Armaaz Posted July 2, 2022 Posted July 2, 2022 Hey all, Looking for feedback on a build I cooked up. The main aims were softcapped smashing, lethal and ranged defense, along with proc bombs in key attacks. Uses the nerve alpha to fill in the accuracy and defense values but I tried to have enough acc slotting on my lower level powers so that playing lower level TFs won't be painful. Any thoughts are welcome! Thanks. This Hero build was built using Mids Reborn 3.3.1https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Pride Princess: Level 50 Magic ControllerPrimary Power Set: Fire ControlSecondary Power Set: KineticsPower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Stone Mastery Hero Profile:Level 1: Char -- BslGaz-Slow%(A), BslGaz-Acc/Hold(3), GhsWdwEmb-Dam%(3), NrnSht-Dam%(5), Apc-Dam%(5), GldJvl-Dam%(7)Level 1: Transfusion -- TchoftheN-Heal(A), TchoftheN-Acc/Heal(7), TchoftheN-Acc/EndRdx/Heal/HP/Regen(9)Level 2: Fire Cages -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(13), Artl-Acc/Dam/Rech(13), Artl-Dam/Rech(15), Artl-Dam/End(15), Artl-Acc/Dam(17)Level 4: Siphon Power -- DS:DSyncThreatAccRech(A)Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(17), ShlWal-ResDam/Re TP(19), BlsoftheZ-ResKB(40), BlsoftheZ-Travel(40)Level 8: Hot Feet -- IceMisTrmt-End/Slow(A), IceMisTrmt-Dam/Rech(19), IceMisTrmt-Dam/Slow(21), IceMisTrmt-Acc/Dam/End(21), IceMisTrmt-Acc/Dam/End/Rech(23)Level 10: Siphon Speed -- Acc-I(A)Level 12: Flashfire -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(23), SprWiloft-EndRdx/Rchg(25), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(25), SprWiloft-Rchg/Dmg%(27), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(27)Level 14: Boxing -- Acc-I(A)Level 16: Increase Density -- GldArm-3defTpProc(A)Level 18: Cinders -- Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(29), Lck-EndRdx/Rchg/Hold(29), Lck-Rchg/Hold(31), Lck-Acc/Rchg(31), Lck-Acc/Hold(31)Level 20: Speed Boost -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(40)Level 22: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(33), StdPrt-ResDam/Def+(33)Level 24: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(33), RedFrt-Def(34)Level 26: Bonfire -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg/End/Rech(34), OvrFrc-Dmg/End/Rech(34), OvrFrc-Acc/Dmg/End(36), OvrFrc-Acc/Dmg(36)Level 28: Hasten -- RechRdx-I(A), RechRdx-I(36)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37)Level 32: Fire Imps -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(37), ExpRnf-Dmg/EndRdx(37), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-+Res(Pets)(39), ExpRnf-EndRdx/Dmg/Rchg(39)Level 35: Transference -- PreOptmz-EndMod/Acc/Rech(A)Level 38: Fulcrum Shift -- DS:DSyncThreatAccRech(A)Level 41: Fissure -- FrcFdb-Rechg%(A), PstBls-Acc/Dmg(42), ExpStr-Dam%(42), Bmbdmt-+FireDmg(42), PstBls-Dam%(43), Ann-ResDeb%(43)Level 44: Rock Armor -- LucoftheG-Def/Rchg+(A), RedFrt-Def(45), RedFrt-Def/EndRdx(45)Level 47: Seismic Smash -- TchofDth-Dam%(A), UnbCns-Dam%(47), GhsWdwEmb-Dam%(47), GldStr-%Dam(47), Mk'Bit-Dam%(48), Hct-Dam%(48)Level 49: Earth's Embrace -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(49), NmnCnv-Heal/Rchg(49), NmnCnv-Heal/EndRdx/Rchg(49), NmnCnv-Heal(50), NmnCnv-Regen/Rcvry+(50)Level 1: Containment Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Empty(A)Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(9), Prv-Absorb%(11)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11), EndMod-I(43)Level 50: Nerve Core Paragon Level 50: Clarion Core Epiphany Level 50: Control Core Embodiment Level 50: Pyronic Core Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Carnival Core Superior Ally Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Freedom Phalanx Reserve ------------
Doomguide2005 Posted July 7, 2022 Posted July 7, 2022 Can't use Mids but looks solid to me. Fitting a Kismet+6% in Combat Jumping would help especially when running at lower levels with hitting your foes. 1
zenijos10 Posted July 7, 2022 Posted July 7, 2022 @Armaaz I tried to view, but your version of mids is newer that mine, and it doesn't seem available from the mids site or through the update feature. How did you get to 3.3.1?
