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Any build advice for a Savage/Invuln Brute?


NemeanLion
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6 hours ago, Hyperstrike said:

As a starter, look for my Invulnerability Framework.
 



Open the Brute build, flip to Savage and kit out.

 

^---this is the truth.  Follow it and prepare to not be disappointed.

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Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM)  Torchbearer - Will Power-Flame (WP/Fire Tank),  Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank)  Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute)  Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank)                                                                                                                   

Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present

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So, here's what I've been able to come up with, given that framework. Criticism is welcome

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Invuln Framework 2021 - BRUTE: Level 50 Magic Brute
Primary Power Set: Savage Melee
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Savage Strike

  • (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (27) Brute's Fury - Recharge/Fury Bonus
  • (31) Brute's Fury - Accuracy/Damage
  • (31) Brute's Fury - Accuracy/Damage/Recharge
  • (33) Brute's Fury - Damage/Recharge
  • (33) Brute's Fury - Damage/Endurance/RechargeTime

Level 1: Resist Physical Damage

  • (A) Reactive Armor - Resistance
  • (3) Reactive Armor - Resistance/Endurance
  • (3) Reactive Armor - Resistance/Recharge
  • (5) Reactive Armor - Resistance/Endurance/Recharge
  • (5) Steadfast Protection - Resistance/+Def 3%
  • (7) Gladiator's Armor - TP Protection +3% Def (All)

Level 2: Maiming Slash

  • (A) Unrelenting Fury - Accuracy/Damage
  • (33) Unrelenting Fury - Damage/RechargeTime
  • (34) Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (34) Unrelenting Fury - Damage/Endurance/RechargeTime
  • (34) Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (36) Unrelenting Fury - RechargeTime/+Regen/+End

Level 4: Temp Invulnerability

  • (A) Unbreakable Guard - Resistance
  • (11) Unbreakable Guard - Resistance/Endurance
  • (11) Unbreakable Guard - RechargeTime/Resistance
  • (13) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 6: Dull Pain

  • (A) Preventive Medicine - Heal
  • (36) Preventive Medicine - Heal/Endurance
  • (46) Preventive Medicine - Endurance/RechargeTime
  • (48) Preventive Medicine - Heal/RechargeTime
  • (48) Preventive Medicine - Heal/RechargeTime/Endurance
  • (50) Preventive Medicine - Chance for +Absorb

Level 8: Vicious Slash

  • (A) Hecatomb - Damage
  • (37) Hecatomb - Damage/Recharge
  • (37) Hecatomb - Accuracy/Damage/Recharge
  • (37) Hecatomb - Accuracy/Recharge
  • (39) Hecatomb - Damage/Endurance
  • (39) Hecatomb - Chance of Damage(Negative)

Level 10: Resist Elements

  • (A) Reactive Armor - Resistance
  • (13) Reactive Armor - Resistance/Endurance
  • (15) Reactive Armor - Resistance/Recharge
  • (15) Reactive Armor - Resistance/Endurance/Recharge

Level 12: Kick

  • (A) Force Feedback - Chance for +Recharge

Level 14: Tough

  • (A) Unbreakable Guard - Resistance
  • (17) Unbreakable Guard - Resistance/Endurance
  • (17) Unbreakable Guard - RechargeTime/Resistance
  • (19) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 16: Unyielding

  • (A) Unbreakable Guard - Resistance
  • (19) Unbreakable Guard - Resistance/Endurance
  • (21) Unbreakable Guard - RechargeTime/Resistance
  • (21) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 18: Shred

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (39) Scirocco's Dervish - Damage/Endurance
  • (40) Scirocco's Dervish - Damage/Recharge
  • (40) Scirocco's Dervish - Accuracy/Recharge
  • (40) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (42) Scirocco's Dervish - Chance of Damage(Lethal)

Level 20: Resist Energies

  • (A) Reactive Armor - Resistance
  • (23) Reactive Armor - Resistance/Endurance
  • (23) Reactive Armor - Resistance/Recharge
  • (25) Reactive Armor - Resistance/Endurance/Recharge

