Hedgefund Posted May 9, 2020 Share Posted May 9, 2020 I'm constructing an Elec/Elec tank now. I remember the nightmares live on my brute with the same powersets when encountering Toxic heavy enemies. So this time I'm making Toxic resists a secondary priority. Secondary to boosting less exotic resists, +HP and recharge bonuses, that kind of thing but a priority nonetheless. So far, I've come up with 56% from bonuses. Add in another 7% from P2Ws Defense Amplifier for a reliable 63% res. Throw in another 5% from base empowerment for 68. I'm ok with calling it a day at this point but I'm curious if anyone's gotten to a crazy number, like 80. Even 73 from the build would be interesting to see (so I could get to 80 with amp, then be 1 orange skittle from cap) if someone's willing to share how they got to that mark (73% Toxic). Link to comment Share on other sites More sharing options...
Bopper Posted May 9, 2020 Share Posted May 9, 2020 How much are you willing to sacrifice for the toxic resistance? I've seen some touch 61% recently while doing some minor sacrifices. I imagine you could squeeze more if that's desired, but likely not worth it. If you have a build, I recommend share it and some folks can get an idea of what you're going for and can help do tweaks PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn Link to comment Share on other sites More sharing options...
Hedgefund Posted May 9, 2020 Author Share Posted May 9, 2020 Got to 61.2 with some further tweaking. Can't say I made any notable sacrifices. I'm going to go with this unless someone shows a way to 70ish. Spoiler | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1481;695;1390;HEX;| |78DA6594D94F135114C6EFD0295828B6652B0895B27791DAB2A8B8C4A82C2E90906| |0E263D3940B4C1C69332D893E9A1897FF418DFE033EBABEBA1BA3C6252E0F3EF8E2| |86FAA008011DCFCC77C4C64E3AFD75BE73CFFDCE3DF74EC78E0EBA2F8D1CDF2914F| |71E3D95CB250FA6660F4BC339969AD6D2822EEF902ED3D61DB422C1FE781989018C| |4A0ECA29399B93312B9E37B4747297712463FC8D8E495DFE8BA57408C2339EC9E8B| |151999A94466E46CB56DACFC3DAF44C5E9B9D2EB79F26B2524E56219031D2329999| |4A1ED274DD3F94D5D2B1DDC65C5E2627327334652A9797C6B17A2AAA93EE9B1EFA5| |2ACBA4D557C7708915045C90FE622B8EE27185C001F16E6BC80A6BE61BE04CB5F31| |5F83B72947E11C857D4AD9A7F43F9F16F67944390E61E7381D5B4A6C6DCD00732BD| |8B68DB91DECDA01DEA15C27FC8433403F022E7197B432684A590F7BF9AD982A1E53| |CC052FC595C51CE11C788F62155C47C57BE4B93F303F82559F989FC1C83CE8A3DDA| |F84A7B37218DADA7DCC0360FD5EE67EB07B047C42BE1EF8AA9E13AAAD794F324F81| |35A79967C0FB94E0E375FBBA85ADDD22AD9A7B5F7D16E3EACE31CF83ED17C0C845B| |084EAAE85B7A835E9120E52FCDC3D3FEF5C62097C400E0DF691301D0D2B9821B808| |B62D815DCBE0531ADBC8DD6CEC44879BBA9821B0250CB647985150A51A02DCCD805| |7B1B5F53E6615B31A0CD7306BC156CA6DE6FA9BA356675C22C87C4635B5F26A5BDF| |A1CEE7A475709D1DCBF0EF5C61FE62FEE653678211817EA409219E2F3440501DE2A| |D5B8828CF17BD8CF11BAE30AF32AF81DDD799374049F3C53837D6036D632FB38FD9| |0F26363137F39B41EB8E732DF146D4D7A40ABE4CFA58BB1B5657DF693352148D172| |98922A5B748E92B52468B9471956D49516CC5E55D7DEBCDF9F2D57F0DA1F069FE5A| |A8B5603D5F0AB510C67D2BD416B0A7CB75045EE51F905EFA70| |-------------------------------------------------------------------| Link to comment Share on other sites More sharing options...