Armaaz Posted July 7, 2022 Author Posted July 7, 2022 4 hours ago, zenijos10 said: @Armaaz I tried to view, but your version of mids is newer that mine, and it doesn't seem available from the mids site or through the update feature. How did you get to 3.3.1? My mids wasn't working so I checked their discord and they have this version available to download under temp-releases.
zenijos10 Posted July 8, 2022 Posted July 8, 2022 Looks like a pretty good build! You're gonna be great if you run it- lots of damage- though you will likely have to use transference a lot. If you're looking for places to eek some improvements, I would suggest not worrying about Range defense. Fire/Kins are top shelf in melee range. Between, flashfire, cinders, hot feet, fissure, and bonfire you can survive via control even with poor defense, but getting sm/l to cap will also go a long way. I see you have them capped with incarnates. Hot feet is pbaoe and fissure is close range. They beg for you to get into the fray. I'd recommend a knockback to knockdown in fissure too. If you decided to not worry about range you can get back several slots or switch sets, possibly to eek out a little more resistance, for example, swap out 6 lockdown in cinders for the +2 hold lockdown and 5 superior overpowering presence, and drop earth's embrace to 5 slots and improve the recharge on fulcrum shift for easier/longer double stacking. I'd also recommend Assault Radial embodiment (Chance for double strike) for Hybrid. Overall, though I think I'm mostly just talking about preference. Nice build! 2
Hyperstrike Posted July 8, 2022 Posted July 8, 2022 28 minutes ago, zenijos10 said: Looks like a pretty good build! You're gonna be great if you run it- lots of damage- though you will likely have to use transference a lot. If you're looking for places to eek some improvements, I would suggest not worrying about Range defense. Fire/Kins are top shelf in melee range. Between, flashfire, cinders, hot feet, fissure, and bonfire you can survive via control even with poor defense, but getting sm/l to cap will also go a long way. I see you have them capped with incarnates. Hot feet is pbaoe and fissure is close range. They beg for you to get into the fray. I'd recommend a knockback to knockdown in fissure too. If you decided to not worry about range you can get back several slots or switch sets, possibly to eek out a little more resistance, for example, swap out 6 lockdown in cinders for the +2 hold lockdown and 5 superior overpowering presence, and drop earth's embrace to 5 slots and improve the recharge on fulcrum shift for easier/longer double stacking. I'd also recommend Assault Radial embodiment (Chance for double strike) for Hybrid. Overall, though I think I'm mostly just talking about preference. Nice build! Unable to read yours because it's a beta/temp. Here's a stab at a tankish Fire/Kin/Stone. Spoiler This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic ControllerPrimary Power Set: Fire ControlSecondary Power Set: KineticsPower Pool: SpeedPower Pool: FightingPower Pool: LeapingPower Pool: LeadershipAncillary Pool: Stone Mastery Hero Profile:Level 1: Char -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprWiloft-EndRdx/Rchg(3), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprWiloft-Rchg/Dmg%(7)Level 1: Transfusion -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11)Level 2: Fire Cages -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(15), SprOvrPrs-EndRdx/Rchg(17), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(17), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(19), SprOvrPrs-Rchg/Energy Font(19)Level 4: Siphon Power -- Acc-I(A)Level 6: Hasten -- RechRdx-I(A), RechRdx-I(21)Level 8: Hot Feet -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(21), SprAvl-Acc/Dmg/EndRdx(23), SprAvl-Acc/Dmg/Rchg(23), SprAvl-Acc/Dmg/EndRdx/Rchg(25), SprAvl-Rchg/KDProc(25)Level 10: Siphon Speed -- Acc-I(A)Level 12: Flashfire -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(27), SprFrzBls-Acc/Dmg/EndRdx(27), SprFrzBls-Acc/Dmg/Rchg(29), SprFrzBls-Dmg/EndRdx/Acc/Rchg(29), SprFrzBls-Rchg/ImmobProc(31)Level 14: Kick -- FrcFdb-Rechg%(A)Level 16: Increase Density -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(33)Level 18: Cinders -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(33), SprEnt-End/Rchg(33), SprEnt-Acc/Hold/End(34), SprEnt-Acc/Hold/End/Rchg(34), SprEnt-Rchg/AbsorbProc(34)Level 20: Speed Boost -- PrfShf-EndMod/Acc/Rchg(A), EffAdp-EndMod/Acc/Rchg(36)Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37), StdPrt-ResDam/Def+(37), GldArm-3defTpProc(37)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), ShlWal-ResDam/Re TP(39), Rct-ResDam%(39)Level 26: Bonfire -- Artl-Acc/Dam(A), Artl-Dam/End(40), Artl-Dam/Rech(40), Artl-Acc/Dam/Rech(40), Artl-Acc/Rech/Rng(42), Artl-End/Rech/Rng(42)Level 28: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43)Level 32: Fire Imps -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(43), ExpRnf-Dmg/EndRdx(43), ExpRnf-Acc/Dmg/Rchg(45), ExpRnf-EndRdx/Dmg/Rchg(45), ExpRnf-+Res(Pets)(45)Level 35: Transference -- PrfShf-EndMod/Acc/Rchg(A), PreOptmz-EndMod/Acc/Rech(46), EffAdp-EndMod/Acc/Rchg(46)Level 38: Fulcrum Shift -- Acc-I(A), RechRdx-I(46), RechRdx-I(48)Level 41: Fissure -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50), Rgn-Knock%(50)Level 44: Rock Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)Level 47: Assault -- EndRdx-I(A)Level 49: Super Jump -- Lnch-+Special(A)Level 1: Brawl -- Empty(A)Level 1: ContainmentLevel 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(13)Level 1: Hurdle -- Empty(A)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)Level 50: Agility Core ParagonLevel 49: Double Jump------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1397;646;1292;HEX;| |78DA6594594F1A5114C7EFC0208AA082C82A228B1B5694AEAF4DADA4AD929898F4D| |5101C7012020468D27E009B6EE943D3A42F5D5FBABE767DEB62BF4B37ABAD366DDA| |077A66CEFF561A270C3FEED9CFB9F7923B7BDC592C668F0AA56FB69C6F349667AB9| |566BD5A2E6B755B2E5FD20BC278ECF4467735D2289DD5EB9A5C04DAF4C7CE148BE9| |79BDA235F542433816AB64BB54D3B41597F933AB97569B7AA5E434570B5ABE468B5| |EB958D1EA8D55BDE699ABE985F452B35AD19673F94653AB9F0B5019317AD714FA52| |CCCA5A3671DF2A4446159607E043A6FA087CCCEC78C29CFBCFF903941F999D9FC0C| |F4CC7177083799E1C15E9AC045453D81364F685C030D3330846985972B42A66EE96| |B08684298CD36C6D88A8D82659E8052F90C22ED3D96F7218EF2DA6EF36788719B80| |BDE639E20C72E99AE0BE92ED2B25B46EC7ECA96A167E073E6E00BF02573E815D342| |B5BAB8FD9670AD594CE1495AF722A2B57787E734F403FCC91CFEC5BC44866E99DEF| |D9AC30EBF01DF3263EFC075F03DF31439F60B8CAAFF3AA74F5C655AA9B601197900| |652450460265245146D24F96B42BC9FD3823E4EC973DF88D30241CF582F36C34BAC| |DBC4CE2A0CC14B4DA4CE1980ADAC00EE6841DEC64FA2853586E7718992690C94DCA| |885446A04C417985109569A39BDC756A0BFCC6DCF71DDC0677980BE41887B3258ED| |14DFDE1B94E6184393218C181B18CE0C04CE1284E83C68518472475FC007B4E1F04| |0F313387C1234CE3F64CCAC626D158068D79A8EB3494221DE3347E12CE48E18C8F8| |767DC273C2DFAD0636CE23F516B61AF7E5195979D448A29DA70ECFE01C06AB34D64| |1131DE67E769AECF699CBB31557CDDEBB7D52652C40D6EB6E71AF3B78F00656B3D4| |5FDC83AFF029D81D1E2| |-------------------------------------------------------------------| If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
PainX Posted July 10, 2022 Posted July 10, 2022 (edited) cant get the build link working have 3.3.1 but it just says unable to recognize data //edit nvm 3.3.1 is busted for me through multiple downloads etc. no idea what is wrong with it but something that aint wrong with 3.2.17 Edited July 10, 2022 by PainX
Armaaz Posted July 10, 2022 Author Posted July 10, 2022 3 hours ago, PainX said: cant get the build link working have 3.3.1 but it just says unable to recognize data //edit nvm 3.3.1 is busted for me through multiple downloads etc. no idea what is wrong with it but something that aint wrong with 3.2.17 Weird. Totally vice versa for me.
