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Claws/SR Build


BilbinBaggos

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I had a NW.  The damage is okay, but SR has significantly more survivability.  DDR isn't necessarily the factor that hits hardest here, as excess defense works on the same beat.  I find that the Scrapper ATOs are better, the scaling resistance helps more, and the set is less prone to getting gibbed by a single hard boss hit thanks to hit points.  Fortunatas are also, unfortunately, nigh objectively better thanks to proc mechanics (Dominate is the best or 2nd best ST attack they get thanks to an extra purple proc) along with far better AoE which makes playing second fiddle on NW feel bad.  SR tankers are another beast altogether, and can be built to have MUCH higher resistances than either with great HP.

 

I think I ended up with around 300 DPS on my Night Widow, which while fine it nothing exceptional by today's standards.  It is far worse than my Ill/Cold controller for instance.

 

 

Edited by Olerus
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5 minutes ago, Bill Z Bubba said:

@Bopper I'd go for the scrapper simply because the widow's 26.67% DDR means that its defense will mean precisely nothing in an ITF or against PPP Khels while solo. Those defense cascade failures ain't nuthin to sneeze at.

 

But that's solo. On a team, the widow brings vastly more to the table and I'll save your build to steal from since my widow has needed a lvl 50 respec for about a year and a half now.

 

This last bit is a me only thing. I absolutely hate the sound FX for psi attacks and I've only been able to silence some of them.

 

But you have me curious: what's the average pylon time for that widow build?

I did not test this Widow's pylon time so I'll need to get back to you on that. I have a Fortunata that I main which emphasizes in ST attacks that takes down a Pylon in 2:20 (1:48 if I use Hybrid). However that Fortunata build doesn't have the same level of survivability (Melee defense is in the 60s while the others are low 50s).

 

I almost never play with sound on so I have to take your word on the FX.

 

I agree about the DDR and that is why I took Ageless Radial instead of Ageless Core. My endurance is fine when playing rapid, even when solo so having the debuff resistance is nice. If I recall, it is a permanent 21.25% extra DDR (and other debuff resistances) with another 21.25% up half the time. Another 42.5% is up for 30s. So to break that down: 85% debuff resistance for the first 30s, 42.5% for the next 30s, then 21.25% for the next 60s.

 

When I am done with work, and now that we can character copy to Beta again, I will test this version of my Night Widow on a pylon and report back. I strongly doubt I will compete with the Scrapper's time since I won't have a resistance debuff in my rotation, but I'll see what happens. I might test out my proc'd version of a Night Widow and see how it does. That one has 61% melee defense and 54% Range/AoE defense, so not as tough once again, but it can hit harder.

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50 minutes ago, Bopper said:

I have a Fortunata that I main which emphasizes in ST attacks that takes down a Pylon in 2:20

 

As noted earlier, that's 40 seconds better than my main's average. Nice. I'll also be on beta. Finally got a full procmonster build done in Mids for the claws/bio scrapper.

 

Edit: I am not impressed with the followup, focus, slash, crosspunch procmonster build. Same to worse pylon times as my standard build with drastically reduced mitigation and endurance management. Even swapping out barrier for ageless, while tightening up the chain and fixing the end issues helped a bit, it's still an awful build that I'd never use for anything but testing pylon times. Guess it really is a different game when you don't have to lean on insps and amps all the time.

Edited by Bill Z Bubba
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@Bopper For me, I can't figure out how to build a Widow/Fortuna.  I don't understand how the powers stack. When I look at it in Mid's it seems like it has a ton of low-buff leadership-like toggles and I don't know what to do with them. Your build is amazing though and I'll give it a try on mine. I think Pokey McPokesalot is in the 30's so can choose a path on respec and get a decent start on being strong.

 

My first main was a SR/DM on Live. It was my second 50 (first was Grav/Kin Controller) and my first Incarnate. After CoV came out it was still a long time before I dabbled in redside since my own SG was on Blue. So I built a lot of SR toons and never really got around to learning the redside Vet ATs.

 

However, I absolutely LOVE it when there's Widows on my team.  Holy cow are they force multipliers or what!

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1 minute ago, ninja surprise said:

@Bopper For me, I can't figure out how to build a Widow/Fortuna.  I don't understand how the powers stack. When I look at it in Mid's it seems like it has a ton of low-buff leadership-like toggles and I don't know what to do with them. Your build is amazing though and I'll give it a try on mine. I think Pokey McPokesalot is in the 30's so can choose a path on respec and get a decent start on being strong.

 

My first main was a SR/DM on Live. It was my second 50 (first was Grav/Kin Controller) and my first Incarnate. After CoV came out it was still a long time before I dabbled in redside since my own SG was on Blue. So I built a lot of SR toons and never really got around to learning the redside Vet ATs.

 

However, I absolutely LOVE it when there's Widows on my team.  Holy cow are they force multipliers or what!

I love what a Night Widow is and what it does, but I feel as though I am a full on convert to Fortunatas. I can do similar single target DPS on a Fortunata as I can on a Night Widow, but the Fortunata brings so much more to the table in terms of AoE and mitigation. I'll say this though, the coolest thing I found about a Night Widow is the fact I don't need Hasten nor do I need Fighting pool. I had never done that on a character before and in this case it truly shows. For example, I tested my current build earlier (slightly different from what I posted) and I got a 3:03 time on a Pylon with no Hasten in the build. Then I respec'd into Hasten and my pylon times didn't change....all consistently 3 minutes. Mind you, these are not proc'd out build...those I get down to 2:20 typically.