Caulderone Posted May 9, 2020 Share Posted May 9, 2020 Back in the day, my Elec/DM did the late-game missions versus the Arachnoids on +4/x8 at 0% Toxic resist and ~25% defense to all. I had to pop a medium purple every spawn to survive. Their primary toxic attack is ranged (venom barb), so the norm of building for melee doesn't help much against them. I think just having ~40% Toxic resist would be adequate, even in toxic heavy environments like that. Here is an example I threw together that I have contemplated on occasion to replace that old Elec/DM. I'm still waiting for the rest of the /DM fixes before I decide on it. Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Electric ArmorSecondary Power Set: Fiery MeleePower Pool: FlightPower Pool: LeapingPower Pool: FightingPower Pool: ConcealmentAncillary Pool: Energy Mastery Hero Profile:Level 1: Charged Armor -- UnbGrd-ResDam/EndRdx:50(A), UnbGrd-ResDam:50(3), UnbGrd-ResDam/EndRdx/Rchg:50(3), UnbGrd-Max HP%:50(5), UnbGrd-EndRdx/Rchg:50(48)Level 1: Scorch -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Rchg/Res%:50(5), SprMghoft-Acc/Dmg/Rchg:50(7), SprMghoft-Dmg/EndRdx/Rchg:50(7), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(9), PrfZng-Dam%:50(9)Level 2: Fire Sword -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(11), SprBlsCol-Acc/Dmg/EndRdx:50(11), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(13), TchofDth-Dam%:40(46), PrfZng-Dam%:50(46)Level 4: Combustion -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(13), SprGntFis-Acc/Dmg/Rchg:50(15), SprGntFis-Dmg/EndRdx/Rchg:50(15), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(17), SprGntFis-Rchg/+Absorb:50(17)Level 6: Conductive Shield -- UnbGrd-ResDam/EndRdx:50(A), UnbGrd-ResDam:50(19), UnbGrd-ResDam/EndRdx/Rchg:50(19), UnbGrd-Rchg/ResDam:50(21), UnbGrd-EndRdx/Rchg:50(48)Level 8: Static Shield -- UnbGrd-ResDam/EndRdx:50(A), UnbGrd-ResDam:50(21), UnbGrd-ResDam/EndRdx/Rchg:50(23), UnbGrd-Rchg/ResDam:50(23), UnbGrd-EndRdx/Rchg:50(48)Level 10: Grounded -- StdPrt-ResDam/Def+:30(A), StdPrt-ResKB:30(25), GldArm-3defTpProc:50(25)Level 12: Energize -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(27), Prv-EndRdx/Rchg:50(27), Prv-Heal/Rchg:50(29), Prv-Heal/Rchg/EndRdx:50(29), Prv-Absorb%:50(31)Level 14: Fly -- WntGif-ResSlow:50(A)Level 16: Combat Jumping -- LucoftheG-Def/Rchg+:50(A)Level 18: Lightning Reflexes -- Run-I:50(A)Level 20: Lightning Field -- ScrDrv-Acc/Dmg:50(A), ScrDrv-Dmg/EndRdx:50(31), ScrDrv-Acc/Dmg/EndRdx:50(31), Mlt-Acc/Dmg/EndRdx:50(33)Level 22: Boxing -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(50)Level 24: Tough -- UnbGrd-ResDam/EndRdx:50(A), UnbGrd-ResDam:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(33), UnbGrd-EndRdx/Rchg:50(34)Level 26: Weave -- Rct-Def:50(A), Rct-Def/EndRdx:50(34), Rct-EndRdx/Rchg:50(34), Rct-Def/Rchg:50(36), Rct-Def/EndRdx/Rchg:50(36), Rct-ResDam%:50(36)Level 28: Fire Sword Circle -- Arm-Dmg:50(A), Arm-Dmg/Rchg:50(37), Arm-Acc/Dmg/Rchg:50(37), Arm-Acc/Rchg:50(37), Arm-Dmg/EndRdx:50(39), Arm-Dam%:50(39)Level 30: Build Up -- AdjTrg-ToHit/Rchg:50(A), AdjTrg-EndRdx/Rchg:50(43), AdjTrg-Rchg:50(43)Level 32: Taunt -- PrfZng-Taunt/Rchg/Rng:50(A), PrfZng-Taunt/Rng:50(46)Level 35: Incinerate -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(39), Hct-Acc/Dmg/Rchg:50(40), Hct-Acc/Rchg:50(40), Hct-Dmg/EndRdx:50(40), Hct-Dam%:50(42)Level 38: Focused Accuracy -- AdjTrg-ToHit/EndRdx/Rchg:50(A), AdjTrg-EndRdx/Rchg:50(42), AdjTrg-ToHit/EndRdx:50(42)Level 41: Physical Perfection -- RgnTss-Regen+:30(A)Level 44: Hover -- LucoftheG-Def/Rchg+:50(A)Level 47: Afterburner -- LucoftheG-Def/Rchg+:50(A)Level 49: Grant Invisibility -- LucoftheG-Def/Rchg+:50(A)Level 1: Brawl -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(50)Level 1: GauntletLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- IntRdx-I:50(A)Level 4: Ninja RunLevel 2: Swift -- Run-I:50(A)Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(43), Mrc-Rcvry+:40(45)Level 2: Hurdle -- Jump-I:50(A)Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:50(45), PrfShf-EndMod/Rchg:50(45), PwrTrns-+Heal:50(50)Level 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas Medallion ------------ Link to comment Share on other sites More sharing options...
