MrWallace Posted August 28, 2021 Posted August 28, 2021 Hi all, After taking six month break from the game I though I would comeback and start a fresh toon. I have always fancied a Rad/Bio scrapper as they seem to have a lot of potential. I enjoyed my TW/Bio scrapper (pre Nerf) and my Bio/SS tank is a lot of fun. I have built my Rad/Bio using the outline from my TW/Bio, but I would welcome a few from the expert builders on it. On papers it looks to be a lot of fun, with lots of auras, mixed damage and some nice heals. All good fun for flashback and end game. However at the back of my mind I keep thinking I am missing something. Any tweaks or advice on the build would be most welcome. Thanks in advance for the help. Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer TW/BIO two: Level 50 Magic Scrapper Primary Power Set: Radiation Melee Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: ------------ Level 1: Radioactive Smash (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (5) Kinetic Combat - Damage/Endurance/Recharge (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge (7) Mako's Bite - Accuracy/Damage Level 1: Hardened Carapace (A) Gladiator's Armor - TP Protection +3% Def (All) (7) Unbreakable Guard - +Max HP (9) Unbreakable Guard - Resistance (9) Unbreakable Guard - Resistance/Endurance (11) Unbreakable Guard - RechargeTime/Resistance Level 2: Inexhaustible (A) Performance Shifter - Chance for +End Level 4: Environmental Modification (A) Reactive Defenses - Defense/Endurance/RechargeTime (11) Reactive Defenses - Defense (13) Reactive Defenses - Defense/Endurance (13) Reactive Defenses - Scaling Resist Damage (15) Reactive Defenses - Endurance/RechargeTime (15) Reactive Defenses - Defense/RechargeTime Level 6: Boxing (A) Kinetic Combat - Accuracy/Damage (17) Kinetic Combat - Damage/Endurance (17) Kinetic Combat - Damage/Recharge (19) Kinetic Combat - Damage/Endurance/Recharge Level 8: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 10: Adaptation Level 12: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO Level 14: Tough (A) Steadfast Protection - Resistance/+Def 3% (21) Reactive Armor - Resistance (21) Reactive Armor - Resistance/Endurance (23) Reactive Armor - Resistance/Endurance/Recharge (23) Reactive Armor - Endurance Level 16: Ablative Carapace (A) Preventive Medicine - Heal (25) Preventive Medicine - Heal/RechargeTime Level 18: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Shield Wall - Defense (27) Shield Wall - Defense/Endurance (27) Shield Wall - +Res (Teleportation), +5% Res (All) Level 20: Evolving Armor (A) Reactive Armor - Resistance (29) Reactive Armor - Resistance/Endurance (29) Reactive Armor - Resistance/Recharge (31) Reactive Armor - Resistance/Endurance/Recharge Level 22: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 24: Fusion (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 26: Radiation Siphon (A) Hecatomb - Chance of Damage(Negative) (31) Hecatomb - Damage/Endurance (34) Hecatomb - Damage/Recharge (34) Hecatomb - Accuracy/Damage/Recharge (40) Hecatomb - Accuracy/Recharge Level 28: DNA Siphon (A) Healing IO (31) Superior Scrapper's Strike - Damage/Recharge (33) Superior Scrapper's Strike - Accuracy/Damage/Recharge (34) Superior Scrapper's Strike - Recharge/Critical Hit Bonus Level 30: Irradiated Ground (A) Superior Avalanche - Recharge/Chance for Knockdown (36) Fury of the Gladiator - Chance for Res Debuff (37) Armageddon - Chance for Fire Damage (37) Obliteration - Chance for Smashing Damage (37) Touch of Lady Grey - Chance for Negative Damage (39) Achilles' Heel - Chance for Res Debuff Level 32: Devastating Blow (A) Superior Blistering Cold - Damage/Endurance (33) Superior Blistering Cold - Accuracy/Damage/Recharge (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (39) Superior Blistering Cold - Accuracy/Damage (40) Superior Blistering Cold - Accuracy/Damage/Endurance Level 35: Genetic Contamination (A) Superior Scrapper's Strike - Accuracy/Damage (42) Obliteration - Chance for Smashing Damage (36) Obliteration - Accuracy/Damage/Recharge (40) Obliteration - Accuracy/Damage/Endurance/Recharge (36) Superior Scrapper's Strike - Damage/Endurance/Recharge (42) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge Level 38: Atom Smasher (A) Superior Critical Strikes - Accuracy/Damage (42) Superior Critical Strikes - Damage/RechargeTime (43) Superior Critical Strikes - Accuracy/Damage/RechargeTime (43) Superior Critical Strikes - Damage/Endurance/RechargeTime (43) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime Level 41: Parasitic Aura (A) Panacea - Heal/Endurance (45) Panacea - Endurance/Recharge (45) Panacea - Heal/Recharge (45) Panacea - Heal (50) Panacea - Heal/Endurance/Recharge Level 44: Zapp (A) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (46) Superior Winter's Bite - Accuracy/Damage (46) Superior Winter's Bite - Damage/RechargeTime (46) Superior Winter's Bite - Accuracy/Damage/Endurance (48) Superior Winter's Bite - Accuracy/Damage/Recharge Level 47: Ball Lightning (A) Ragnarok - Damage/Endurance (48) Ragnarok - Chance for Knockdown (48) Ragnarok - Accuracy/Damage/Recharge (50) Ragnarok - Damage/Recharge (50) Ragnarok - Accuracy/Recharge Level 49: Super Speed (A) Celerity - +Stealth Level 1: Brawl (A) Accuracy IO Level 1: Critical Hit Level 1: Prestige Power Dash (A) Run Speed IO Level 1: Prestige Power Slide (A) Run Speed IO Level 1: Prestige Power Quick (A) Run Speed IO Level 1: Prestige Power Rush (A) Run Speed IO Level 1: Prestige Power Surge (A) Run Speed IO Level 1: Sprint (A) Celerity - RunSpeed Level 2: Rest (A) Interrupt Reduction IO Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Panacea - +Hit Points/Endurance (33) Preventive Medicine - Chance for +Absorb Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - Chance for +End Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Assault Radial Embodiment Level 50: Ageless Core Epiphany Level 50: Agility Core Paragon Level 1: Quick Form Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1612;754;1508;HEX;| |78DA6D94594F534114C7E7D25B815264A950966EB4404B2B0504C4B88488885168A| |8D4C427532FEDA55CADB4696BD447BF815BC2B36FA2C644BF81AF2AFA05DCC5C4C4| |B0B885E883787AFF077A13DBA4F9CDFCCF9C73FE33D34EE4EAB8F5D189EBA342DA7| |D2CADE4F3F15822A764B36ACE1C51525A42D0C772E66CDFD8C9694FE14AA692A6AE| |ED15F1889A56D5F08C92D494829659C0DCBB131E57E7D485BC1A1ED332F1E95C4A5| |9D012F1A3B94B999CA88D6632E9F084969A2F680B29AB3E9B52952C4D2CFA249655| |D564DDB69E5473F9792D6B3F9ED512E15841495F2C36BF1C8F28F9829ABBD642A60| |6E83BEC17FCD9328B28C12B8B8AD3CC19508E312F149364B16B0E7CED234A7AAE2C| |F69910FB0D56FD64FE022D9BE01BCA919023A4C50A5D7B4B9A099AD9F49DD7AF81D| |675E60F70F706F31B28D1E99AE1DF6466FFF5ECBF9EFD37B2FF665A5BC9BD2B9B24| |3DFF1DF5AE86B6E5A5780DC6524D087B6C649A2856CB7BADB5D3C0298B3D5EA29FE| |8029B3B983EF003D5AEE37A755FE0B7E52B2853BD06C44C0DECA5E514626D13CC49| |F023D5B1F15A1BF774704F871B7471EF06AADBC47B6CE2BA2374C7769C91B02FE1C| |C0F90D60A4D6E0D417305C10E3F3300FA7BC04FE4A35DB2E83EDA3B712EAEE7F0E8| |790176BC020F527D27DFA9F3AEAC6BBE51C43A8FA05EA7E0F972857E9EDD4F89365| |91CA25C377B73DF44AEE736D87D877903F4DF0257C89B97FB799FA16E0FD7F7FDE5| |7D6C81BE658EBF040F53BF2EBEDBAEF3A8D7A380C159668299043F53BF00E7041CA| |8B3D7C974313DE0801B5C2184785FA187A8D37B8FB9C4BC0FF63D0037AD42843927| |BC1FFEFB469843E0C0207398F747BF817EBEEFFE6A680E79E77F2E441BEECE5DD2B| |682C6782FE2FD65B48132DA60196DA88C3665D4AAE02B2AF313527C0FDAB1AEBA5E| |146F4EF7B56A31BC175C67BDA449528749FFDD7B5671C66BC6F501ACDFB0FCFFE63| |C2EFEEFB9C77BC3F889E13D58F2D2521E2FDAF05E16C77F9A4BFA64B07486FA276A| |29DA8270CE30560CE359C3F81F44E4F13F| |-------------------------------------------------------------------|
SomeGuy Posted August 30, 2021 Posted August 30, 2021 Funny timing. I just got done doing some runs with mine tonight. Pylon and Trapdoor Results Spreadsheet https://docs.google.com/spreadsheets/d/1d0VruEHGktnPFvtMLF_MdpKPBe0wgUhzyGvb1DQNQQo/edit#gid=0
Deuce Spade Posted August 30, 2021 Posted August 30, 2021 Looks like a fairly sturdy build. You might consider trading Ageless Core for Ageless Radial so you can hang on to some of that defense in endgame. I find it's great against major debuff mobs like Carnies and Arachnos. I usually build for more regen and recharge on a /bio scrapper. If you want to keep your unconventional slotting on DNA siphon (most people either make it a proc bomb or a regen workhorse), you might +5 the heal enhancement to give yourself a little extra boost. You could also switch to Spiritual alpha and gain some more regen at the cost of a couple % def. In general, I don't think this much investment into s/l defense on a /bio scrapper is efficient, but you've done a good job of it, and if it works for you that's all that matters.
MrWallace Posted August 30, 2021 Author Posted August 30, 2021 @Deuce Spade The point on swapping the Ageless is a great idea. The over investment in S/L defence is probably down to my tank addictions as the build plays a lot of my Bio Tank :). I will take a look at DNA siphon and others to see if I can swap things out for more Regen. Cheers for the advice 1
MrWallace Posted August 31, 2021 Author Posted August 31, 2021 After a bit of tinkering, and realising I can still cap S/L with the Telekas Blessing and the Defence Buff from the P2W vendor, I have come up with the updated build. This should play a bit more in to the strengths of Bio and still have decent damage and survivability for +4x8 content? What does the community think... am I on the right track or have I screwed the pooch? Advice is always welcome. Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer TW/BIO two: Level 50 Magic Scrapper Primary Power Set: Radiation Melee Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: ------------ Level 1: Radioactive Smash KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg(7) Level 1: Hardened Carapace GldArm-3defTpProc(A), UnbGrd-Max HP%(7), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(11) Level 2: Inexhaustible PrfShf-End%(A) Level 4: Environmental Modification Rct-Def/EndRdx/Rchg(A), Rct-Def(11), Rct-Def/EndRdx(13), Rct-ResDam%(13), Rct-EndRdx/Rchg(15), Rct-Def/Rchg(15) Level 6: Boxing KntCmb-Acc/Dmg(A) Level 8: Combat Jumping LucoftheG-Def/Rchg+(A) Level 10: Adaptation Level 12: Hasten RechRdx-I(A), RechRdx-I(19) Level 14: Tough StdPrt-ResDam/Def+(A), RctArm-ResDam/Rchg(17), RctArm-ResDam/EndRdx/Rchg(17), RctArm-ResDam(21), RctArm-ResDam/EndRdx(21) Level 