Snarky Posted May 2, 2021 Posted May 2, 2021 What the heck is coming at us in this thing? Oh, and why are we doing it again?
Psyonico Posted May 2, 2021 Posted May 2, 2021 Most of the damage in 801s is S/L/E. Why do you do it? I dunno, @Linea puts it out there that it's hard content. 1 What this team needs is more Defenders
Bastille Boy Posted May 3, 2021 Posted May 3, 2021 Sometimes when I play video games, I want to relax and chill out. AE 801 is for the other times. The damage is mostly S/L/E, but there are a few bosses that do negative energy damage. There are a lot of debuffs. Details here: https://forums.homecomingservers.com/topic/26511-ae-801-incarnate-team-missions/ 3 2
Snarky Posted May 3, 2021 Author Posted May 3, 2021 ....i just dont see me doing this anytime soon. mostly because....meh. i am a lazy vampire
Doomguide2005 Posted May 3, 2021 Posted May 3, 2021 For the challenge. Same reason I started soloing through Maria's arc with AVs back on Live well before i19. Or why my Emp/Rad took on Cimeroran repeatables on "Invincible" and later I started working on an Emp/Sonic ~i13 to complete the RWZ challenge. Like @Bastille Boysaid some days I want to chill and just level, earn merits, influence, etc.. Other days I want a challenge, something to make having that fine tuned build having earned all that 'stuff' worth the effort.
Linea Posted May 3, 2021 Posted May 3, 2021 What damage type is it? You know when you're testing a new AE Arc, in test-mode, there's a button "Kill Target" linked to the /architect_killtarget command? I gave that command to the MoBs. 😜 Why? Because PI Council Farms get boring. It started long long ago in a galaxy far far away, as a way for me to differentiate armors that were all effectively lumped into a giant pile of 'good armor'. Then various crazy people started asking for more and different versions, some easier, some harder ... and we ended up with a few. Then along comes Homecoming, and over time things evolve ... and then we have 6 or 7 versions. Then along comes @CU_Krow who says they are "all too easy" ... so then are 10 or 11 versions. Then Krow says, "that's still too easy" ... and now there's 15 versions. D (13) has been completed 3 or 4 times now, but most teams never make it past 7. Unfortunately, most teams implode on 7 . 1 AE 801 (link) is a variety of missions for fun and challenge, and is designed for a team of 5+ Incarnates. Just search '801' in AE. 801 Difficulty Varies: 801.0 Easy, ..., 801.2 Standard*, ..., 801.5 Moderate**, ..., 801.6 Hard***, ..., 801.7 Four Star****, ... 801.F Death. I may be AFK IRL, But CoH is my Forever Home.
Mezmera Posted May 3, 2021 Posted May 3, 2021 (edited) 1 hour ago, Linea said: What damage type is it? You know when you're testing a new AE Arc, in test-mode, there's a button "Kill Target" linked to the /architect_killtarget command? I gave that command to the MoBs. 😜 Why? Because PI Council Farms get boring. It started long long ago in a galaxy far far away, as a way for me to differentiate armors that were all effectively lumped into a giant pile of 'good armor'. Then various crazy people started asking for more and different versions, some easier, some harder ... and we ended up with a few. Then along comes Homecoming, and over time things evolve ... and then we have 6 or 7 versions. Then along comes @CU_Krow who says they are "all too easy" ... so then are 10 or 11 versions. Then Krow says, "that's still too easy" ... and now there's 15 versions. D (13) has been completed 3 or 4 times now, but most teams never make it past 7. Unfortunately, most teams implode on 7 . Oh these are yours? Could I ask you to please make them a tad harder? My "squishy" owns your fairytales. 😛 Edited May 3, 2021 by Mezmera
CU_Krow Posted May 4, 2021 Posted May 4, 2021 On 5/3/2021 at 11:59 AM, Linea said: What damage type is it? You know when you're testing a new AE Arc, in test-mode, there's a button "Kill Target" linked to the /architect_killtarget command? I gave that command to the MoBs. 😜 Why? Because PI Council Farms get boring. It started long long ago in a galaxy far far away, as a way for me to differentiate armors that were all effectively lumped into a giant pile of 'good armor'. Then various crazy people started asking for more and different versions, some easier, some harder ... and we ended up with a few. Then along comes Homecoming, and over time things evolve ... and then we have 6 or 7 versions. Then along comes @CU_Krow who says they are "all too easy" ... so then are 10 or 11 versions. Then Krow says, "that's still too easy" ... and now there's 15 versions. D (13) has been completed 3 or 4 times now, but most teams never make it past 7. Unfortunately, most teams implode on 7 . lol I own that comment. My SG has currently made it to 801.A So we have A, B, C and D left I believe till we complete the series.
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