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Demon secondary question


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Time is a very powerful set, but personally, I like a diversity of powersets on a  team.  That being said, you and your partner should play what you find most fun! 

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I know you didn't mention it, but I'm going to throw out my vote for Demons/Storm. It's a bit of a pain to level, but if you can slog it out until 50 and start getting your incarnates, it is a freaking beast. I don't even have mine properly slotted with sets yet and she can stand around dishing out pain and controlling the battlefield. I opted to sacrifice slots in all of my KB powers to change them to KD as a personal preference as I disliked throwing mobs around and out of my AoE's and such.

Global: @Valnara1; Formerly @TigerGoddess on Live

I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂

Notable Characters: Apocolyptica - Demons/Storm MM; Human Mosquito - Water/Sonic Corruptor; Elfvira - Human-Form WS; Environmentabot - Bots/Nature MM; Illiana the Shroud - Fire/Dark Controller; Kincatic - Beast/Kin MM

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If you are going for a duo concept, why not go for Heat and Cold? Apart from the thematic appeal, they are perfectly complementary with Cold giving you +Defence and debuff and Heat +Res and healing.

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5 hours ago, TygerDarkstorm said:

I know you didn't mention it, but I'm going to throw out my vote for Demons/Storm. 

 

   Demon/storm MM was the first toon I created on HC when I logged in the first time and my first 50......such a fun and powerful combo, paired with a demon/cold could be a fun ride with cold's shields, heatloss for endurance and sleet. Demon/time is nice and very strong but the damage brought by storms and the shield and debuffs from cold could be insane

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Any other thoughts or suggestions. 

 

So far /storm  or /thermal and /cold.

 

Right now I have them at /Nature and /Time.  But I wanted abit more defense and neither of those does that

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Demon/Electrical Affinity is pretty snazzy on its own but even better in a MM duo... EA has some skippable powers (Defibrilate and Amp Up), and what you DO take out of the secondary doesn't require a whole lot of slotting to be effective.  That leaves you some room to play around in the build.   Then when it gets out on the ground, the chain heal/buffs are perfect for addressing the needs of henchdemons who like to go downrange; it even helps keep the little demonlings from Hell on Earth upright for an unnaturally long time.

 

I used duo my Demons/EA a lot with a Bots/FF MM and that was a pretty tight combo, summons were basically immortal.  That said, that is basically the case with Demons/EA while soloing, so the second one could be more of a debuffer like Dark or Rad.

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I'm with the invaders, no use trying to hide that | and at the same time I disagree with some of the things they are doing
Oh, we're not united any more than you are
| Oh, we're not united any more than you are

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Demon/Storm is an incredibly potent pairing.  Stuff just melts.  Was one of my first MM’s and I loved it.

 

But Endurance management is rough until you get Destiny Ageless.  Just keep that in mind.

 

Another great pairing is Demons/Cold.  Makes your demons very tough with all the shields and  if you duo with other MM’s it’s a huge defensive bonus.  Lots of -Res and -Regen as well so your heavy target capabilities are amplified greatly.

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3 hours ago, Crysis said:

Demon/Storm is an incredibly potent pairing.  Stuff just melts.  Was one of my first MM’s and I loved it.

 

But Endurance management is rough until you get Destiny Ageless.  Just keep that in mind.

 

Another great pairing is Demons/Cold.  Makes your demons very tough with all the shields and  if you duo with other MM’s it’s a huge defensive bonus.  Lots of -Res and -Regen as well so your heavy target capabilities are amplified greatly.

Just to note, it doesn't have to be rough until Destiny Ageless; I took Cardiac for my Alpha, and with it at T3, I am not having hardly any end issues.

Global: @Valnara1; Formerly @TigerGoddess on Live

I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂

Notable Characters: Apocolyptica - Demons/Storm MM; Human Mosquito - Water/Sonic Corruptor; Elfvira - Human-Form WS; Environmentabot - Bots/Nature MM; Illiana the Shroud - Fire/Dark Controller; Kincatic - Beast/Kin MM

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5 hours ago, Archmage1000 said:

@rolekiYou dont happen to have a build for that Demon/EA do you.  I could use one.  Decided to try it out and its working very nicely

 

 

Sure thing; I'll admit it looks a little sloppy but it trucks like crazy. 

 

Spoiler

This Villain build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Danzigawatt: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Electrical Affinity
Power Pool: Leaping
Power Pool: Experimentation
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Heat Mastery