16: Ablative Carapace Prv-Heal(A), Prv-Heal/Rchg(25) Level 18: Weave LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(19), ShlWal-Def(23), ShlWal-Def/EndRdx(25) Level 20: Evolving Armor RctArm-ResDam(A), RctArm-ResDam/EndRdx/Rchg(23), RctArm-ResDam/EndRdx(29), RctArm-ResDam/Rchg(29) Level 22: Maneuvers LucoftheG-Def/Rchg+(A) Level 24: Fusion GssSynFr--Build%(A) Level 26: Radiation Siphon Hct-Dam%(A), Hct-Dmg/EndRdx(27), Hct-Acc/Rchg(27), Hct-Dmg/Rchg(31), Hct-Acc/Dmg/Rchg(34) Level 28: DNA Siphon Pnc-Heal/Rchg(A), SprScrStr-Dmg/Rchg(31), Pnc-Heal(31), SprScrStr-Acc/Dmg/Rchg(33), SprScrStr-Acc/Dmg(34), Pnc-Heal/EndRedux/Rchg(34) Level 30: Irradiated Ground SprAvl-Rchg/KDProc(A), FuroftheG-ResDeb%(36), Arm-Dam%(37), Obl-%Dam(37), TchofLadG-%Dam(37), AchHee-ResDeb%(39) Level 32: Devastating Blow SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/Rchg(33), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Acc/Dmg(39), SprBlsCol-Acc/Dmg/EndRdx(40) Level 35: Genetic Contamination SprScrStr-Rchg/+Crit(A), Erd-%Dam(42), Erd-Acc/Dmg/EndRdx/Rchg(36), Erd-Acc/Dmg/Rchg(40), SprScrStr-Dmg/EndRdx/Rchg(36), SprScrStr-Acc/Dmg/EndRdx/Rchg(42) Level 38: Atom Smasher SprCrtStr-Acc/Dmg(A), SprCrtStr-Rchg/+50% Crit(40), SprCrtStr-Dmg/Rchg(42), SprCrtStr-Acc/Dmg/Rchg(43), SprCrtStr-Dmg/EndRdx/Rchg(43), SprCrtStr-Acc/Dmg/EndRdx/Rchg(43) Level 41: Parasitic Aura Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(45), Pnc-Heal/Rchg(45), Pnc-Heal(45), Pnc-Heal/EndRedux/Rchg(50) Level 44: Zapp SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Acc/Dmg(46), SprWntBit-Dmg/Rchg(46), SprWntBit-Acc/Dmg/EndRdx(46), SprWntBit-Acc/Dmg/Rchg(48) Level 47: Ball Lightning Rgn-Dmg/EndRdx(A), Rgn-Knock%(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Dmg/Rchg(50), Rgn-Acc/Rchg(50) Level 49: Super Speed Clr-Stlth(A) Level 1: Brawl Acc-I(A) Level 1: Critical Hit Level 1: Prestige Power Dash Run-I(A) Level 1: Prestige Power Slide Run-I(A) Level 1: Prestige Power Quick Run-I(A) Level 1: Prestige Power Rush Run-I(A) Level 1: Prestige Power Surge Run-I(A) Level 1: Sprint Clr-RunSpd(A) Level 2: Rest IntRdx-I(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Pnc-Heal/+End(A), Prv-Absorb%(33) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Assault Radial Embodiment Level 1: Quick Form Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Spiritual Core Paragon Level 50: Ageless Radial Epiphany ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1607;758;1516;HEX;| |78DA6D945B4F135110C7CFD2AD6597229702E5D2EB166869A15001315E4244C4283| 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Deuce Spade Posted September 6, 2021 Posted September 6, 2021 Just some general things that jump out - 50% crit proc in Atom Smasher is great when mobbing, less so on single hard targets. I usually like to put it in my longest recharge single target attack, Devastating Blow in this case, and use that before my AOE rotation. It works very well on my rad/bio, but others advocate exactly the approach you're taking here. Try it yourself and see - unslotters aren't that expensive. Your global recharge is fine when you first hit Ageless, but may prove to be a little anemic as the buff gradually wears off. Spiritual is giving you a lot here, and with Ageless you'll still be perma-hasten. If you find your rotations seem sluggish, you might try finding some more recharge bonuses. Build looks good though, you should wreck stuff pretty well with this.
