cohRock Posted July 9, 2021 Posted July 9, 2021 (edited) I rolled a Dark / Tactical Arrow blaster. His T9 arrow is Oil Slick, which can do a lot of damage if it is hit by a fire attack and set afire. Since he has no native fire attacks, will the Flame Mastery power Bonfire be a reliable means of doing so? If not what other options would there be? I am aware there will be a recharge imbalance -- base recharge on Bonfire is 120 sec and Oil Slick Arrow 90 sec. Hopefully over time he'll gain enough global recharge to minimize this problem, plus he can slot more recharge into Bonfire than Oil Slick. Mids says Bonfire includes a knockback effect, which would be counterproductive, knocking enemies off the slick and out of the fire it just (hopefully) caused. So I plan on slotting a kb2kd proc into Bonfire, avoiding that issue. The Univesal Damage IO set Overwhelming Force contains a "Chance for Knockback to Knockdown" element. With the long recharge on Bonfire, will the "chance" of it happening be reset to go off when each use of it occurs? By the way, there are a number of really good blaster secondaries. I think Trick Arrow is one of the best, with Eagle Eye coming close to making the blaster a regen guy (high boost to both regen and recovery) and Gymnastics granting 20% global recharge, some defense, and knockback/slow protection. Add the new Concealment:Stealth power (now invis) with even more defense and he begins to become pretty rugged. (Yes, he'll add significantly more defense and resistance with IO procs and, in this guy's case, Fire Shield.) Edited July 9, 2021 by cohRock -- Rock
Uun Posted July 9, 2021 Posted July 9, 2021 Oil Slick can be ignited with fire or energy damage. The Apprentice Charm (Magic) and Taser Dart (Technology) origin powers will ignite it. If you don't have one of those origins, you can switch your origin power at the P2W vendor. You can set up a macro to automatically target the oil slick and fire the origin power. (I'm at work and don't have it handy.) 1 Uuniverse
Carnifax Posted July 9, 2021 Posted July 9, 2021 In fact your Tier 1 will light it too. Net Arrow is now Electrical Net Arrow. So I just Oil Slick then net it. I only came back to my post nerf Dark/Ta, respecced it and realised it's got a lighting tool built into the set. 1 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
cohRock Posted July 9, 2021 Author Posted July 9, 2021 (edited) Thanks guys. I didn't realize either Apprentice Charm (she's magic) or Electrical Net Arrow could ignite Oil Slick. Cool. I think she'll be using Bonfire as well. She's already pretty AoE intensive, so go where one's strengths lie. That said, I'm still concerned about the efficacy of Overwhelming Force:Chance for Knockback to Knockdown. Can it be relied on to at least usually avoid knockback in a long-recharge power? Edited July 9, 2021 by cohRock -- Rock
SmalltalkJava Posted July 9, 2021 Posted July 9, 2021 30 minutes ago, cohRock said: said, I'm still concerned about the efficacy of Overwhelming Force:Chance for Knockback to Knockdown. Can it be relied on to at least usually avoid knockback in a long-recharge power? It will always work. It's not actually a proc in the normal sense. It turns the KB to KD on the skill it's slotted on. 1 Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
cohRock Posted July 9, 2021 Author Posted July 9, 2021 27 minutes ago, SmalltalkJava said: It will always work. It's not actually a proc in the normal sense. It turns the KB to KD on the skill it's slotted on. Okay, cool. A bit confused about what your are saying. Doesn't Sudden Acceleration:Knockback to Knockdown do the same thing? I guess what is really confusing me is the IO name, "Chance of ...". If it always works, why say "chance"? -- Rock
cohRock Posted July 9, 2021 Author Posted July 9, 2021 (edited) Nevermind, I get it. After reviewing it on a character who has the Overwhelming Force set, I see I didn't read the name of the IO well. It has 3 effects. Damage Chance for Knockdown (20%) Knockback to Knockdown So instead of being worse than the Sudden Acceleration proc I mentioned in last post, it is a lot better. Edited July 9, 2021 by cohRock 1 -- Rock
SmalltalkJava Posted July 9, 2021 Posted July 9, 2021 The percent chance on overwhelming force is in regards to causing a knockdown for skills that don't have it. Like if you slotted it in Brawl. It would give brawl a proc chance to KD. However for skills it is in it always turns KB into KD. 1 Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
KaizenSoze Posted July 9, 2021 Posted July 9, 2021 Don't forget about the Incarnate Interface, Reactive. It will do fire damage when you damage something. Either way it's also good to have to bind to find the oil slick. /bind b target_name "Oil Slick" 1 Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
Luminara Posted July 9, 2021 Posted July 9, 2021 11 minutes ago, KaizenSoze said: /bind b target_name "Oil Slick" /bind b "powexec_location target Oil Slick Arrow" I'd also recommend against slotting the Overwhelming Force KB>KD IO in OSA, or Bonfire. It's known to be finicky if more than one source of KB activates, and both of those powers deal KB. You'll have critters randomly bouncing out of the KB patches in various directions. Use the Sudden Acceleration KB>KD IO. 1 Get busy living... or get busy dying. That's goddamn right.
KaizenSoze Posted July 9, 2021 Posted July 9, 2021 Just now, Luminara said: /bind b "powexec_location target Oil Slick Arrow" I'd also recommend against slotting the Overwhelming Force KB>KD IO in OSA, or Bonfire. It's known to be finicky if more than one source of KB activates, and both of those powers deal KB. You'll have critters randomly bouncing out of the KB patches in various directions. Use the Sudden Acceleration KB>KD IO. I do use a target bind just like this, but the bind I posted is for targeting Oil Slick after you have cast it. For example, fire Oil Slick use the powexec_location bind, press b to target it, then fire an fire or energy attack to ignite it. 1 Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
Luminara Posted July 9, 2021 Posted July 9, 2021 11 minutes ago, KaizenSoze said: I do use a target bind just like this, but the bind I posted is for targeting Oil Slick after you have cast it. For example, fire Oil Slick use the powexec_location bind, press b to target it, then fire an fire or energy attack to ignite it. Ah. I typically let my AoEs handle that aspect. Get busy living... or get busy dying. That's goddamn right.
Onlyasandwich Posted July 9, 2021 Posted July 9, 2021 Glue arrow is a great power, and takes both an energy and fire damage proc. I like to pack it full of every damage proc myself. It usually lights my slick for me. 1
Uun Posted July 10, 2021 Posted July 10, 2021 This is what I use to ignite the oil slick if I'm not relying on the AoE. /bind numpad0 "targetcustomnext oil slick$$powexec_name electrified net arrow" 1 1 Uuniverse
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