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Earth Control Dominator - superior control set for excellent crowd control , +4 x 8, no inspirations - BUILD INCLUDED


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Posted (edited)

Demonstration of the superior control instruments available to Earth.

Video showcases the dominator controlling a group by itself while the team handles another one in another room as well as other scenarios.

Some light commentary included to explain how or when I used some powers. 
 

 

 


 


The build is below.  Notice that prior to the changes to sleep, I was using Water Spout. 
After the changes to sleep, when sleep became an auto-hit power, I replaced Water Spout for the sleep. 
Sleep has a lot of useful applications especially in some TFs after 50. 
 


GeoAtomica MoITF build: Level 50 Magic Dominator
Primary Power Set: Earth Control
Secondary Power Set: Radioactive Assault
Power Pool: Speed
Power Pool: Flight
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Fossilize -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(7)
Level 1: Neutrino Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11)
Level 2: Contaminated Strike -- Hct-Acc/Dmg/Rchg(A), Hct-Dmg(48), Hct-Acc/Rchg(48), Hct-Dam%(50), Hct-Dmg/EndRdx(50)
Level 4: X-Ray Beam -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(13), Thn-Dmg/Rchg(13), Thn-Acc/Dmg/Rchg(15), Thn-Acc/Dmg/EndRdx(15), Thn-Dmg/EndRdx/Rchg(17)
Level 6: Quicksand -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(17), PcnoftheT-Acc/EndRdx(19), PcnoftheT-Rng/Slow(19), PcnoftheT-EndRdx/Rchg/Slow(21), PcnoftheT--Rchg%(21)
Level 8: Salt Crystals -- CaloftheS-Acc/Rchg(A), CaloftheS-EndRdx/Sleep(33), CaloftheS-Acc/EndRdx(33), CaloftheS-Sleep/Rng(34), CaloftheS-Acc/Sleep/Rchg(34)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 12: Stalagmites -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(23), SprDmnGrs-EndRdx/Rchg(23), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(25), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(27), SprDmnGrs-Rchg/Fiery Orb(29)
Level 14: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34), Rct-ResDam%(36), Ksm-ToHit+(48)
Level 16: Fly -- WntGif-RunSpd/Jump/Fly/Rng/EndRdx(A)
Level 18: Earthquake -- DmpSpr-ToHitDeb(A), DmpSpr-ToHitDeb/Rchg/EndRdx(25), DmpSpr-ToHitDeb/EndRdx(27), DmpSpr-Rchg/EndRdx(31), DmpSpr-ToHitDeb/Rchg(33)
Level 20: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(39)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResKB(39), RctArm-ResDam/EndRdx(43), RctArm-EndRdx(43), RctArm-ResDam(46), RctArm-ResDam/EndRdx/Rchg(46)
Level 26: Volcanic Gasses -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(37), BslGaz-Acc/Rchg(37), BslGaz-Rchg/Hold(37), BslGaz-Acc/Hold(46)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def/EndRdx/Rchg(31)
Level 30: Radiation Siphon -- TchoftheN-Acc/EndRdx/Heal/HP/Regen(A), TchoftheN-Acc/Heal(31), TchoftheN-Heal/HP/Regen/Rchg(36)
Level 32: Animate Stone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(39), ExpRnf-Acc/Dmg/Rchg(40), ExpRnf-Dmg/EndRdx(40)
Level 35: Proton Volley -- StnoftheM-Dmg/EndRdx/Rchg(A), StnoftheM-Dmg/EndRdx(42), StnoftheM-Acc/Dmg(42), StnoftheM-Dmg/ActRdx/Rchg(42), StnoftheM-Dam%(43)
Level 38: Fusion -- HO:Membr(A)
Level 41: Dark Embrace -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(45), RctArm-EndRdx(45), RctArm-ResDam/EndRdx/Rchg(45)
Level 44: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 49: Phase Shift -- EndRdx-I(A)
Level 1: Domination 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), Prv-Absorb%(40)
Level 2: Stamina -- PrfShf-End%(A)
Level 49: Quick Form 
Level 50: Agility Core Paragon 
Level 50: High Pain Threshold 
Level 50: Invader 
Level 50: Born In Battle 
------------

Edited by Voltak
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Posted

What do you think about rad assault? I'm leveling a elec/rad and my main complaint is that the heal should be more consistent (also ranged would be nice as well) 

Posted
On 8/9/2022 at 4:01 AM, ashenlost said:

What do you think about rad assault? I'm leveling a elec/rad and my main complaint is that the heal should be more consistent (also ranged would be nice as well) 


I like the attacks except the loooong animations ones.  The heal I have to take, so...

I have not had an issue with the heal hitting, usually I aim for a target that has been debuffed. 

Posted
On 8/9/2022 at 9:01 AM, ashenlost said:

What do you think about rad assault? I'm leveling a elec/rad and my main complaint is that the heal should be more consistent (also ranged would be nice as well) 

I agree that it is reliable enough, especially when melee range is required.  The heal should be auto whenever Radiation Sihpon hits just like Dark Assault's Life Drain does even from the safety of range.   Not only that but Dominators also lack Irradiated Ground which helps to Contaminate foes.  

Posted

Also Electron Haze should be replaced with Proton Sweep.  The right level of performance for that level/type of power is about the range between Martial's Spinning Kick to Thorny's Fling Thorns.