Sovera Posted September 6, 2021 Posted September 6, 2021 On 8/31/2021 at 7:21 PM, MrWallace said: After a bit of tinkering, and realising I can still cap S/L with the Telekas Blessing and the Defence Buff from the P2W vendor, I have come up with the updated build. This should play a bit more in to the strengths of Bio and still have decent damage and survivability for +4x8 content? What does the community think... am I on the right track or have I screwed the pooch? Advice is always welcome. Builds are both a bit like art and also something personal. Things that work for someone else might not for you and vice versa. Consider something like this: Spoiler This Hero build was built using Mids Reborn 3.0.5.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! TW/BIO two: Level 50 Magic ScrapperPrimary Power Set: Radiation MeleeSecondary Power Set: Bio ArmorPower Pool: FightingPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Mu Mastery Hero Profile:Level 1: Radioactive Smash -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), FrcFdb-Rechg%(7)Level 1: Hardened Carapace -- GldArm-3defTpProc(A), UnbGrd-Max HP%(7), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(11)Level 2: Inexhaustible -- PrfShf-End%(A)Level 4: Environmental Modification -- Rct-ResDam%(A), Rct-Def(11), Rct-Def/EndRdx(13)Level 6: Fusion -- GssSynFr--Build%(A), RechRdx-I(13), RctRtc-ToHit(15), RctRtc-ToHit/Rchg(15)Level 8: Radiation Siphon -- HO:Nucle(A), HO:Nucle(17), HO:Golgi(17), HO:Golgi(19), TchofDth-Dam%(19), TchofLadG-%Dam(21)Level 10: AdaptationLevel 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(21)Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/Rchg(23), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg/EndRdx(25), Prv-Absorb%(27)Level 18: Irradiated Ground -- Erd-%Dam(A), FuroftheG-ResDeb%(27), Arm-Dam%(29), Obl-%Dam(29), TchofLadG-%Dam(31), AchHee-ResDeb%(31)Level 20: Evolving Armor -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam(31), UnbGrd-ResDam/EndRdx(33), UnbGrd-ResDam/EndRdx/Rchg(33)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 24: Boxing -- Empty(A)Level 26: Devastating Blow -- Hct-Dam%(A), Hct-Dmg/Rchg(33), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(34), Hct-Dmg/EndRdx(34), SprCrtStr-Rchg/+50% Crit(36)Level 28: DNA Siphon -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg/Rchg(36), SprScrStr-Acc/Dmg(36)Level 30: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(37), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-Rchg/ResDam(39)Level 32: Atom Smasher -- SprAvl-Rchg/KDProc(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(40)Level 35: Genetic Contamination -- SprScrStr-Rchg/+Crit(A), Erd-%Dam(40), Erd-Acc/Dmg/EndRdx/Rchg(42), Erd-Acc/Dmg/Rchg(42), SprScrStr-Dmg/EndRdx/Rchg(42), SprScrStr-Acc/Dmg/EndRdx/Rchg(43)Level 38: Parasitic Aura -- Prv-Heal(A), Prv-Heal/Rchg(43)Level 