Generator Posted November 27, 2020 Posted November 27, 2020 Hey there, So I am really digging the change over from Force of Thunder to Dynamo for the Sustain power. I have an Elec blaster that I've been getting back into pretty heavily the past few days. I'm very happy with my choices, the only thing is that Voltaic Sentinel... (deep sigh) I tried to like it, I really did. I will say that /powexec_location makes it a lot less of a PITA to use than it was back in the day on Live, but the fact remains, having to cast that power all over again every minute is a deal breaker. So, it's out. I figure I'll just pick up another One-Slot Wonder (IDK, Invisibility to mule another LOTG?), and shift the slots over to Dynamo (which in the below is still Force of Thunder, it seems Mids doesn't have the changes yet). Apart from that, I'm okay with where I am right now. If anyone has any suggestions that aren't a total remake of the character, I'll at least hear it out! Later, Generator Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Generator: Level 50 Mutation BlasterPrimary Power Set: Electrical BlastSecondary Power Set: Electricity ManipulationPower Pool: FlightPower Pool: ConcealmentPower Pool: TeleportationAncillary Pool: Electrical Mastery Hero Profile:Level 1: Charged Bolts -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(3), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(5)Level 1: Electric Fence -- Dvs-Acc/Dmg/EndRdx/Rchg(A), Dvs-Hold%(7)Level 2: Lightning Bolt -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/EndRdx(9), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(11), SprDfnBrr-Rchg/+Status Protect(11)Level 4: Charged Brawl -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(15), Mk'Bit-Dmg/Rchg(15), Mk'Bit-Acc/EndRdx/Rchg(17), Mk'Bit-Acc/Dmg/EndRdx/Rchg(17), Mk'Bit-Dam%(19)Level 6: Fly -- Frb-Fly(A), Frb-Stlth(19)Level 8: Aim -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(21)Level 10: Havoc Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(21), Mk'Bit-Dmg/Rchg(23), Mk'Bit-Acc/EndRdx/Rchg(23), Mk'Bit-Acc/Dmg/EndRdx/Rchg(25), Mk'Bit-Dam%(25)Level 12: Short Circuit -- SynSck-Dam/Rech(A), SynSck-EndMod/Rech(27), SynSck-Dam/Rech/Acc(27), SynSck-Dam/Acc/End(29), SynSck-EndMod/+RunSpeed(29)Level 14: Ball Lightning -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(31), Ann-Acc/Dmg/Rchg(31), Ann-Acc/Dmg/EndRdx(31), Ann-Acc/Dmg/EndRdx/Rchg(33), Ann-ResDeb%(33)Level 16: Zapp -- StnoftheM-Acc/Dmg(A), StnoftheM-Acc/ActRdx/Rng(33), StnoftheM-Dmg/EndRdx(34), StnoftheM-Dmg/ActRdx/Rchg(34), StnoftheM-Dmg/EndRdx/Rchg(34)Level 18: Tesla Cage -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(36), BslGaz-Rchg/Hold(36), BslGaz-EndRdx/Rchg/Hold(36), BslGaz-Acc/EndRdx/Rchg/Hold(37)Level 20: Build Up -- GssSynFr--ToHit/Rchg/EndRdx(A), GssSynFr--Build%(37)Level 22: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(37), Ksm-ToHit+(50)Level 24: Force of Thunder -- Heal-I(A), Heal-I(39)Level 26: Voltaic Sentinel -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(39), ExpRnf-EndRdx/Dmg/Rchg(39)Level 28: Stealth -- LucoftheG-Def/Rchg+(A)Level 30: Afterburner -- LucoftheG-Def/Rchg+(A)Level 32: Thunderous Blast -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(40), SprBlsWrt-Acc/Dmg/Rchg(40), SprBlsWrt-Acc/Dmg/EndRdx(40), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(42), SprBlsWrt-Rchg/Dmg%(42)Level 35: Power Sink -- PreOptmz-EndMod/End(A), PreOptmz-EndMod/Rech(42), PreOptmz-EndMod/End/Rech(43)Level 38: Shocking Grasp -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(43), CrsImp-Acc/Dmg/Rchg(43), CrsImp-Acc/Dmg/EndRdx(45), CrsImp-Dmg/EndRdx/Rchg(45), Hold-I(45)Level 41: Static Discharge -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(46), PstBls-Dmg/Rng(46), PstBls-Acc/Dmg/EndRdx(46), PstBls-Dam%(48), RechRdx-I(48)Level 44: Charged Armor -- Ags-ResDam/EndRdx(A), Ags-ResDam(48), Ags-Psi/Status(50), StdPrt-ResDam/Def+(50)Level 47: Surge of Power -- TtnCtn-ResDam/Rchg(A)Level 49: Recall Friend -- Jnt-EndRdx/Rng(A)Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: DefianceLevel 4: Ninja RunLevel 2: Swift -- Flight-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A)Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(13), PrfShf-End%(13)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 