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Earth Control Dominator - superior control set for excellent crowd control , +4 x 8, no inspirations - BUILD INCLUDED


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Demonstration of the superior control instruments available to Earth.

Video showcases the dominator controlling a group by itself while the team handles another one in another room as well as other scenarios.

Some light commentary included to explain how or when I used some powers. 




The build is below.  Notice that prior to the changes to sleep, I was using Water Spout. 
After the changes to sleep, when sleep became an auto-hit power, I replaced Water Spout for the sleep. 
Sleep has a lot of useful applications especially in some TFs after 50. 

GeoAtomica MoITF build: Level 50 Magic Dominator
Primary Power Set: Earth Control
Secondary Power Set: Radioactive Assault
Power Pool: Speed
Power Pool: Flight
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Fossilize -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(7)
Level 1: Neutrino Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11)
Level 2: Contaminated Strike -- Hct-Acc/Dmg/Rchg(A), Hct-Dmg(48), Hct-Acc/Rchg(48), Hct-Dam%(50), Hct-Dmg/EndRdx(50)
Level 4: X-Ray Beam -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(13), Thn-Dmg/Rchg(13), Thn-Acc/Dmg/Rchg(15), Thn-Acc/Dmg/EndRdx(15), Thn-Dmg/EndRdx/Rchg(17)
Level 6: Quicksand -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(17), PcnoftheT-Acc/EndRdx(19), PcnoftheT-Rng/Slow(19), PcnoftheT-EndRdx/Rchg/Slow(21), PcnoftheT--Rchg%(21)
Level 8: Salt Crystals -- CaloftheS-Acc/Rchg(A), CaloftheS-EndRdx/Sleep(33), CaloftheS-Acc/EndRdx(33), CaloftheS-Sleep/Rng(34), CaloftheS-Acc/Sleep/Rchg(34)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 12: Stalagmites -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(23), SprDmnGrs-EndRdx/Rchg(23), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(25), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(27), SprDmnGrs-Rchg/Fiery Orb(29)
Level 14: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34), Rct-ResDam%(36), Ksm-ToHit+(48)
Level 16: Fly -- WntGif-RunSpd/Jump/Fly/Rng/EndRdx(A)
Level 18: Earthquake -- DmpSpr-ToHitDeb(A), DmpSpr-ToHitDeb/Rchg/EndRdx(25), DmpSpr-ToHitDeb/EndRdx(27), DmpSpr-Rchg/EndRdx(31), DmpSpr-ToHitDeb/Rchg(33)
Level 20: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(39)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResKB(39), RctArm-ResDam/EndRdx(43), RctArm-EndRdx(43), RctArm-ResDam(46), RctArm-ResDam/EndRdx/Rchg(46)
Level 26: Volcanic Gasses -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(37), BslGaz-Acc/Rchg(37), BslGaz-Rchg/Hold(37), BslGaz-Acc/Hold(46)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def/EndRdx/Rchg(31)
Level 30: Radiation Siphon -- TchoftheN-Acc/EndRdx/Heal/HP/Regen(A), TchoftheN-Acc/Heal(31), TchoftheN-Heal/HP/Regen/Rchg(36)
Level 32: Animate Stone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(39), ExpRnf-Acc/Dmg/Rchg(40), ExpRnf-Dmg/EndRdx(40)
Level 35: Proton Volley -- StnoftheM-Dmg/EndRdx/Rchg(A), StnoftheM-Dmg/EndRdx(42), StnoftheM-Acc/Dmg(42), StnoftheM-Dmg/ActRdx/Rchg(42), StnoftheM-Dam%(43)
Level 38: Fusion -- HO:Membr(A)
Level 41: Dark Embrace -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(45), RctArm-EndRdx(45), RctArm-ResDam/EndRdx/Rchg(45)
Level 44: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 49: Phase Shift -- EndRdx-I(A)
Level 1: Domination 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), Prv-Absorb%(40)
Level 2: Stamina -- PrfShf-End%(A)
Level 49: Quick Form 
Level 50: Agility Core Paragon 
Level 50: High Pain Threshold 
Level 50: Invader 
Level 50: Born In Battle 

Edited by Voltak
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On 8/9/2022 at 4:01 AM, ashenlost said:

What do you think about rad assault? I'm leveling a elec/rad and my main complaint is that the heal should be more consistent (also ranged would be nice as well) 

I like the attacks except the loooong animations ones.  The heal I have to take, so...

I have not had an issue with the heal hitting, usually I aim for a target that has been debuffed. 

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On 8/9/2022 at 9:01 AM, ashenlost said:

What do you think about rad assault? I'm leveling a elec/rad and my main complaint is that the heal should be more consistent (also ranged would be nice as well) 

I agree that it is reliable enough, especially when melee range is required.  The heal should be auto whenever Radiation Sihpon hits just like Dark Assault's Life Drain does even from the safety of range.   Not only that but Dominators also lack Irradiated Ground which helps to Contaminate foes.  

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