41: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(43), ShlWal-Def(45), ShlWal-Def/EndRdx(45), ShlWal-Def/EndRdx/Rchg(48)Level 44: Zapp -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Acc/Dmg(45), SprWntBit-Dmg/Rchg(46), SprWntBit-Acc/Dmg/EndRdx(46), SprWntBit-Acc/Dmg/Rchg(46)Level 47: Ball Lightning -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(47), Bmbdmt-Dam/Rech(47), Bmbdmt-Acc/Dam/Rech(47), Bmbdmt-Acc/Dam/Rech/End(48), Bmbdmt-+FireDmg(48)Level 49: Super Speed -- Clr-Stlth(A)Level 1: Critical HitLevel 1: Brawl -- Acc-I(A)Level 1: Sprint -- Clr-RunSpd(A)Level 2: Rest -- IntRdx-I(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Stamina -- PrfShf-End%(A)Level 49: Quick FormLevel 1: Prestige Power Dash -- Run-I(A)Level 1: Prestige Power Slide -- Run-I(A)Level 1: Prestige Power Quick -- Run-I(A)Level 1: Prestige Power Rush -- Run-I(A)Level 1: Prestige Power Surge -- Run-I(A)Level 4: Ninja RunLevel 50: Assault Radial EmbodimentLevel 50: Freedom Phalanx ReserveLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 10: Defensive AdaptationLevel 10: Efficient AdaptationLevel 10: Offensive AdaptationLevel 49: Speed PhaseLevel 50: Musculature Core ParagonLevel 50: Barrier Core Epiphany------------ You can do Devastating Blow, Radioactive Smash, Radiation Siphon, Radioactive Smash and repeat. I personally don't feel that Zapp + Ball Lightning adds much to the build but since you had it I kept it. Musculature for more damage and Barrier for a panic button if things go bad (or to finish capping defense). DNA Siphon is pretty much all your endurance needs met, but it won't do much for extended single target scenarios or exemplared under its reach. That aid Recovery Serums is the answer to both of that. Ablative Shield is your number one defensive move so it should be slotted accordingly. After that comes DNA Siphon which is good enough to fill up an HP bar if surrounded by enemies. Then Parasitic Aura. Then Barrier. In my experience Parasitic Aura does close to nothing to keep someone alive where Barrier means pretty much invulnerability for the first 30 seconds. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Deuce Spade Posted September 7, 2021 Posted September 7, 2021 9 hours ago, Sovera said: In my experience Parasitic Aura does close to nothing to keep someone alive where Barrier means pretty much invulnerability for the first 30 seconds. All good advice,. I see people skip Parasitic Aura on builds, so many feel the same as you. I think it's the strongest survivability tool /bio has. Slotted with five Panacea (my standard loadout) and fully saturated, it gives just under 1000% regen. That won't save you if you hit it once things have gone south, but it's an awesome opening move in a +4/8 spawn (and you've built for layered defenses, obviously). With decent +recharge, it's up more than half the time.
