sonic ResonanceSecondary Power Set: Sonic AttackPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedPower Pool: LeapingAncillary Pool: Psychic Mastery Hero Profile:Level 1: Sonic Siphon -- EndRdx-I(A)Level 1: Shriek -- Apc-Dmg(A), Apc-Dmg/Rchg(9), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(43), Apc-Dam%(45), Apc-Dmg/EndRdx(45)Level 2: Sonic Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(9)Level 4: Sonic Haven -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Rchg/ResDam(7)Level 6: Scream -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Dmg/EndRdx/Rchg(7), GldJvl-Dam%(45), SprVglAss-Dmg/Rchg(46), Dcm-Build%(46)Level 8: Disruption Field -- EndRdx-I(A)Level 10: Howl -- PstBls-Dam%(A), JvlVll-Dam%(11), SprVglAss-Acc/Dmg(11), SprVglAss-Acc/Dmg/EndRdx/Rchg(46), SprVglAss-Acc/Dmg/EndRdx(50)Level 12: Sonic Dispersion -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(13), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(25)Level 14: Shockwave -- OvrFrc-Dam/KB(A), PstBls-Dam%(15), JvlVll-Dam%(15), ExpStr-Dam%(17), FrcFdb-Rechg%(17)Level 16: Shout -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(25), SprDfnBst-Dmg/EndRdx/Rchg(34), SprDfnBst-Acc/Dmg/EndRdx(37), SprDfnBst-Acc/Dmg/EndRdx/Rchg(40), SprDfnBst-Rchg/Heal%(43)Level 18: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def(19), ShlWal-Def/EndRdx(19), ShlWal-Def/Rchg(21), ShlWal-Def/EndRdx/Rchg(21), Rct-ResDam%(23)Level 20: Amplify -- GssSynFr--Build%(A)Level 22: Boxing -- Empty(A)Level 24: Tough -- GldArm-3defTpProc(A)Level 26: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(27), ShlWal-Def/EndRdx(27), ShlWal-Def/Rchg(29), ShlWal-Def/EndRdx/Rchg(31)Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(31), ShlWal-Def(31), ShlWal-Def/EndRdx(33), ShlWal-Def/Rchg(33)Level 32: Liquefy -- DarWtcDsp-ToHitDeb/Rchg(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(33), DarWtcDsp-Rchg/EndRdx(34), DarWtcDsp-ToHitDeb(34)Level 35: Dominate -- UnbCns-Dam%(A), GhsWdwEmb-Dam%(36), GldNet-Dam%(36), NrnSht-Dam%(36), GldJvl-Dam%(37), NrnSht-Acc/EndRdx(37)Level 38: Dreadful Wail -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(40), FuroftheG-ResDeb%(40)Level 41: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42), UnbGrd-Max HP%(42)Level 44: Super Jump -- BlsoftheZ-ResKB(A)Level 47: Spring Attack -- Arm-Dam%(A), Obl-%Dam(48), ScrDrv-Dam%(48), Erd-%Dam(48), ExpStr-Dam%(50), Obl-Dmg/Rchg(50)Level 49: Super Speed -- EndRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 1: Vigilance Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A)Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion ------------ 1 1 Link to comment Share on other sites More sharing options...
RubberSoul Posted February 19, 2020 Author Share Posted February 19, 2020 Looks fun! Thank you so much. Can't wait to play it. Link to comment Share on other sites More sharing options...