Caulderone Posted May 9, 2020 Share Posted May 9, 2020 6 minutes ago, Hedgefund said: Got to 61.2 with some further tweaking. Can't say I made any notable sacrifices. I'm going to go with this unless someone shows a way to 70ish. Reveal hidden contents | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1481;695;1390;HEX;| |78DA6594D94F135114C6EFD0295828B6652B0895B27791DAB2A8B8C4A82C2E90906| |0E263D3940B4C1C69332D893E9A1897FF418DFE033EBABEBA1BA3C6252E0F3EF8E2| |86FAA008011DCFCC77C4C64E3AFD75BE73CFFDCE3DF74EC78E0EBA2F8D1CDF2914F| |71E3D95CB250FA6660F4BC339969AD6D2822EEF902ED3D61DB422C1FE781989018C| |4A0ECA29399B93312B9E37B4747297712463FC8D8E495DFE8BA57408C2339EC9E8B| |151999A94466E46CB56DACFC3DAF44C5E9B9D2EB79F26B2524E56219031D2329999| |4A1ED274DD3F94D5D2B1DDC65C5E2627327334652A9797C6B17A2AAA93EE9B1EFA5| |2ACBA4D557C7708915045C90FE622B8EE27185C001F16E6BC80A6BE61BE04CB5F31| |5F83B72947E11C857D4AD9A7F43F9F16F67944390E61E7381D5B4A6C6DCD00732BD| |8B68DB91DECDA01DEA15C27FC8433403F022E7197B432684A590F7BF9AD982A1E53| |CC052FC595C51CE11C788F62155C47C57BE4B93F303F82559F989FC1C83CE8A3DDA| |F84A7B37218DADA7DCC0360FD5EE67EB07B047C42BE1EF8AA9E13AAAD794F324F81| |35A79967C0FB94E0E375FBBA85ADDD22AD9A7B5F7D16E3EACE31CF83ED17C0C845B| |084EAAE85B7A835E9120E52FCDC3D3FEF5C62097C400E0DF691301D0D2B9821B808| |B62D815DCBE0531ADBC8DD6CEC44879BBA9821B0250CB647985150A51A02DCCD805| |7B1B5F53E6615B31A0CD7306BC156CA6DE6FA9BA356675C22C87C4635B5F26A5BDF| |A1CEE7A475709D1DCBF0EF5C61FE62FEE653678211817EA409219E2F3440501DE2A| |D5B8828CF17BD8CF11BAE30AF32AF81DDD799374049F3C53837D6036D632FB38FD9| |0F26363137F39B41EB8E732DF146D4D7A40ABE4CFA58BB1B5657DF693352148D172| |98922A5B748E92B52468B9471956D49516CC5E55D7DEBCDF9F2D57F0DA1F069FE5A| |A8B5603D5F0AB510C67D2BD416B0A7CB75045EE51F905EFA70| |-------------------------------------------------------------------| That does look solid. The accuracy on Lightning Clap is too low to waste the End on. I'd consider replacing that with Build Up with the Gaussian's proc in it. Link to comment Share on other sites More sharing options...
Hedgefund Posted May 9, 2020 Author Share Posted May 9, 2020 2 minutes ago, Caulderone said: That does look solid. The accuracy on Lightning Clap is too low to waste the End on. I'd consider replacing that with Build Up with the Gaussian's proc in it. No doubt you're 100% right. This was definitely a "for the lolz" pick. Your suggestion - SOLD! Link to comment Share on other sites More sharing options...
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