Villain Profile:
Level 1: Summon Demonlings -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(3), ExpRnf-Acc/Dmg/Rchg(3), ExpRnf-+Res(Pets)(5), CaltoArm-Acc/Dmg(5), CaltoArm-+Def(Pets)(7)
Level 1: Shock -- PreOptmz-EndMod/Acc/End(A), PreOptmz-EndMod/Acc/Rech(7)
Level 2: Rejuvenating Circuit -- Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(11), Prv-Heal/Rchg/EndRdx(11)
Level 4: Super Jump -- Jump-I(A)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Lash -- Hct-Dmg(A), Hct-Dmg/Rchg(15), Hct-Acc/Dmg/Rchg(17), Hct-Acc/Rchg(17), Hct-Dmg/EndRdx(19)
Level 10: Energizing Circuit -- PreOptmz-EndMod/Rech(A), PreOptmz-EndMod/End/Rech(19)
Level 12: Summon Demons -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(21), ExpRnf-Acc/Dmg/Rchg(21), ExpRnf-EndRdx/Dmg/Rchg(23), EdcoftheM-Acc/Dmg(23), EdcoftheM-PetDef(25)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(25), UnbLea-Stlth(27)
Level 16: Faraday Cage -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(29), UnbGrd-Max HP%(29), StdPrt-ResDam/Def+(31), GldArm-3defTpProc(31)
Level 18: Hell on Earth -- SprCmmoft-Dmg/EndRdx(A), SprCmmoft-Acc/Dmg/Rchg(31), SprCmmoft-Dmg/EndRdx/Rchg(33), SprCmmoft-Acc/Dmg/EndRdx/Rchg(33), SprMarofS-Acc/EndRdx(33), SprMarofS-EndRdx/+Resist/+Regen(34)
Level 20: Empowering Circuit -- GssSynFr--ToHit(A), GssSynFr--ToHit/EndRdx(34), GssSynFr--ToHit/Rchg(34)
Level 22: Crack Whip -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(36), PstBls-Dmg/Rchg(36), PstBls-Acc/Dmg/EndRdx(36), FrcFdb-Rechg%(37), SuddAcc--KB/+KD(37)
Level 24: Speed of Sound -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(37)
Level 26: Summon Demon Prince -- SprMarofS-Dmg(A), SprMarofS-Dmg/EndRdx(39), SprMarofS-Acc/Dmg(39), SprMarofS-Acc/Dmg/EndRdx(39), SprCmmoft-Acc/Dmg(40), SprCmmoft-Rchg/PetAoEDef(40)
Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 30: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/EndRdx(40), GssSynFr--Build%(42)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Insulating Circuit -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(43)
Level 38: Bonfire -- Ann-Acc/Dmg/Rchg(A), Ann-Dmg/Rchg(45), Artl-Acc/Dam/Rech(45), Artl-Dam/Rech(45), FrcFdb-Rechg%(46), SuddAcc--KB/+KD(46)
Level 41: Fire Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(46), Apc-Acc/Dmg/Rchg(48), Apc-Acc/Rchg(48), Apc-Dmg/EndRdx(48), Apc-Dam%(50)
Level 44: Discharge -- PreOptmz-EndMod/End(A), PreOptmz-EndMod/Acc/End(50)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Supremacy 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(13)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 1: Cold Demonling 
Level 26: Demon Prince 
Level 12: Ember Demon 
Level 1: Fiery Demonling 
Level 1: Hellfire Demonling 
Level 12: Hellfire Gargoyle 
Level 4: Double Jump 
------------

 

I'm with the invaders, no use trying to hide that | and at the same time I disagree with some of the things they are doing
Oh, we're not united any more than you are
| Oh, we're not united any more than you are

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54 minutes ago, TygerDarkstorm said:

Just to note, it doesn't have to be rough until Destiny Ageless; I took Cardiac for my Alpha, and with it at T3, I am not having hardly any end issues.

 

While true, it's a shame to pass up Musculature.  And honestly, on a stormy, you -really- want the added +Rech component from Ageless, as well as the +END.  Those two combined (+RECH/+END) turn you into a DPS machine.

 

But, on Homecoming at least, I've found Storm Summoning to be quite tolerable to play even pre-Incarnates via liberal use of Recovery Serums, Survival Amplifier and Base Increase Recovery Empowerment buffs.  

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1 hour ago, Crysis said:

 

While true, it's a shame to pass up Musculature.  And honestly, on a stormy, you -really- want the added +Rech component from Ageless, as well as the +END.  Those two combined (+RECH/+END) turn you into a DPS machine.

 

But, on Homecoming at least, I've found Storm Summoning to be quite tolerable to play even pre-Incarnates via liberal use of Recovery Serums, Survival Amplifier and Base Increase Recovery Empowerment buffs.  

Well sure, I was referring more for once you hit 50 and are building up. I do hope to change my alpha once I actually get a build going for my Demons/Storm. The whole incarnate system is still fairly foreign to me, as is trying to create builds (I never got that far in live), but I assume there are other ways to manage her end once I get all my incarnates unlocked and start figuring out how to slot her. And like you said, Recovery Serums and such are all other great ways to keep end up without sacrificing your alpha to Cardiac if so desired.

Global: @Valnara1; Formerly @TigerGoddess on Live

I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂

Notable Characters: Apocolyptica - Demons/Storm MM; Human Mosquito - Water/Sonic Corruptor; Elfvira - Human-Form WS; Environmentabot - Bots/Nature MM; Illiana the Shroud - Fire/Dark Controller; Kincatic - Beast/Kin MM

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46 minutes ago, TygerDarkstorm said:

Well sure, I was referring more for once you hit 50 and are building up. I do hope to change my alpha once I actually get a build going for my Demons/Storm. The whole incarnate system is still fairly foreign to me, as is trying to create builds (I never got that far in live), but I assume there are other ways to manage her end once I get all my incarnates unlocked and start figuring out how to slot her. And like you said, Recovery Serums and such are all other great ways to keep end up without sacrificing your alpha to Cardiac if so desired.