50: Musculature Radial ParagonLevel 1: Quick Form------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1512;693;1386;HEX;| |78DA6593D94F135114C6EF4CA742692B94AD45407628454B47C057131509D126448| |DAF38B6231D9D4C9B321879F45FF085B8202E89CB8B2F1AF5BF7017637C724D5416| |E38B2690F1CC7CA785A4376D7FD3EFDC73BF73CF9D9BBE7838F470E2D20121850F9| |9DAECECF441FAB5F562757ACED66C236F091A8109DDD28B9A9D2F56D1BF0E9E327D| |5CB366F46C72DCD43376D1C8682692E3A5F889B942215FB4CB130C7B7E3AAD59466| |1CEF4968E4C5A39BDA85B76B2F4109CCAE7CDE411D398C9D911EF79D2BA60CC1A67| 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Six-Six Posted November 27, 2020 Posted November 27, 2020 I am liking that dynamo does not cost sny end to run. Used to be 75/s, which was why I never took it before. I think elec/elec is in a good place atm. 😃 My Toons
Meknomancer Posted November 27, 2020 Posted November 27, 2020 About to try this i'd like more slots for dynamo but i'll see how it goes: Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer ELEC ELEC MACE: Level 50 Science Blaster Primary Power Set: Electrical Blast Secondary Power Set: Electricity Manipulation Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: ------------ Level 1: Charged Bolts SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/Rchg(7), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg(9), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(9) Level 1: Electric Fence EnfOpr-Acc/EndRdx(A) Level 2: Lightning Bolt SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(11), SprWntBit-Acc/Dmg/Rchg(11), SprWntBit-Acc/Dmg/EndRdx(13), SprWntBit-Dmg/Rchg(13), SprWntBit-Acc/Dmg(34) Level 4: Ball Lightning SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(15), SprFrzBls-Acc/Dmg/Rchg(15), SprFrzBls-Acc/Dmg/EndRdx(17), SprFrzBls-Dmg/EndRdx(17), SprFrzBls-Acc/Dmg(19) Level 6: Short Circuit SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(19), SprAvl-Acc/Dmg/Rchg(21), SprAvl-Acc/Dmg/EndRdx(21), SprAvl-Dmg/EndRdx(23), SprAvl-Acc/Dmg(23) Level 8: Aim RctRtc-ToHit/Rchg(A), RctRtc-ToHit(33) Level 10: Charged Brawl SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(25), SprBlsWrt-Acc/Dmg/EndRdx(25), SprBlsWrt-Acc/Dmg/Rchg(27), SprBlsWrt-Dmg/Rchg(27), SprBlsWrt-Acc/Dmg(29) Level 12: Zapp StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(29), StnoftheM-Acc/Dmg(31), StnoftheM-Dmg/EndRdx(31), StnoftheM-Dmg/ActRdx/Rchg(31) Level 14: Dynamo EffAdp-EndMod/Acc(A), PrfShf-EndMod/Acc(33) Level 16: Build Up RctRtc-ToHit/Rchg(A), RctRtc-ToHit(33) Level 18: Combat Jumping LucoftheG-Def/Rchg+(A) Level 20: Force of Thunder AbsAmz-EndRdx/Stun(A), AbsAmz-Acc/Rchg(34), FrcFdb-Rechg%(43), SuddAcc--KB/+KD(46) Level 22: Hasten RechRdx-I(A), RechRdx-I(43) Level 24: Super Speed BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(48) Level 26: Boxing Empty(A) Level 28: Thunder Strike OvrFrc-Dam/KB(A), Erd-%Dam(37), Erd-Acc/Dmg/EndRdx/Rchg(37), Erd-Dmg(40), Erd-Acc/Dmg/Rchg(43) Level 30: Tough StdPrt-ResDam/Def+(A), GldArm-3defTpProc(34), Ags-Psi/Status(36), Ags-ResDam(36), Ags-ResDam/EndRdx(50) Level 32: Thunderous Blast Ann-ResDeb%(A), Ann-Acc/Dmg/EndRdx/Rchg(46), Ann-Acc/Dmg/EndRdx(46), Ann-Acc/Dmg/Rchg(48), Ann-Dmg/Rchg(50), Ann-Acc/Dmg(50) Level 35: Scorpion Shield LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(37) Level 38: Shocking Grasp SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg(40) Level 41: Weave LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(42), ShlWal-Def(42), ShlWal-Def/EndRdx(42) Level 44: Maneuvers LucoftheG-Def/Rchg+(A), Rct-ResDam%(45), Rct-Def/EndRdx(45), Rct-Def(45) Level 47: Tactics EndRdx-I(A) Level 49: Power Sink EffAdp-EndMod/Rchg(A) Level 1: Brawl Empty(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Mrc-Rcvry+(A), Pnc-Heal/+End(3), NmnCnv-Regen/Rcvry+(5) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A), PwrTrns-+Heal(3), PwrTrns-EndMod(48) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1503;704;1408;HEX;| |78DA6594C94F535114C6EF1B6A6528142B9380500AB614E800E8D6281613680DB18| |95BF2D23EE169D3BE9492C8D2854B13C429914977CE2BC7BF4283EE74A338C44486| 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