 

Summary of what Night Widows have that Fortunatas wish they have:

240s cooldown on Mind Link (Fortunata version is 300s for the same power, so harder to perma)

Slash (amazing DPA, it's slightly better than a Blaster's Charged Brawl and Telekinetic Blast)

Eviscerate: not always picked, but this is a very strong cone that can occasionally be leveraged in ST attacks thanks to its FotG proc)

Mental Training: +20% recharge and +40% resistance to slows (this is probably my most missed power when playing Forts)

 

I don't know what your budget is nor your playstyle, but I have been playing a variant of this below. I say variant only because I haven't respec'd to this build yet but will soon enough. I've been convinced to give Confuse a try to pair along with Aura of Confusion for a nice "I win" utility in certain situations. The ST DPS is great (about 400 DPS) and the AoE is fantastic. 

 

Spoiler

This Hero build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Siren's Blood: Level 50 Mutation Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Sorcery
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Telekinetic Blast -- SprSpdBit-Rchg/Global Toxic(A), SprDmnofA-Acc/Dmg/Rchg(3), SprDmnofA-Dmg/Rchg(36), SprDmnofA-Acc/Dmg(37), SprDmnofA-Dmg/EndRdx/Rchg(37), SprDmnofA-Acc/Dmg/EndRdx/Rchg(37)
Level 1: Combat Training: Defensive -- Ksm-ToHit+(A)
Level 2: Combat Training: Offensive -- Acc-I(A)
Level 4: Tactical Training: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(7), LucoftheG-Def(7), LucoftheG-Def/EndRdx/Rchg(9)
Level 6: Mystic Flight -- WntGif-ResSlow(A)
Level 8: Follow Up -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/EndRdx(11), GldStr-%Dam(11), TchofDth-Dam%(13), Mk'Bit-Dam%(13)
Level 10: Indomitable Will -- GldArm-3defTpProc(A), GldArm-End/Res(15)
Level 12: Psionic Tornado -- SprFrzBls-Dmg/EndRdx(A), SprFrzBls-Acc/Dmg(15), Bmbdmt-+FireDmg(17), PstBls-Dam%(17), ExpStr-Dam%(19), FrcFdb-Rechg%(19)
Level 14: Lunge -- Hct-Dmg(A), Hct-Dmg/EndRdx(21), Hct-Dam%(21), Mk'Bit-Dam%(23), GldStr-%Dam(23), TchofDth-Dam%(25)
Level 16: Dominate -- UnbCns-Dam%(A), GldNet-Dam%(25), GhsWdwEmb-Dam%(27), NrnSht-Dam%(27), GldJvl-Dam%(29), GldJvl-Acc/Dmg(29)
Level 18: Spirit Ward -- Prv-Absorb%(A)
Level 20: Mask Presence -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31)
Level 22: Foresight -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31)
Level 24: Mind Link -- Rct-Def(A), Rct-Def/EndRdx(31), Rct-EndRdx/Rchg(33), Rct-Def/Rchg(33), Rct-Def/EndRdx/Rchg(33), Rct-ResDam%(34)
Level 26: Rune of Protection -- UnbGrd-ResDam/EndRdx(A), StdPrt-ResDam/Def+(34), UnbGrd-ResDam(34), UnbGrd-Max HP%(36)
Level 28: Confuse -- HO:Endo(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 32: Psychic Wail -- Arm-Dam%(A), Arm-Acc/Rchg(39), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(40), Arm-Dmg/EndRdx(40), FuroftheG-ResDeb%(40)
Level 35: Gloom -- Apc-Dmg/EndRdx(A), Apc-Dmg(42), Apc-Dam%(42), GldJvl-Dam%(42), CldSns-%Dam(43), Dcm-Build%(43)
Level 38: Aura of Confusion -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(43), CrcPrs-Acc/Conf/Rchg(45), CrcPrs-Acc/Rchg(45), CrcPrs-Conf/EndRdx(45), CrcPrs-Conf%(46)
Level 41: Dark Obliteration -- Ann-ResDeb%(A), Bmbdmt-+FireDmg(46), JvlVll-Dam%(46), PstBls-Dam%(47), CldSns-%Dam(47), Rgn-Dmg/EndRdx(47)
Level 44: Aim -- GssSynFr--Build%(A)
Level 47: Maneuvers -- ShlWal-ResDam/Re TP(A), ShlWal-Def/EndRdx(48), ShlWal-Def/EndRdx/Rchg(48), LucoftheG-Def/Rchg+(48)
Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 1: Conditioning | Hidden 
Level 1: Brawl -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg/Rchg(36)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(5)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5)
Level 50: Musculature Radial Paragon 
Level 50: Ageless Radial Epiphany 
Level 50: Assault Core Embodiment 
Level 50: Longbow Radial Superior Ally 
Level 50: Degenerative Radial Flawless Interface 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Freedom Phalanx Reserve 
------------
------------

 

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