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Posted (edited)

This request/suggestion pops up from time to time but I didn't find it in a quick search:

 

A way to export a character list with more information than is found in playerslot.txt

 

 

A good place to start might be with something like the playerslot.txt list and add some (below in blue):

 

"username" "shard" "character name" "slot number" "level"  "archetype"  "primary" "secondary"

 

The character list screen also includes other data which may not be as helpful.

  • current zone
  • days offline
  • current alignment

 

Folks have also requested additional data from time to time.

  • badge count
  • infamy/influence count

 

Any other additions or nice-to-have items?

 

 

Edited by Troo
added "something like" for clarity

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

  • Lead Game Master
Posted

While neat, some of this might not be tenable.

 

From what I understand (and this may be incorrect, if so, apologies), if there's a mismatch between the server and playerslots.txt, then the character just doesn't show up, and the whole file has to be deleted and recreated on login. This would make something like "days offline" problematic, since that number is always changing.

 

Similar thing with level. I'm not sure if the game writes to the file during gameplay or not; so if you log in your level 10 blaster, gain a few levels, switch characters, then try to go back again, the blaster might not appear as they're no longer level 10.

 

Again, this is based on my limited understanding. If we could get around these issues (assuming it works the way I think it does), then that'd be swell.

 

Though if the devs WERE going to do something like this, I feel they should take it a step further and make it a .csv file so that a player could open the file in Excel or other spreadsheet program, and order the columns/characters by name, level, etc. Otherwise, without some way to organize the data, I see little point in populating a user file with all that info.

  • Thumbs Up 2

GM Impervium
Homecoming FAQ; Need a hand? File a Support Ticket! Want to lend a hand? Apply to be a GM!

Posted

I'd be good with a csv file. I think others would too.

 

The playerslot.txt file is only mentioned because it contains a list which is unavailable elsewhere. We don't need to be messing with the actual playerslot.txt file.

 

If level was problematic I think folks would be okay with that left off. Though if I remember correctly we did have tools which parsed the server data for characters with level.

 

"username" "shard" "character name" "slot number" "level"  "archetype"  "primary" "secondary"

 

 

 

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted
On 4/6/2022 at 12:30 PM, GM Impervium said:

Similar thing with level. I'm not sure if the game writes to the file during gameplay or not; so if you log in your level 10 blaster, gain a few levels, switch characters, then try to go back again, the blaster might not appear as they're no longer level 10.

 

From observation, the file is only created/modified when the game syncs to the server (and something has changed) when loading the character screen. If you look for my really old post on it, then you'll see that you have to back out of the server list for manual edits to show up in-game. Once you're in the game, then the file shouldn't have a reason to be open from a coding standpoint. So if the above was made live, then it would only be updated when you load the character screen for each server.

OG Server: Pinnacle  <||>  Current Primary Server: Torchbearer  ||  Also found on the others if desired  <||> Generally Inactive


Installing CoX:  Windows  ||  MacOS  ||  MacOS for M1  <||>  Migrating Data from an Older Installation


Clubs: Mid's Hero Designer  ||  PC Builders  ||  HC Wiki  ||  Jerk Hackers


Old Forums  <||>  Titan Network  <||>  Heroica! (by @Shenanigunner)

 

Posted (edited)

The bulk of the suggestions used to be handled on live by 3rd party apps that basically skimmed the RAM (or was it the chat?) during the game being run. Long ago when the launcher really was beta, it was mentioned that there were plans to create such an API level access to things so that someone could safely make an app for whatever purpose while not impacting the integrity of the installation. Granted, they also said they were looking into adding a Mod feature too, but I poked @The Philotic Knight dragon for that one it seems. 😛

Edited by WanderingAries

OG Server: Pinnacle  <||>  Current Primary Server: Torchbearer  ||  Also found on the others if desired  <||> Generally Inactive


Installing CoX:  Windows  ||  MacOS  ||  MacOS for M1  <||>  Migrating Data from an Older Installation


Clubs: Mid's Hero Designer  ||  PC Builders  ||  HC Wiki  ||  Jerk Hackers


Old Forums  <||>  Titan Network  <||>  Heroica! (by @Shenanigunner)

 

Posted (edited)

The short version:

 

The Related Suggestion:

 

The old Tools:

https://cit.cohtitan.com/


Examples:

Spoiler

956653456_Screenshot2022-04-07153545.thumb.png.1a73b78ad22edffccabb861f838abe5f.png

 

1975082914_Screenshot2022-04-07153617.thumb.png.f4c31f1db120be47167823f340f11fc2.png

 

1385393056_Screenshot2022-04-07153631.thumb.png.0347a012e5c04443117c198b6d49a339.png

 

Edited by WanderingAries

OG Server: Pinnacle  <||>  Current Primary Server: Torchbearer  ||  Also found on the others if desired  <||> Generally Inactive


Installing CoX:  Windows  ||  MacOS  ||  MacOS for M1  <||>  Migrating Data from an Older Installation


Clubs: Mid's Hero Designer  ||  PC Builders  ||  HC Wiki  ||  Jerk Hackers


Old Forums  <||>  Titan Network  <||>  Heroica! (by @Shenanigunner)

 

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