TheLeprechaun89 Posted September 2, 2021 Share Posted September 2, 2021 (edited) I've long wanted to make an epic archer toon, but quickly disappointed in it when the arrows look like plastic cutouts. They're horribly rendered, can't be recoloured, and often don't match with the bow at all. Energy arrows, Metal arrows, Wooden arrows, Tech arrows, etc.. Would be amazing for the powerset, add customization, and make the powerset seem like it's actually finished and not half baked. lol Edited September 3, 2021 by TheLeprechaun89 1 5 Link to comment Share on other sites More sharing options...
srmalloy Posted September 2, 2021 Share Posted September 2, 2021 Having the arrows be poorly rendered is, at least for me, a much more miniscule problem with Archery/Trick Arrow/Tactical Arrow compared to the draw animations, where the arrow wobbling around while you hold it at full draw is exactly what you shouldn't be doing -- if your aim is shaking that much, you're either pulling too much draw weight, holding it too long, or over-tightening your bow arm muscles -- all of which are mistakes that a hero specializing in archery shouldn't be making. I would like to see the shake removed -- the animation time is fine, just stop waving your gear around -- particularly for the snipe. 1 2 Link to comment Share on other sites More sharing options...
TheLeprechaun89 Posted September 3, 2021 Author Share Posted September 3, 2021 22 hours ago, srmalloy said: Having the arrows be poorly rendered is, at least for me, a much more miniscule problem with Archery/Trick Arrow/Tactical Arrow compared to the draw animations, where the arrow wobbling around while you hold it at full draw is exactly what you shouldn't be doing -- if your aim is shaking that much, you're either pulling too much draw weight, holding it too long, or over-tightening your bow arm muscles -- all of which are mistakes that a hero specializing in archery shouldn't be making. I would like to see the shake removed -- the animation time is fine, just stop waving your gear around -- particularly for the snipe. I imagine animating something is much harder than changing a texture. I'd love to see that fixed for sure, and how the bow flips in your hand sometimes or goes through your body with ninja run stance but that would probably take a lot of work. Link to comment Share on other sites More sharing options...
Haijinx Posted September 3, 2021 Share Posted September 3, 2021 Yes they look bad. So bad they would be better invisible. Maybe a min fx is possible 1 Link to comment Share on other sites More sharing options...
DreadShinobi Posted September 4, 2021 Share Posted September 4, 2021 8 hours ago, Haijinx said: Yes they look bad. So bad they would be better invisible. Maybe a min fx is possible I dont think the ememy critters would enjoy being gutted out by invisible arrows 2 Currently on fire. Link to comment Share on other sites More sharing options...
Haijinx Posted September 4, 2021 Share Posted September 4, 2021 2 hours ago, DreadShinobi said: I dont think the ememy critters would enjoy being gutted out by invisible arrows they are special arresting STUN arrows that are invisible or something 2 Link to comment Share on other sites More sharing options...
Zhym Posted September 19, 2021 Share Posted September 19, 2021 On 9/2/2021 at 6:01 PM, srmalloy said: Having the arrows be poorly rendered is, at least for me, a much more miniscule problem with Archery/Trick Arrow/Tactical Arrow compared to the draw animations, where the arrow wobbling around while you hold it at full draw is exactly what you shouldn't be doing -- if your aim is shaking that much, you're either pulling too much draw weight, holding it too long, or over-tightening your bow arm muscles -- all of which are mistakes that a hero specializing in archery shouldn't be making. I would like to see the shake removed -- the animation time is fine, just stop waving your gear around -- particularly for the snipe. Well, great. Now I'm never going to not see this. Although it would explain why my Emp/Archery defender is so ineffective at doing any damage. Link to comment Share on other sites More sharing options...
srmalloy Posted September 19, 2021 Share Posted September 19, 2021 On 9/3/2021 at 8:32 PM, Haijinx said: they are special arresting STUN arrows Just like the high-velocity, copper-jacketed, armor-piercing arrest warrants that the Assault Rifle characters fire. 1 1 Link to comment Share on other sites More sharing options...
GraspingVileTerror Posted September 19, 2021 Share Posted September 19, 2021 The pilums which the Cimeroran throw are fairly well rendered. How about an alternate option for all Archery and Trick/Tactical Arrow Powers to have a pilum-throw animation replacement? Link to comment Share on other sites More sharing options...
aethereal Posted September 19, 2021 Share Posted September 19, 2021 1 hour ago, srmalloy said: Just like the high-velocity, copper-jacketed, armor-piercing arrest warrants that the Assault Rifle characters fire. Or the stun-fire that you can shoot from your hands. Link to comment Share on other sites More sharing options...
srmalloy Posted September 19, 2021 Share Posted September 19, 2021 Just now, aethereal said: Or the stun-fire that you can shoot from your hands. The never-ending quandary for Fire Blasters -- 'quick-fried to a crackly crunch', or 'baked to a delicate crunch'? Link to comment Share on other sites More sharing options...
Haijinx Posted September 19, 2021 Share Posted September 19, 2021 this is why the swords, katanas and axes look thick enough to be made by Nerf, isn't it? Link to comment Share on other sites More sharing options...
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