WumpusRat Posted December 21, 2020 Posted December 21, 2020 I remember them talking about reworking the Sentinel passive midway through 2019, but I've been away from the game for a while and just starting to come back. Have they mentioned anything about it since?
RogueWolf Posted January 2, 2021 Posted January 2, 2021 The passive is in fairly desperate need of a rework. On paper the AT sounds great. They are fun to level up. But once you get north of 40, life gets a bit frustrating compared to blasters, even with the defense. Honestly I think this AT would be better served if the Primary sets were more like the Assault secondaries that Doms have, too. 1
Max Firepower Posted January 3, 2021 Posted January 3, 2021 21 hours ago, RogueWolf said: The passive is in fairly desperate need of a rework. On paper the AT sounds great. They are fun to level up. But once you get north of 40, life gets a bit frustrating compared to blasters, even with the defense. Honestly I think this AT would be better served if the Primary sets were more like the Assault secondaries that Doms have, too. Isn’t that a Scrapper? Melee focused Assault primary, defensive secondary? I may be missing the nuance of your suggestion, and I would love to hear it.
RogueWolf Posted January 3, 2021 Posted January 3, 2021 Scrappers don't get ranged attacks. Flip the powers a bit to make the assault sets have more range over melee and problem solved. Either way, the passive needs a rework.
garvisdol73 Posted January 12, 2021 Posted January 12, 2021 On 1/3/2021 at 9:42 AM, Max Firepower said: Isn’t that a Scrapper? Melee focused Assault primary, defensive secondary? I may be missing the nuance of your suggestion, and I would love to hear it. Dom secondaries are mixtures of ranged and melee. I know some melee sets have ranged attacks, like claws and spines, but for the most part the Dom secondary sets have more ranged than that. 1
Bill Z Bubba Posted January 26, 2021 Posted January 26, 2021 (edited) On 1/3/2021 at 1:36 PM, RogueWolf said: Scrappers don't get ranged attacks. Focus and Shockwave from Claws beg to differ. That said, I'd love to see an assault/debuff AT where the secondary is mostly PBAoE-centric and acts as armor. Edited January 26, 2021 by Bill Z Bubba
Carnifax Posted January 27, 2021 Posted January 27, 2021 18 hours ago, Bill Z Bubba said: Focus and Shockwave from Claws beg to differ. That said, I'd love to see an assault/debuff AT where the secondary is mostly PBAoE-centric and acts as armor. I just want to run a Nature/Savage Assault Defender. My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
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