Level 22: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (25) Luck of the Gambler - Defense
  • (27) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (29) Reactive Defenses - Scaling Resist Damage

Level 24: Super Jump

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 26: Rending Flurry

  • (A) Armageddon - Damage
  • (42) Armageddon - Damage/Recharge
  • (42) Armageddon - Accuracy/Damage/Recharge
  • (43) Armageddon - Accuracy/Recharge
  • (43) Armageddon - Damage/Endurance
  • (43) Armageddon - Chance for Fire Damage

Level 28: Invincibility

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (29) Luck of the Gambler - Defense

Level 30: Hasten

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO

Level 32: Savage Leap

  • (A) Fury of the Gladiator - Chance for Res Debuff
  • (45) Fury of the Gladiator - Damage/Recharge
  • (45) Scirocco's Dervish - Chance of Damage(Lethal)
  • (45) Obliteration - Chance for Smashing Damage
  • (46) Eradication - Chance for Energy Damage
  • (46) Perfect Zinger - Chance for Psi Damage

Level 35: Tough Hide

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Luck of the Gambler - Defense

Level 38: Unstoppable

  • (A) Aegis - Psionic/Status Resistance
  • (50) Impervious Skin - Status Resistance
  • (50) Impervium Armor - Psionic Resistance

Level 41: Superior Conditioning

  • (A) Power Transfer - Chance to Heal Self

Level 44: Physical Perfection

  • (A) Power Transfer - Chance to Heal Self

Level 47: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (48) Luck of the Gambler - Defense

Level 49: Blood Thirst

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 1: Fury 


Level 1: Brawl
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2 hours ago, Snarky said:

You look funny and you are a terrible burden on your poor mother.

 

And his father smelled of Elderberries...

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Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM)  Torchbearer - Will Power-Flame (WP/Fire Tank),  Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank)  Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute)  Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank)                                                                                                                   

Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present

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Hi!    You Build looks pretty solid as is.  I tend to try to get close to the Soft Cap for Defense in my builds, so I have some suggestions.  

 

If it was me ... I would use Winter's Bite in Vicious Slash, Obliteration in Shred, and Avalanche in Rending Fury.

Also use Unbreakable Guard in Resist Elements instead for more Melee Defense.  

 

I slotted the powers in the Alternate Enhancements so you can view the differences in the Build by switching from your Originals to the Alternate.

 

That would push your S/L Defense up to 42.8% from 33.43%.  Melee defense would go from 32% to 44%.  

 

That is unless you need the extra Recharge from Hecatomb and Armageddon.  It's roughly the same price.  

I don't think you need the extra recharge though, as Savage is a pretty fast set.   And the recharge is still quite high with the changes.

 

Quote

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Nemean Lion: Level 50 Magic Brute
Primary Power Set: Savage Melee
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Savage Strike

  • (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (27) Brute's Fury - Recharge/Fury Bonus
  • (31) Brute's Fury - Accuracy/Damage
  • (31) Brute's Fury - Accuracy/Damage/Recharge
  • (33) Brute's Fury - Damage/Recharge
  • (33) Brute's Fury - Damage/Endurance/RechargeTime

Level 1: Resist Physical Damage

  • (A) Reactive Armor - Resistance
  • (3) Reactive Armor - Resistance/Endurance
  • (3) Reactive Armor - Resistance/Recharge
  • (5) Reactive Armor - Resistance/Endurance/Recharge
  • (5) Steadfast Protection - Resistance/+Def 3%
  • (7) Gladiator's Armor - TP Protection +3% Def (All)

Level 2: Maiming Slash

  • (A) Unrelenting Fury - Accuracy/Damage
  • (33) Unrelenting Fury - Damage/RechargeTime
  • (34) Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (34) Unrelenting Fury - Damage/Endurance/RechargeTime
  • (34) Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (36) Unrelenting Fury - RechargeTime/+Regen/+End

