Keilis Posted May 16, 2019 Posted May 16, 2019 I want to make a character with Electrical Blast, and the classic E3 Blaster seems like the obvious choice, but I'm starting to wonder if he might work better as a Sentinel. If I recall correctly, the conventional wisdom is that the E3 is somewhat lacking in ST damage, but can drain a group's endurance as long as they can survive SC+PS. Also, there's a hold in each of the Elecs, which seems very handy. Fastsnipes are now a thing, but not consistently available to an E3. At the end of the day, it may be a bit underpowered in ST performance, but it has some neat tricks and looks and feels awesome. It can also be a bit dangerous, but one of main Blasters BITD was Fire/Fire/Fire, so I'm *very* familiar with the consequences of jumping into melee. :P As a Sentinel, my blasts would be weaker... but I get Zapping Bolt (which seems amazing) over Zapp, and a version of Tesla Cage that does significant damage. Zapping Bolt looks better than several other Sent "snipes" given its one-second activation time, and, while Fire/ already has Blaze and Eng/ has Power Burst, Elec/ doesn't have a T3 blast, so ZB can fill that role. I don't know about any differences between the two ATs' version of VS. From my secondary I get resist shields (though I doubt their usefulness), mez protection (I do not doubt its usefulness), and +20% recharge. End-draining capacity seems intact, but I lose Build-Up and a second Hold. I also lose the punches, but having an Elec melee character already, I'm not particularly married to the blaps. I wonder whether, while other blast sets are weaker on Sentinel, Elec/ might actually be *stronger* on a Sentinel. Even if that isn't the case, surely Elec/ loses less than most. I'm happy to play an E3B, but the case for an E3S seems awfully compelling. From the Sentinel point of view, is there anything I'm overlooking? Bonnes from the old forums. 's doesn't make things plural
Ironscarlet Posted May 17, 2019 Posted May 17, 2019 2 -End Sink only in game , Massive damage. Elec/Elec sink up way better on Sentinel than blaster. Its one of the strongest builds in game in my opinion and very fun to play.
Adeon Hawkwood Posted May 17, 2019 Posted May 17, 2019 One thing to keep in mind is the fast-snipe changes. While getting permanent fast-snipe is difficult on a Blaster outside of Devices (you need to over-slot Tactics plus get a Kismet IO) you can potentially do so which allows you to use Zapp as part of a standard single target attack chain which helps to alleviate those problems with Electrical Blast. Defender Smash!
Keilis Posted May 17, 2019 Author Posted May 17, 2019 Yeah, when I mentioned fastsnipes earlier, I had forgotten that Blaster Tactics was boosted from 7% to 10%, so I thought that Zapp would only be fast when I had Aim up. A Kismet in CJ and a well-slotted Tactics were already going to be in my E3B build, so with a slightly different slotting I'll indeed have a zippy Zapp. Sentinel's still compelling due to Tesla Cage, Static Shield, and Lightning Reflexes, but definitely less so if Zapping Bolt isn't such a big deal. Bonnes from the old forums. 's doesn't make things plural
FUBARczar Posted May 21, 2019 Posted May 21, 2019 I would definitely go with Sentinel, with a build like this in mind, an Elec/EA/Elec. For a Sapper it's great! Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! E3: Level 50 Magic Sentinel Primary Power Set: Electrical Blast Secondary Power Set: Energy Aura Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Electricity Mastery Hero Profile: Level 1: Lightning Bolt -- HO:Centri(A) Level 1: Kinetic Shield -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(40), LucoftheG-Def(46) Level 2: Kinetic Dampening -- UnbGrd-ResDam(A), UnbGrd-Max HP%(34), UnbGrd-Rchg/ResDam(43), UnbGrd-ResDam/EndRdx(46) Level 4: Power Shield -- LucoftheG-Rchg+(A), LucoftheG-Def(5), LucoftheG-Def/EndRdx(5) Level 6: Ball Lightning -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(7), SprFrzBls-Acc/Dmg/EndRdx(7), SprFrzBls-Acc/Dmg/Rchg(17), SprFrzBls-Dmg/EndRdx/Acc/Rchg(19), SprFrzBls-Rchg/ImmobProc(19) Level 