Turric Posted March 17, 2021 Posted March 17, 2021 I might be mistaken, but I seem to recall on Live that I could post to my UI a tracking method for kill tasks. I want to say it was in the bottom right of my screen in white lettering. For instance, it would track how many Skulls I had killed so far so that I could quickly intuit how many I needed for the badge, without having to drop down the Badges menus and search through all the different tallies. And then when I completed the badge (or no longer needed the progress meter), I could exchange it for another. Did I dream this or maybe it was a different game that did it. And if this was never real, I think this belongs in the "wish list" post. But along those lines, wouldn't it be cool if there was a better way to determine which components of certain accolades you were missing? For instance, the Atlas Medallion Accolade entry would gray out those items you had completed so that you knew that the only thing left was to do the Spelunker mission. And so forth. It is totally a QOL thing.
AboveTheChemist Posted March 17, 2021 Posted March 17, 2021 1 hour ago, Turric said: But along those lines, wouldn't it be cool if there was a better way to determine which components of certain accolades you were missing? For instance, the Atlas Medallion Accolade entry would gray out those items you had completed so that you knew that the only thing left was to do the Spelunker mission. I can't speak to the tracker you described in the first paragraph of your post, but the quoted part above is currently possible via popmenus. It works the opposite of how you describe (incomplete badges are greyed out, and complete badges are highlighted), but it works great. I have a badge tracker popmenu that does this, and if you click that link you can see the accolade requirements tracker in the example screenshot. There are several other similar popmenus for tracking badges, although I don't know offhand if they track accolade requirements in a similar manner. If you go to the Tools, Utilities, and Downloads sub-forum you can hunt around for some of the other menus and pick whichever one most suits you, if you choose to go that route. 1 Popmenus > Badge List | Optimal Paths | Conversion Possibilities | Emotes Wiki Pages > Costume Color Schemes | Set Bonus Comparison Tables Maps > Vidiotmaps | Optimal Paths | Halloween GM Maps | Winter Gift Maps | Offline Map Viewer Sounds > Banshee Sonic Attack Datasets > Recipe Salvage Components | Badge Name & Settitle ID | Exploration Badge & History Plaque Coordinates
Turric Posted March 17, 2021 Author Posted March 17, 2021 38 minutes ago, AboveTheChemist said: I can't speak to the tracker you described in the first paragraph of your post, but the quoted part above is currently possible via popmenus. It works the opposite of how you describe (incomplete badges are greyed out, and complete badges are highlighted), but it works great. I have a badge tracker popmenu that does this, and if you click that link you can see the accolade requirements tracker in the example screenshot. There are several other similar popmenus for tracking badges, although I don't know offhand if they track accolade requirements in a similar manner. If you go to the Tools, Utilities, and Downloads sub-forum you can hunt around for some of the other menus and pick whichever one most suits you, if you choose to go that route. I did not know that existed. Thank you. From the screenshots it looks to be very much what I was describing.
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