Menelruin Posted February 19, 2020 Share Posted February 19, 2020 21 hours ago, 33053222 said: You said you wanted this more offensively focused so here it goes: -Features proc GALORE... -Dreadful Wail -> multiproc spring attack is a mob insta nuke -Shockwave is made into a proc beast with FF to be spammable with Howl, Howl as additional procs to make it actually deal damage sometimes -Dominate after the normal -res has been applied does SEVERE damage with all the procs -Your hits have lots of procs naturally to deal more damage than usual with the -res, this is going to be exceptional -Has S/L res capped -Has great res to pretty much everything -Provides meaty 31.5% res to S/L/E/N/F/C/T to all teammates regardless if they're in your bubble or not -Provides 55% res to S/L/E/N/F/C/T if they ARE in your bubble -An EXCELLENT pocket-booster char for res. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Science DefenderPrimary Power Set: Sonic ResonanceSecondary Power Set: Sonic AttackPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedPower Pool: LeapingAncillary Pool: Psychic Mastery Hero Profile:Level 1: Sonic Siphon -- EndRdx-I(A)Level 1: Shriek -- Apc-Dmg(A), Apc-Dmg/Rchg(9), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(43), Apc-Dam%(45), Apc-Dmg/EndRdx(45)Level 2: Sonic Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(9)Level 4: Sonic Haven -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Rchg/ResDam(7)Level 6: Scream -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Dmg/EndRdx/Rchg(7), GldJvl-Dam%(45), SprVglAss-Dmg/Rchg(46), Dcm-Build%(46)Level 8: Disruption Field -- EndRdx-I(A)Level 10: Howl -- PstBls-Dam%(A), JvlVll-Dam%(11), SprVglAss-Acc/Dmg(11), SprVglAss-Acc/Dmg/EndRdx/Rchg(46), SprVglAss-Acc/Dmg/EndRdx(50)Level 12: Sonic Dispersion -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(13), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(25)Level 14: Shockwave -- OvrFrc-Dam/KB(A), PstBls-Dam%(15), JvlVll-Dam%(15), ExpStr-Dam%(17), FrcFdb-Rechg%(17)Level 16: Shout -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(25), SprDfnBst-Dmg/EndRdx/Rchg(34), SprDfnBst-Acc/Dmg/EndRdx(37), SprDfnBst-Acc/Dmg/EndRdx/Rchg(40), SprDfnBst-Rchg/Heal%(43)Level 18: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def(19), ShlWal-Def/EndRdx(19), ShlWal-Def/Rchg(21), ShlWal-Def/EndRdx/Rchg(21), Rct-ResDam%(23)Level 20: Amplify -- GssSynFr--Build%(A)Level 22: Boxing -- Empty(A)Level 24: Tough -- GldArm-3defTpProc(A)Level 26: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(27), ShlWal-Def/EndRdx(27), ShlWal-Def/Rchg(29), ShlWal-Def/EndRdx/Rchg(31)Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(31), ShlWal-Def(31), ShlWal-Def/EndRdx(33), ShlWal-Def/Rchg(33)Level 32: Liquefy -- DarWtcDsp-ToHitDeb/Rchg(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(33), DarWtcDsp-Rchg/EndRdx(34), DarWtcDsp-ToHitDeb(34)Level 35: Dominate -- UnbCns-Dam%(A), GhsWdwEmb-Dam%(36), GldNet-Dam%(36), NrnSht-Dam%(36), GldJvl-Dam%(37), NrnSht-Acc/EndRdx(37)Level 38: Dreadful Wail -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(40), FuroftheG-ResDeb%(40)Level 41: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42), UnbGrd-Max HP%(42)Level 44: Super Jump -- BlsoftheZ-ResKB(A)Level 47: Spring Attack -- Arm-Dam%(A), Obl-%Dam(48), ScrDrv-Dam%(48), Erd-%Dam(48), ExpStr-Dam%(50), Obl-Dmg/Rchg(50)Level 49: Super Speed -- EndRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 1: Vigilance Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A)Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion ------------ I think I need to start scouring your forum history for awesome builds now..... Link to comment Share on other sites More sharing options...
Bopper Posted February 19, 2020 Share Posted February 19, 2020 You might want to look into incorporating a proc'd out screech. You'll achieve better effective DPS and better average resistance debuffs. PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn Link to comment Share on other sites More sharing options...
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