ILIWAPCT Posted May 26, 2020 Share Posted May 26, 2020 I was theorizing builds in Midus when I noticed some powers were showing Accuracy of 110% from Set Bonus etc. So I started to modify some set IO's (i.e. Accuracy/Damage -> Endurance/Damage) and got a power down to 3 different permutations: 1. 110% Accuracy (Waste?) 2. 102% (Just Right?) 3. 94.8 (too little?) Link to comment Share on other sites More sharing options...
Vanden Posted May 26, 2020 Share Posted May 26, 2020 (edited) 98% accuracy enhancement will get you to the 95% chance to hit cap against +3 enemies, but you need 143.6% total to hit +4s. And that's not considering enemy defense buffs, tohit debuffs, or powers with less than 1.0 base accuracy. Edited May 26, 2020 by Vanden 2 1 A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool Link to comment Share on other sites More sharing options...
Psyonico Posted May 27, 2020 Share Posted May 27, 2020 ^ what he said What this team needs is more Defenders Link to comment Share on other sites More sharing options...
Tath99 Posted May 27, 2020 Share Posted May 27, 2020 It depends on the base accuracy of the power, the difficulty you play at and the foe type. Certain powers might also fall into a "Cannot afford to miss" category. i.e. The powers are critical for your attack sequence, their end cost is high. Misses lead to defeat. 2 Link to comment Share on other sites More sharing options...
Black Zot Posted May 28, 2020 Share Posted May 28, 2020 You really can't have too much +ACC or +ToHit unless that's all you're slotting. Between level gaps, buffs, and debuffs, the AI will always find ways to make your stuff whiff. Link to comment Share on other sites More sharing options...
Peacemoon Posted May 28, 2020 Share Posted May 28, 2020 Short answer is 95% is the cap so if you can reach that on +4’s with your key powers you’re pretty safe. Long answer is mobs can do a lot of things to reduce your accuracy or improve their defence, and when that happens having extra accuracy over 95% becomes a useful buffer to those situations. Even longer answer is teams will often provide buffs/debuffs that improve your accuracy. My Defender’s usually come with 6 slotted tactics, which is +20% to-hit to everyone within range. But people don’t tend to notice any of these accuracy adjustments unless their accuracy falls to below say 80% 😉 Retired, October 2022. Fallout Engineer Rad/AR Defender || Peacemoon Empathy/Psi Defender || Svarteir Dark/Dark Controller Everlasting || UK Timezone Link to comment Share on other sites More sharing options...
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