Level 4: Temp Invulnerability

  • (A) Unbreakable Guard - Resistance
  • (11) Unbreakable Guard - Resistance/Endurance
  • (11) Unbreakable Guard - RechargeTime/Resistance
  • (13) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 6: Dull Pain

  • (A) Preventive Medicine - Heal
  • (36) Preventive Medicine - Heal/Endurance
  • (46) Preventive Medicine - Endurance/RechargeTime
  • (48) Preventive Medicine - Heal/RechargeTime
  • (48) Preventive Medicine - Heal/RechargeTime/Endurance
  • (50) Preventive Medicine - Chance for +Absorb

Level 8: Vicious Slash

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (37) Superior Blistering Cold - Damage/Endurance
  • (37) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (37) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (39) Superior Blistering Cold - Recharge/Chance for Hold

Level 10: Resist Elements

  • (A) Unbreakable Guard - Resistance
  • (13) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (15) Unbreakable Guard - Resistance/Endurance
  • (15) Unbreakable Guard - RechargeTime/Resistance

Level 12: Kick

  • (A) Force Feedback - Chance for +Recharge

Level 14: Tough

  • (A) Unbreakable Guard - Resistance
  • (17) Unbreakable Guard - Resistance/Endurance
  • (17) Unbreakable Guard - RechargeTime/Resistance
  • (19) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 16: Unyielding

  • (A) Unbreakable Guard - Resistance
  • (19) Unbreakable Guard - Resistance/Endurance
  • (21) Unbreakable Guard - RechargeTime/Resistance
  • (21) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 18: Shred

  • (A) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage
  • (40) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (42) Obliteration - Chance for Smashing Damage

Level 20: Resist Energies

  • (A) Reactive Armor - Resistance
  • (23) Reactive Armor - Resistance/Endurance
  • (23) Reactive Armor - Resistance/Recharge
  • (25) Reactive Armor - Resistance/Endurance/Recharge

Level 22: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (25) Luck of the Gambler - Defense
  • (27) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (29) Reactive Defenses - Scaling Resist Damage

Level 24: Super Jump

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 26: Rending Flurry

  • (A) Superior Avalanche - Accuracy/Damage
  • (42) Superior Avalanche - Damage/Endurance
  • (42) Superior Avalanche - Accuracy/Damage/Endurance
  • (43) Superior Avalanche - Accuracy/Damage/Recharge
  • (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (43) Superior Avalanche - Recharge/Chance for Knockdown

Level 28: Invincibility

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (29) Luck of the Gambler - Defense

Level 30: Hasten

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO

Level 32: Savage Leap

  • (A) Fury of the Gladiator - Chance for Res Debuff
  • (45) Fury of the Gladiator - Damage/Recharge
  • (45) Scirocco's Dervish - Chance of Damage(Lethal)
  • (45) Obliteration - Chance for Smashing Damage
  • (46) Eradication - Chance for Energy Damage
  • (46) Perfect Zinger - Chance for Psi Damage

Level 35: Tough Hide

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Luck of the Gambler - Defense

Level 38: Unstoppable

  • (A) Aegis - Psionic/Status Resistance
  • (50) Impervious Skin - Status Resistance
  • (50) Impervium Armor - Psionic Resistance

Level 41: Superior Conditioning

  • (A) Power Transfer - Chance to Heal Self

Level 44: Physical Perfection

  • (A) Power Transfer - Chance to Heal Self

Level 47: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (48) Luck of the Gambler - Defense

Level 49: Blood Thirst

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 1: Fury 


Level 1: Brawl

 

  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Panacea - +Hit Points/Endurance
  • (7) Numina's Convalesence - +Regeneration/+Recovery
  • (9) Miracle - +Recovery
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (9) Power Transfer - Chance to Heal Self
Level 1: Blood Frenzy 

Level 1: Prestige Power Dash

 

 

 

 

 

Savage Inv Brute.mxd

Edited by IronJuke
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