ashavohu Posted October 22, 2020 Posted October 22, 2020 I was clearing around the outer ring of the Storm Palace, and the targeting would not work for Burst of Speed. Instead of appearing on the ground, as normal, the bullseye would appear in reduced intensity and perpendicular on my character.
City Council Number Six Posted October 22, 2020 City Council Posted October 22, 2020 Long-standing annoyance: Teleport powers have never worked inside that ring. It's because the geometry for the force field only has triangles facing outward instead of two layers like everything else, so the teleport checks find backfacing polygons and think that you're trying to teleport out of bounds. Not really feasible to fix short of a new model for the whole ball. Could really use one anyway; it's way too low detail to be running around inside and there are seam mismatches everywhere.
Purrfekshawn Posted October 25, 2020 Posted October 25, 2020 Shadow Shard is a dimension with distorted spatio-temporal continuum anyways, including so called "hortha vines", holes from which redwater pours out, points those anchor rocks those seem to float, gravity fall damage removing effects, teleporting back pits... You should NOT expect your teleportation work properly in all these conditions! To keep this game safe, We have to give it to the world. Arc ID #13097 - Archvillain Beatdown, try it out! Arc ID #21066 - Archvillain Beatdown - Past Edition! Letz now talk about existing Incarnate Lore Pets: https://forums.homecomingservers.com/topic/50351-incarnate-lore-pets-look-through-fix-and-improve/
Vanden Posted October 29, 2020 Posted October 29, 2020 If you could just teleport inside those citadels how would Faathim stay safe from the endless onslaught of the other Rularuu? A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
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