Fedifensor Posted June 8, 2019 Share Posted June 8, 2019 My sentinel has hit level 27, and I've achieved Blaster ranges... Flares 3-slotted with Sentinel's Ward (A/D, A/D/E, Rech/Absorb Chance) Blaze 2-slotted with Opportunity Strikes (A/D/E, A/D/R), plus 3-slotted Tempest (A/D, D/E, D/Rchg) Blazing Blast 3-slotted with Sentinel's Ward and 2-slotted with Opportunity Strikes Rain of Fire 2 -slotted with Opportunity Strikes (A/E/D/R, D/R), plus Overwhelming Force (Chance for Knockdown) That's a total of 5 +7.5% range bonuses from sets, for a total of +37.5%. My single-target attacks are now range 82, while Fire Ball and Fire Breath (which each include a Positron's Blast Damage/Range currently at +12.6%) are both range 60. Anyone else trying to design their Sentinel to overcome the reduced range of the archetype? Link to comment Share on other sites More sharing options...
nihilii Posted June 8, 2019 Share Posted June 8, 2019 Range is love :D Between Sentinel sets and Cardiac as an alpha slot, it does feel blasterish at times! Without looking too closely at the number of targets we hit per AOE, anyway. ;) Link to comment Share on other sites More sharing options...
Tankshock Posted June 8, 2019 Share Posted June 8, 2019 We're so much tougher than a blaster, why worry about range? Link to comment Share on other sites More sharing options...
Fedifensor Posted June 9, 2019 Author Share Posted June 9, 2019 We're so much tougher than a blaster, why worry about range? If I wanted to be in someone's face, I'd play a scrapper... Link to comment Share on other sites More sharing options...
Tankshock Posted June 9, 2019 Share Posted June 9, 2019 Definitely does not play like a scrapper. You get to stand in the middle of things and just blast away, no chasing. It's a big game, and everyone should play the way they enjoy. But Sents don't need extra range - and everything has an opportunity cost (see what I did there?). ;) Link to comment Share on other sites More sharing options...
Fedifensor Posted June 9, 2019 Author Share Posted June 9, 2019 So, if your playstyle is to stay close and blast, do what you enjoy instead of spending time bashing a thread where the Sentinel players interested in increasing range are talking about how to do so. Link to comment Share on other sites More sharing options...
Zepp Posted June 12, 2019 Share Posted June 12, 2019 My endgame build for one of my Sentenels is +50% range, basically the same formula... it is nice that the ATOs for Sentinel address this limitation of the archetype so well. Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation Link to comment Share on other sites More sharing options...
Fedifensor Posted June 12, 2019 Author Share Posted June 12, 2019 Out of curiosity, what are you taking to get to +50%? Link to comment Share on other sites More sharing options...
Zepp Posted June 12, 2019 Share Posted June 12, 2019 Superior versions of the ATOs in the OP. They are available at level 50. Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation Link to comment Share on other sites More sharing options...
Fedifensor Posted June 12, 2019 Author Share Posted June 12, 2019 Ah, okay. Just wanted to make sure I wasn’t missing any pre-50 options to increase range. Link to comment Share on other sites More sharing options...
Zepp Posted June 12, 2019 Share Posted June 12, 2019 If you have Pines you can go to Window>Set Bonus Finder and look under Enhancement (Range) to see what's available. (only available via ATOs)... Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation Link to comment Share on other sites More sharing options...
Sunsette Posted June 14, 2019 Share Posted June 14, 2019 Be nice if there were a few more sets that offer range bonus though I guess it's a balancing feature -- those of us who can put up with only +20% range benefit from higher defenses, etc. that come with full-slotting rather than frankenslotting. It is amazing how much even +20% range increase is game changing for cones though. My Energy Torrent at 48 feet is ridiculously better than it was at 40 -- much better group coverage. Sundered Marches: The Website | The Official Soundtrack! | The Campaign Setting! Link to comment Share on other sites More sharing options...
Fedifensor Posted June 14, 2019 Author Share Posted June 14, 2019 Positron's Blast has a Damage/Range in the set, which I always slot as one of the 5 I use for Targeted AoE powers (I skip the proc). However, I don't want to use less than 5 from the set because of the recharge time set bonus, and the set only has one IO with Accuracy (Acc/Dmg). So, my 6th is usually an Acc/Dmg from Annihilation. I'd prefer to slot a Damage/Range from Detonation, or even a straight Range IO, but range doesn't matter if I can't hit reliably. Both attacks (Fire Breath and Fire Ball) are range 60 with the current setup, so I'm fairly happy with the range as it stands. My single-target attacks are normally frankenslotted to get the +37.5% global range, and I have a slot free for range on each of them (once they're all 6-slotted), but unless I want to go with a range IO and forgo other bonuses, the only option I can recall in the Ranged Damage category is Salvo's Acc/Dmg/End/Range, and that maxes out at level 25. About the best I can do is purchase the Salvo IO at level 25 and use 5 enhancement boosters on it. Link to comment Share on other sites More sharing options...
Keilis Posted June 17, 2019 Share Posted June 17, 2019 There's also the Centriole Exposure Hami-O. HOs can be combined just like SOs, but a level 50 Centriole is already better than a +5 Dam/Range IO. Edited to add: More like SENT-riole, am I right?! AYYYYYYYY Bonnes from the old forums. 's doesn't make things plural Link to comment Share on other sites More sharing options...
Fedifensor Posted June 18, 2019 Author Share Posted June 18, 2019 There's also the Centriole Exposure Hami-O. HOs can be combined just like SOs, but a level 50 Centriole is already better than a +5 Dam/Range IO. Edited to add: More like SENT-riole, am I right?! AYYYYYYYY I’ll look at that when I hit 50, but I think losing the Accuracy from Annhiliation will be too hard of a hit. Link to comment Share on other sites More sharing options...
IronJuke Posted June 18, 2019 Share Posted June 18, 2019 with my Fire/Fire Sentinel I slotted Fire Breath with Range … but it's becoming more of a PBAoE set with Inferno, Rain of Fire and Burn. Rain of Fire is ranged. Burn is too punish anything in melee range and Inferno is a board clear which needs recharge mostly. Link to comment Share on other sites More sharing options...
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