8: Zapping Bolt -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(9), SprSntWar-Acc/Dmg/Rchg(9), SprSntWar-Acc/Dmg/EndRdx(15), SprSntWar-Acc/Dmg/EndRdx/Rchg(15), SprSntWar-Rchg/+Absorb(17) Level 10: Energize -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(11), Pnc-Heal/Rchg(11), Pnc-Heal/EndRedux/Rchg(13), Pnc-Heal(13), RechRdx-I(48) Level 12: Aim -- RechRdx-I(A) Level 14: Tesla Cage -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(21), SprOppStr-Acc/Dmg/Rchg(21), SprOppStr-Acc/Dmg/EndRdx(23), SprOppStr-Acc/Dmg/EndRdx/Rchg(23), SprOppStr-Rchg/+Opportunity(25) Level 16: Entropy Shield -- EndRdx-I(A) Level 18: Hasten -- RechRdx-I(A) Level 20: Power Armor -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(37), GldArm-ResDam(37), HO:Ribo(48) Level 22: Combat Jumping -- LucoftheG-Rchg+(A) Level 24: Voltaic Sentinel -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(25), ExpRnf-EndRdx/Dmg/Rchg(31), ExpRnf-Acc/Dmg/Rchg(34) Level 26: Short Circuit -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(29), Obl-%Dam(31) Level 28: Repelling Force -- LucoftheG-Rchg+(A), LucoftheG-Def(31) Level 30: Maneuvers -- HO:Cyto(A), HO:Cyto(50) Level 32: Thunderous Blast -- Rgn-Dmg(A), Rgn-Dmg/Rchg(33), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(34), Rgn-Knock%(50) Level 35: Power Drain -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(36), EffAdp-EndMod/Acc/Rchg(36), EffAdp-Acc/Rchg(36), EffAdp-EndMod/Acc(37), EffAdp-EndMod/EndRdx(48) Level 38: Havoc Punch -- Hct-Dmg(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(40), Hct-Dam%(40) Level 41: Lightning Field -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(43) Level 44: Rehabilitating Circuit -- Prv-Heal(A), Prv-Heal/EndRdx(45), Prv-EndRdx/Rchg(45), Prv-Heal/Rchg(45), Prv-Heal/Rchg/EndRdx(46), Prv-Absorb%(50) Level 47: Assault -- EndRdx-I(A) Level 49: Overload -- LucoftheG-Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- EndRdx-I(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3) Level 50: Agility Core Paragon Level 50: Support Radial Embodiment Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1520;702;1404;HEX;| |78DA6594C96F526114C5BF070F6BE93C4FD001DB42C1D2D241771AB56862DAA4B18| |93B43903E2909A1046AD2AA71D83B6FDC38FE01BA72DCBB74DC39C6E8C6CED629C6| |112FEF9CB624BC84FC2EE7DDE1BCFB3D18991E2ABEB5E7D476A595EE8A87D3E9D09| |891988A258CB86D241C8D45945C96607F81A075F54E685F381135C6FDC1B811994A| |C522E17868A7944E39D612868C4346226DF8830923159D09ED389C0A2BFBE8E464D| |C3F96348CF162331C36C2C958225AB6FA65DC48A52762C912F3FBEE5874427A451B| 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|A9582E81BF6A05B89779E85A8F47EDD96CC40772E2704E7C3027FE0FA0C8FC79| |-------------------------------------------------------------------|
moghedan Posted May 21, 2019 Posted May 21, 2019 Sentinel is kinda a no brainer on the Elec primary alone.
DocRadio Posted May 24, 2019 Posted May 24, 2019 Played a triple E blaster to 50 back in the day. It's a very effective build. Played as a blaptroller, and face rolled most bosses. I'll probably do it again. Thinking DP/SR for Sentinel.
Bananiac Posted March 27, 2022 Posted March 27, 2022 On 5/24/2019 at 2:42 AM, DocRadio said: Played a triple E blaster to 50 back in the day. It's a very effective build. Played as a blaptroller, and face rolled most bosses. I'll probably do it again. Thinking DP/SR for Sentinel. You wouldn't happen to have a Build you could share? Just as a starting point... That incident involving a nuclear accelerator and a banana… You know… I REALLY don't wanna talk about it!
Without_Pause Posted March 28, 2022 Posted March 28, 2022 On 3/27/2022 at 5:51 AM, Bananiac said: You wouldn't happen to have a Build you could share? Just as a starting point... They haven't been on in 2+ months. It would be better to ask/search in the Blaster forums if you are asking about the Elec/elec. Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever."
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