Garrickwest Posted May 31, 2020 Posted May 31, 2020 hey guys i currently have a flash themed scrapper that is DM/SR...i picked DM mainly for the shadow maul animation of multiple punches. Id like to try another flash themed build but cant decide on what combo....i love SR and believe its the easiest to softcap defense. With it being flash themed i love defense soft cap idea of seeing miss miss miss miss...I do also like the synergy of siphon life as a quick self heal. What would u suggest as good combos for another flash character that could softcap defense easily... In mids i messed with kinetic melee/regen with meleed def at like 37% and range at 33%...
Fortuneteller Posted May 31, 2020 Posted May 31, 2020 Elec Blast/Martial Combat - Blaster. Flash can throw lightning, so elec. https://archive.paragonwiki.com/wiki/Electrical_Blast Martial combat has Burst of Speed, so you can literally move faster then sight. https://archive.paragonwiki.com/wiki/Martial_Combat
Heraclea Posted May 31, 2020 Posted May 31, 2020 (edited) I made my speedster themed character a Kinetic Melee/Radiation Armor scrapper. The combo works reasonably well and this one shot into the lead as my personal favorite and 'main' scrapper. Kinetic Melee for the busy animations and revving sound effects. Radiation Armor, for Beta Decay. Electric Armor is also worth considering. Edited May 31, 2020 by Heraclea QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291
hejtmane Posted June 8, 2020 Posted June 8, 2020 How about the Kinetic melee jazz hands as suggested above and go with Energy Aura as the secondary you get faster recharge with enemies around it is a defensive set easy to soft cap all positional but negative energy, has a heal. This should be on the theme for your concept FlashBack to old days: Pinnacle Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50 Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50 Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50; Byzantine Warrior-DB/ELA 50; Blade Tempo-50 DB/EA
ShardWarrior Posted June 10, 2020 Posted June 10, 2020 Kinetic Melee/Ninjitsu. Very easy to hit the softcap and comes with a built in heal.
Bill Z Bubba Posted June 13, 2020 Posted June 13, 2020 I've got a speedster. She's a DM/SR brute but only because flurry doesn't crit on a scrapper. I ended up taking midnight grasp, rationalizing it as her leeching the speed force from an enemy, thus immobilizing them, and her attack chain is shadowmaul, flurry, MG with whirlwind thrown in just to toss spawns around when they get too packed. She performs surprisingly well for being a pure concept character. 2
Garrickwest Posted June 13, 2020 Author Posted June 13, 2020 12 minutes ago, Bill Z Bubba said: I've got a speedster. She's a DM/SR brute but only because flurry doesn't crit on a scrapper. I ended up taking midnight grasp, rationalizing it as her leeching the speed force from an enemy, thus immobilizing them, and her attack chain is shadowmaul, flurry, MG with whirlwind thrown in just to toss spawns around when they get too packed. She performs surprisingly well for being a pure concept character. Ya i wish flurry did better damage. I use the same rational for midnight grasp! haha. I changed the animation so its just the energy ball instead of the things coming out of the ground. Ya i have an attack chain of siphon life, smite, MG, smite recommended by another forumer as a good attack chain for AV's. But i have been thinking of what i can do for a 2nd build with him. This build i think will be more fun build over effectiveness with flurry and whirlwind as well.
Menelruin Posted June 17, 2020 Posted June 17, 2020 Right now I'd think Savage Melee has the frenetic "feel" needed, though I've already made a suggestions on the forums about how they could piece together a "speed melee" set with powers from various other sets.
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