PainX Posted July 10, 2022 Posted July 10, 2022 1 hour ago, Armaaz said: Weird. Totally vice versa for me. could you try clicking short forum export then on the pop up screen selecting export only data chunk that might work for everyone
Armaaz Posted July 10, 2022 Author Posted July 10, 2022 Ok, here goes. After reading the suggestions here I moved some slots around. Let's see if this works. This Hero build was built using Mids Reborn 3.3.1https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Pride Princess: Level 50 Magic ControllerPrimary Power Set: Fire ControlSecondary Power Set: KineticsPower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Stone Mastery Hero Profile:Level 1: Char -- BslGaz-Slow%(A), BslGaz-Acc/Hold(3), GhsWdwEmb-Dam%(3), NrnSht-Dam%(5), Apc-Dam%(5), GldJvl-Dam%(7)Level 1: Transfusion -- TchoftheN-Heal(A), TchoftheN-Acc/Heal(7), TchoftheN-Acc/EndRdx/Heal/HP/Regen(9)Level 2: Fire Cages -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(13), Artl-Acc/Dam/Rech(13), Artl-Dam/Rech(15), Artl-Dam/End(15), Artl-Acc/Dam(17)Level 4: Siphon Power -- DS:DSyncThreatAccRech(A)Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(17), ShlWal-ResDam/Re TP(19), Rct-Def(19), Ksm-ToHit+(21)Level 8: Hot Feet -- IceMisTrmt-End/Slow(A), IceMisTrmt-Dam/Rech(21), IceMisTrmt-Dam/Slow(23), IceMisTrmt-Acc/Dam/End(23), IceMisTrmt-Acc/Dam/End/Rech(25)Level 10: Siphon Speed -- Acc-I(A)Level 12: Flashfire -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(25), SprWiloft-EndRdx/Rchg(27), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(27), SprWiloft-Rchg/Dmg%(29), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(29)Level 14: Boxing -- Acc-I(A)Level 16: Increase Density -- GldArm-3defTpProc(A)Level 18: Cinders -- Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(31), Lck-EndRdx/Rchg/Hold(31), Lck-Rchg/Hold(31), Lck-Acc/Rchg(33), Lck-Acc/Hold(33)Level 20: Speed Boost -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(33)Level 22: Tough -- DS:DSyncEndRes(A), StdPrt-ResDam/Def+(34)Level 24: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(34), RedFrt-Def(36)Level 26: Bonfire -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg/End/Rech(36), OvrFrc-Dmg/End/Rech(36), OvrFrc-Acc/Dmg/End(37), OvrFrc-Acc/Dmg(37)Level 28: Hasten -- RechRdx-I(A), RechRdx-I(37)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def(34), RedFrt-Def/EndRdx(39)Level 32: Fire Imps -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(39), ExpRnf-Dmg/EndRdx(40), ExpRnf-Acc/Dmg/Rchg(40), ExpRnf-+Res(Pets)(40), ExpRnf-EndRdx/Dmg/Rchg(42)Level 35: Transference -- PreOptmz-EndMod/Acc/Rech(A), PreOptmz-EndMod/End/Rech(39), PreOptmz-Acc/Rech(45), PreOptmz-EndMod/End(46), PreOptmz-EndMod/Rech(46), PreOptmz-EndMod/Acc/End(46)Level 38: Fulcrum Shift -- DS:DSyncThreatAccRech(A), RechRdx-I(42)Level 41: Fissure -- FrcFdb-Rechg%(A), PstBls-Acc/Dmg(42), ExpStr-Dam%(43), Bmbdmt-+FireDmg(43), PstBls-Dam%(43)Level 44: Rock Armor -- LucoftheG-Def/Rchg+(A), RedFrt-Def(45), RedFrt-Def/EndRdx(45)Level 47: Seismic Smash -- TchofDth-Dam%(A), UnbCns-Dam%(47), GhsWdwEmb-Dam%(47), GldStr-%Dam(47), Mk'Bit-Dam%(48), Hct-Dam%(48)Level 49: Earth's Embrace -- Prv-Heal/Rchg(A), Prv-Absorb%(49)Level 1: Containment Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Empty(A)Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(9), NmnCnv-Regen/Rcvry+(11)Level 1: Stamina -- PrfShf-End%(A), EndMod-I(11)Level 50: Nerve Core Paragon Level 50: Clarion Core Epiphany Level 50: Pyronic Core Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Carnival Core Superior Ally Level 50: Assault Radial