MrWallace Posted September 8, 2021 Author Posted September 8, 2021 First off the advice in this thread has been fantastic. My scrapper is sitting at lv 40 about half IOed and they are a blast to play. Based on the feedback I have continued to tweak the build. I have dropped Zap and Ball Lightning (AOE from the main sets has been fab) and swapped in Body Mastery for more regen. The extra slots have been put to work pushing up regen and HP. I have also added a Force Feedback +recharge proc into Radioactive Smash to help perma hasten when Ageless is not available. Any more feedback would be great 🙂 Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer Count De Noir: Level 50 Magic Scrapper Primary Power Set: Radiation Melee Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: ------------ Level 1: Radioactive Smash (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (5) Kinetic Combat - Damage/Endurance/Recharge (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge (7) Force Feedback - Chance for +Recharge Level 1: Hardened Carapace (A) Gladiator's Armor - TP Protection +3% Def (All) (7) Unbreakable Guard - +Max HP (9) Unbreakable Guard - Resistance (9) Unbreakable Guard - Resistance/Endurance (11) Unbreakable Guard - RechargeTime/Resistance Level 2: Inexhaustible (A) Performance Shifter - Chance for +End Level 4: Environmental Modification (A) Reactive Defenses - Defense/Endurance/RechargeTime (11) Reactive Defenses - Defense (13) Reactive Defenses - Defense/Endurance (13) Reactive Defenses - Scaling Resist Damage (15) Reactive Defenses - Endurance/RechargeTime (15) Reactive Defenses - Defense/RechargeTime Level 6: Boxing (A) Kinetic Combat - Accuracy/Damage Level 8: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Shield Wall - Defense (46) Shield Wall - Defense/Endurance (46) Shield Wall - Defense/Endurance/Recharge Level 10: Adaptation Level 12: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO Level 14: Tough (A) Steadfast Protection - Resistance/+Def 3% (17) Reactive Armor - Resistance/Recharge (17) Reactive Armor - Resistance/Endurance/Recharge (21) Reactive Armor - Resistance (21) Reactive Armor - Resistance/Endurance Level 16: Ablative Carapace (A) Preventive Medicine - Heal (25) Preventive Medicine - Heal/RechargeTime (50) Preventive Medicine - Heal/RechargeTime/Endurance Level 18: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (19) Shield Wall - +Res (Teleportation), +5% Res (All) (23) Shield Wall - Defense (25) Shield Wall - Defense/Endurance Level 20: Evolving Armor (A) Reactive Armor - Resistance (23) Reactive Armor - Resistance/Endurance/Recharge (29) Reactive Armor - Resistance/Endurance (29) Reactive Armor - Resistance/Recharge Level 22: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Shield Wall - Defense (48) Shield Wall - Defense/Endurance (50) Shield Wall - Defense/Endurance/Recharge Level 24: Fusion (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 26: Radiation Siphon (A) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (27) Superior Blistering Cold - Accuracy/Damage (27) Superior Blistering Cold - Damage/Endurance (31) Superior Blistering Cold - Accuracy/Damage/Endurance (34) Superior Blistering Cold - Accuracy/Damage/Recharge Level 28: DNA Siphon (A) Panacea - Heal/Recharge (31) Superior Scrapper's Strike - Damage/Recharge (31) Panacea - Heal (33) Superior Scrapper's Strike - Accuracy/Damage/Recharge (34) Superior Scrapper's Strike - Accuracy/Damage (34) Panacea - Heal/Endurance/Recharge Level 30: Irradiated Ground (A) Superior Avalanche - Recharge/Chance for Knockdown (36) Fury of the Gladiator - Chance for Res Debuff (37) Armageddon - Chance for Fire Damage (37) Obliteration - Chance for Smashing Damage (37) Touch of Lady Grey - Chance for Negative Damage (39) Achilles' Heel - Chance for Res Debuff Level 32: Devastating Blow (A) Hecatomb - Chance of