 

Long since retired, but I had a -lot- of fun with my Demon/Storm.  Crazy +Recharge with all the FF+Rech procs going off, burnout for triple LS and some other fun stuff.  END was an issue until Destiny Ageless, but I took Musculature Radial which boosts a few other things besides damage.  S/L Def softcapped and decent S/L resists as well made me highly durable and same for my Demons.  Just a fun, fun build to play.

 

 

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Seventh Trumpet: Level 50 Natural Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Storm Summoning
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Summon Demonlings -- SprMarofS-Acc/Dmg(A), SprMarofS-EndRdx/+Resist/+Regen(3), CaltoArm-Acc/Dmg/Rchg(3), CaltoArm-Dmg/EndRdx(5), CaltoArm-Acc/Dmg(5), CaltoArm-+Def(Pets)(7)
Level 1: Gale -- FrcFdb-Rechg%(A)
Level 2: Lash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Rchg/HoldProc(11)
Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(13)
Level 10: Steamy Mist -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15), LucoftheG-Def/EndRdx(15), RctArm-ResDam/EndRdx(17), RctArm-ResDam(17), RctArm-ResDam/EndRdx/Rchg(19)
Level 12: Summon Demons -- SprMarofS-Acc/Dmg/EndRdx(A), SprMarofS-Dmg(19), RctArm-ResDam/EndRdx(21), RctArm-ResDam(21), RctArm-ResDam/EndRdx/Rchg(23), SvrRgh-PetResDam(23)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 16: Freezing Rain -- TchofLadG-DefDeb/Rchg/EndRdx(A), TchofLadG-Rchg/EndRdx(25), UndDfn-Rchg/EndRdx(27)
Level 18: Hell on Earth -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg/Rchg(27), ExpRnf-EndRdx/Dmg/Rchg(29), ExpRnf-+Res(Pets)(29), SprCmmoft-Rchg/PetAoEDef(31)
Level 20: Kick -- FrcFdb-Rechg%(A)
Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), GldArm-End/Res(31)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(33), ShlWal-ResDam/Re TP(33), GifoftheA-Def/EndRdx(33), GifoftheA-Def(34), LucoftheG-Def(46)
Level 26: Summon Demon Prince -- SprMarofS-Acc/EndRdx(A), SprMarofS-Dmg/EndRdx(34), SlbAll-Dmg(34), SlbAll-Build%(36), ImpSwf-Dam%(36), EdcoftheM-PetDef(36)
Level 28: Tactics -- GssSynFr--Build%(A), HO:Cyto(37)
Level 30: Burnout -- RechRdx-I(A)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Tornado -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg(37), ExpRnf-EndRdx/Dmg/Rchg(37), OvrFrc-Acc/Dmg/End(39), AchHee-ResDeb%(39), FrcFdb-Rechg%(39)
Level 38: Lightning Storm -- Apc-Dmg/Rchg(A), Apc-Dmg/EndRdx(40), Apc-Acc/Rchg(40), Apc-Acc/Dmg/Rchg(40), Apc-Dam%(42), FrcFdb-Rechg%(42)
Level 41: Web Envelope -- GrvAnc-Acc/Immob/Rchg(A), GrvAnc-Acc/Rchg(42), GrvAnc-Immob/EndRdx(43), GrvAnc-Immob/Rchg(43), GrvAnc-Hold%(43)
Level 44: Mace Beam Volley -- PstBls-Acc/Dmg/EndRdx(A), PstBls-Dmg/EndRdx(45), PstBls-Dam%(45), ExpStr-Dam%(45), FrcFdb-Rechg%(46), Ann-ResDeb%(46)
Level 47: Web Cocoon -- ImpSwf-Dam%(A), UnbCns-Dam%(48), GldNet-Dam%(48), NrnSht-Dam%(48), GhsWdwEmb-Dam%(50), GhsWdwEmb-Acc/EndRdx(50)
Level 49: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50)
Level 1: Supremacy 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(11)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
Level 8: Speed Phase 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Musculature Radial Paragon 
Level 50: Ageless Core Epiphany 
Level 50: Support Core Embodiment 
Level 50: Pyronic Core Final Judgement 
Level 50: Degenerative Core Flawless Interface 
Level 50: Portal Jockey 
Level 50: The Atlas Medallion 
Level 50: Task Force Commander 
Level 50: Freedom Phalanx Reserve 
Level 1: Cold Demonling 
Level 26: Demon Prince 
Level 12: Ember Demon 
Level 1: Fiery Demonling 
Level 1: Hellfire Demonling 
Level 12: Hellfire Gargoyle 
------------

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|-------------------------------------------------------------------|

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