Embodiment Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Freedom Phalanx Reserve ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1781;764;1528;HEX;| |78DA7594DB4E13511486FFE94C291DCAB194330255A0D03A024F604488489B3421F| |1CE905A0698886DD3D6441E00E3E9DE3750D14B6F7C08BD333146E2E15A39282A07| |357575AFD9B219C32433F3EDB5FFB5F65AFB94BA7531F4EA65F23CB4A6C9954CA93| |43F99CF958BF99515BBE84F65969C2CE86948179D05BB9FBEB9AC5D2A05C8D477A4| |932ED6B453B465A343E9BF707371D19A757276D9C996104AE7499BB4330527B7542| 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PainX Posted July 11, 2022 Posted July 11, 2022 ah nvm aparently nothing works guess we will just have to wait for the full version of 3.3.1
Armaaz Posted July 12, 2022 Author Posted July 12, 2022 I finally figured out what was giving me trouble with the current version of Mids. Let's see if this works! This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Pride Princess: Level 50 Magic ControllerPrimary Power Set: Fire ControlSecondary Power Set: KineticsPower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Stone Mastery Hero Profile:Level 1: Char -- BslGaz-Acc/Hold(A), BslGaz-Slow%(3), GhsWdwEmb-Dam%(3), Apc-Dam%(5), NrnSht-Dam%(5), GldJvl-Dam%(7)Level 1: Transfusion -- TchoftheN-Acc/Heal(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(7), TchoftheN-Heal(9)Level 2: Fire Cages -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(9), Artl-Acc/Dam(11), Artl-Dam/End(11), Artl-Dam/Rech(13), Artl-Acc/Dam/Rech(13)Level 4: Siphon Power -- Acc-I(A)Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(15), Rct-Def(15), ShlWal-ResDam/Re TP(17), Ksm-ToHit+(17)Level 8: Hot Feet -- IceMisTrmt-Acc/Dam/End/Rech(A), IceMisTrmt-End/Slow(19), IceMisTrmt-Dam/Rech(19), IceMisTrmt-Dam/Slow(21), IceMisTrmt-Acc/Dam/End(21)Level 10: Siphon Speed -- Acc-I(A)Level 12: Flashfire -- SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(23), SprWiloft-EndRdx/Rchg(23), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(25), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(25), SprWiloft-Rchg/Dmg%(27)Level 14: Boxing -- Empty(A)Level 16: Increase Density -- GldArm-3defTpProc(A)Level 18: Cinders -- Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(27), Lck-Acc/Rchg(29), Lck-Acc/Hold(29), Lck-Rchg/Hold(31), Lck-EndRdx/Rchg/Hold(31)Level 20: Speed Boost -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(46)Level 22: Tough -- ResDam-I(A), StdPrt-ResDam/Def+(31)Level 24: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(33), RedFrt-Def/EndRdx(33)Level 26: Bonfire -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(33), OvrFrc-Dmg/End/Rech(34), OvrFrc-Acc/Dmg/End/Rech(34), OvrFrc-Dam/KB(34)Level 28: Hasten -- RechRdx-I(A), RechRdx-I(36)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46)Level 32: Fire Imps -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Rchg(36), ExpRnf-Dmg/EndRdx(36), ExpRnf-Acc/Dmg/Rchg(37), ExpRnf-EndRdx/Dmg/Rchg(37), ExpRnf-+Res(Pets)(37)Level 35: Transference -- PreOptmz-EndMod/End/Rech(A), PreOptmz-EndMod/Acc/Rech(39), PreOptmz-Acc/Rech(39), PreOptmz-EndMod/End(39), PreOptmz-EndMod/Rech(40), PreOptmz-EndMod/Acc/End(40)Level 38: Fulcrum Shift -- DS:DSyncThreatAccRech(A), RechRdx-I(40)Level 41: Fissure -- PstBls-Dam%(A), PstBls-Acc/Dmg(42), Bmbdmt-+FireDmg(42), FrcFdb-Rechg%(42), ExpStr-Dam%(43), JvlVll-Dam%(46)Level 44: Rock Armor -- LucoftheG-Def/Rchg+(A), RedFrt-Def(45), RedFrt-Def/EndRdx(45)Level 47: Seismic Smash -- UnbCns-Dam%(A), GhsWdwEmb-Dam%(48), NrnSht-Dam%(48), Mk'Bit-Dam%(48), TchofDth-Dam%(50), Hct-Dam%(50)Level 49: Earth's Embrace -- Prv-Absorb%(A), Prv-Heal/Rchg(50)Level 