  • 4 weeks later
Posted
18 hours ago, Ringo said:

@Voltak do you have a datalink or datachunk for the build?  I'd like to import it into mids

 

I'm currently working on my Earth/Dark Dom

The build is up top 
Can you download using the link ?

Posted
5 hours ago, Voltak said:

The build is up top 
Can you download using the link ?

The build posted does not have a datalink that I see

Posted
18 hours ago, flakoff said:

No link there it seems.



 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

GeoAtomica MoITF build: Level 50 Magic Dominator
Primary Power Set: Earth Control
Secondary Power Set: Radioactive Assault
Power Pool: Speed
Power Pool: Flight
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Fossilize -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(7)
Level 1: Neutrino Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11)
Level 2: Contaminated Strike -- Hct-Acc/Dmg/Rchg(A), Hct-Dmg(48), Hct-Acc/Rchg(48), Hct-Dam%(50), Hct-Dmg/EndRdx(50)
Level 4: X-Ray Beam -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(13), Thn-Dmg/Rchg(13), Thn-Acc/Dmg/Rchg(15), Thn-Acc/Dmg/EndRdx(15), Thn-Dmg/EndRdx/Rchg(17)
Level 6: Quicksand -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(17), PcnoftheT-Acc/EndRdx(19), PcnoftheT-Rng/Slow(19), PcnoftheT-EndRdx/Rchg/Slow(21), PcnoftheT--Rchg%(21)
Level 8: Salt Crystals -- CaloftheS-Acc/Rchg(A), CaloftheS-EndRdx/Sleep(33), CaloftheS-Acc/EndRdx(33), CaloftheS-Sleep/Rng(34), CaloftheS-Acc/Sleep/Rchg(34)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 12: Stalagmites -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(23), SprDmnGrs-EndRdx/Rchg(23), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(25), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(27), SprDmnGrs-Rchg/Fiery Orb(29)
Level 14: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34), Rct-ResDam%(36), Ksm-ToHit+(48)
Level 16: Fly -- WntGif-RunSpd/Jump/Fly/Rng/EndRdx(A)
Level 18: Earthquake -- DmpSpr-ToHitDeb(A), DmpSpr-ToHitDeb/Rchg/EndRdx(25), DmpSpr-ToHitDeb/EndRdx(27), DmpSpr-Rchg/EndRdx(31), DmpSpr-ToHitDeb/Rchg(33)
Level 20: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(39)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResKB(39), RctArm-ResDam/EndRdx(43), RctArm-EndRdx(43), RctArm-ResDam(46), RctArm-ResDam/EndRdx/Rchg(46)
Level 26: Volcanic Gasses -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(37), BslGaz-Acc/Rchg(37), BslGaz-Rchg/Hold(37), BslGaz-Acc/Hold(46)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def/EndRdx/Rchg(31)
Level 30: Radiation Siphon -- TchoftheN-Acc/EndRdx/Heal/HP/Regen(A), TchoftheN-Acc/Heal(31), TchoftheN-Heal/HP/Regen/Rchg(36)
Level 32: Animate Stone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(39), ExpRnf-Acc/Dmg/Rchg(40), ExpRnf-Dmg/EndRdx(40)
Level 35: Proton Volley -- StnoftheM-Dmg/EndRdx/Rchg(A), StnoftheM-Dmg/EndRdx(42), StnoftheM-Acc/Dmg(42), StnoftheM-Dmg/ActRdx/Rchg(42), StnoftheM-Dam%(43)
Level 38: Fusion -- HO:Membr(A)
Level 41: Dark Embrace -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(45), RctArm-EndRdx(45), RctArm-ResDam/EndRdx/Rchg(45)
Level 44: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 49: Phase Shift -- EndRdx-I(A)
Level 1: Domination 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), Prv-Absorb%(40)
Level 2: Stamina -- PrfShf-End%(A)
Level 49: Quick Form 
Level 50: Agility Core Paragon 
Level 50: High Pain Threshold 
Level 50: Invader 
Level 50: Born In Battle 
------------

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Posted

Really nice build! Im a returning vet player off an on but I come back to try new class combinations. I lost my Mind/Energy Dom when the game shut down a long time ago so Im contemplating a new one. Thinking remaking him or running either Earth/Energy, Earth/Dark, Earth/Savage. I am looking for using it end game PVE/ PVP. Any input would be appreciated!

Posted

Really hard to go wrong with /dark as a secondary on domi's, gets the little heal from life drain which is really useful, only savage has anything like it and i tend to run out of slots for blood craze and chuck in a couple of d syncs and its still got a massive recharge. Dark blasts - to hit won't hurt either, gather shadows is awesome bit like power boost which you'd be used too from your /energy dom, its got a great pbaoe in engulfing with a decent radius and recharge and some heavy hitting single target attacks.

Posted

Earth control is strong on a Dom for sure. 2 things to keep in mind about volcanic gases. It does not benefit from domination, (at least I believe that was the case prior to the most recent patch) however given the behavior of the vents it can stack up magnitude on its own over time

which helps with that. It also causes the fear/scatter like a rain, so beware that it may spread out things that aren't held/already locked down.

Posted (edited)

Thanks everyone for the responses! I may have to try Dark/Dark just to go with a character theme instead. Both Dark/Dark and Earth/Dark look and sound fun to play so I will try both.

Edited by Cold Hard Cash
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