srmalloy Posted April 30, 2020 Share Posted April 30, 2020 I don't know a good way to implement it, and it's not a really serious suggestion anyway, but I think having a badge series for making the wrong choice would be funny. The badges would be something like 'Confused', 'Misguided', 'Clueless', 'Lost', and 'No Sense of Direction' for increasing numbers of times you entered a zone for a mission, where the zone has multiple transport locations, and you pick one that isn't the closest to the the mission. It would need to have protections against gaming the count -- only the first time you enter the zone after receiving the mission, etc. -- but it would be a silly goal for people to go after. 1 Link to comment Share on other sites More sharing options...
MTeague Posted May 1, 2020 Share Posted May 1, 2020 Well the Badges for spending X time Held / Confused / Slept kinda already open the door for "Under-Achievements" as a thing. 🙂 For the specific issue you're talking about though... depends. If you ding me for going to IP South instead of IP North, I'm fine with what. If you ding me for actually travelling the city and not using the base teleport macro, I'll activate Grumpy Man mode and snarl at the darn kids these days that should get off my lawn and appreciate travelling the city like back in my day when we had to use the Green Line or the Orange Line for monorails, and it wasn't all just one line, and we LIKED it that way, you durn Whippersnappers! 1 Roster: MTeague's characters: The Good, The Bad, and The Gold Link to comment Share on other sites More sharing options...
BZRKR Posted May 1, 2020 Share Posted May 1, 2020 Oh man, I'd love an "Underachiever" badge 🙂 And a "Wrong Way" one. 1 Link to comment Share on other sites More sharing options...
srmalloy Posted May 1, 2020 Author Share Posted May 1, 2020 As I originally envisioned it, it would have only been for zones that had two tram stations, but I realized that most zones had multiple regular entrances. Whether base teleport drop locations are included would have to be decided if this was implemented. Link to comment Share on other sites More sharing options...
Tugzug Posted May 8, 2020 Share Posted May 8, 2020 If this happens, include the time spent running into pointlessly a wall. Link to comment Share on other sites More sharing options...
Greycat Posted May 8, 2020 Share Posted May 8, 2020 Eh. It's one thing if you could deliberately choose, but most of the time you don't *know* that a mission is (say) in the north of IP, or which side of steel. And what about those mission doors in the middle? Plus, what if you deliberately wanted to (say) hit Wentworths in South Steel even though your mission was up north? While I don't mind the idea... eh. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window Link to comment Share on other sites More sharing options...
Troo Posted May 8, 2020 Share Posted May 8, 2020 "Stuck" badges for using /stuck "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum Link to comment Share on other sites More sharing options...
srmalloy Posted May 8, 2020 Author Share Posted May 8, 2020 5 hours ago, Greycat said: It's one thing if you could deliberately choose, but most of the time you don't *know* that a mission is (say) in the north of IP, or which side of steel. And what about those mission doors in the middle? That's why I said it was a silly proposal; it's something that you essentially have no control over, so it's a gauge of your luck. Going in blind, did you pick the right entry? Link to comment Share on other sites More sharing options...
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