Shenanigunner Posted July 2, 2021 Posted July 2, 2021 So I went to scale up my cursor using good old /setoption cursorscale. The UI accepts in and writes it into the options file. Changing the value in the options file is persistent. But neither one actually changes the cursor size. Only the menu slider does... and it writes that value to the options file! I am guessing that some change disconnected the CursorScale value from the slider and the actual cursor size. Not sure it's worth a fix, but not having this discontinuity would be nice. 1 UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!ALSO: GABS Bindfile · WindowScaler · Teleport Guide · and City of Zeroes all at www.Shenanigunner.com
AboveTheChemist Posted July 2, 2021 Posted July 2, 2021 This has been broken since the 9/10/2019 patch. I posted a bug report about it back then but had pretty much given up on it being fixed. It would be great to have this functionality back. 1 1 Popmenus > Badge List | Optimal Paths | Conversion Possibilities | Emotes Wiki Pages > Costume Color Schemes | Set Bonus Comparison Tables Maps > Vidiotmaps | Optimal Paths | Halloween GM Maps | Winter Gift Maps | Offline Map Viewer Sounds > Banshee Sonic Attack Datasets > Recipe Salvage Components | Badge Name & Settitle ID | Exploration Badge & History Plaque Coordinates
Shenanigunner Posted July 2, 2021 Author Posted July 2, 2021 K, thx. At least it can be adjusted with the slider. A bigger scaling would be nice, though, in this era of megascreens. UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!ALSO: GABS Bindfile · WindowScaler · Teleport Guide · and City of Zeroes all at www.Shenanigunner.com
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