1: Containment Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Empty(A)Level 1: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(43), NmnCnv-Regen/Rcvry+(43)Level 1: Stamina -- PrfShf-End%(A), EndMod-I(45)Level 50: Nerve Core Paragon Level 50: Clarion Core Epiphany Level 50: Assault Radial Embodiment Level 50: Pyronic Core Final Judgement Level 50: Reactive Radial Flawless Interface ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1453;694;1388;HEX;| |78DA6594594F13511480CF9D85D2A12D4B29FB528AC8D25228BFC08834226D4242E| |22B69CA142662DB746A223F00E3F6EE3F50D1475FFC213E68242ECFCAA2A82C6AEA| |997BCE95499864FAE5ECCBDCDBFCDD6BA152297B0544DBFC66C17557E72BE57AADB| |2B969D7CC7C61DD29023E91E59AB366C7F1B75CB45D3780AAE1733F1592CE3A355B| |093D3EFBD53BA5527AC929DB75A7E84268B982BE39BB5075CAEB6129649DF58D3A4| |A969456AAB6BDD6AABCD6EC9ABBE1543B16AA4E31BD52AF94EDD57CC1ADDBB5AD1E| |6C630CDF6D813FDE0BD030E18D06301804ED9D4703B4DB68C9186064346241487D5| |34A97F2822F588318299BBA88CD51E23D7410AA826836C918205A3AD320864C6613| |318B81BA00CD0B06BD0FA4B20B77687246C38C518F91232A17D927B62D31FF82ECF| |93EBA055450204CE93B824C8BD8D9C20C11AF634050C8111B10E4F20F506C5103B5| |3CA3325D4F99CF893D3BCC17C4BE974481BD87818221DCC0071631572BE783D639F| |27B888A76F633DBCF68FF7DA7C4815FCC9FC4A163E609F106064739A388BE27E5F4| |2E51C70E62CA184B79330561A85BC82F6FA0B15B7DD16E5E6D3CC2B4888F10BD6A9| |5BDBBD470FC0371E423F313F333318199FB55D9FE24951D65B6A371501907B9EC74| |27F1316258ED7BF890A6183D607E235EFACE3C62FE20E63030A182137F0CA9BCFC9| |B79CC3C218E9F32CF88790C1C1360C9B6C6E6F04C047418E79EBFE25C13EA0B4DBC| |A6B331F98A8C931A1DA0C96D6A636A0B19C59912B48D3D4452ED39C903A778CF29D| |EF3690820AD7A4F2F52A619BE93337C17676E51E5CC2A721C99243FEF1ACCAA95CE| |EE51D9CC175DB68771FF2F6E63C000F5343C198F64EEA26AD95011A81252B5679D6| |761AFFD8BAA03CBFF27E11D4DEC726A841A9ABA49D31CFA9C043CA11152715AE642| |14A1BADDF1045042C227243A7D6EF279EBF7FD0769DEE656| |-------------------------------------------------------------------|
Carnifax Posted July 13, 2022 Posted July 13, 2022 That looks good to me. Never realised Ice Minstrals is so good for Hotfeet, good damage and better End reduction than something like Oblits. Nice! Only meh would be Bonfire. 1.25 Ranged Def isn't amazing for 5 slots and it's nice to have a Forced Feedback in there, But that's a tiny niggle really. 1 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
Armaaz Posted July 14, 2022 Author Posted July 14, 2022 13 hours ago, Carnifax said: That looks good to me. Never realised Ice Minstrals is so good for Hotfeet, good damage and better End reduction than something like Oblits. Nice! Only meh would be Bonfire. 1.25 Ranged Def isn't amazing for 5 slots and it's nice to have a Forced Feedback in there, But that's a tiny niggle really. Yeah. I initially looked at Ice Minstrel for adding some slow and was pleasantly surprised by the rest of the enhancements. 🙂 I agree with your niggle. I just couldn't think of a set that would serve the goals of the build. Perhaps I could do 3 Artillery, FF rech and OF KB to KD and only lose 0.31 ranged defence while getting the benefits of the proc. Could probably then move around a few slots to make up the shortfall too. How would you slot bonfire?
Carnifax Posted July 14, 2022 Posted July 14, 2022 7 hours ago, Armaaz said: Could probably then move around a few slots to make up the shortfall too. How would you slot bonfire? Normally 1 KB2KD and 1 Forced Feedback. Spend the rest of the slots elsewhere. 2 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
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