Uun Posted December 11, 2021 Posted December 11, 2021 Running the Dean MacArthur arc on my Rad Blast/Rad Armor sentinel. In the 2nd mission "Track Down Your Clone", my clone was Rad Blast/Rad Emission. Didn't show up in the combat log, but clone definitely hit me with Radiation Infection, as my tohit chance dropped to 50%. Uuniverse
Uun Posted December 11, 2021 Author Posted December 11, 2021 Same thing in "Test out your clones" mission from Leonard. Uuniverse
Six-Six Posted December 11, 2021 Posted December 11, 2021 It's not a bug. Your clones are not exact copies of you. 1 My Toons
ZorkNemesis Posted December 12, 2021 Posted December 12, 2021 Rad armor never made it to live servers, so it's possible the clone logic was never adjusted to use rad armor and likely uses rad emission as a placeholder. I want to say at least one other set does that sort of thing too but can't recall. Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
Fira Posted December 13, 2021 Posted December 13, 2021 Guessing copies just have a simplified list of power set rather than having one for every AT * every set theme. When playing Robotics/Traps i routinely notice copies having a target drone around them. This includes cutscene ones that would be the player, rather than a doppleganger
Blood Speaker Posted December 17, 2021 Posted December 17, 2021 (edited) Testing my clones (Leonard) HAS always been (more or less) exact copies of my character, unless I'm using a very new powerset, sometimes. Tracking down my clone and the 2nd fight with Ajax (Dean) have always put a flawed clone in the mission. Including such oddities as a Widow Training / Invulnerability... something... along. 😛 Edited December 17, 2021 by Blood Speaker
lemming Posted December 17, 2021 Posted December 17, 2021 Even on live they were never exact. It would be interesting to look up the code for the logic to see if it's the same logic with the various clone arcs including Posi 1.
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