Damage(Negative) (33) Hecatomb - Damage/Endurance (39) Hecatomb - Accuracy/Recharge (39) Hecatomb - Accuracy/Damage/Recharge (40) Hecatomb - Damage/Recharge Level 35: Genetic Contamination (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (42) Eradication - Chance for Energy Damage (36) Eradication - Accuracy/Damage/Endurance/Recharge (40) Eradication - Accuracy/Damage/Recharge (36) Superior Scrapper's Strike - Damage/Endurance/Recharge (42) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge Level 38: Atom Smasher (A) Superior Critical Strikes - Accuracy/Damage (40) Superior Critical Strikes - RechargeTime/+50% Crit Proc (42) Superior Critical Strikes - Damage/RechargeTime (43) Superior Critical Strikes - Accuracy/Damage/RechargeTime (43) Superior Critical Strikes - Damage/Endurance/RechargeTime (43) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime Level 41: Parasitic Aura (A) Panacea - Heal/Endurance (45) Panacea - Endurance/Recharge (45) Panacea - Heal/Recharge (45) Panacea - Heal (50) Panacea - Heal/Endurance/Recharge Level 44: Focused Accuracy (A) Endurance Reduction IO Level 47: Physical Perfection (A) Numina's Convalesence - +Regeneration/+Recovery (48) Miracle - +Recovery Level 49: Super Speed (A) Celerity - +Stealth Level 1: Brawl (A) Accuracy IO Level 1: Critical Hit Level 1: Prestige Power Dash (A) Run Speed IO Level 1: Prestige Power Slide (A) Run Speed IO Level 1: Prestige Power Quick (A) Run Speed IO Level 1: Prestige Power Rush (A) Run Speed IO Level 1: Prestige Power Surge (A) Run Speed IO Level 1: Sprint (A) Celerity - RunSpeed Level 2: Rest (A) Interrupt Reduction IO Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Panacea - +Hit Points/Endurance (33) Preventive Medicine - Chance for +Absorb Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - Chance for +End Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Assault Radial Embodiment Level 1: Quick Form Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Spiritual Core Paragon Level 50: Ageless Radial Epiphany Level 50: Reactive Radial Flawless Interface ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1616;771;1542;HEX;| |78DA6D94CB4F13511487EFB453610A054A79D3E7146869A1501FD1F808111023502| |D60DC993AB4D732063BCDB426B274E1DE57A25B37266C4CF43F70ABA25B17BE1F89| |89BC7CC5B8AA67E61CE824B6097CE79E7B1EBF9E7B7B5357271B1F9EBC36C684A68| |965A554CA2C6475A558E4BA23A5E4D52C838F6B42BB5228072779F0B4A6EA75E0F1| |EF0465527C99F3C4BC925395B2AA15702DEF6E4FF28BBC50E2897155CB9CD1F34A4| |1CD668EEB97359DB9D29AB69C9852F34B65B5906F3457B35C29C2C2692E168A9CE7| |9A77FC39AE9796D4A2FB4451CD26C6B5DC4A26A594CA5C5FE9023949F83B10817F8| |221B7E26069802C31DB1C711E292E102F194912DB73DD66F275783757647BEDB8F7| |1759FF8BF81BE9FC837C033902E630E12ED6790B3E3B69B0FFA0F84D64E316F127B| |2699BF81D29C05C1D0CEB39487F07F8EAB09EBDAE5D30E386A78D78910D4F114F21| |DF416F09632B32E435A02D34C4F1BBB612EDB0E7A2EFEAEA04C327B1960030020C1| |914599B8CEB363FF203D46EC61C5BF357D4DBF50D995CC7FE22D475935637696D9D| |C1988E69CA99427E847A1E8AF550AF0EEAEDA59E5ED2E486BAED14DB4E754768062| |3348324CDE020DC814E9A61E72A9EC921F075A34FECBE239A713D37883791FE5BC8| |D06DE427D0D72B38CD73ECF5A366FF336210197C8E0C3D25069087A19F8FEE80EFB| |E68FAC263B8D7770C35F5315AAFD9CCF90F3C017A2476047203A43510B7995A8231| |E4C020318A8C44909F41AB4CFDE49758777013EB86379091755AAFD1FE0BE451E8D| |74FB9FD17506B84E30C06155CC7168959620EF905FA46E91E45BD586FC847A4990D| |D1AC92349BB38038FD66E22166F679E0622C417735714EC0739DC6BB1086B31FA5F| |31C9570765E91D1A7C2580FDEE940D5578959F787717FB4862F59C3B7AF866F7F0D| |DFACD5578FBAD2223D21C67BD08B71520B334EDAD4B5E1B4BC175467ABEA138490D| |DBCEFC10D9CD5A6353E8AF1DBCEFFDF9C47C6EF9E7ABCB7D88F2DEFC1AA0CA164CF| |C4AAB34A3B8DCE689FB7D88AC55EB4D8739E6A9D7B1E7C770DFB95C5FF0F91ABEDD| |1| |-------------------------------------------------------------------|
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